Commit Graph

307 Commits

Author SHA1 Message Date
Lihang Xu
94c05f9113
docs: Add Dynamsoft Document Normalizer to the frame processor plugins lists (#1331)
Update FRAME_PROCESSOR_PLUGIN_LIST.mdx

Add Dynamsoft Document Normalizer.

Co-authored-by: Marc Rousavy <me@mrousavy.com>
2023-09-30 15:33:08 +02:00
Yasin Torun
3a080901a8
docs: Add vision-camera-base64 plugin to list (#1411)
* docs: Add vision-camera-base64 plugin to list

* chore: Update text

* Update FRAME_PROCESSOR_PLUGIN_LIST.mdx

---------

Co-authored-by: Marc Rousavy <me@mrousavy.com>
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
2023-09-30 15:32:03 +02:00
Marc Rousavy
ce07750dea docs: Fix runAsync example 2023-09-30 12:12:43 +02:00
Marc Rousavy
5a98716f31 docs: Update link colors 2023-09-29 19:28:38 +02:00
Marc Rousavy
fd6d52f1de docs: Fix search by disabling contextual search 2023-09-29 19:18:00 +02:00
Marc Rousavy
9bad0bb99e
Update RECORDING_VIDEOS.mdx 2023-09-29 16:53:24 +02:00
Marc Rousavy
902dc634a4
feat: Add customizable Video Bit Rate (videoBitRate) (#1882)
* feat: Add `videoBitRate` option to `RecordVideoOptions`

* feat: Implement `videoBitRate` on iOS

* feat: Implement `videoBitRate` on Android

* chore: Format

* docs: Separate recording and photo docs

* docs: Fix links

* docs: Add docs about bitrate and quality

* docs: Add blob

* fix: Don't use inline style for CI

* fix: Correctly log default bitRate

* fix: Fix typo

* fix: Calculate default bit-rate on Android depending on resolution

* Update RecordingSession.kt
2023-09-29 15:27:09 +02:00
Marc Rousavy
1c8c081e11 docs: Use updated Search index 2023-09-29 14:16:36 +02:00
Marc Rousavy
ad48823553 docs: Fix Algolia not working 2023-09-29 14:11:45 +02:00
Marc Rousavy
3d8d05302d docs: Add Community Discord 2023-09-27 17:40:15 +02:00
Marc Rousavy
eec9a3eb6e docs: Make images responsive 2023-09-27 12:21:34 +02:00
Marc Rousavy
bb7549bc01 docs: Fix highlight 2023-09-27 12:15:42 +02:00
Marc Rousavy
4830ba8bf6 docs: Fix hightlight line 2023-09-27 12:10:06 +02:00
Marc Rousavy
42d9948e8a docs: Fix codeblocks alignment 2023-09-26 14:48:10 +02:00
Marc Rousavy
2c5c7d63b1
docs: Don't use bold links (#1860) 2023-09-26 14:42:22 +02:00
Ben Schlegel
04fd597866
docs: Fix docusaurus code block styling (#1859) 2023-09-26 14:20:24 +02:00
Marc Rousavy
8a7e45d6c6
docs: New default color (#1857)
* docs: New default color

* fix: Adjust codeblocks

* highlight color
2023-09-26 14:20:05 +02:00
Marc Rousavy
b75abd591a Add border radius to images 2023-09-26 13:16:35 +02:00
Marc Rousavy
688963954a
docs: Align Images perfectly on mobile (#1856)
* docs: Use Light codeblocks theme

* docs: Fix image align

* fix pixels

* fix: Adjust all images
2023-09-26 13:09:44 +02:00
Marc Rousavy
cc88de3926
docs: Use Light codeblocks theme (#1853) 2023-09-26 13:09:11 +02:00
Marc Rousavy
14721d314f
chore: Remove semicolons (#1846)
* chore: Disable `semi` in Prettier

* chore: Format w/o semi

* Remove more `;`

* Lint example

* More ;
2023-09-26 11:39:17 +02:00
Marc Rousavy
2d66d5893c
docs: New V3 docs for new API (#1842)
* docs: New V3 docs for new API

* fix: Prefer Wide-Angle unless explicitly opted-out

* docs: Update DEVICES

* Finish Devices docs

* Switch links

* Revert "Switch links"

This reverts commit 06f196ae0e67787cbd5768e125be6d0a3cb5bbc9.

