Marc Rousavy 916278d3ea
feat: Add React Native 0.66 support (#490)
* feat: Add React Native 0.66 support

* Generate lockfiles

* Update Podfile.lock

* chore: Migrate from react-native-navigation to react-navigation (#491)

* Migrate RNN -> RN

* Migrate all screens

* Fix get permission status

* fix app name

* Update AppDelegate.m

* Fix Info.plist

* Set `UIViewControllerBasedStatusBarAppearance` to `YES`

* Only enable `audio` if user granted microphone permission

* Update App.tsx

* Fix RNGH for Android

* Use `navigate` instead of `push`

* Fix animation

* Upgrade @types/react-native

* "Splash" -> "PermissionsPage"
2021-10-05 12:22:14 +02:00
2021-09-15 13:28:40 +02:00
2021-02-20 17:13:02 +01:00
2021-09-29 12:54:51 +02:00
2021-07-07 14:55:25 +02:00
2021-06-21 22:42:46 +02:00
2021-09-15 13:28:54 +02:00

Vision Camera



📸 The Camera library that sees the vision.
npm i react-native-vision-camera
npx pod-install
Buy Me a Coffee at ko-fi.com



Documentation

Features

  • Photo, Video and Snapshot capture
  • Customizable devices and multi-cameras (smoothly zoom out to "fish-eye" camera)
  • Customizable FPS
  • Frame Processors (JS worklets to run QR-Code scanning, facial recognition, AI object detection, realtime video chats, ...)
  • Smooth zooming (Reanimated)
  • Fast pause and resume
  • HDR & Night modes

See the example app

Example

function App() {
  const devices = useCameraDevices('wide-angle-camera')
  const device = devices.back

  if (device == null) return <LoadingView />
  return (
    <Camera
      style={StyleSheet.absoluteFill}
      device={device}
      isActive={true}
    />
  )
}

Adopting at scale

This library helped you? Consider sponsoring!

VisionCamera is provided as is, I work on it in my free time.

If you're integrating VisionCamera in a production app, consider funding this project and contact me to receive premium enterprise support, help with issues, prioritize bugfixes, request features, help at integrating VisionCamera and/or Frame Processors, and more.


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Description
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Readme 56 MiB
Languages
Swift 29.9%
Kotlin 26.7%
TypeScript 17.6%
C++ 11.2%
Objective-C++ 7%
Other 7.6%