44ed42d5d6
* feat: Replace `FrameProcessorRuntimeManager` with `VisionCameraProxy` (iOS) * Make `FrameProcessorPlugin` a constructable HostObject * fix: Fix `name` override * Simplify `useFrameProcessor * fix: Fix lint errors * Remove FrameProcessorPlugin::name * JSIUtils -> JSINSObjectConversion
39 lines
1.2 KiB
Objective-C
39 lines
1.2 KiB
Objective-C
//
|
|
// FrameProcessorPlugin.h
|
|
// VisionCamera
|
|
//
|
|
// Created by Marc Rousavy on 01.05.21.
|
|
// Copyright © 2021 mrousavy. All rights reserved.
|
|
//
|
|
|
|
#pragma once
|
|
|
|
#import <Foundation/Foundation.h>
|
|
#import "Frame.h"
|
|
|
|
/// The base class for a Frame Processor Plugin which can be called synchronously from a JS Frame Processor.
|
|
///
|
|
/// Subclass this class in a Swift or Objective-C class and override the `callback:withArguments:` method, and
|
|
/// implement your Frame Processing there.
|
|
///
|
|
/// Use `[FrameProcessorPluginRegistry addFrameProcessorPlugin:]` to register the Plugin to the VisionCamera Runtime.
|
|
@interface FrameProcessorPlugin : NSObject
|
|
|
|
/// The actual callback when calling this plugin. Any Frame Processing should be handled there.
|
|
/// Make sure your code is optimized, as this is a hot path.
|
|
- (id _Nullable) callback:(Frame* _Nonnull)frame withArguments:(NSDictionary* _Nullable)arguments;
|
|
|
|
@end
|
|
|
|
|
|
// Base implementation (empty)
|
|
@implementation FrameProcessorPlugin
|
|
|
|
- (id _Nullable)callback:(Frame* _Nonnull)frame withArguments:(NSDictionary* _Nullable)arguments {
|
|
[NSException raise:NSInternalInconsistencyException
|
|
format:@"Frame Processor Plugin does not override the `callback(frame:withArguments:)` method!"];
|
|
return nil;
|
|
}
|
|
|
|
@end
|