Marc Rousavy
03b57a7d27
feat: Use clang-format to keep the C++ codebase clean ( #1741 )
...
* Use clang-format
* Create .clang-format
* Update .clang-format
* Update .clang-format
* Update .clang-format
* Only search in cpp dirs
* Update clang-format.sh
* Update .clang-format
* Update .clang-format
* Update .clang-format
* Format C++ code!
* Use version 16
* Update clang-format.sh
* Remove Shaders.ts
* fix: Lint Swift
2023-09-01 12:58:32 +02:00
Marc Rousavy
44ed42d5d6
feat: Expose unified VisionCameraProxy
object, make FrameProcessorPlugin
s object-oriented ( #1660 )
...
* feat: Replace `FrameProcessorRuntimeManager` with `VisionCameraProxy` (iOS)
* Make `FrameProcessorPlugin` a constructable HostObject
* fix: Fix `name` override
* Simplify `useFrameProcessor
* fix: Fix lint errors
* Remove FrameProcessorPlugin::name
* JSIUtils -> JSINSObjectConversion
2023-07-21 17:52:30 +02:00
Marc Rousavy
375e894038
feat: Complete iOS Codebase rewrite ( #1647 )
...
* Make Frame Processors an extra subspec
* Update VisionCamera.podspec
* Make optional
* Make VisionCamera compile without Skia
* Fix
* Add skia again
* Update VisionCamera.podspec
* Make VisionCamera build without Frame Processors
* Rename error to `system/frame-processors-unavailable`
* Fix Frame Processor returning early
* Remove `preset`, FP partial rewrite
* Only warn on frame drop
* Fix wrong queue
* fix: Run on CameraQueue again
* Update CameraView.swift
* fix: Activate audio session asynchronously on audio queue
* Update CameraView+RecordVideo.swift
* Update PreviewView.h
* Cleanups
* Cleanup
* fix cast
* feat: Add LiDAR Depth Camera support
* Upgrade Ruby
* Add vector icons type
* Update Gemfile.lock
* fix: Stop queues on deinit
* Also load `builtInTrueDepthCamera`
* Update CameraViewManager.swift
* Update SkImageHelpers.mm
* Extract FrameProcessorCallback to FrameProcessor
Holds more context now :)
* Rename to .m
* fix: Add `RCTLog` import
* Create SkiaFrameProcessor
* Update CameraBridge.h
* Call Frame Processor
* Fix defines
* fix: Allow deleting callback funcs
* fix Skia build
* batch
* Just call `setSkiaFrameProcessor`
* Rewrite in Swift
* Pass `SkiaRenderer`
* Fix Import
* Move `PreviewView` to Swift
* Fix Layer
* Set Skia Canvas to Frame Host Object
* Make `DrawableFrameHostObject` subclass
* Fix TS types
* Use same MTLDevice and apply scale
* Make getter
* Extract `setTorch` and `Preview`
* fix: Fix nil metal device
* Don't wait for session stop in deinit
* Use main pixel ratio
* Use unique_ptr for Render Contexts
* fix: Fix SkiaPreviewDisplayLink broken after deinit
* inline `getTextureCache`
* Update CameraPage.tsx
* chore: Format iOS
* perf: Allow MTLLayer to be optimized for only frame buffers
* Add RN Video types
* fix: Fix Frame Processors if guard
* Find nodeModules recursively
* Create `Frame.isDrawable`
* Add `cocoapods-check` dependency
2023-07-20 15:30:04 +02:00
Marc Rousavy
622d3830f1
feat: Make Frame Processor Plugins object-oriented on iOS as well ( #1496 )
...
* feat: Make Frame Processor Plugins object-oriented on iOS as well
* Add Plugin in AppDelegate
2023-02-27 11:18:03 +01:00
Marc Rousavy
b72176fae9
fix: Re-install FP plugins on bundle reload ( #684 )
2021-12-30 11:38:54 +01:00
Marc Rousavy
68a716b506
feat: native Frame
type to provide Orientation ( #186 )
...
* Use Frame.h
* Add orientation
* Determine buffer orientation
* Replace plugins
* fix calls
* Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx
* Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx
* format
* Update CameraPage.tsx
* Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx
* Add links to docs
* Use `.` syntax
* Make properties `readonly`
* Fix `@synthesize` backing store
2021-06-09 10:57:05 +02:00
Marc Rousavy
71730a73ef
fix: Fix AVAudioSession not allowing background music playback ( #155 )
...
