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* fix: Fix CI for "Build Android" * update versions * Update Gemfile.lock * format swift * fix: Fix swift lint * Update .swiftlint.yml * Use C++17 for lint * fix: Fix C++ lints |
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docs | ||
example | ||
ios | ||
scripts | ||
src | ||
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app.plugin.js | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.json | ||
VisionCamera.podspec | ||
yarn.lock |
Vision Camera
‼️‼️‼️‼️‼️ ✨ VisionCamera V3 ‼️‼️‼️‼️‼️
See this discussion for the latest upcoming version of VisionCamera
Documentation
Features
- Photo, Video and Snapshot capture
- Customizable devices and multi-cameras (smoothly zoom out to "fish-eye" camera)
- Customizable FPS
- Frame Processors (JS worklets to run QR-Code scanning, facial recognition, AI object detection, realtime video chats, ...)
- Smooth zooming (Reanimated)
- Fast pause and resume
- HDR & Night modes
See the example app
Example
function App() {
const devices = useCameraDevices('wide-angle-camera')
const device = devices.back
if (device == null) return <LoadingView />
return (
<Camera
style={StyleSheet.absoluteFill}
device={device}
isActive={true}
/>
)
}
Adopting at scale
VisionCamera is provided as is, I work on it in my free time.
If you're integrating VisionCamera in a production app, consider funding this project and contact me to receive premium enterprise support, help with issues, prioritize bugfixes, request features, help at integrating VisionCamera and/or Frame Processors, and more.