* docs: New LIFECYCLE

* docs: New CAPTURING docs

* Update Worklets links

* docs: Update TROUBLESHOOTING and ZOOMING

* fix: Update `getAvailableCameraDevices()` usages

* docs: Update FORMATS

* Update Errors.kt

* docs: Fix broken links

* docs: Update references to old hooks

* docs: Create Frame Processor Tips

* docs: Auto-dark mode

* fix: Fix FPS filter

* feat: Add `'max'` flag to format filter

* fix: Use loop

* fix: Fix bug in `getCameraFormat`

* fix: Find best aspect ratio as well

* fix: Switch between formats on FPS change

* Update FRAME_PROCESSOR_PLUGIN_LIST.mdx

* Add FPS graph explanation

* feat: Support HDR filter

* docs: Add HDR docs

* docs: Add Video Stabilization

* docs: Update Skia docs

* Skia links

* Add Skia labels

* Update SKIA_FRAME_PROCESSORS.mdx

* docs: Add Performance

* Update some wording

* Update headers / and zoom

* Add examples for devices

* fix highlights

* fix: Expose `Frame`

* docs: Update FP docs

* Update links

* Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx
2023-09-25 12:57:03 +02:00
Marc Rousavy
977b859e46
feat: New JS API for useCameraDevice and useCameraFormat and much faster getAvailableCameraDevices() (#1784)
* Update podfile

* Update useCameraFormat.ts

* Update API

* Delete FormatFilter.md

* Format CameraViewManager.m ObjC style

* Make `getAvailableCameraDevices` synchronous/blocking

* Create some docs

* fix: Fix HardwareLevel types

* fix: Use new device/format API

* Use 60 FPS format as an example

* Replace `Camera.getAvailableCameraDevices` with new `CameraDevices` API/Module

* Fix Lint

* KTLint options

* Use continuation indent of 8

* Use 2 spaces for indent

* Update .editorconfig

* Format code

* Update .editorconfig

* Format more

* Update VideoStabilizationMode.kt

* fix: Expose `CameraDevicesManager` to ObjC

* Update CameraPage.tsx

* fix: `requiresMainQueueSetup() -> false`

* Always prefer higher resolution

* Update CameraDevicesManager.swift

* Update CameraPage.tsx

* Also filter pixelFormat

* fix: Add AVFoundation import
2023-09-21 11:20:33 +02:00
Johannes Klein
3cf42a0271
docs: Fix link in ZOOMING (#1803)
Fix a link in ZOOMING.mdx
2023-09-17 15:23:00 +02:00
Marc Rousavy
297abae6bb
docs: Upgrade to Docusaurus 3 (#1783)
* docs: Upgrade to latest Docusaurus/Typedoc

* chore: Re-run typedoc

* docs: Upgrade to Docusaurus 3

* Add `docs/api/` to gitignore

* Remove `docs` from git

* Remove V3 banner

* fix: Export `PixelFormat`
2023-09-11 11:45:17 +02:00
Marc Rousavy
b300209e36
docs: Restructure FP docs (#1762) 2023-09-04 14:45:21 +02:00
Marc Rousavy
fa111ad344 docs: Add docs for Pause/Resume recording 2023-09-01 20:03:29 +02:00
Marc Rousavy
036856aed5
chore: Move everything into package/ (#1745)
* Move everything into package

* Remove .DS_Store

* Move scripts and eslintrc to package

* Create CODE_OF_CONDUCT.md

* fix some links

* Update all links (I think)

* Update generated docs

* Update notice-yarn-changes.yml

* Update validate-android.yml

* Update validate-cpp.yml

* Delete notice-yarn-changes.yml

* Update validate-cpp.yml

* Update validate-cpp.yml

* Update validate-js.yml

* Update validate-cpp.yml

* Update validate-cpp.yml

* wrong c++ style

* Revert "wrong c++ style"

This reverts commit 55a3575589c6f13f8b05134d83384f55e0601ab2.
2023-09-01 18:15:28 +02:00
Marc Rousavy
2a5c33323b
docs: New README (#1744)
* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Revert "Update README.md"

This reverts commit 8ce4949388323dc8d81366972b350476b77a8b99.

