0d21bc3a579ba8cc31be4c299a5a03a1e807124f
* fix: Fix Blackscreen by deterministically destroying session if `isActive=false`
* Re-open Camera if session died
* Simplify Camera
* Disconnect is optional, block when resetting state
* fix: Log in `configure { ... }`
* fix: Make concurrent configure safe
* fix: Don't resize preview
* fix: Use current `CameraConfiguration`
* Don't start if no outputs are available
* Only mount with preview outputs
* Update CameraSession.kt
* Update PreviewView.kt
* Better logging
* Update CameraSession.kt
* Extract
* fix: Rebuild entire session if `isActive` changed
* isActive safe
* Start session at 1
* Create ActiveCameraDevice.kt
* interrupts
* chore: Freeze `frame` in `useFrameProcessor`
* Revert "chore: Freeze `frame` in `useFrameProcessor`"
This reverts commit dff93d506e29a791d8dea8842b880ab5c892211e.
* chore: Better logging
* fix: Move HDR to `video`/`photo` config
* fix: Fix hdr usage
* fix: Ignore any updates after destroying Camera
* fix: Fix video HDR
* chore: Format code
* fix: Check Camera permission
* Remove unneeded error
* Update CameraSession.kt
* Update CameraPage.tsx
* Delete OutputConfiguration.toDebugString.kt
* Update CameraSession.kt
Features
VisionCamera is a powerful, high-performance Camera library for React Native. It features:
- 📸 Photo and Video capture
- 👁️ QR/Barcode scanner
- 📱 Customizable devices and multi-cameras ("fish-eye" zoom)
- 🎞️ Customizable resolutions and aspect-ratios (4k/8k images)
- ⏱️ Customizable FPS (30..240 FPS)
- 🧩 Frame Processors (JS worklets to run facial recognition, AI object detection, realtime video chats, ...)
- 🔍 Smooth zooming (Reanimated)
- ⏯️ Fast pause and resume
- 🌓 HDR & Night modes
- ⚡ Custom C++/GPU accelerated video pipeline (OpenGL)
Install VisionCamera from npm:
yarn add react-native-vision-camera
cd ios && pod install
..and get started by setting up permissions!
Documentation
V3
You're looking at the V3 version of VisionCamera, which features a full rewrite on the Android codebase and a huge refactor on the iOS codebase. If you encounter issues on V3, you can also downgrade to V2, which is still partially supported.
Example
function App() {
const device = useCameraDevice('back')
if (device == null) return <NoCameraErrorView />
return (
<Camera
style={StyleSheet.absoluteFill}
device={device}
isActive={true}
/>
)
}
See the example app
Adopting at scale
VisionCamera is provided as is, I work on it in my free time.
If you're integrating VisionCamera in a production app, consider funding this project and contact me to receive premium enterprise support, help with issues, prioritize bugfixes, request features, help at integrating VisionCamera and/or Frame Processors, and more.
Socials
- 🐦 Follow me on Twitter for updates
- 📝 Check out my blog for examples and experiments
- 💬 Join the Margelo Community Discord for chatting about VisionCamera
- 💖 Sponsor me on GitHub to support my work
- 🍪 Buy me a Ko-Fi to support my work
Languages
Swift
29.8%
Kotlin
27%
TypeScript
17.5%
C++
11.1%
Objective-C++
7%
Other
7.6%
