Marc Rousavy
d62a2cd816
chore: Upgrade root dependencies ( #1663 )
...
* chore: Upgrade root dependencies
* chore: Update `example/` dependencies
* Upgrade npm
* fix versions
* fix prettier plugin
2023-07-31 18:21:55 +02:00
Marc Rousavy
c2096a4c71
fix: Fix FP Plugin init call
2023-07-31 11:34:27 +02:00
Marc Rousavy
78a64abb8c
chore: Bump version
2023-07-31 11:31:55 +02:00
Marc Rousavy
44ed42d5d6
feat: Expose unified VisionCameraProxy
object, make FrameProcessorPlugin
s object-oriented ( #1660 )
...
* feat: Replace `FrameProcessorRuntimeManager` with `VisionCameraProxy` (iOS)
* Make `FrameProcessorPlugin` a constructable HostObject
* fix: Fix `name` override
* Simplify `useFrameProcessor
* fix: Fix lint errors
* Remove FrameProcessorPlugin::name
* JSIUtils -> JSINSObjectConversion
2023-07-21 17:52:30 +02:00
Marc Rousavy
375e894038
feat: Complete iOS Codebase rewrite ( #1647 )
...
* Make Frame Processors an extra subspec
* Update VisionCamera.podspec
* Make optional
* Make VisionCamera compile without Skia
* Fix
* Add skia again
* Update VisionCamera.podspec
* Make VisionCamera build without Frame Processors
* Rename error to `system/frame-processors-unavailable`
* Fix Frame Processor returning early
* Remove `preset`, FP partial rewrite
* Only warn on frame drop
* Fix wrong queue
* fix: Run on CameraQueue again
* Update CameraView.swift
* fix: Activate audio session asynchronously on audio queue
* Update CameraView+RecordVideo.swift
* Update PreviewView.h
* Cleanups
* Cleanup
* fix cast
* feat: Add LiDAR Depth Camera support
* Upgrade Ruby
* Add vector icons type
* Update Gemfile.lock
* fix: Stop queues on deinit
* Also load `builtInTrueDepthCamera`
* Update CameraViewManager.swift
* Update SkImageHelpers.mm
* Extract FrameProcessorCallback to FrameProcessor
Holds more context now :)
* Rename to .m
* fix: Add `RCTLog` import
* Create SkiaFrameProcessor
* Update CameraBridge.h
* Call Frame Processor
* Fix defines
* fix: Allow deleting callback funcs
* fix Skia build
* batch
* Just call `setSkiaFrameProcessor`
* Rewrite in Swift
* Pass `SkiaRenderer`
* Fix Import
* Move `PreviewView` to Swift
* Fix Layer
* Set Skia Canvas to Frame Host Object
* Make `DrawableFrameHostObject` subclass
* Fix TS types
* Use same MTLDevice and apply scale
* Make getter
* Extract `setTorch` and `Preview`
* fix: Fix nil metal device
* Don't wait for session stop in deinit
* Use main pixel ratio
* Use unique_ptr for Render Contexts
* fix: Fix SkiaPreviewDisplayLink broken after deinit
* inline `getTextureCache`
* Update CameraPage.tsx
* chore: Format iOS
* perf: Allow MTLLayer to be optimized for only frame buffers
* Add RN Video types
* fix: Fix Frame Processors if guard
* Find nodeModules recursively
* Create `Frame.isDrawable`
* Add `cocoapods-check` dependency
2023-07-20 15:30:04 +02:00
Marc Rousavy
cde8b762a3
chore: Remove react-native-slider
2023-07-03 22:10:20 +02:00
Marc Rousavy
0111f2edb4
fix: Simplify Podfile
2023-07-03 13:37:43 +02:00
Marc Rousavy
4ad4804e51
chore: Upgrade Skia to new Ganesh Rendering Pipeline and RN to 0.72 ( #1638 )
...
* chore: Upgrade all Deps RN 72
* fix breaking skia changes
* fix devDeps
* Update yarn.lock
* fix metro config
* Update yarn.lock
2023-07-03 12:40:07 +02:00
Marc Rousavy
f03dde725e
fix: Fix Skia build ( #1582 )
...
