feat: Create C++/OpenGL-based Video Pipeline for more efficient Recording and Frame Processing (#1721)
* Create `VideoPipeline` c++ * Remove folly C++ dependency * Create `VideoPipeline` HybridClass * Set up OpenGL * Add outputs * Update VideoPipeline.kt * Bum `minSdkVersion` to `26` * Create `VideoPipelineOutput` * Create output funcs * Set output pipelines * Add FP/Recording on Output change * Update VideoPipeline.cpp * Create `PassThroughShader` * Try to draw? I have honestly no idea * fix: Fix `setFrameProcessor` nameclash * fix: Fix `high-res-sizes` being null * Add preview output * Create `OpenGLContext.cpp` * Make screen red * This _should_ work (MESSY) * FINALLY RENDER TEXTURE * Rotate * Mirror * Clean up a bit * Add `getWidth()`/`getHeight()` * Cleanup * fix: Use uniforms instead of attributes * Draw with passed rotation/mirror mode * feat: Use SurfaceTexture's transformMatrix in OpenGL pipeline (#1727) * feat: Use Transform Matrix from SurfaceTexture * Renam * feat: Fix OpenGL Shader * Update VideoPipeline.kt * Measure elapsed time * fix: Fix low resolution * Render to offscreen * Render to every context * Release `SurfaceTexture` on close * Use one OpenGL context to render to multiple EGLSurfaces * Clean up a bit * fix: Fix recording pipeline not triggering * fix: Synchronize close to prevent nulls * Update OpenGLRenderer.cpp * fix: Hardcode Android recorder size
This commit is contained in:
parent
dfb86e174b
commit
ea3686cb9a
@ -7,10 +7,6 @@ set(BUILD_DIR ${CMAKE_SOURCE_DIR}/build)
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set(CMAKE_VERBOSE_MAKEFILE ON)
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set(CMAKE_CXX_STANDARD 17)
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# Folly
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include("${NODE_MODULES_DIR}/react-native/ReactAndroid/cmake-utils/folly-flags.cmake")
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add_compile_options(${folly_FLAGS})
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# Third party libraries (Prefabs)
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find_package(ReactAndroid REQUIRED CONFIG)
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find_package(fbjni REQUIRED CONFIG)
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@ -25,6 +21,10 @@ add_library(
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SHARED
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../cpp/JSITypedArray.cpp
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src/main/cpp/VisionCamera.cpp
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src/main/cpp/VideoPipeline.cpp
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src/main/cpp/PassThroughShader.cpp
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src/main/cpp/OpenGLContext.cpp
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src/main/cpp/OpenGLRenderer.cpp
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# Frame Processor
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src/main/cpp/frameprocessor/FrameHostObject.cpp
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src/main/cpp/frameprocessor/FrameProcessorPluginHostObject.cpp
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@ -60,7 +60,6 @@ target_link_libraries(
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android # <-- Android JNI core
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ReactAndroid::jsi # <-- RN: JSI
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ReactAndroid::reactnativejni # <-- RN: React Native JNI bindings
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ReactAndroid::folly_runtime # <-- RN: For casting JSI <> Java objects
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fbjni::fbjni # <-- fbjni
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)
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@ -93,7 +93,7 @@ android {
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}
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defaultConfig {
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minSdkVersion safeExtGet('minSdkVersion', 21)
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minSdkVersion safeExtGet('minSdkVersion', 26)
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compileSdkVersion safeExtGet('compileSdkVersion', 33)
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targetSdkVersion safeExtGet('targetSdkVersion', 33)
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versionCode 1
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@ -14,10 +14,6 @@ org.gradle.configureondemand=true
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# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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#Fri Feb 19 20:46:14 CET 2021
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VisionCamera_buildToolsVersion=30.0.0
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VisionCamera_compileSdkVersion=31
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VisionCamera_kotlinVersion=1.7.20
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VisionCamera_targetSdkVersion=31
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VisionCamera_ndkVersion=21.4.7075529
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android.enableJetifier=true
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android.useAndroidX=true
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133
android/src/main/cpp/OpenGLContext.cpp
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133
android/src/main/cpp/OpenGLContext.cpp
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@ -0,0 +1,133 @@
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//
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// Created by Marc Rousavy on 29.08.23.
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//
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#include "OpenGLContext.h"
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <android/native_window.h>
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#include <android/log.h>
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#include "OpenGLError.h"
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namespace vision {
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std::shared_ptr<OpenGLContext> OpenGLContext::CreateWithOffscreenSurface(int width, int height) {
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return std::unique_ptr<OpenGLContext>(new OpenGLContext(width, height));
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}
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OpenGLContext::OpenGLContext(int width, int height) {
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_width = width;
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_height = height;
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}
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OpenGLContext::~OpenGLContext() {
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destroy();
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}
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void OpenGLContext::destroy() {
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if (display != EGL_NO_DISPLAY) {
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eglMakeCurrent(display, offscreenSurface, offscreenSurface, context);
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if (offscreenSurface != EGL_NO_SURFACE) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Destroying OpenGL Surface...");
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eglDestroySurface(display, offscreenSurface);
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offscreenSurface = EGL_NO_SURFACE;
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}
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if (context != EGL_NO_CONTEXT) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Destroying OpenGL Context...");
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eglDestroyContext(display, context);
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context = EGL_NO_CONTEXT;
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}
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__android_log_print(ANDROID_LOG_INFO, TAG, "Destroying OpenGL Display...");
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eglTerminate(display);
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display = EGL_NO_DISPLAY;
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config = nullptr;
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}
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}
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void OpenGLContext::ensureOpenGL() {
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bool successful;
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// EGLDisplay
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if (display == EGL_NO_DISPLAY) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Initializing EGLDisplay..");
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display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (display == EGL_NO_DISPLAY) throw OpenGLError("Failed to get default OpenGL Display!");
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EGLint major;
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EGLint minor;
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successful = eglInitialize(display, &major, &minor);
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if (!successful) throw OpenGLError("Failed to initialize OpenGL!");
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}
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// EGLConfig
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if (config == nullptr) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Initializing EGLConfig..");
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EGLint attributes[] = {EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_ALPHA_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_RED_SIZE, 8,
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EGL_DEPTH_SIZE, 0,
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EGL_STENCIL_SIZE, 0,
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EGL_NONE};
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EGLint numConfigs;
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successful = eglChooseConfig(display, attributes, &config, 1, &numConfigs);
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if (!successful || numConfigs == 0) throw OpenGLError("Failed to choose OpenGL config!");
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}
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// EGLContext
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if (context == EGL_NO_CONTEXT) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Initializing EGLContext..");
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EGLint contextAttributes[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
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context = eglCreateContext(display, config, nullptr, contextAttributes);
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if (context == EGL_NO_CONTEXT) throw OpenGLError("Failed to create OpenGL context!");
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}
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// EGLSurface
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if (offscreenSurface == EGL_NO_SURFACE) {
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// If we don't have a surface at all
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__android_log_print(ANDROID_LOG_INFO, TAG, "Initializing %i x %i offscreen pbuffer EGLSurface..", _width, _height);
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EGLint attributes[] = {EGL_WIDTH, _width,
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EGL_HEIGHT, _height,
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EGL_NONE};
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offscreenSurface = eglCreatePbufferSurface(display, config, attributes);
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if (offscreenSurface == EGL_NO_SURFACE) throw OpenGLError("Failed to create OpenGL Surface!");
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}
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}
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void OpenGLContext::use() {
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this->use(offscreenSurface);
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}
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void OpenGLContext::use(EGLSurface surface) {
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if (surface == EGL_NO_SURFACE) throw OpenGLError("Cannot render to a null Surface!");
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// 1. Make sure the OpenGL context is initialized
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this->ensureOpenGL();
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// 2. Make the OpenGL context current
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bool successful = eglMakeCurrent(display, surface, surface, context);
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if (!successful || eglGetError() != EGL_SUCCESS) throw OpenGLError("Failed to use current OpenGL context!");
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// 3. Caller can now render to this surface
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}
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GLuint OpenGLContext::createTexture() {
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// 1. Make sure the OpenGL context is initialized
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this->ensureOpenGL();
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// 2. Make the OpenGL context current
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bool successful = eglMakeCurrent(display, offscreenSurface, offscreenSurface, context);
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if (!successful || eglGetError() != EGL_SUCCESS) throw OpenGLError("Failed to use current OpenGL context!");
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GLuint textureId;
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glGenTextures(1, &textureId);
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return textureId;
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}
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} // namespace vision
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68
android/src/main/cpp/OpenGLContext.h
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68
android/src/main/cpp/OpenGLContext.h
Normal file
@ -0,0 +1,68 @@
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//
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// Created by Marc Rousavy on 29.08.23.