* Update README.md

* Update README.md

* Update README.md

* Revert "Update README.md"

This reverts commit 11c4655890d78728cff3ab31b8578f86ba6cbf0f.

* Delete settings.json

* Delete CODE_OF_CONDUCT.md

* Move `.clang-format` to `cpp/`

* Update README.md

* update docs

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update sidebars.js
2023-09-01 17:31:10 +02:00
Marc Rousavy
65aa9b49b7 docs: Add fancy new Banner 2023-09-01 16:45:17 +02:00
Marc Rousavy
0e9f1ca640
perf: Improve pixelFormat and add CameraDevice.sensorOrientation (#1729)
* feat: Orientation

* fix orientation value in manifest

* Update AndroidManifest.xml

* Style

* fix: Set MAX_IMAGES to 3

* Pass `isMirrored` to `VideoPipeline`

* Update docs about Skia FPs

* Options

* Add iPad target

* Remove UIDevice onOrientationChanged listener

* Update CameraView+AVCaptureSession.swift

* Update CameraView+AVCaptureSession.swift

* Update CameraView+AVCaptureSession.swift

* Get available pixelFormats on iOS

* format

* Update CameraSession.kt

* Expose `CameraDevice.sensorOrientation`

* Lock orientation again
2023-09-01 15:07:16 +02:00
Marc Rousavy
0a28454579
chore: Remove Skia 🎨 (#1740)
* Revert "feat: Skia for Android (#1731)"

This reverts commit a7c137da07.

* Remove some skia

* Remove all the Skia stuff.

* Update useFrameProcessor.ts

* Update lockfiles

* fix: Use native Preview again

* Use `OpenGLTexture&` again

* Remove `PreviewOutput` (we use `SurfaceView` in parallel)

* fix: Log photo widths

* fix: Fix cpplint
2023-09-01 12:20:17 +02:00
Marc Rousavy
ea3686cb9a
feat: Create C++/OpenGL-based Video Pipeline for more efficient Recording and Frame Processing (#1721)
* Create `VideoPipeline` c++

* Remove folly C++ dependency

* Create `VideoPipeline` HybridClass

* Set up OpenGL

* Add outputs

* Update VideoPipeline.kt

* Bum `minSdkVersion` to `26`

* Create `VideoPipelineOutput`

* Create output funcs

* Set output pipelines

* Add FP/Recording on Output change

* Update VideoPipeline.cpp

* Create `PassThroughShader`

* Try to draw? I have honestly no idea

* fix: Fix `setFrameProcessor` nameclash

* fix: Fix `high-res-sizes` being null

* Add preview output

* Create `OpenGLContext.cpp`

* Make screen red

* This _should_ work (MESSY)

* FINALLY RENDER TEXTURE

* Rotate

* Mirror

* Clean up a bit

* Add `getWidth()`/`getHeight()`

* Cleanup

* fix: Use uniforms instead of attributes

* Draw with passed rotation/mirror mode

* feat: Use SurfaceTexture's transformMatrix in OpenGL pipeline (#1727)

* feat: Use Transform Matrix from SurfaceTexture

* Renam

* feat: Fix OpenGL Shader

* Update VideoPipeline.kt

* Measure elapsed time

* fix: Fix low resolution

* Render to offscreen

* Render to every context

* Release `SurfaceTexture` on close

* Use one OpenGL context to render to multiple EGLSurfaces

* Clean up a bit

* fix: Fix recording pipeline not triggering

* fix: Synchronize close to prevent nulls

* Update OpenGLRenderer.cpp

* fix: Hardcode Android recorder size
2023-08-29 17:52:03 +02:00
Marc Rousavy
dfb86e174b
feat: Replace *NativeMap and *NativeArray with Map<K,V> and List<T> for faster JSI -> JNI calls (#1720)
Replaces `ReadableNativeMap`/`WritableNativeMap` with `Map<String, Object>` and `ReadableNativeArray`/`WritableNativeArray` with `List<Object>`, making the JSI -> JNI conversion a bit faster and more logical.
Also, we could now convert Array Buffers or HostObjects if we wanted to.
2023-08-25 12:22:44 +02:00
Marc Rousavy
862e05b64f
feat: Allow build without Skia or Frame Processors (#1710)
* feat: Make Frame Processors optional in JS

* Allow Android build without Frame Processors

* fix: Fix `EncoderProfiles.width` null-error

* Update gradle.properties

* Update gradle.properties

* fix: Use `#ifdef` instead of `#if`

* Update JVisionCameraProxy.cpp

* fix: Fix definitions

* Revert "fix: Use `#ifdef` instead of `#if`"

This reverts commit b19f32e5ce7df558cadcc8c4b5006c9cdf2cbe66.