* Add Skia search path from `node_modules/`
* fix: Find `react-native-skia` from node_modules
* fix: Upgrade RN Skia to use includes fix
* Update FrameProcessorUtils.mm
2023-05-03 14:27:34 +02:00
Marc Rousavy
032798331a
chore: Upgrade RN Skia
2023-05-02 12:54:18 +02:00
Marc Rousavy
bf52e8dad7
chore: Upgrade React Native for Xcode fix
2023-04-24 22:40:14 +02:00
Marc Rousavy
bb7ab30a0e
fix: Set min iOS version to 12.4
2023-04-24 22:32:20 +02:00
Marc Rousavy
e1973b9b8d
chore: Use Reanimated 3 from npm
2023-03-21 15:19:32 +01:00
Marc Rousavy
622d3830f1
feat: Make Frame Processor Plugins object-oriented on iOS as well ( #1496 )
...
* feat: Make Frame Processor Plugins object-oriented on iOS as well
* Add Plugin in AppDelegate
2023-02-27 11:18:03 +01:00
Marc Rousavy
12f850c8e1
feat: Draw onto Frame
as if it was a Skia Canvas ( #1479 )
...
* Create Shaders.ts
* Add `previewType` and `enableFpsGraph`
* Add RN Skia native dependency
* Add Skia Preview View on iOS
* Pass 1
* Update FrameHostObject.mm
* Wrap Canvas
* Lockfiles
* fix: Fix stuff
* chore: Upgrade RNWorklets
* Add `previewType` to set the Preview
* feat: Add Example
* Update project.pbxproj
* `enableFpsGraph`
* Cache the `std::shared_ptr<FrameHostObject>`
* Update CameraView+RecordVideo.swift
* Update SkiaMetalCanvasProvider.mm
* Android: Integrate Skia Dependency
* fix: Use new Prefix
* Add example for rendering shader
* chore: Upgrade CameraX
* Remove KTX
* Enable `viewBinding`
* Revert "Enable `viewBinding`"
This reverts commit f2a603f53b33ea4311a296422ffd1a910ce03f9e.
* Revert "chore: Upgrade CameraX"
This reverts commit 8dc832cf8754490d31a6192e6c1a1f11cdcd94fe.
* Remove unneeded `ProcessCameraProvider.getInstance()` call
* fix: Add REA hotfix patch
* fix: Fix FrameHostObject dead in runAsync
* fix: Make `runAsync` run truly async by dropping new Frames while executing
* chore: Upgrade RN Worklets to latest
* chore: Upgrade RN Skia
* Revert "Remove KTX"
This reverts commit 253f586633f7af2da992d2279fc206dc62597129.
* Make Skia optional in CMake
* Fix import
* Update CMakeLists.txt
* Update build.gradle
* Update CameraView.kt
* Update CameraView.kt
* Update CameraView.kt
* Update Shaders.ts
* Center Blur
* chore: Upgrade RN Worklets
* feat: Add `toByteArray()`, `orientation`, `isMirrored` and `timestamp` to `Frame` (#1487 )
* feat: Implement `orientation` and `isMirrored` on Frame
* feat: Add `toArrayBuffer()` func
* perf: Do faster buffer copy
* feat: Implement `toArrayBuffer()` on Android
* feat: Add `orientation` and `isMirrored` to Android
* feat: Add `timestamp` to Frame
* Update Frame.ts
* Update JImageProxy.h
* Update FrameHostObject.cpp
* Update FrameHostObject.cpp
* Update CameraPage.tsx
* fix: Format Swift
2023-02-21 15:00:48 +01:00
Marc Rousavy
f0ea18115e
fix: Fix CI for V3 ( #1475 )
...
* fix: Fix CI for "Build Android"
* update versions
* Update Gemfile.lock
* format swift
* fix: Fix swift lint
* Update .swiftlint.yml
* Use C++17 for lint
* fix: Fix C++ lints
2023-02-15 17:24:33 +01:00
Marc Rousavy
30b56153db
feat: Sync Frame Processors (plus runAsync
and runAtTargetFps
) ( #1472 )
...
Before, Frame Processors ran on a separate Thread.
After, Frame Processors run fully synchronous and always at the same FPS as the Camera.
Two new functions have been introduced:
* `runAtTargetFps(fps: number, func: () => void)`: Runs the given code as often as the given `fps`, effectively throttling it's calls.
* `runAsync(frame: Frame, func: () => void)`: Runs the given function on a separate Thread for Frame Processing. A strong reference to the Frame is held as long as the function takes to execute.
You can use `runAtTargetFps` to throttle calls to a specific API (e.g. if your Camera is running at 60 FPS, but you only want to run face detection at ~25 FPS, use `runAtTargetFps(25, ...)`.)