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//
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#pragma once
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <memory>
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#include <functional>
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#include "PassThroughShader.h"
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namespace vision {
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/**
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* An OpenGL Context that can be used to render to different surfaces.
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* By default, it creates an off-screen PixelBuffer surface.
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*/
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class OpenGLContext {
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public:
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/**
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* Create a new instance of the OpenGLContext that draws to an off-screen PixelBuffer surface.
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* This will not perform any OpenGL operations yet, and is therefore safe to call from any Thread.
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*/
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static std::shared_ptr<OpenGLContext> CreateWithOffscreenSurface(int width, int height);
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/**
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* Destroy the OpenGL Context. This needs to be called on the same thread that `use()` was called.
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*/
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~OpenGLContext();
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/**
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* Use this OpenGL Context to render to the given EGLSurface.
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* After the `renderFunc` returns, the default offscreen PixelBuffer surface becomes active again.
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*/
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void use(EGLSurface surface);
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/**
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* Use this OpenGL Context to render to the offscreen PixelBuffer surface.
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*/
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void use();
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/**
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* Create a new texture on this context
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*/
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GLuint createTexture();
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public:
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EGLDisplay display = EGL_NO_DISPLAY;
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EGLContext context = EGL_NO_CONTEXT;
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EGLSurface offscreenSurface = EGL_NO_SURFACE;
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EGLConfig config = nullptr;
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private:
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int _width = 0, _height = 0;
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explicit OpenGLContext(int width, int height);
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void destroy();
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void ensureOpenGL();
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private:
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PassThroughShader _passThroughShader;
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private:
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static constexpr auto TAG = "OpenGLContext";
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};
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} // namespace vision
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74
android/src/main/cpp/OpenGLRenderer.cpp
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74
android/src/main/cpp/OpenGLRenderer.cpp
Normal file
@ -0,0 +1,74 @@
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//
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// Created by Marc Rousavy on 29.08.23.
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//
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#include "OpenGLRenderer.h"
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <android/native_window.h>
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#include <android/log.h>
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#include <utility>
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#include "OpenGLError.h"
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namespace vision {
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std::unique_ptr<OpenGLRenderer> OpenGLRenderer::CreateWithWindowSurface(std::shared_ptr<OpenGLContext> context, ANativeWindow* surface) {
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return std::unique_ptr<OpenGLRenderer>(new OpenGLRenderer(std::move(context), surface));
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}
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OpenGLRenderer::OpenGLRenderer(std::shared_ptr<OpenGLContext> context, ANativeWindow* surface) {
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_context = std::move(context);
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_outputSurface = surface;
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_width = ANativeWindow_getWidth(surface);
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_height = ANativeWindow_getHeight(surface);
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}
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OpenGLRenderer::~OpenGLRenderer() {
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if (_outputSurface != nullptr) {
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ANativeWindow_release(_outputSurface);
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}
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destroy();
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}
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void OpenGLRenderer::destroy() {
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if (_context != nullptr && _surface != EGL_NO_DISPLAY) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Destroying OpenGL Surface...");
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eglDestroySurface(_context->display, _surface);
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_surface = EGL_NO_SURFACE;
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}
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}
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void OpenGLRenderer::renderTextureToSurface(GLuint textureId, float* transformMatrix) {
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if (_surface == EGL_NO_SURFACE) {
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__android_log_print(ANDROID_LOG_INFO, TAG, "Creating Window Surface...");
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_context->use();
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_surface = eglCreateWindowSurface(_context->display, _context->config, _outputSurface, nullptr);
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}
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// 1. Activate the OpenGL context for this surface
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_context->use(_surface);
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// 2. Set the viewport for rendering
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glViewport(0, 0, _width, _height);
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glDisable(GL_BLEND);
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// 3. Bind the input texture
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glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureId);
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glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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// 4. Draw it using the pass-through shader which also applies transforms
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_passThroughShader.draw(textureId, transformMatrix);
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// 5. Swap buffers to pass it to the window surface
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eglSwapBuffers(_context->display, _surface);
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}
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} // namespace vision
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58
android/src/main/cpp/OpenGLRenderer.h
Normal file
58
android/src/main/cpp/OpenGLRenderer.h
Normal file
@ -0,0 +1,58 @@
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//
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// Created by Marc Rousavy on 29.08.23.
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//
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#pragma once
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <android/native_window.h>
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#include <memory>
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#include "PassThroughShader.h"
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#include "OpenGLContext.h"
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namespace vision {
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class OpenGLRenderer {
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public:
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/**
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* Create a new instance of the OpenGLRenderer that draws to an on-screen window surface.
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* This will not perform any OpenGL operations yet, and is therefore safe to call from any Thread.
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*
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* Note: The `surface` is considered moved, and the OpenGL context will release it when it is being deleted.
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*/
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static std::unique_ptr<OpenGLRenderer> CreateWithWindowSurface(std::shared_ptr<OpenGLContext> context, ANativeWindow* surface);
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/**
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* Destroy the OpenGL Context. This needs to be called on the same thread that `use()` was called.
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*/
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~OpenGLRenderer();
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/**
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* Renders the given Texture ID to the Surface
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*/
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void renderTextureToSurface(GLuint textureId, float* transformMatrix);
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|
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/**
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* Destroys the OpenGL context. This needs to be called on the same thread that `use()` was called.
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* After calling `destroy()`, it is legal to call `use()` again, which will re-construct everything.
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*/
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void destroy();
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private:
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explicit OpenGLRenderer(std::shared_ptr<OpenGLContext> context, ANativeWindow* surface);
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|
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private:
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int _width = 0, _height = 0;
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std::shared_ptr<OpenGLContext> _context;
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ANativeWindow* _outputSurface;
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EGLSurface _surface = EGL_NO_SURFACE;
|
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|
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private:
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PassThroughShader _passThroughShader;
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||||
|
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private:
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static constexpr auto TAG = "OpenGLRenderer";
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||||
};
|
||||
|
||||
} // namespace vision
|
119
android/src/main/cpp/PassThroughShader.cpp
Normal file
119
android/src/main/cpp/PassThroughShader.cpp
Normal file
@ -0,0 +1,119 @@
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//
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||||
// Created by Marc Rousavy on 28.08.23.
|
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//
|
||||
|
||||
#include "PassThroughShader.h"
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||||
#include <EGL/egl.h>
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||||
#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
|
||||
#include <memory>
|
||||
#include "OpenGLError.h"
|
||||
#include <string>
|
||||
|
||||
namespace vision {
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||||
|
||||
PassThroughShader::~PassThroughShader() {
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||||
if (_programId != NO_SHADER) {
|
||||
glDeleteProgram(_programId);
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||||
_programId = NO_SHADER;
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||||
}
|
||||
|
||||
if (_vertexBuffer != NO_BUFFER) {
|
||||
glDeleteBuffers(1, &_vertexBuffer);
|
||||
_vertexBuffer = NO_BUFFER;
|
||||
}
|
||||
}
|
||||
|
||||
void PassThroughShader::draw(GLuint textureId, float* transformMatrix) {
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||||
// 1. Set up Shader Program
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||||
if (_programId == NO_SHADER) {
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_programId = createProgram();
|
||||
}
|
||||
|
||||
glUseProgram(_programId);
|
||||
|
||||
if (_vertexParameters.aPosition == NO_POSITION) {
|
||||
_vertexParameters = {
|
||||
.aPosition = glGetAttribLocation(_programId, "aPosition"),
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||||
.aTexCoord = glGetAttribLocation(_programId, "aTexCoord"),
|
||||
.uTransformMatrix = glGetUniformLocation(_programId, "uTransformMatrix"),
|
||||
};
|
||||
_fragmentParameters = {
|
||||
.uTexture = glGetUniformLocation(_programId, "uTexture"),
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||||
};
|
||||
}
|
||||
|
||||
// 2. Set up Vertices Buffer
|
||||
if (_vertexBuffer == NO_BUFFER) {
|
||||
glGenBuffers(1, &_vertexBuffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(VERTICES), VERTICES, GL_STATIC_DRAW);
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||||
}
|
||||
|
||||
// 3. Pass all uniforms/attributes for vertex shader
|
||||
glEnableVertexAttribArray(_vertexParameters.aPosition);
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||||
glVertexAttribPointer(_vertexParameters.aPosition,
|
||||
2,
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||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
sizeof(Vertex),
|
||||
reinterpret_cast<void*>(offsetof(Vertex, position)));
|
||||
|
||||
glEnableVertexAttribArray(_vertexParameters.aTexCoord);
|
||||
glVertexAttribPointer(_vertexParameters.aTexCoord,
|
||||
2,
|
||||
GL_FLOAT,
|
||||
GL_FALSE,
|
||||
sizeof(Vertex),
|
||||
reinterpret_cast<void*>(offsetof(Vertex, texCoord)));
|
||||
|
||||
glUniformMatrix4fv(_vertexParameters.uTransformMatrix, 1, GL_FALSE, transformMatrix);
|
||||
|
||||
// 4. Pass texture to fragment shader
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureId);
|
||||
glUniform1i(_fragmentParameters.uTexture, 0);
|
||||
|
||||
// 5. Draw!
