375e894038
* Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
52 lines
1.3 KiB
Swift
52 lines
1.3 KiB
Swift
//
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// SkiaPreviewDisplayLink.swift
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// VisionCamera
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//
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// Created by Marc Rousavy on 19.07.23.
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// Copyright © 2023 mrousavy. All rights reserved.
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//
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import Foundation
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class SkiaPreviewDisplayLink {
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private var displayLink: CADisplayLink?
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private let callback: (_ timestamp: Double) -> Void
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init(callback: @escaping (_ timestamp: Double) -> Void) {
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self.callback = callback
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}
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deinit {
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stop()
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}
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@objc
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func update(_ displayLink: CADisplayLink) {
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callback(displayLink.timestamp)
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}
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func start() {
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if displayLink == nil {
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let displayLink = CADisplayLink(target: self, selector: #selector(update))
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let queue = DispatchQueue(label: "mrousavy/VisionCamera.preview",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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queue.async {
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displayLink.add(to: .current, forMode: .common)
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self.displayLink = displayLink
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ReactLogger.log(level: .info, message: "Starting Skia Preview Display Link...")
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RunLoop.current.run()
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ReactLogger.log(level: .info, message: "Skia Preview Display Link stopped.")
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}
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}
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}
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func stop() {
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displayLink?.invalidate()
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displayLink = nil
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}
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}
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