You can use `runAsync` to run a heavy algorithm asynchronous, so that the Camera is not blocked while your algorithm runs. This is useful if your main sync processor draws something, and your async processor is doing some image analysis on the side.
You can also combine both functions.
Examples:
```js
const frameProcessor = useFrameProcessor((frame) => {
'worklet'
console.log("I'm running at 60 FPS!")
}, [])
```
```js
const frameProcessor = useFrameProcessor((frame) => {
'worklet'
console.log("I'm running at 60 FPS!")
runAtTargetFps(10, () => {
'worklet'
console.log("I'm running at 10 FPS!")
})
}, [])
```
```js
const frameProcessor = useFrameProcessor((frame) => {
'worklet'
console.log("I'm running at 60 FPS!")
runAsync(frame, () => {
'worklet'
console.log("I'm running on another Thread, I can block for longer!")
})
}, [])
```
```js
const frameProcessor = useFrameProcessor((frame) => {
'worklet'
console.log("I'm running at 60 FPS!")
runAtTargetFps(10, () => {
'worklet'
runAsync(frame, () => {
'worklet'
console.log("I'm running on another Thread at 10 FPS, I can block for longer!")
})
})
}, [])
```
2023-02-15 16:47:09 +01:00
Marc Rousavy
a0590dccb5
feat: Replace Reanimated with RN Worklets ( #1468 )
...
* Setup RN Worklets
* Use RN Worklets on iOS
* Fix console
* Add `installFrameProcessorBindings()` function
* Add `FrameProcessorPlugins` proxy (BREAKING CHANGE)
* Clean up docs
* Update FRAME_PROCESSORS.mdx
* Use RN Worklets 0.2.5
* feat: Android build setup
* Rewrite Android Frame Processor Part
* Update CMakeLists.txt
* fix: Add react-native-worklets Gradle dependency
* Update Podfile.lock
* fix build
* gradle:7.4.1
* Init JSI Bindings in method on Android
* Fix Folly flags
* fix: Init `FrameProcessorRuntimeManager` later
* fix: Wrap in `<GestureHandlerRootView>`
* Refactor plugins
* fix: Remove enableFrameProcessors
* Install RN Worklets from current GH master
* Update babel.config.js
* Update CameraViewModule.kt
* Update ImageProxyUtils.java
* feat: Upgrade to Reanimated v3
* fix: Fix crash on Worklet init
* Update RN Worklets to latest master
* fix: Simplify FP Plugins Proxy
2023-02-13 15:22:45 +01:00
Marc Rousavy
11d1e7178d
chore: Upgrade to RN 71 ( #1465 )
...
* chore: Upgrade Example to RN 0.71
* chore: Upgrade all libs
* fix: Fix CameraRoll installation
* Update Gradle Tools
* fix: Fix buildscripts
* Clean out build.gradle
* fix: Fix Kotlin setup
* fix: Move kotlin-android dependency to lib
* Move `_setGlobalConsole`
* Update gradle-wrapper.properties
* Rebuild lockfiles
* chore: Update build:gradle
* Update StatusBarBlurBackground.tsx
* Use Java 11 in Workflows
* Update MediaPage.tsx
* Add `google` repository to build.gradle
* Double Java Heap size
* Increase heap size
* Alternative args
* Update build.gradle
2023-02-09 11:52:41 +01:00
Marc Rousavy
231838772c
Update Podfile.lock
2022-11-30 12:06:11 +01:00
Thomas Coldwell
52a1d50d91
fix: Frame Processor FPS ( #1288 )
...
* fix: Build using XCode 14
* fix: Throttle FP by start time rather than end time
2022-10-20 12:49:22 +02:00
Thomas Coldwell
fb2156ec39
fix: Asset Writer Video-Audio Sync ( #1075 )
...
* fix: Start asset writer session on first frame
* fix: Remove debug log
* fix: Reset dev team
2022-06-11 11:15:24 +02:00
Marc Rousavy
b873867421
Update Podfile.lock
2022-03-30 10:33:38 +02:00
Marc Rousavy
cae1efe87d
chore: Update lockfiles
2022-03-22 11:14:40 +01:00
Marc Rousavy
dbfdf82c67
Update Podfile.lock
2022-01-04 09:19:21 +01:00
Marc Rousavy
7460560323
Update Podfile.lock
2021-12-30 10:43:33 +01:00
Marc Rousavy
1cf4f110f4
chore: Rebuild lockfiles
2021-10-11 18:34:42 +02:00
Marc Rousavy
2cf8087ad6
Update Podfile.lock
2021-10-10 15:57:22 +02:00
Marc Rousavy
bad9f99ac7
Update Info.plist
2021-10-07 10:30:31 +02:00
Marc Rousavy
916278d3ea
feat: Add React Native 0.66 support ( #490 )
...