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
|
||||
GLuint PassThroughShader::loadShader(GLenum shaderType, const char* shaderCode) {
|
||||
GLuint shader = glCreateShader(shaderType);
|
||||
if (shader == 0) throw OpenGLError("Failed to load shader!");
|
||||
|
||||
glShaderSource(shader, 1, &shaderCode, nullptr);
|
||||
glCompileShader(shader);
|
||||
GLint compileStatus = GL_FALSE;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
|
||||
if (compileStatus == GL_FALSE) {
|
||||
glDeleteShader(shader);
|
||||
throw OpenGLError("Failed to compile shader!");
|
||||
}
|
||||
return shader;
|
||||
}
|
||||
|
||||
GLuint PassThroughShader::createProgram() {
|
||||
GLuint vertexShader = loadShader(GL_VERTEX_SHADER, VERTEX_SHADER);
|
||||
GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, FRAGMENT_SHADER);
|
||||
|
||||
GLuint program = glCreateProgram();
|
||||
if (program == 0) throw OpenGLError("Failed to create pass-through program!");
|
||||
|
||||
glAttachShader(program, vertexShader);
|
||||
if (glGetError() != GL_NO_ERROR) throw OpenGLError("Failed to attach Vertex Shader!");
|
||||
|
||||
glAttachShader(program, fragmentShader);
|
||||
if (glGetError() != GL_NO_ERROR) throw OpenGLError("Failed to attach Fragment Shader!");
|
||||
|
||||
glLinkProgram(program);
|
||||
GLint linkStatus = GL_FALSE;
|
||||
glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
|
||||
if (!linkStatus) {
|
||||
glDeleteProgram(program);
|
||||
throw OpenGLError("Failed to load pass-through program!");
|
||||
}
|
||||
return program;
|
||||
}
|
||||
|
||||
} // namespace vision
|
81
android/src/main/cpp/PassThroughShader.h
Normal file
81
android/src/main/cpp/PassThroughShader.h
Normal file
@ -0,0 +1,81 @@
|
||||
//
|
||||
// Created by Marc Rousavy on 28.08.23.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <GLES2/gl2.h>
|
||||
|
||||
namespace vision {
|
||||
|
||||
#define NO_SHADER 0
|
||||
#define NO_POSITION 0
|
||||
#define NO_BUFFER 0
|
||||
|
||||
struct Vertex {
|
||||
GLfloat position[2];
|
||||
GLfloat texCoord[2];
|
||||
};
|
||||
|
||||
class PassThroughShader {
|
||||
public:
|
||||
PassThroughShader() = default;
|
||||
~PassThroughShader();
|
||||
|
||||
/**
|
||||
* Draw the texture using this shader.
|
||||
*/
|
||||
void draw(GLuint textureId, float* transformMatrix);
|
||||
|
||||
private:
|
||||
// Loading
|
||||
static GLuint loadShader(GLenum shaderType, const char* shaderCode);
|
||||
static GLuint createProgram();
|
||||
|
||||
private:
|
||||
// Parameters
|
||||
GLuint _programId = NO_SHADER;
|
||||
GLuint _vertexBuffer = NO_BUFFER;
|
||||
struct VertexParameters {
|
||||
GLint aPosition = NO_POSITION;
|
||||
GLint aTexCoord = NO_POSITION;
|
||||
GLint uTransformMatrix = NO_POSITION;
|
||||
} _vertexParameters;
|
||||
struct FragmentParameters {
|
||||
GLint uTexture = NO_POSITION;
|
||||
} _fragmentParameters;
|
||||
|
||||
private:
|
||||
// Statics
|
||||
static constexpr Vertex VERTICES[] = {
|
||||
{{-1.0f, -1.0f}, {0.0f, 0.0f}}, // bottom-left
|
||||
{{1.0f, -1.0f}, {1.0f, 0.0f}}, // bottom-right
|
||||
{{-1.0f, 1.0f}, {0.0f, 1.0f}}, // top-left
|
||||
{{1.0f, 1.0f}, {1.0f, 1.0f}} // top-right
|
||||
};
|
||||
|
||||
static constexpr char VERTEX_SHADER[] = R"(
|
||||
attribute vec4 aPosition;
|
||||
attribute vec2 aTexCoord;
|
||||
uniform mat4 uTransformMatrix;
|
||||
varying vec2 vTexCoord;
|
||||
|
||||
void main() {
|
||||
gl_Position = aPosition;
|
||||
vTexCoord = (uTransformMatrix * vec4(aTexCoord, 0.0, 1.0)).xy;
|
||||
}
|
||||
)";
|
||||
static constexpr char FRAGMENT_SHADER[] = R"(
|
||||
#extension GL_OES_EGL_image_external : require
|
||||
precision mediump float;
|
||||
varying vec2 vTexCoord;
|
||||
uniform samplerExternalOES uTexture;
|
||||
|
||||
void main() {
|
||||
gl_FragColor = texture2D(uTexture, vTexCoord);
|
||||
}
|
||||
)";
|
||||
};
|
||||
|
||||
} // namespace vision
|
133
android/src/main/cpp/VideoPipeline.cpp
Normal file
133
android/src/main/cpp/VideoPipeline.cpp
Normal file
@ -0,0 +1,133 @@
|
||||
//
|
||||
// Created by Marc Rousavy on 25.08.23.