* Set category always if different
* rename org
* Fix video format sorting
* fix format filtering
* Update AVAudioSession+setCategoryIfNotSet.swift
* upgrade all dependencies
* Also run dependabot for JS codebase
* Update MediaPage.tsx
* Use typescript 4.2.4
* Also run TS in check-all
* Downgrade typescript to 4.2.3
* f
* recreate lockfiles
* docs: Revert package.json changes
* revert all package.json changes
* Update Podfile.lock
* bump all dependencies, pin typescript to 4.2.4
* Downgrade react-native-navigation for now
* upgrade to later snapshot
* Update yarn.lock
* remove yeet
2021-06-01 13:07:57 +02:00
Marc Rousavy
b6a67d5ced
feature: Frame Processors (iOS) ( #2 )
...
* Clean up Frame Processor
* Create FrameProcessorHolder
* Create FrameProcessorDelegate in ObjC++
* Move frame processor to FrameProcessorDelegate
* Decorate runtime, check for null
* Update FrameProcessorDelegate.mm
* Cleanup FrameProcessorBindings.mm
* Fix RuntimeDecorator.h import
* Update FrameProcessorDelegate.mm
* "React" -> "React Helper" to avoid confusion
* Rename folders again
* Fix podspec flattening a lot of headers, causing REA nameclash
* Fix header imports to avoid REA naming collision
* Lazily initialize jsi::Runtime on DispatchQueue
* Install frame processor bindings from Swift
* First try to call jsi::Function (frame processor) 👀
* Call viewForReactTag on RCT main thread
* Fix bridge accessing
* Add more logs
* Update CameraViewManager.swift
* Add more TODOs
* Re-indent .cpp files
* Fix RCTTurboModule import podspec
* Remove unnecessary include check for swift umbrella header
* Merge branch 'main' into frame-processors
* Docs: use static width for images (283)
* Create validate-cpp.yml
* Update a lot of packages to latest
* Set SWIFT_VERSION to 5.2 in podspec
* Create clean.sh
* Delete unused C++ files
* podspec: Remove CLANG_CXX_LANGUAGE_STANDARD and OTHER_CFLAGS
* Update pod lockfiles
* Regenerate lockfiles
* Remove IOSLogger
* Use NSLog
* Create FrameProcessorManager (inherits from REA RuntimeManager)
* Create reanimated::RuntimeManager shared_ptr
* Re-integrate pods
* Add react-native-reanimated >=2 peerDependency
* Add metro-config
* blacklist -> exclusionList
* Try to call worklet
* Fix jsi::Value* initializer
* Call ShareableValue::adapt (makeShareable) with React/JS Runtime
* Add null-checks
* Lift runtime manager creation out of delegate, into bindings
* Remove debug statement
* Make RuntimeManager unique_ptr
* Set _FRAME_PROCESSOR
* Extract convertJSIFunctionToFrameProcessorCallback
* Print frame
* Merge branch 'main' into frame-processors
* Reformat Swift code
* Install reanimated from npm again
* Re-integrate Pods
* Dependabot: Also scan example/ and docs/
* Update validate-cpp.yml
* Create FrameProcessorUtils
* Create Frame.h
* Abstract HostObject creation away
* Fix types
* Fix frame processor call
* Add todo
* Update lockfiles
* Add C++ contributing instructions
* Update CONTRIBUTING.md
* Add android/src/main/cpp to cpplint
* Update cpplint.sh
* Fix a few cpplint errors
* Fix globals
* Fix a few more cpplint errors
* Update App.tsx
* Update AndroidLogger.cpp
* Format
* Fix cpplint script (check-cpp)
* Try to simplify frame processor
* y
* Update FrameProcessorUtils.mm
* Update FrameProcessorBindings.mm
* Update CameraView.swift
* Update CameraViewManager.m
* Restructure everything
* fix
* Fix `@objc` export (make public)
* Refactor installFrameProcessorBindings into FrameProcessorRuntimeManager
* Add swift RCTBridge.runOnJS helper
* Fix run(onJS)
* Add pragma once
* Add `&self` to lambda
* Update FrameProcessorRuntimeManager.mm
* reorder imports
* Fix imports
* forward declare
* Rename extension
* Destroy buffer after execution
* Add FrameProcessorPluginRegistry base
* Merge branch 'main' into frame-processors
* Add frameProcessor to types
* Update Camera.tsx
* Fix rebase merge
* Remove movieOutput
* Use `useFrameProcessor`
* Fix bad merge
* Add additional ESLint rules
* Update lockfiles
* Update CameraViewManager.m
* Add support for V8 runtime
* Add frame processor plugins API
* Print plugin invoke
* Fix React Utils in podspec
* Fix runOnJS swift name
* Remove invalid redecl of `captureSession`
* Use REA 2.1.0 which includes all my big PRs 🎉
* Update validate-cpp.yml
* Update Podfile.lock
* Remove Flipper
* Fix dereferencing
* Capture `self` by value. Fucking hell, what a dumb mistake.