* feat: Add React Native 0.66 support
* Generate lockfiles
* Update Podfile.lock
* chore: Migrate from react-native-navigation to react-navigation (#491 )
* Migrate RNN -> RN
* Migrate all screens
* Fix get permission status
* fix app name
* Update AppDelegate.m
* Fix Info.plist
* Set `UIViewControllerBasedStatusBarAppearance` to `YES`
* Only enable `audio` if user granted microphone permission
* Update App.tsx
* Fix RNGH for Android
* Use `navigate` instead of `push`
* Fix animation
* Upgrade @types/react-native
* "Splash" -> "PermissionsPage"
2021-10-05 12:22:14 +02:00
Marc Rousavy
60ea779ffe
fix: De-allocate frame
HybridClass with JNI class loader if using Hermes ( #455 )
...
* De-allocate `frame` HybridClass with JNI class loader if using Hermes
See 1b3a0c2612
* Don't wrap in `#if FOR_HERMES`, other `jsi::Runtime`s might also run GC on another Thread.
* Use `jni::local_ref` for `FrameHostObject`
* Update JImageProxyHostObject.cpp
* Only run with JNI `ClassLoader` if ctor Thread ID != dtor Thread ID
* Upgrade reanimated to 2.3.0-beta.1 to fix JNI crash
* Remove `this_thread::get_id()`
* Update Podfile.lock
2021-09-24 16:57:12 +02:00
Marc Rousavy
e621422389
chore: Update Podfile.lock
2021-09-22 14:07:37 +02:00
Marc Rousavy
d3105fa207
chore: Upgrade a whole lotta dependencies ( #436 )
...
* chore: Upgrade a lot of dependencies for `./`
* chore: Upgrade a lot of dependencies for `./example`
* chore: Upgrade a lot of dependencies for `./docs`
* Use new `EventEmitter` syntax (`.remove()`)
* Update Podfile.lock
* docs: Use watch mode
* docs: Replace all relative links with absolute
* Fix all links
* Update docusaurus.config.js
* Upgrade docusaurus-plugin-typedoc to fix docs build
* Update yarn.lock
* Upgrade typescript to 4.4.3
* Fix error unknown
* Update package.json
* Upgrade typedoc
* Upgrade a few more deps
* Fix deprecated sidebar syntax
* Update Gemfile.lock
2021-09-22 13:58:59 +02:00
Marc Rousavy
f9d46c53b2
chore: Add x86_64-darwin-19
platform to Gemfile.lock
2021-09-15 16:05:08 +02:00
Marc Rousavy
f6c188eccb
chore: Update cocoapods to 1.10.2
2021-09-15 16:03:10 +02:00
Marc Rousavy
ad5e131f6a
feat: frameProcessorFps="auto"
and automatic performance suggestions (throttle or increase FPS) ( #393 )
...
* Add `onFrameProcessorPerformanceSuggestionAvailable` and make `frameProcessorFps` support `auto`
* Implement performance suggestion and auto-adjusting
* Fix FPS setting, evaluate correctly
* Floor suggested FPS
* Remove `console.log` for frame drop warnings.
* Swift format
* Use `30` magic number
* only call if FPS is different
* Update CameraView.swift
* Implement Android 1/2
* Cleanup
* Update `frameProcessorFps` if available
* Optimize `FrameProcessorPerformanceDataCollector` initialization
* Cache call
* Set frameProcessorFps directly (Kotlin setter)
* Don't suggest if same value
* Call suggestion every second
* reset time on set
* Always store 15 last samples
* reset counter too
* Update FrameProcessorPerformanceDataCollector.swift
* Update CameraView+RecordVideo.swift
* Update CameraView.kt
* iOS: Redesign evaluation
* Update CameraView+RecordVideo.swift
* Android: Redesign evaluation
* Update CameraView.kt
* Update REA to latest alpha and install RNScreens
* Fix frameProcessorFps updating
2021-09-06 16:27:16 +02:00
Marc Rousavy
5b570d611a
Update Podfile.lock
2021-09-06 11:22:50 +02:00
Marc Rousavy
f3e1df009e
chore: Upgrade react-native-navigation to 7.19.0 (example app) ( #387 )
2021-08-23 16:29:06 +02:00
Marc Rousavy
cae08a1402
feat: Add react-native 0.65 support ( #378 )
...