|
||||
//
|
||||
|
||||
#include "VideoPipeline.h"
|
||||
#include "OpenGLError.h"
|
||||
|
||||
#include <android/native_window_jni.h>
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <EGL/egl.h>
|
||||
|
||||
namespace vision {
|
||||
|
||||
jni::local_ref<VideoPipeline::jhybriddata> VideoPipeline::initHybrid(jni::alias_ref<jhybridobject> jThis, int width, int height) {
|
||||
return makeCxxInstance(jThis, width, height);
|
||||
}
|
||||
|
||||
VideoPipeline::VideoPipeline(jni::alias_ref<jhybridobject> jThis, int width, int height): _javaPart(jni::make_global(jThis)) {
|
||||
_width = width;
|
||||
_height = height;
|
||||
_context = OpenGLContext::CreateWithOffscreenSurface(width, height);
|
||||
}
|
||||
|
||||
VideoPipeline::~VideoPipeline() {
|
||||
// 1. Remove output surfaces
|
||||
removeFrameProcessorOutputSurface();
|
||||
removeRecordingSessionOutputSurface();
|
||||
removePreviewOutputSurface();
|
||||
// 2. Delete the input textures
|
||||
if (_inputTextureId != NO_TEXTURE) {
|
||||
glDeleteTextures(1, &_inputTextureId);
|
||||
_inputTextureId = NO_TEXTURE;
|
||||
}
|
||||
// 4. Destroy all surfaces
|
||||
_previewOutput = nullptr;
|
||||
_frameProcessorOutput = nullptr;
|
||||
_recordingSessionOutput = nullptr;
|
||||
// 5. Destroy the OpenGL context
|
||||
_context = nullptr;
|
||||
}
|
||||
|
||||
void VideoPipeline::removeFrameProcessorOutputSurface() {
|
||||
if (_frameProcessorOutput) _frameProcessorOutput->destroy();
|
||||
_frameProcessorOutput = nullptr;
|
||||
}
|
||||
|
||||
void VideoPipeline::setFrameProcessorOutputSurface(jobject surface) {
|
||||
// 1. Delete existing output surface
|
||||
removeFrameProcessorOutputSurface();
|
||||
|
||||
// 2. Set new output surface if it is not null
|
||||
ANativeWindow* window = ANativeWindow_fromSurface(jni::Environment::current(), surface);
|
||||
_frameProcessorOutput = OpenGLRenderer::CreateWithWindowSurface(_context, window);
|
||||
}
|
||||
|
||||
void VideoPipeline::removeRecordingSessionOutputSurface() {
|
||||
if (_recordingSessionOutput) _recordingSessionOutput->destroy();
|
||||
_recordingSessionOutput = nullptr;
|
||||
}
|
||||
|
||||
void VideoPipeline::setRecordingSessionOutputSurface(jobject surface) {
|
||||
// 1. Delete existing output surface
|
||||
removeRecordingSessionOutputSurface();
|
||||
|
||||
// 2. Set new output surface if it is not null
|
||||
ANativeWindow* window = ANativeWindow_fromSurface(jni::Environment::current(), surface);
|
||||
_recordingSessionOutput = OpenGLRenderer::CreateWithWindowSurface(_context, window);
|
||||
}
|
||||
|
||||
void VideoPipeline::removePreviewOutputSurface() {
|
||||
if (_previewOutput) _previewOutput->destroy();
|
||||
_previewOutput = nullptr;
|
||||
}
|
||||
|
||||
void VideoPipeline::setPreviewOutputSurface(jobject surface) {
|
||||
// 1. Delete existing output surface
|
||||
removePreviewOutputSurface();
|
||||
|
||||
// 2. Set new output surface if it is not null
|
||||
ANativeWindow* window = ANativeWindow_fromSurface(jni::Environment::current(), surface);
|
||||
_previewOutput = OpenGLRenderer::CreateWithWindowSurface(_context, window);
|
||||
}
|
||||
|
||||
int VideoPipeline::getInputTextureId() {
|
||||
if (_inputTextureId != NO_TEXTURE) return static_cast<int>(_inputTextureId);
|
||||
|
||||
_inputTextureId = _context->createTexture();
|
||||
|
||||
return static_cast<int>(_inputTextureId);
|
||||
}
|
||||
|
||||
void VideoPipeline::onBeforeFrame() {
|
||||
_context->use();
|
||||
|
||||
glBindTexture(GL_TEXTURE_EXTERNAL_OES, _inputTextureId);
|
||||
}
|
||||
|
||||
void VideoPipeline::onFrame(jni::alias_ref<jni::JArrayFloat> transformMatrixParam) {
|
||||
// Get the OpenGL transform Matrix (transforms, scales, rotations)
|
||||
float transformMatrix[16];
|
||||
transformMatrixParam->getRegion(0, 16, transformMatrix);
|
||||
|
||||
if (_previewOutput) {
|
||||
__android_log_print(ANDROID_LOG_INFO, TAG, "Rendering to Preview..");
|
||||
_previewOutput->renderTextureToSurface(_inputTextureId, transformMatrix);
|
||||
}
|
||||
if (_frameProcessorOutput) {
|
||||
__android_log_print(ANDROID_LOG_INFO, TAG, "Rendering to FrameProcessor..");
|
||||
_frameProcessorOutput->renderTextureToSurface(_inputTextureId, transformMatrix);
|
||||
}
|
||||
if (_recordingSessionOutput) {
|
||||
__android_log_print(ANDROID_LOG_INFO, TAG, "Rendering to RecordingSession..");
|
||||
_recordingSessionOutput->renderTextureToSurface(_inputTextureId, transformMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
void VideoPipeline::registerNatives() {
|
||||
registerHybrid({
|
||||
makeNativeMethod("initHybrid", VideoPipeline::initHybrid),
|
||||
makeNativeMethod("setFrameProcessorOutputSurface", VideoPipeline::setFrameProcessorOutputSurface),
|
||||
makeNativeMethod("removeFrameProcessorOutputSurface", VideoPipeline::removeFrameProcessorOutputSurface),
|
||||
makeNativeMethod("setRecordingSessionOutputSurface", VideoPipeline::setRecordingSessionOutputSurface),
|
||||
makeNativeMethod("removeRecordingSessionOutputSurface", VideoPipeline::removeRecordingSessionOutputSurface),
|
||||
makeNativeMethod("setPreviewOutputSurface", VideoPipeline::setPreviewOutputSurface),
|
||||
makeNativeMethod("removePreviewOutputSurface", VideoPipeline::removePreviewOutputSurface),
|
||||
makeNativeMethod("getInputTextureId", VideoPipeline::getInputTextureId),
|
||||
makeNativeMethod("onBeforeFrame", VideoPipeline::onBeforeFrame),
|
||||
makeNativeMethod("onFrame", VideoPipeline::onFrame),
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace vision
|
72
android/src/main/cpp/VideoPipeline.h
Normal file
72
android/src/main/cpp/VideoPipeline.h
Normal file
@ -0,0 +1,72 @@
|
||||
//
|
||||
// Created by Marc Rousavy on 25.08.23.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <jni.h>
|
||||
#include <fbjni/fbjni.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <android/native_window.h>
|
||||
#include "PassThroughShader.h"
|
||||
#include "OpenGLRenderer.h"
|
||||
#include "OpenGLContext.h"
|
||||
#include <memory>
|
||||
|
||||
namespace vision {
|
||||
|
||||
#define NO_TEXTURE 0
|
||||
|
||||
using namespace facebook;
|
||||
|
||||
class VideoPipeline: public jni::HybridClass<VideoPipeline> {
|
||||
public:
|
||||
static auto constexpr kJavaDescriptor = "Lcom/mrousavy/camera/utils/VideoPipeline;";
|
||||
static jni::local_ref<jhybriddata> initHybrid(jni::alias_ref<jhybridobject> jThis, int width, int height);
|
||||
static void registerNatives();
|
||||
|
||||
public:
|
||||
~VideoPipeline();
|
||||
|
||||
// -> SurfaceTexture input
|
||||
int getInputTextureId();
|
||||
|
||||
// <- Frame Processor output
|
||||
void setFrameProcessorOutputSurface(jobject surface);
|
||||
void removeFrameProcessorOutputSurface();
|
||||
|
||||
// <- MediaRecorder output
|
||||
void setRecordingSessionOutputSurface(jobject surface);
|
||||
void removeRecordingSessionOutputSurface();
|
||||
|
||||
// <- Preview output
|
||||
void setPreviewOutputSurface(jobject surface);
|
||||
void removePreviewOutputSurface();
|
||||
|
||||
// Frame callbacks
|
||||
void onBeforeFrame();
|
||||
void onFrame(jni::alias_ref<jni::JArrayFloat> transformMatrix);
|
||||
|
||||
private:
|
||||
// Private constructor. Use `create(..)` to create new instances.
