react-native-vision-camera/ios
Marc Rousavy 375e894038
feat: Complete iOS Codebase rewrite (#1647)
* Make Frame Processors an extra subspec

* Update VisionCamera.podspec

* Make optional

* Make VisionCamera compile without Skia

* Fix

* Add skia again

* Update VisionCamera.podspec

* Make VisionCamera build without Frame Processors

* Rename error to `system/frame-processors-unavailable`

* Fix Frame Processor returning early

* Remove `preset`, FP partial rewrite

* Only warn on frame drop

* Fix wrong queue

* fix: Run on CameraQueue again

* Update CameraView.swift

* fix: Activate audio session asynchronously on audio queue

* Update CameraView+RecordVideo.swift

* Update PreviewView.h

* Cleanups

* Cleanup

* fix cast

* feat: Add LiDAR Depth Camera support

* Upgrade Ruby

* Add vector icons type

* Update Gemfile.lock

* fix: Stop queues on deinit

* Also load `builtInTrueDepthCamera`

* Update CameraViewManager.swift

* Update SkImageHelpers.mm

* Extract FrameProcessorCallback to FrameProcessor

Holds more context now :)

* Rename to .m

* fix: Add `RCTLog` import

* Create SkiaFrameProcessor

* Update CameraBridge.h

* Call Frame Processor

* Fix defines

* fix: Allow deleting callback funcs

* fix Skia build

* batch

* Just call `setSkiaFrameProcessor`

* Rewrite in Swift

* Pass `SkiaRenderer`

* Fix Import

* Move `PreviewView` to Swift

* Fix Layer

* Set Skia Canvas to Frame Host Object

* Make `DrawableFrameHostObject` subclass

* Fix TS types

* Use same MTLDevice and apply scale

* Make getter

* Extract `setTorch` and `Preview`

* fix: Fix nil metal device

* Don't wait for session stop in deinit

* Use main pixel ratio

* Use unique_ptr for Render Contexts

* fix: Fix SkiaPreviewDisplayLink broken after deinit

* inline `getTextureCache`

* Update CameraPage.tsx

* chore: Format iOS

* perf: Allow MTLLayer to be optimized for only frame buffers

* Add RN Video types

* fix: Fix Frame Processors if guard

* Find nodeModules recursively

* Create `Frame.isDrawable`

* Add `cocoapods-check` dependency
2023-07-20 15:30:04 +02:00
..
Extensions feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
Frame Processor feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
Parsers feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
React Utils feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
Skia Render Layer feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
VisionCamera.xcodeproj feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
.swift-version Run SwiftFormat in GH Action (#28) 2021-03-09 10:53:29 +01:00
.swiftformat Reformat (#116) 2021-03-31 15:43:29 +02:00
.swiftlint.yml fix: Fix CI for V3 (#1475) 2023-02-15 17:24:33 +01:00
CameraBridge.h feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraError.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraQueues.swift feat: Sync Frame Processors (plus runAsync and runAtTargetFps) (#1472) 2023-02-15 16:47:09 +01:00
CameraView.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+AVAudioSession.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+AVCaptureSession.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+Focus.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+Orientation.swift feat: Draw onto Frame as if it was a Skia Canvas (#1479) 2023-02-21 15:00:48 +01:00
CameraView+Preview.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+RecordVideo.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+TakePhoto.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+Torch.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraView+Zoom.swift chore: Lint 2021-12-10 09:44:54 +01:00
CameraViewManager.m feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
CameraViewManager.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
NativePreviewView.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
PhotoCaptureDelegate.swift chore: Move to /mrousavy/ (#224) 2021-06-21 22:42:46 +02:00
PreviewView.swift feat: Complete iOS Codebase rewrite (#1647) 2023-07-20 15:30:04 +02:00
README.md Add "check-all" script 2021-03-09 12:19:18 +01:00
RecordingSession.swift fix: Set initial timestamp on first frame (#1114) 2022-07-04 14:09:39 +02:00

ios

This folder contains the iOS-platform-specific code for react-native-vision-camera.

Prerequesites

  1. Install Xcode tools
    xcode-select --install
    
  2. Install need SwiftFormat and SwiftLint
    brew install swiftformat swiftlint
    

Getting Started

It is recommended that you work on the code using the Example project (example/ios/VisionCameraExample.xcworkspace), since that always includes the React Native header files, plus you can easily test changes that way.

You can however still edit the library project here by opening VisionCamera.xcodeproj, this has the advantage of automatically formatting your Code (swiftformat) and showing you Linter errors (swiftlint) when trying to build (+B).

Committing

Before committing, make sure that you're not violating the Swift or C++ codestyles. To do that, run the following command:

yarn check-ios

This will also try to automatically fix any errors by re-formatting the Swift code.