* fix `;`
* upgrade react-native to 0.65.1
* upgrade example to react-native 0.65.1
* Update Podfile.lock
* Update Podfile.lock
* add `jcenter()` temporarily
* upgrade gradle tools (kotlin, build-tools, swipe-to-refresh)
* Upgrade `react-native-navigation` to `7.18.1-snapshot.1611`
* chore(deps): Upgrade a few more deps
2021-08-20 11:53:40 +02:00
Marc Rousavy
c078cdf933
feat: Correctly get videoDimensions
on devices below iOS 13
2021-08-03 10:37:48 +02:00
Marc Rousavy
123d0d9e9c
chore(deps): Upgrade react-native-reanimated to alpha.2 ( #309 )
...
* Upgrade react-native-reanimated to alpha.2
* fix Android header search path
* Make `const`
2021-07-30 09:50:09 +02:00
Marc Rousavy
39b16e60e4
chore: Also show dependency upgrades in release notes
2021-07-26 11:38:12 +02:00
Marc Rousavy
ef455df865
feat: Support rotation ( #301 )
...
* feat: Android: Listen to rotation changes
* Only change rotation on configuration change
* feat: iOS: Support Rotation
* Swift lint
2021-07-26 11:32:58 +02:00
Marc Rousavy
6f10188037
docs: Use Java in FPP "Overview" for simplicity ( #266 )
...
* Add android tab for docs
* Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
* Add Objective-C
* Only use Java for examples (that's simpler to understand)
* Add Exceptions docs
2021-07-08 16:05:51 +02:00
Marc Rousavy
fa5f5c0cab
feat: Implement Frame.close()
( #229 )
...
* Implement `Frame.close()`
* close frame in dtor
* Update JImageProxyHostObject.cpp
* fix close
* Check if closed
* remove a few logs
* r
* fix `isValid` and `isReady`
* Add JImage
* Release JNI frame ref on destroy
* fix pod setup
* Fix isValid call
* Fix `close` not returning a function
* throw error if closed twice
* iOS: Schedule `console.error` call on JS thread
* Android: Log Frame Processor Error to JS
* fix syntax
* Check if valid `toString()`
* Update Frame.ts
* Remove `isReady`
* Fix JImage accessors
* remove `JImage` C++ sources
* Throw error if accessing props on closed Frame
* Delete `JImage.h`
2021-07-06 10:08:44 +02:00
Marc Rousavy
7d3b352155
perf: Avoid expensive CMSampleBuffer copy ( #235 )
...
* Don't copy CMSampleBuffer
* Update CameraView+RecordVideo.swift
* Update Podfile.lock
2021-07-06 09:25:11 +02:00
Marc Rousavy
d0764ada79
Update Podfile.lock
2021-06-28 20:51:12 +02:00
Marc Rousavy
ca5baef1a6
chore: Rebuild .pbxproj
2021-06-27 13:33:39 +02:00
Marc Rousavy
87e6bb710e
feat: Frame Processors for Android ( #196 )
...