|
||||
explicit VideoPipeline(jni::alias_ref<jhybridobject> jThis, int width, int height);
|
||||
|
||||
private:
|
||||
// Input Surface Texture
|
||||
GLuint _inputTextureId = NO_TEXTURE;
|
||||
int _width = 0;
|
||||
int _height = 0;
|
||||
|
||||
// Output Contexts
|
||||
std::shared_ptr<OpenGLContext> _context = nullptr;
|
||||
std::unique_ptr<OpenGLRenderer> _frameProcessorOutput = nullptr;
|
||||
std::unique_ptr<OpenGLRenderer> _recordingSessionOutput = nullptr;
|
||||
std::unique_ptr<OpenGLRenderer> _previewOutput = nullptr;
|
||||
|
||||
private:
|
||||
friend HybridBase;
|
||||
jni::global_ref<javaobject> _javaPart;
|
||||
static constexpr auto TAG = "VideoPipeline";
|
||||
};
|
||||
|
||||
} // namespace vision
|
@ -5,12 +5,14 @@
|
||||
#include "JVisionCameraProxy.h"
|
||||
#include "VisionCameraProxy.h"
|
||||
#include "SkiaRenderer.h"
|
||||
#include "VideoPipeline.h"
|
||||
|
||||
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *) {
|
||||
return facebook::jni::initialize(vm, [] {
|
||||
vision::VisionCameraInstaller::registerNatives();
|
||||
vision::JVisionCameraProxy::registerNatives();
|
||||
vision::JVisionCameraScheduler::registerNatives();
|
||||
vision::VideoPipeline::registerNatives();
|
||||
#if VISION_CAMERA_ENABLE_FRAME_PROCESSORS
|
||||
vision::JFrameProcessor::registerNatives();
|
||||
#endif
|
||||
|
@ -4,7 +4,6 @@
|
||||
|
||||
#include "FrameHostObject.h"
|
||||
|
||||
#include <android/log.h>
|
||||
#include <fbjni/fbjni.h>
|
||||
#include <jni.h>
|
||||
|
||||
|
@ -27,9 +27,6 @@ class JSI_EXPORT FrameHostObject : public jsi::HostObject {
|
||||
|
||||
public:
|
||||
jni::global_ref<JFrame> frame;
|
||||
|
||||
private:
|
||||
static auto constexpr TAG = "VisionCamera";
|
||||
};
|
||||
|
||||
} // namespace vision
|
||||
|
@ -68,7 +68,6 @@ jni::local_ref<jni::JMap<jstring, jobject>> JSIJNIConversion::convertJSIObjectTo
|
||||
|
||||
auto map = convertJSIObjectToJNIMap(runtime, valueAsObject);
|
||||
hashMap->put(key, map);
|
||||
|
||||
}
|
||||
|
||||
} else {
|
||||
@ -139,8 +138,7 @@ jsi::Value JSIJNIConversion::convertJNIObjectToJSIValue(jsi::Runtime &runtime, c
|
||||
result.setProperty(runtime, key.c_str(), jsiValue);
|
||||
}
|
||||
return result;
|
||||
|
||||
} if (object->isInstanceOf(JFrame::javaClassStatic())) {
|
||||
} else if (object->isInstanceOf(JFrame::javaClassStatic())) {
|
||||
// Frame
|
||||
auto frame = static_ref_cast<JFrame>(object);
|
||||
|
||||
|
@ -22,8 +22,8 @@ void JVisionCameraScheduler::dispatchAsync(const std::function<void()>& job) {
|
||||
|
||||
void JVisionCameraScheduler::scheduleTrigger() {
|
||||
// 2. schedule `triggerUI` to be called on the java thread
|
||||
static auto method = javaPart_->getClass()->getMethod<void()>("scheduleTrigger");
|
||||
method(javaPart_.get());
|
||||
static auto method = _javaPart->getClass()->getMethod<void()>("scheduleTrigger");
|
||||
method(_javaPart.get());
|
||||
}
|
||||
|
||||
void JVisionCameraScheduler::trigger() {
|
||||
|
@ -33,12 +33,12 @@ class JVisionCameraScheduler : public jni::HybridClass<JVisionCameraScheduler> {
|
||||
|
||||
private:
|
||||
friend HybridBase;
|
||||
jni::global_ref<JVisionCameraScheduler::javaobject> javaPart_;
|
||||
jni::global_ref<JVisionCameraScheduler::javaobject> _javaPart;
|
||||
std::queue<std::function<void()>> _jobs;
|
||||
std::mutex _mutex;
|
||||
|
||||
explicit JVisionCameraScheduler(jni::alias_ref<JVisionCameraScheduler::jhybridobject> jThis):
|
||||
javaPart_(jni::make_global(jThis)) {}
|
||||
_javaPart(jni::make_global(jThis)) {}
|
||||
|
||||
// Schedules a call to `trigger` on the VisionCamera FP Thread
|
||||
void scheduleTrigger();
|
||||
|
@ -23,7 +23,6 @@ import com.mrousavy.camera.extensions.createPhotoCaptureRequest
|
||||
import com.mrousavy.camera.extensions.openCamera
|
||||
import com.mrousavy.camera.extensions.tryClose
|
||||
import com.mrousavy.camera.extensions.zoomed
|
||||
import com.mrousavy.camera.frameprocessor.Frame
|
||||
import com.mrousavy.camera.frameprocessor.FrameProcessor
|
||||
import com.mrousavy.camera.parsers.Flash
|
||||
import com.mrousavy.camera.parsers.Orientation
|
||||
@ -88,8 +87,17 @@ class CameraSession(private val context: Context,
|
||||
private val mutex = Mutex()
|
||||
private var isRunning = false
|
||||
private var enableTorch = false
|
||||
// Video Outputs
|
||||
private var recording: RecordingSession? = null
|
||||
private var frameProcessor: FrameProcessor? = null
|
||||
set(value) {
|
||||
field = value
|
||||
updateVideoOutputs()
|
||||
}
|
||||
var frameProcessor: FrameProcessor? = null
|
||||
set(value) {
|
||||
field = value
|
||||
updateVideoOutputs()
|
||||
}
|
||||
|
||||
override val coroutineContext: CoroutineContext = CameraQueues.cameraQueue.coroutineDispatcher
|
||||
|
||||
@ -130,8 +138,14 @@ class CameraSession(private val context: Context,
|
||||
Log.i(TAG, "Nothing changed in configuration, canceling..")
|
||||
}
|
||||
|
||||
this.cameraId = cameraId
|
||||
// 1. Close previous outputs
|
||||
this.outputs?.close()
|
||||
// 2. Assign new outputs
|
||||
this.outputs = outputs
|
||||
// 3. Update with existing render targets (surfaces)
|
||||
updateVideoOutputs()
|
||||
|
||||
this.cameraId = cameraId
|
||||
launch {
|
||||
startRunning()
|
||||
}
|
||||
@ -183,8 +197,12 @@ class CameraSession(private val context: Context,
|
||||
}
|
||||
}
|
||||
|
||||
fun setFrameProcessor(frameProcessor: FrameProcessor?) {
|
||||
this.frameProcessor = frameProcessor
|
||||
private fun updateVideoOutputs() {
|
||||
val videoPipeline = outputs?.videoOutput?.videoPipeline ?: return
|
||||
val previewOutput = outputs?.previewOutput
|
||||
videoPipeline.setRecordingSessionOutput(this.recording)
|
||||
videoPipeline.setFrameProcessorOutput(this.frameProcessor)
|
||||
videoPipeline.setPreviewOutput(previewOutput?.surface)
|
||||
}
|
||||
|
||||
suspend fun takePhoto(qualityPrioritization: QualityPrioritization,
|
||||
@ -229,20 +247,6 @@ class CameraSession(private val context: Context,
|
||||
photoOutputSynchronizer.set(image.timestamp, image)
|
||||
}
|
||||
|
||||
override fun onVideoFrameCaptured(image: Image) {
|
||||
// TODO: Correctly get orientation and everything
|
||||
val frame = Frame(image, System.currentTimeMillis(), Orientation.PORTRAIT, false)
|
||||
frame.incrementRefCount()
|
||||
|
||||
// Call (Skia-) Frame Processor
|
||||
frameProcessor?.call(frame)
|
||||
|
||||
// Write Image to the Recording
|
||||
recording?.appendImage(image)
|
||||
|
||||
frame.decrementRefCount()
|
||||
}
|
||||
|
||||
suspend fun startRecording(enableAudio: Boolean,
|
||||
codec: VideoCodec,
|
||||
fileType: VideoFileType,
|
||||
@ -253,7 +257,7 @@ class CameraSession(private val context: Context,
|
||||
val outputs = outputs ?: throw CameraNotReadyError()
|
||||
val videoOutput = outputs.videoOutput ?: throw VideoNotEnabledError()
|
||||
|
||||
val recording = RecordingSession(context, enableAudio, videoOutput.size, fps, codec, orientation, fileType, callback, onError)
|
||||
val recording = RecordingSession(context, videoOutput.size, enableAudio, fps, codec, orientation, fileType, callback, onError)
|
||||
recording.start()
|
||||
this.recording = recording
|
||||
}
|
||||
@ -497,7 +501,8 @@ class CameraSession(private val context: Context,
|
||||
val captureRequest = camera.createCaptureRequest(template)
|
||||
outputs.previewOutput?.let { output ->
|
||||
Log.i(TAG, "Adding output surface ${output.outputType}..")
|
||||
captureRequest.addTarget(output.surface)
|
||||
// TODO: Add here again?
|
||||
// captureRequest.addTarget(output.surface)
|
||||
}
|
||||
outputs.videoOutput?.let { output ->
|
||||
Log.i(TAG, "Adding output surface ${output.outputType}..")
|
||||
|
@ -96,7 +96,7 @@ class CameraView(context: Context) : FrameLayout(context) {
|
||||
internal var frameProcessor: FrameProcessor? = null
|
||||
set(value) {
|
||||
field = value
|
||||
cameraSession.setFrameProcessor(frameProcessor)
|
||||
cameraSession.frameProcessor = frameProcessor
|
||||
}
|
||||
|
||||
private val inputOrientation: Orientation
|
||||
|
@ -180,11 +180,6 @@ class CameraViewModule(reactContext: ReactApplicationContext): ReactContextBaseJ
|
||||
|
||||
@ReactMethod
|
||||
fun requestCameraPermission(promise: Promise) {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||
// API 21 and below always grants permission on app install
|
||||
return promise.resolve(PermissionStatus.GRANTED.unionValue)
|
||||
}
|
||||
|
||||
val activity = reactApplicationContext.currentActivity
|
||||
if (activity is PermissionAwareActivity) {
|
||||
val currentRequestCode = RequestCode++
|
||||
@ -205,11 +200,6 @@ class CameraViewModule(reactContext: ReactApplicationContext): ReactContextBaseJ
|
||||
|
||||
@ReactMethod
|
||||
fun requestMicrophonePermission(promise: Promise) {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||
// API 21 and below always grants permission on app install
|
||||
return promise.resolve(PermissionStatus.GRANTED.unionValue)
|
||||
}
|
||||
|
||||
val activity = reactApplicationContext.currentActivity
|
||||
if (activity is PermissionAwareActivity) {
|
||||
val currentRequestCode = RequestCode++
|
||||
|
@ -63,10 +63,6 @@ fun CameraCharacteristics.getVideoSizes(cameraId: String, format: Int): List<Siz
|
||||
fun CameraCharacteristics.getPhotoSizes(format: Int): List<Size> {
|
||||
val config = this.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP)!!