* fix: Fix build

* chore: Codestyle

* Update JFrameProcessor.cpp
2023-08-23 12:42:38 +02:00
Marc Rousavy
37a3548a81
feat: Full Android rewrite (CameraX -> Camera2) (#1674)
* Nuke CameraX

* fix: Run View Finder on UI Thread

* Open Camera, set up Threads

* fix init

* Mirror if needed

* Try PreviewView

* Use max resolution

* Add `hardwareLevel` property

* Check if output type is supported

* Replace `frameRateRanges` with `minFps` and `maxFps`

* Remove `isHighestPhotoQualitySupported`

* Remove `colorSpace`

The native platforms will use the best / most accurate colorSpace by default anyways.

* HDR

* Check from format

* fix

* Remove `supportsParallelVideoProcessing`

* Correctly return video/photo sizes on Android now. Finally

* Log all Device props

* Log if optimized usecase is used

* Cleanup

* Configure Camera Input only once

* Revert "Configure Camera Input only once"

This reverts commit 0fd6c03f54c7566cb5592053720c4a8743aba92e.

* Extract Camera configuration

* Try to reconfigure all

* Hook based

* Properly set up `CameraSession`

* Delete unused

* fix: Fix recreate when outputs change

* Update NativePreviewView.kt

* Use callback for closing

* Catch CameraAccessException

* Finally got it stable

* Remove isMirrored

* Implement `takePhoto()`

* Add ExifInterface library

* Run findViewById on UI Thread

* Add Photo Output Surface to takePhoto

* Fix Video Stabilization Modes

* Optimize Imports

* More logs

* Update CameraSession.kt

* Close Image

* Use separate Executor in CameraQueue

* Delete hooks

* Use same Thread again

* If opened, call error

* Update CameraSession.kt

* Log HW level

* fix: Don't enable Stream Use Case if it's not 100% supported

* Move some stuff

* Cleanup PhotoOutputSynchronizer

* Try just open in suspend fun

* Some synchronization fixes

* fix logs

* Update CameraDevice+createCaptureSession.kt

* Update CameraDevice+createCaptureSession.kt

* fixes

* fix: Use Snapshot Template for speed capture prio

* Use PREVIEW template for repeating request

* Use `TEMPLATE_RECORD` if video use-case is attached

* Use `isRunning` flag

* Recreate session everytime on active/inactive

* Lazily get values in capture session

* Stability

* Rebuild session if outputs change

* Set `didOutputsChange` back to false

* Capture first in lock

* Try

* kinda fix it? idk

* fix: Keep Outputs

* Refactor into single method

* Update CameraView.kt

* Use Enums for type safety

* Implement Orientation (I think)

* Move RefCount management to Java (Frame)

* Don't crash when dropping a Frame

* Prefer Devices with higher max resolution

* Prefer multi-cams

* Use FastImage for Media Page

* Return orientation in takePhoto()

* Load orientation from EXIF Data

* Add `isMirrored` props and documentation for PhotoFile

* fix: Return `not-determined` on Android

* Update CameraViewModule.kt

* chore: Upgrade packages

* fix: Fix Metro Config

* Cleanup config

* Properly mirror Images on save

* Prepare MediaRecorder

* Start/Stop MediaRecorder

* Remove `takeSnapshot()`

It no longer works on Android and never worked on iOS. Users could use useFrameProcessor to take a Snapshot

* Use `MediaCodec`

* Move to `VideoRecording` class

* Cleanup Snapshot

* Create `SkiaPreviewView` hybrid class

* Create OpenGL context

* Create `SkiaPreviewView`

* Fix texture creation missing context

* Draw red frame

* Somehow get it working

* Add Skia CMake setup

* Start looping

* Init OpenGL

* Refactor into `SkiaRenderer`

* Cleanup PreviewSize

* Set up

* Only re-render UI if there is a new Frame

* Preview

* Fix init

* Try rendering Preview

* Update SkiaPreviewView.kt

* Log version

* Try using Skia (fail)

* Drawwwww!!!!!!!!!! 🎉

* Use Preview Size

* Clear first

* Refactor into SkiaRenderer

* Add `previewType: "none"` on iOS

* Simplify a lot

* Draw Camera? For some reason? I have no idea anymore

* Fix OpenGL errors

* Got it kinda working again?