* Create android gradle build setup
* Fix `prefab` config
* Add `pickFirst **/*.so` to example build.gradle
* fix REA path
* cache gradle builds
* Update validate-android.yml
* Create Native Proxy
* Copy REA header
* implement ctor
* Rename CameraViewModule -> FrameProcessorRuntimeManager
* init FrameProcessorRuntimeManager
* fix name
* Update FrameProcessorRuntimeManager.h
* format
* Create AndroidErrorHandler.h
* Initialize runtime and install JSI funcs
* Update FrameProcessorRuntimeManager.cpp
* Update CameraViewModule.kt
* Make CameraView hybrid C++ class to find view & set frame processor
* Update FrameProcessorRuntimeManager.cpp
* pass function by rvalue
* pass by const &&
* extract hermes and JSC REA
* pass `FOR_HERMES`
* correctly prepare JSC and Hermes
* Update CMakeLists.txt
* add missing hermes include
* clean up imports
* Create JImageProxy.h
* pass ImageProxy to JNI as `jobject`
* try use `JImageProxy` C++ wrapper type
* Use `local_ref<JImageProxy>`
* Create `JImageProxyHostObject` for JSI interop
* debug call to frame processor
* Unset frame processor
* Fix CameraView native part not being registered
* close image
* use `jobject` instead of `JImageProxy` for now :(
* fix hermes build error
* Set enable FP callback
* fix JNI call
* Update CameraView.cpp
* Get Format
* Create plugin abstract
* Make `FrameProcessorPlugin` a hybrid object
* Register plugin CXX
* Call `registerPlugin`
* Catch
* remove JSI
* Create sample QR code plugin
* register plugins
* Fix missing JNI binding
* Add `mHybridData`
* prefix name with two underscores (`__`)
* Update CameraPage.tsx
* wrap `ImageProxy` in host object
* Use `jobject` for HO box
* Update JImageProxy.h
* reinterpret jobject
* Try using `JImageProxy` instead of `jobject`
* Update JImageProxy.h
* get bytes per row and plane count
* Update CameraView.cpp
* Return base
* add some docs and JNI JSI conversion
* indent
* Convert JSI value to JNI jobject
* using namespace facebook
* Try using class
* Use plain old Object[]
* Try convert JNI -> JSI
* fix decl
* fix bool init
* Correctly link folly
* Update CMakeLists.txt
* Convert Map to Object
* Use folly for Map and Array
* Return `alias_ref<jobject>` instead of raw `jobject`
* fix JNI <-> JSI conversion
* Update JSIJNIConversion.cpp
* Log parameters
* fix params index offset
* add more test cases
* Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
* fix types
* Rename to example plugin
* remove support for hashmap
* Try use HashMap iterable fbjni binding
* try using JReadableArray/JReadableMap
* Fix list return values
* Update JSIJNIConversion.cpp
* Update JSIJNIConversion.cpp
* (iOS) Rename ObjC QR Code Plugin to Example Plugin
* Rename Swift plugin QR -> Example
* Update ExamplePluginSwift.swift
* Fix Map/Dictionary logging format
* Update ExampleFrameProcessorPlugin.m
* Reconfigure session if frame processor changed
* Handle use-cases via `maxUseCasesCount`
* Don't crash app on `configureSession` error
* Document "use-cases"
* Update DEVICES.mdx
* fix merge
* Make `const &`
* iOS: Automatically enable `video` if a `frameProcessor` is set
* Update CameraView.cpp
* fix docs
* Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false.
* Fix lookup
* Update CameraView.kt
* Implement `frameProcessorFps`
* Finalize Frame Processor Plugin Hybrid
* Update CameraViewModule.kt
* Support `flash` on `takeSnapshot()`
* Update docs
* Add docs
* Update CameraPage.tsx
* Attribute NonNull
* remove unused imports
* Add Android docs for Frame Processors
* Make JNI HashMap <-> JSI Object conversion faster
directly access `toHashMap` instead of going through java
* add todo
* Always run `prepareJSC` and `prepareHermes`
* switch jsc and hermes
* Specify ndkVersion `21.4.7075529`
* Update gradle.properties
* Update gradle.properties
* Create .aar
* Correctly prepare android package
* Update package.json
* Update package.json
* remove `prefab` build feature
* split
* Add docs for registering the FP plugin
* Add step for dep
* Update CaptureButton.tsx
* Move to `reanimated-headers/`
* Exclude reanimated-headers from cpplint
* disable `build/include_order` rule
* cpplint fixes
* perf: Make `JSIJNIConversion` a `namespace` instead of `class`
* Ignore runtime/references for `convert` funcs
* Build Android .aar in CI
* Run android build script only on `prepack`
* Update package.json
* Update package.json
* Update build-android-npm-package.sh
* Move to `yarn build`
* Also install node_modules in example step
* Update validate-android.yml
* sort imports
* fix torch
* Run ImageAnalysis on `FrameProcessorThread`
* Update Errors.kt
* Add clean android script
* Upgrade reanimated to 2.3.0-alpha.1
* Revert "Upgrade reanimated to 2.3.0-alpha.1"
This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035.
* ⚠️ TEMP FIX: hotfix reanimated build.gradle
* Update CameraView+TakeSnapshot.kt
* ⚠️ TEMP FIX: Disable ktlint action for now
* Update clean.sh
* Set max heap size to 4g
* rebuild lockfiles
* Update Podfile.lock
* rename
* Build lib .aar before example/
2021-06-27 12:37:54 +02:00
Marc Rousavy
02168e1f28
chore(deps): Use stable version of react-native-navigation
2021-06-09 14:14:40 +02:00