|
||||
val sizes = config.getOutputSizes(format) ?: emptyArray()
|
||||
val highResSizes = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
config.getHighResolutionOutputSizes(format)
|
||||
} else {
|
||||
null
|
||||
} ?: emptyArray()
|
||||
val highResSizes = config.getHighResolutionOutputSizes(format) ?: emptyArray()
|
||||
return sizes.plus(highResSizes).toList()
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ import android.hardware.camera2.params.OutputConfiguration
|
||||
import android.hardware.camera2.params.SessionConfiguration
|
||||
import android.os.Build
|
||||
import android.util.Log
|
||||
import android.view.Surface
|
||||
import androidx.annotation.RequiresApi
|
||||
import com.mrousavy.camera.CameraQueues
|
||||
import com.mrousavy.camera.CameraSessionCannotBeConfiguredError
|
||||
@ -63,47 +62,35 @@ suspend fun CameraDevice.createCaptureSession(cameraManager: CameraManager,
|
||||
}
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
|
||||
// API >= 24
|
||||
val outputConfigurations = arrayListOf<OutputConfiguration>()
|
||||
outputs.previewOutput?.let { output ->
|
||||
outputConfigurations.add(output.toOutputConfiguration(characteristics))
|
||||
}
|
||||
outputs.photoOutput?.let { output ->
|
||||
outputConfigurations.add(output.toOutputConfiguration(characteristics))
|
||||
}
|
||||
outputs.videoOutput?.let { output ->
|
||||
outputConfigurations.add(output.toOutputConfiguration(characteristics))
|
||||
}
|
||||
if (outputs.enableHdr == true && Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
|
||||
val supportedProfiles = characteristics.get(CameraCharacteristics.REQUEST_AVAILABLE_DYNAMIC_RANGE_PROFILES)
|
||||
val hdrProfile = supportedProfiles?.bestProfile ?: supportedProfiles?.supportedProfiles?.firstOrNull()
|
||||
if (hdrProfile != null) {
|
||||
Log.i(TAG, "Camera $id: Using HDR Profile $hdrProfile...")
|
||||
outputConfigurations.forEach { it.dynamicRangeProfile = hdrProfile }
|
||||
} else {
|
||||
Log.w(TAG, "Camera $id: HDR was enabled, but the device does not support any matching HDR profile!")
|
||||
}
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
// API >=28
|
||||
Log.i(TAG, "Using new API (>=28)")
|
||||
val config = SessionConfiguration(sessionType.toSessionType(), outputConfigurations, queue.executor, callback)
|
||||
this.createCaptureSession(config)
|
||||
val outputConfigurations = arrayListOf<OutputConfiguration>()
|
||||
outputs.previewOutput?.let { output ->
|
||||
// TODO: add here again?
|
||||
// outputConfigurations.add(output.toOutputConfiguration(characteristics))
|
||||
}
|
||||
outputs.photoOutput?.let { output ->
|
||||
outputConfigurations.add(output.toOutputConfiguration(characteristics))
|
||||
}
|
||||
outputs.videoOutput?.let { output ->
|
||||
outputConfigurations.add(output.toOutputConfiguration(characteristics))
|
||||
}
|
||||
if (outputs.enableHdr == true && Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
|
||||
val supportedProfiles = characteristics.get(CameraCharacteristics.REQUEST_AVAILABLE_DYNAMIC_RANGE_PROFILES)
|
||||
val hdrProfile = supportedProfiles?.bestProfile ?: supportedProfiles?.supportedProfiles?.firstOrNull()
|
||||
if (hdrProfile != null) {
|
||||
Log.i(TAG, "Camera $id: Using HDR Profile $hdrProfile...")
|
||||
outputConfigurations.forEach { it.dynamicRangeProfile = hdrProfile }
|
||||
} else {
|
||||
// API >=24
|
||||
Log.i(TAG, "Using legacy API (<28)")
|
||||
this.createCaptureSessionByOutputConfigurations(outputConfigurations, callback, queue.handler)
|
||||
Log.w(TAG, "Camera $id: HDR was enabled, but the device does not support any matching HDR profile!")
|
||||
}
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
Log.i(TAG, "Using new API (>=28)")
|
||||
val config = SessionConfiguration(sessionType.toSessionType(), outputConfigurations, queue.executor, callback)
|
||||
this.createCaptureSession(config)
|
||||
} else {
|
||||
// API <24
|
||||
Log.i(TAG, "Using legacy API (<24)")
|
||||
val surfaces = arrayListOf<Surface>()
|
||||
outputs.previewOutput?.let { surfaces.add(it.surface) }
|
||||
outputs.photoOutput?.let { surfaces.add(it.surface) }
|
||||
outputs.videoOutput?.let { surfaces.add(it.surface) }
|
||||
this.createCaptureSession(surfaces, callback, queue.handler)
|
||||
Log.i(TAG, "Using legacy API (<28)")
|
||||
this.createCaptureSessionByOutputConfigurations(outputConfigurations, callback, queue.handler)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
package com.mrousavy.camera.utils
|
||||
|
||||
import android.content.Context
|
||||
import android.media.Image
|
||||
import android.media.ImageWriter
|
||||
import android.media.MediaCodec
|
||||
import android.media.MediaRecorder
|
||||
@ -13,12 +12,11 @@ import com.mrousavy.camera.RecorderError
|
||||
import com.mrousavy.camera.parsers.Orientation
|
||||
import com.mrousavy.camera.parsers.VideoCodec
|
||||
import com.mrousavy.camera.parsers.VideoFileType
|
||||
import com.mrousavy.camera.utils.outputs.CameraOutputs
|
||||
import java.io.File
|
||||
|
||||
class RecordingSession(context: Context,
|
||||
val size: Size,
|
||||
private val enableAudio: Boolean,
|
||||
private val videoSize: Size,
|
||||
private val fps: Int? = null,
|
||||
private val codec: VideoCodec = VideoCodec.H264,
|
||||
private val orientation: Orientation,
|
||||
@ -40,14 +38,9 @@ class RecordingSession(context: Context,
|
||||
private val outputFile: File
|
||||
private var startTime: Long? = null
|
||||
private var imageWriter: ImageWriter? = null
|
||||
val surface: Surface
|
||||
val surface: Surface = MediaCodec.createPersistentInputSurface()
|
||||
|
||||
init {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||
throw Error("Video Recording is only supported on Devices running Android version 23 (M) or newer.")
|
||||
}
|
||||
|
||||
surface = MediaCodec.createPersistentInputSurface()
|
||||
|
||||
outputFile = File.createTempFile("mrousavy", fileType.toExtension(), context.cacheDir)
|
||||
|
||||
@ -61,7 +54,7 @@ class RecordingSession(context: Context,
|
||||
recorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4)
|
||||
recorder.setOutputFile(outputFile.absolutePath)
|
||||
recorder.setVideoEncodingBitRate(VIDEO_BIT_RATE)
|
||||
recorder.setVideoSize(videoSize.width, videoSize.height)
|
||||
recorder.setVideoSize(size.height, size.width)
|
||||
if (fps != null) recorder.setVideoFrameRate(fps)
|
||||
|
||||
Log.i(TAG, "Using $codec Video Codec..")