* Actually draw Frame woah

* Clean up code

* Cleanup

* Update on main

* Synchronize render calls

* holy shit

* Update SkiaRenderer.cpp

* Update SkiaRenderer.cpp

* Refactor

* Update SkiaRenderer.cpp

* Check for `NO_INPUT_TEXTURE`^

* Post & Wait

* Set input size

* Add Video back again

* Allow session without preview

* Convert JPEG to byte[]

* feat: Use `ImageReader` and use YUV Image Buffers in Skia Context (#1689)

* Try to pass YUV Buffers as Pixmaps

* Create pixmap!

* Clean up

* Render to preview

* Only render if we have an output surface

* Update SkiaRenderer.cpp

* Fix Y+U+V sampling code

* Cleanup

* Fix Semaphore 0

* Use 4:2:0 YUV again idk

* Update SkiaRenderer.h

* Set minSdk to 26

* Set surface

* Revert "Set minSdk to 26"

This reverts commit c4085b7c16c628532e5c2d68cf7ed11c751d0b48.

* Set previewType

* feat: Video Recording with Camera2 (#1691)

* Rename

* Update CameraSession.kt

* Use `SurfaceHolder` instead of `SurfaceView` for output

* Update CameraOutputs.kt

* Update CameraSession.kt

* fix: Fix crash when Preview is null

* Check if snapshot capture is supported

* Update RecordingSession.kt

* S

* Use `MediaRecorder`

* Make audio optional

* Add Torch

* Output duration

* Update RecordingSession.kt

* Start RecordingSession

* logs

* More log

* Base for preparing pass-through Recording

* Use `ImageWriter` to append Images to the Recording Surface

* Stream PRIVATE GPU_SAMPLED_IMAGE Images

* Add flags

* Close session on stop

* Allow customizing `videoCodec` and `fileType`

* Enable Torch

* Fix Torch Mode

* Fix comparing outputs with hashCode

* Update CameraSession.kt

* Correctly pass along Frame Processor

* fix: Use AUDIO_BIT_RATE of 16 * 44,1Khz

* Use CAMCORDER instead of MIC microphone

* Use 1 channel

* fix: Use `Orientation`

* Add `native` PixelFormat

* Update iOS to latest Skia integration

* feat: Add `pixelFormat` property to Camera

* Catch error in configureSession

* Fix JPEG format

* Clean up best match finder

* Update CameraDeviceDetails.kt

* Clamp sizes by maximum CamcorderProfile size

* Remove `getAvailableVideoCodecs`

* chore: release 3.0.0-rc.5

* Use maximum video size of RECORD as default

* Update CameraDeviceDetails.kt

* Add a todo

* Add JSON device to issue report

* Prefer `full` devices and flash

* Lock to 30 FPS on Samsung

* Implement Zoom

* Refactor

* Format -> PixelFormat

* fix: Feat `pixelFormat` -> `pixelFormats`

* Update TROUBLESHOOTING.mdx

* Format

* fix: Implement `zoom` for Photo Capture

* fix: Don't run if `isActive` is `false`

* fix: Call `examplePlugin(frame)`

* fix: Fix Flash

* fix: Use `react-native-worklets-core`!