* Override a few HostObject functions
* Expose isReady, width, height, bytesPerRow and planesCount
* use hook again
* Expose property names
* FrameProcessor -> Frame
* Update CameraView+RecordVideo.swift
* Add Swift support for Frame Processors Plugins
* Add macros for plugin installation
* Add ObjC frame processor plugin
* Correctly install frame processor plugins
* Don't require custom name for macro
* Check if plugin already exists
* Implement QR Code Frame Processor Plugin in Swift
* Adjust ObjC style frame processor macro
* optimize
* Add `frameProcessorFrameDropRate`
* Fix types
* Only log once
* Log if it executes slowly
* Implement `frameProcessorFps`
* Implement manual encoded video recordings
* Use recommended video settings
* Add fileType types
* Ignore if input is not ready for media data
* Add completion handler
* Add audio buffer sampling
* Init only for video frame
* use AVAssetWriterInputPixelBufferAdaptor
* Remove AVAssetWriterInputPixelBufferAdaptor
* Rotate VideoWriter
* Always assume portrait orientation
* Update RecordingSession.swift
* Use a separate Queue for Audio
* Format Swift
* Update CameraView+RecordVideo.swift
* Use `videoQueue` instead of `cameraQueue`
* Move example plugins to example app
* Fix hardcoded name in plugin macro
* QRFrame... -> QRCodeFrame...
* Update FrameProcessorPlugin.h
* Add example frame processors to JS base
* Update QRCodeFrameProcessorPluginSwift.m
* Add docs to create FP Plugins
* Update FRAME_PROCESSORS_CREATE.mdx
* Update FRAME_PROCESSORS_CREATE.mdx
* Use `AVAssetWriterInputPixelBufferAdaptor` for efficient pixel buffer recycling
* Add customizable `pixelFormat`
* Use native format if available
* Update project.pbxproj
* Set video width and height as source-pixel-buffer attributes
* Catch
* Update App.tsx
* Don't explicitly set video dimensions, let CVPixelBufferPool handle it
* Add a few logs
* Cleanup
* Update CameraView+RecordVideo.swift
* Eagerly initialize asset writer to fix stutter at first frame
* Use `cameraQueue` DispatchQueue to not block CaptureDataOutputDelegate
* Fix duration calculation
* cleanup
* Cleanup
* Swiftformat
* Return available video codecs
* Only show frame drop notification for video output
* Remove photo and video codec functionality
It was too much complexity and probably never used anyways.
* Revert all android related changes for now
* Cleanup
* Remove unused header
* Update AVAssetWriter.Status+descriptor.swift
* Only call Frame Processor for Video Frames
* Fix `if`
* Add support for Frame Processor plugin parameters/arguments
* Fix arg support
* Move to JSIUtils.mm
* Update JSIUtils.h
* Update FRAME_PROCESSORS_CREATE.mdx
* Update FRAME_PROCESSORS_CREATE.mdx
* Upgrade packages for docs/
* fix docs
* Rename
* highlight lines
* docs
* community plugins
* Update FRAME_PROCESSOR_CREATE_FINAL.mdx
* Update FRAME_PROCESSOR_PLUGIN_LIST.mdx
* Update FRAME_PROCESSOR_PLUGIN_LIST.mdx
* Update dependencies (1/2)
* Update dependencies (2/2)
* Update Gemfile.lock
* add FP docs
* Update README.md
* Make `lastFrameProcessor` private
* add `frameProcessor` docs
* fix docs
* adjust docs
* Update DEVICES.mdx
* fix
* s
* Add logs demo
* add metro restart note
* Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx
* Mirror video device
* Update AVCaptureVideoDataOutput+mirror.swift
* Create .swift-version
* Enable whole module optimization
* Fix recording mirrored video
* Swift format
* Clean dictionary on `markInvalid`
* Fix cleanup
* Add docs for disabling frame processors
* Update project.pbxproj
* Revert "Update project.pbxproj"
This reverts commit e67861e51b88b4888a6940e2d20388f3044211d0.
* Log frame drop reason
* Format
* add more samples
* Add clang-format
* also check .mm
* Revert "also check .mm"
This reverts commit 8b9d5e2c29866b05909530d104f6633d6c49eadd.
* Revert "Add clang-format"
This reverts commit 7643ac808e0fc34567ea1f814e73d84955381636.
* Use `kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange` as default
* Read matching video attributes from videoSettings
* Add TODO
* Swiftformat
* Conditionally disable frame processors
* Assert if trying to use frame processors when disabled
* Add frame-processors demo gif
* Allow disabling frame processors via `VISION_CAMERA_DISABLE_FRAME_PROCESSORS`
* Update FrameProcessorRuntimeManager.mm
* Update FRAME_PROCESSORS.mdx
* Update project.pbxproj
* Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
2021-05-06 14:11:55 +02:00