|
||||
@ -74,7 +67,7 @@ class RecordingSession(context: Context,
|
||||
recorder.setAudioChannels(AUDIO_CHANNELS)
|
||||
}
|
||||
recorder.setInputSurface(surface)
|
||||
recorder.setOrientationHint(orientation.toDegrees())
|
||||
//recorder.setOrientationHint(orientation.toDegrees())
|
||||
|
||||
recorder.setOnErrorListener { _, what, extra ->
|
||||
Log.e(TAG, "MediaRecorder Error: $what ($extra)")
|
||||
@ -109,10 +102,8 @@ class RecordingSession(context: Context,
|
||||
recorder.stop()
|
||||
recorder.release()
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
imageWriter?.close()
|
||||
imageWriter = null
|
||||
}
|
||||
imageWriter?.close()
|
||||
imageWriter = null
|
||||
} catch (e: Error) {
|
||||
Log.e(TAG, "Failed to stop MediaRecorder!", e)
|
||||
}
|
||||
@ -125,9 +116,6 @@ class RecordingSession(context: Context,
|
||||
|
||||
fun pause() {
|
||||
synchronized(this) {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) {
|
||||
throw Error("Pausing a recording is only supported on Devices running Android version 24 (N) or newer.")
|
||||
}
|
||||
Log.i(TAG, "Pausing Recording Session..")
|
||||
recorder.pause()
|
||||
}
|
||||
@ -135,32 +123,13 @@ class RecordingSession(context: Context,
|
||||
|
||||
fun resume() {
|
||||
synchronized(this) {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) {
|
||||
throw Error("Resuming a recording is only supported on Devices running Android version 24 (N) or newer.")
|
||||
}
|
||||
Log.i(TAG, "Resuming Recording Session..")
|
||||
recorder.resume()
|
||||
}
|
||||
}
|
||||
|
||||
fun appendImage(image: Image) {
|
||||
synchronized(this) {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||
throw Error("Video Recording is only supported on Devices running Android version 23 (M) or newer.")
|
||||
}
|
||||
|
||||
// TODO: Correctly mirror/flip Image in OpenGL pipeline, otherwise flipping camera while recording results in inverted frames
|
||||
|
||||
if (imageWriter == null) {
|
||||
imageWriter = ImageWriter.newInstance(surface, CameraOutputs.VIDEO_OUTPUT_BUFFER_SIZE)
|
||||
}
|
||||
image.timestamp = System.nanoTime()
|
||||
imageWriter!!.queueInputImage(image)
|
||||
}
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
val audio = if (enableAudio) "with audio" else "without audio"
|
||||
return "${videoSize.width} x ${videoSize.height} @ $fps FPS $codec $fileType $orientation RecordingSession ($audio)"
|
||||
return "${size.width} x ${size.height} @ $fps FPS $codec $fileType $orientation RecordingSession ($audio)"
|
||||
}
|
||||
}
|
||||
|
185
android/src/main/java/com/mrousavy/camera/utils/VideoPipeline.kt
Normal file
185
android/src/main/java/com/mrousavy/camera/utils/VideoPipeline.kt
Normal file
@ -0,0 +1,185 @@
|
||||
package com.mrousavy.camera.utils
|
||||
|
||||
import android.graphics.ImageFormat
|
||||
import android.graphics.SurfaceTexture
|
||||
import android.media.ImageReader
|
||||
import android.media.ImageWriter
|
||||
import android.media.MediaRecorder
|
||||
import android.util.Log
|
||||
import android.view.Surface
|
||||
import com.facebook.jni.HybridData
|
||||
import com.mrousavy.camera.frameprocessor.Frame
|
||||
import com.mrousavy.camera.frameprocessor.FrameProcessor
|
||||
import com.mrousavy.camera.parsers.Orientation
|
||||
import java.io.Closeable
|
||||
|
||||
/**
|
||||
* An OpenGL pipeline for streaming Camera Frames to one or more outputs.
|
||||
* Currently, [VideoPipeline] can stream to a [FrameProcessor] and a [MediaRecorder].
|
||||
*
|
||||
* @param [width] The width of the Frames to stream (> 0)
|
||||
* @param [height] The height of the Frames to stream (> 0)
|
||||
* @param [format] The format of the Frames to stream. ([ImageFormat.PRIVATE], [ImageFormat.YUV_420_888] or [ImageFormat.JPEG])
|
||||
*/
|
||||
@Suppress("KotlinJniMissingFunction")
|
||||
class VideoPipeline(val width: Int,
|
||||
val height: Int,
|
||||
val format: Int = ImageFormat.PRIVATE): SurfaceTexture.OnFrameAvailableListener, Closeable {
|
||||
companion object {
|
||||
private const val MAX_IMAGES = 5
|
||||
private const val TAG = "VideoPipeline"
|
||||
}
|
||||
|
||||
private val mHybridData: HybridData
|
||||
private var openGLTextureId: Int? = null
|
||||
private var transformMatrix = FloatArray(16)
|
||||
private var isActive = true
|
||||
|
||||
// Output 1
|
||||
private var frameProcessor: FrameProcessor? = null
|
||||
private var imageReader: ImageReader? = null
|
||||
|
||||
// Output 2
|
||||
private var recordingSession: RecordingSession? = null
|
||||
|
||||
// Output 3
|
||||
private var previewSurface: Surface? = null
|
||||
|
||||
// Input
|
||||
private val surfaceTexture: SurfaceTexture
|
||||
val surface: Surface
|
||||
|
||||
init {
|
||||
mHybridData = initHybrid(width, height)
|
||||
surfaceTexture = SurfaceTexture(false)
|
||||
surfaceTexture.setDefaultBufferSize(width, height)
|
||||
surfaceTexture.setOnFrameAvailableListener(this)
|
||||
surface = Surface(surfaceTexture)
|
||||
}
|
||||
|
||||
override fun close() {
|
||||
synchronized(this) {
|
||||
isActive = false
|
||||
imageReader?.close()
|
||||
imageReader = null
|
||||
frameProcessor = null
|
||||
recordingSession = null
|
||||
surfaceTexture.release()
|
||||
mHybridData.resetNative()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onFrameAvailable(surfaceTexture: SurfaceTexture) {
|
||||
synchronized(this) {
|
||||
if (!isActive) return@synchronized
|
||||
|
||||
// 1. Attach Surface to OpenGL context
|
||||
if (openGLTextureId == null) {
|
||||
openGLTextureId = getInputTextureId()
|
||||
surfaceTexture.attachToGLContext(openGLTextureId!!)
|
||||
Log.i(TAG, "Attached Texture to Context $openGLTextureId")
|
||||
}
|
||||
|
||||
// 2. Prepare the OpenGL context (eglMakeCurrent)
|
||||
onBeforeFrame()
|
||||
|
||||
// 3. Update the OpenGL texture
|
||||
surfaceTexture.updateTexImage()
|
||||
|
||||
// 4. Get the transform matrix from the SurfaceTexture (rotations/scales applied by Camera)
|
||||
surfaceTexture.getTransformMatrix(transformMatrix)
|
||||
|
||||
// 5. Draw it with applied rotation/mirroring
|
||||
onFrame(transformMatrix)
|
||||
}
|
||||
}
|
||||
|
||||
private fun getImageReader(): ImageReader {
|
||||
val imageReader = ImageReader.newInstance(width, height, format, MAX_IMAGES)
|
||||
imageReader.setOnImageAvailableListener({ reader ->
|
||||
Log.i("VideoPipeline", "ImageReader::onImageAvailable!")
|
||||
val image = reader.acquireLatestImage() ?: return@setOnImageAvailableListener
|
||||
|
||||
// TODO: Get correct orientation and isMirrored
|
||||
val frame = Frame(image, image.timestamp, Orientation.PORTRAIT, false)
|
||||
frame.incrementRefCount()
|
||||
frameProcessor?.call(frame)
|
||||
frame.decrementRefCount()
|
||||
}, null)
|
||||
return imageReader
|
||||
}
|
||||
|
||||
/**
|
||||
* Configures the Pipeline to also call the given [FrameProcessor].
|
||||
* * If the [frameProcessor] is `null`, this output channel will be removed.
|
||||
* * If the [frameProcessor] is not `null`, the [VideoPipeline] will create Frames
|
||||
* using an [ImageWriter] and call the [FrameProcessor] with those Frames.
|
||||
*/
|
||||
fun setFrameProcessorOutput(frameProcessor: FrameProcessor?) {
|
||||
synchronized(this) {
|
||||
Log.i(TAG, "Setting $width x $height FrameProcessor Output...")