* fix: Fix import
2023-08-21 12:50:14 +02:00
Marc Rousavy
61fd4e0474
Merge branch 'main' into v3 2023-07-31 18:27:11 +02:00
Marc Rousavy
86dd703c2b
feat: Rewrite Android C++ part (VisionCameraProxy + JFrame) (#1661)
* First Android rewrite

* Rewrite Android C++ backend

* Pass `ReadableNativeMap`, fix build error

* fix: Fix FrameProcessor init

* Make a bunch of stuff const reference to avoid copies

* Indents

* Cleanup

* indents

* docs: Update Android docs

* Update CameraView.kt

* fix: Format C++ code
2023-07-22 00:15:11 +02:00
Marc Rousavy
44ed42d5d6
feat: Expose unified VisionCameraProxy object, make FrameProcessorPlugins object-oriented (#1660)
* feat: Replace `FrameProcessorRuntimeManager` with `VisionCameraProxy` (iOS)

* Make `FrameProcessorPlugin` a constructable HostObject

* fix: Fix `name` override

* Simplify `useFrameProcessor

* fix: Fix lint errors

* Remove FrameProcessorPlugin::name

* JSIUtils -> JSINSObjectConversion
2023-07-21 17:52:30 +02:00
Marc Rousavy
375e894038
feat: Complete iOS Codebase rewrite (#1647)
* Make Frame Processors an extra subspec

* Update VisionCamera.podspec

* Make optional

* Make VisionCamera compile without Skia

* Fix

* Add skia again

* Update VisionCamera.podspec

* Make VisionCamera build without Frame Processors

* Rename error to `system/frame-processors-unavailable`

* Fix Frame Processor returning early

* Remove `preset`, FP partial rewrite

* Only warn on frame drop

* Fix wrong queue

* fix: Run on CameraQueue again

* Update CameraView.swift

* fix: Activate audio session asynchronously on audio queue

* Update CameraView+RecordVideo.swift

* Update PreviewView.h

* Cleanups

* Cleanup

* fix cast

* feat: Add LiDAR Depth Camera support

* Upgrade Ruby

* Add vector icons type

* Update Gemfile.lock

* fix: Stop queues on deinit

* Also load `builtInTrueDepthCamera`

* Update CameraViewManager.swift

* Update SkImageHelpers.mm

* Extract FrameProcessorCallback to FrameProcessor

Holds more context now :)

* Rename to .m

* fix: Add `RCTLog` import

* Create SkiaFrameProcessor

* Update CameraBridge.h

* Call Frame Processor

* Fix defines

* fix: Allow deleting callback funcs

* fix Skia build

* batch

* Just call `setSkiaFrameProcessor`

* Rewrite in Swift

* Pass `SkiaRenderer`

* Fix Import

* Move `PreviewView` to Swift

* Fix Layer

* Set Skia Canvas to Frame Host Object

* Make `DrawableFrameHostObject` subclass

* Fix TS types

* Use same MTLDevice and apply scale

* Make getter

* Extract `setTorch` and `Preview`

* fix: Fix nil metal device

* Don't wait for session stop in deinit

* Use main pixel ratio

* Use unique_ptr for Render Contexts

* fix: Fix SkiaPreviewDisplayLink broken after deinit

* inline `getTextureCache`

* Update CameraPage.tsx

* chore: Format iOS

* perf: Allow MTLLayer to be optimized for only frame buffers

* Add RN Video types

* fix: Fix Frame Processors if guard

* Find nodeModules recursively

* Create `Frame.isDrawable`

* Add `cocoapods-check` dependency
2023-07-20 15:30:04 +02:00
hmaltr
3ed019d018
docs: Fix "siginificant" typo (#1626) 2023-06-19 16:12:01 +02:00
Marc Rousavy
8753af3633 docs: Use other Algolia App ID 2023-05-23 17:41:29 +02:00
Marc Rousavy
ba099e4044 docs: Add Multi-Camera zooming GIF 2023-03-16 13:40:05 -04:00
Marc Rousavy
3978406755 docs: Set up Google gtag 2023-03-16 13:30:59 -04:00
Marc Rousavy
1bd21a8d2b docs: Fix og:image 2023-03-16 13:24:15 -04:00
Marc Rousavy
49322f278b docs: Fix favicon 2023-03-16 13:22:59 -04:00
Marc Rousavy
06cbb742fb docs: Add V3 Announcement Banner 2023-03-08 12:11:03 +01:00
Marc Rousavy
c2fb5bf156 docs: fix baseUrl 2023-03-08 09:26:24 +01:00
Marc Rousavy
6fa8b7f26e docs: Add robots.txt 2023-03-08 09:25:12 +01:00
Marc Rousavy
35c779b1ad docs: Add @vercel/analytics 2023-03-07 11:53:32 +01:00