|
||||
this.frameProcessor = frameProcessor
|
||||
|
||||
if (frameProcessor != null) {
|
||||
if (this.imageReader == null) {
|
||||
// 1. Create new ImageReader that just calls the Frame Processor
|
||||
this.imageReader = getImageReader()
|
||||
}
|
||||
|
||||
// 2. Configure OpenGL pipeline to stream Frames into the ImageReader's surface
|
||||
setFrameProcessorOutputSurface(imageReader!!.surface)
|
||||
} else {
|
||||
// 1. Configure OpenGL pipeline to stop streaming Frames into the ImageReader's surface
|
||||
removeFrameProcessorOutputSurface()
|
||||
|
||||
// 2. Close the ImageReader
|
||||
this.imageReader?.close()
|
||||
this.imageReader = null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Configures the Pipeline to also write Frames to a Surface from a [MediaRecorder].
|
||||
* * If the [surface] is `null`, this output channel will be removed.
|
||||
* * If the [surface] is not `null`, the [VideoPipeline] will write Frames to this Surface.
|
||||
*/
|
||||
fun setRecordingSessionOutput(recordingSession: RecordingSession?) {
|
||||
synchronized(this) {
|
||||
Log.i(TAG, "Setting $width x $height RecordingSession Output...")
|
||||
if (recordingSession != null) {
|
||||
// Configure OpenGL pipeline to stream Frames into the Recording Session's surface
|
||||
setRecordingSessionOutputSurface(recordingSession.surface)
|
||||
this.recordingSession = recordingSession
|
||||
} else {
|
||||
// Configure OpenGL pipeline to stop streaming Frames into the Recording Session's surface
|
||||
removeRecordingSessionOutputSurface()
|
||||
this.recordingSession = null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun setPreviewOutput(surface: Surface?) {
|
||||
synchronized(this) {
|
||||
Log.i(TAG, "Setting Preview Output...")
|
||||
if (surface != null) {
|
||||
setPreviewOutputSurface(surface)
|
||||
this.previewSurface = surface
|
||||
} else {
|
||||
removePreviewOutputSurface()
|
||||
this.previewSurface = null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private external fun getInputTextureId(): Int
|
||||
private external fun onBeforeFrame()
|
||||
private external fun onFrame(transformMatrix: FloatArray)
|
||||
private external fun setFrameProcessorOutputSurface(surface: Any)
|
||||
private external fun removeFrameProcessorOutputSurface()
|
||||
private external fun setRecordingSessionOutputSurface(surface: Any)
|
||||
private external fun removeRecordingSessionOutputSurface()
|
||||
private external fun setPreviewOutputSurface(surface: Any)
|
||||
private external fun removePreviewOutputSurface()
|
||||
private external fun initHybrid(width: Int, height: Int): HybridData
|
||||
}
|
@ -1,11 +1,9 @@
|
||||
package com.mrousavy.camera.utils.outputs
|
||||
|
||||
import android.graphics.ImageFormat
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.hardware.camera2.CameraManager
|
||||
import android.media.Image
|
||||
import android.media.ImageReader
|
||||
import android.os.Build
|
||||
import android.util.Log
|
||||
import android.util.Size
|
||||
import android.view.Surface
|
||||
@ -14,6 +12,7 @@ import com.mrousavy.camera.extensions.closestToOrMax
|
||||
import com.mrousavy.camera.extensions.getPhotoSizes
|
||||
import com.mrousavy.camera.extensions.getPreviewSize
|
||||
import com.mrousavy.camera.extensions.getVideoSizes
|
||||
import com.mrousavy.camera.utils.VideoPipeline
|
||||
import java.io.Closeable
|
||||
|
||||
class CameraOutputs(val cameraId: String,
|
||||
@ -25,7 +24,6 @@ class CameraOutputs(val cameraId: String,
|
||||
val callback: Callback): Closeable {
|
||||
companion object {
|
||||
private const val TAG = "CameraOutputs"
|
||||
const val VIDEO_OUTPUT_BUFFER_SIZE = 3
|
||||
const val PHOTO_OUTPUT_BUFFER_SIZE = 3
|
||||
}
|
||||
|
||||
@ -39,14 +37,13 @@ class CameraOutputs(val cameraId: String,
|
||||
|
||||
interface Callback {
|
||||
fun onPhotoCaptured(image: Image)
|
||||
fun onVideoFrameCaptured(image: Image)
|
||||
}
|
||||
|
||||
var previewOutput: SurfaceOutput? = null
|
||||
private set
|
||||
var photoOutput: ImageReaderOutput? = null
|
||||
private set
|
||||
var videoOutput: SurfaceOutput? = null
|
||||
var videoOutput: VideoPipelineOutput? = null
|
||||
private set
|
||||
|
||||
val size: Int
|
||||
@ -118,23 +115,11 @@ class CameraOutputs(val cameraId: String,
|
||||
|
||||
// Video output: High resolution repeating images (startRecording() or useFrameProcessor())
|
||||
if (video != null) {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) throw Error("Video Recordings and/or Frame Processors are only available on API 29 and above!")
|
||||
|
||||
val size = characteristics.getVideoSizes(cameraId, video.format).closestToOrMax(video.targetSize)
|
||||
|
||||
val flags = HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE or HardwareBuffer.USAGE_VIDEO_ENCODE
|
||||
val imageReader = ImageReader.newInstance(size.width, size.height, video.format, VIDEO_OUTPUT_BUFFER_SIZE, flags)
|
||||
imageReader.setOnImageAvailableListener({ reader ->
|
||||
try {
|
||||
val image = reader.acquireNextImage() ?: return@setOnImageAvailableListener
|
||||
callback.onVideoFrameCaptured(image)
|
||||
} catch (e: IllegalStateException) {
|
||||
Log.e(TAG, "Failed to acquire a new Image, dropping a Frame.. The Frame Processor cannot keep up with the Camera's FPS!", e)
|
||||
}
|
||||
}, CameraQueues.videoQueue.handler)
|
||||
val videoPipeline = VideoPipeline(size.width, size.height, video.format)
|
||||
|
||||
Log.i(TAG, "Adding ${size.width}x${size.height} video output. (Format: ${video.format})")
|
||||
videoOutput = ImageReaderOutput(imageReader, SurfaceOutput.OutputType.VIDEO)
|
||||
videoOutput = VideoPipelineOutput(videoPipeline, SurfaceOutput.OutputType.VIDEO)
|
||||
}
|
||||
|
||||
Log.i(TAG, "Prepared $size Outputs for Camera $cameraId!")
|
||||
|
@ -35,7 +35,6 @@ open class SurfaceOutput(val surface: Surface,
|
||||
}
|
||||
}
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.N)
|
||||
fun toOutputConfiguration(characteristics: CameraCharacteristics): OutputConfiguration {
|
||||
val result = OutputConfiguration(surface)
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
|
||||
|
@ -0,0 +1,22 @@
|
||||
package com.mrousavy.camera.utils.outputs
|
||||
|
||||
import android.util.Log
|
||||
import android.util.Size
|
||||
import com.mrousavy.camera.utils.VideoPipeline
|
||||
import java.io.Closeable
|
||||
|
||||
/**
|
||||
* A [SurfaceOutput] that uses a [VideoPipeline] as it's surface.
|
||||
*/
|
||||
class VideoPipelineOutput(val videoPipeline: VideoPipeline,
|
||||
outputType: OutputType,
|
||||
dynamicRangeProfile: Long? = null): Closeable, SurfaceOutput(videoPipeline.surface, Size(videoPipeline.width, videoPipeline.height), outputType, dynamicRangeProfile) {
|
||||
override fun close() {
|
||||
Log.i(TAG, "Closing ${videoPipeline.width}x${videoPipeline.height} Video Pipeline..")
|
||||
videoPipeline.close()
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "$outputType (${videoPipeline.width} x ${videoPipeline.height} in format #${videoPipeline.format})"
|
||||
}
|
||||
}
|
@ -75,7 +75,7 @@ Before opening an issue, make sure you try the following:
|
||||
2. Set `buildToolsVersion` to `33.0.0` or higher
|
||||
3. Set `compileSdkVersion` to `33` or higher
|
||||
4. Set `targetSdkVersion` to `33` or higher
|
||||
5. Set `minSdkVersion` to `21` or higher
|
||||
5. Set `minSdkVersion` to `26` or higher
|
||||
6. Set `ndkVersion` to `"23.1.7779620"` or higher
|
||||
7. Update the Gradle Build-Tools version to `7.3.1` or higher:
|
||||
```
|
||||
|
@ -3,7 +3,7 @@
|
||||
buildscript {
|
||||
ext {
|
||||
buildToolsVersion = "33.0.0"
|
||||
minSdkVersion = 21
|
||||
minSdkVersion = 26
|
||||
compileSdkVersion = 33
|
||||
targetSdkVersion = 33
|
||||
ndkVersion = "23.1.7779620"
|
||||
|
Loading…
Reference in New Issue
Block a user