Commit Graph

28 Commits

Author SHA1 Message Date
Marc Rousavy
37a3548a81
feat: Full Android rewrite (CameraX -> Camera2) (#1674)
* Nuke CameraX

* fix: Run View Finder on UI Thread

* Open Camera, set up Threads

* fix init

* Mirror if needed

* Try PreviewView

* Use max resolution

* Add `hardwareLevel` property

* Check if output type is supported

* Replace `frameRateRanges` with `minFps` and `maxFps`

* Remove `isHighestPhotoQualitySupported`

* Remove `colorSpace`

The native platforms will use the best / most accurate colorSpace by default anyways.

* HDR

* Check from format

* fix

* Remove `supportsParallelVideoProcessing`

* Correctly return video/photo sizes on Android now. Finally

* Log all Device props

* Log if optimized usecase is used

* Cleanup

* Configure Camera Input only once

* Revert "Configure Camera Input only once"

This reverts commit 0fd6c03f54c7566cb5592053720c4a8743aba92e.

* Extract Camera configuration

* Try to reconfigure all

* Hook based

* Properly set up `CameraSession`

* Delete unused

* fix: Fix recreate when outputs change

* Update NativePreviewView.kt

* Use callback for closing

* Catch CameraAccessException

* Finally got it stable

* Remove isMirrored

* Implement `takePhoto()`

* Add ExifInterface library

* Run findViewById on UI Thread

* Add Photo Output Surface to takePhoto

* Fix Video Stabilization Modes

* Optimize Imports

* More logs

* Update CameraSession.kt

* Close Image

* Use separate Executor in CameraQueue

* Delete hooks

* Use same Thread again

* If opened, call error

* Update CameraSession.kt

* Log HW level

* fix: Don't enable Stream Use Case if it's not 100% supported

* Move some stuff

* Cleanup PhotoOutputSynchronizer

* Try just open in suspend fun

* Some synchronization fixes

* fix logs

* Update CameraDevice+createCaptureSession.kt

* Update CameraDevice+createCaptureSession.kt

* fixes

* fix: Use Snapshot Template for speed capture prio

* Use PREVIEW template for repeating request

* Use `TEMPLATE_RECORD` if video use-case is attached

* Use `isRunning` flag

* Recreate session everytime on active/inactive

* Lazily get values in capture session

* Stability

* Rebuild session if outputs change

* Set `didOutputsChange` back to false

* Capture first in lock

* Try

* kinda fix it? idk

* fix: Keep Outputs

* Refactor into single method

* Update CameraView.kt

* Use Enums for type safety

* Implement Orientation (I think)

* Move RefCount management to Java (Frame)

* Don't crash when dropping a Frame

* Prefer Devices with higher max resolution

* Prefer multi-cams

* Use FastImage for Media Page

* Return orientation in takePhoto()

* Load orientation from EXIF Data

* Add `isMirrored` props and documentation for PhotoFile

* fix: Return `not-determined` on Android

* Update CameraViewModule.kt

* chore: Upgrade packages

* fix: Fix Metro Config

* Cleanup config

* Properly mirror Images on save

* Prepare MediaRecorder

* Start/Stop MediaRecorder

* Remove `takeSnapshot()`

It no longer works on Android and never worked on iOS. Users could use useFrameProcessor to take a Snapshot

* Use `MediaCodec`

* Move to `VideoRecording` class

* Cleanup Snapshot

* Create `SkiaPreviewView` hybrid class

* Create OpenGL context

* Create `SkiaPreviewView`

* Fix texture creation missing context

* Draw red frame

* Somehow get it working

* Add Skia CMake setup

* Start looping

* Init OpenGL

* Refactor into `SkiaRenderer`

* Cleanup PreviewSize

* Set up

* Only re-render UI if there is a new Frame

* Preview

* Fix init

* Try rendering Preview

* Update SkiaPreviewView.kt

* Log version

* Try using Skia (fail)

* Drawwwww!!!!!!!!!! 🎉

* Use Preview Size

* Clear first

* Refactor into SkiaRenderer

* Add `previewType: "none"` on iOS

* Simplify a lot

* Draw Camera? For some reason? I have no idea anymore

* Fix OpenGL errors

* Got it kinda working again?

* Actually draw Frame woah

* Clean up code

* Cleanup

* Update on main

* Synchronize render calls

* holy shit

* Update SkiaRenderer.cpp

* Update SkiaRenderer.cpp

* Refactor

* Update SkiaRenderer.cpp

* Check for `NO_INPUT_TEXTURE`^

* Post & Wait

* Set input size

* Add Video back again

* Allow session without preview

* Convert JPEG to byte[]

* feat: Use `ImageReader` and use YUV Image Buffers in Skia Context (#1689)

* Try to pass YUV Buffers as Pixmaps

* Create pixmap!

* Clean up

* Render to preview

* Only render if we have an output surface

* Update SkiaRenderer.cpp

* Fix Y+U+V sampling code

* Cleanup

* Fix Semaphore 0

* Use 4:2:0 YUV again idk

* Update SkiaRenderer.h

* Set minSdk to 26

* Set surface

* Revert "Set minSdk to 26"

This reverts commit c4085b7c16c628532e5c2d68cf7ed11c751d0b48.

* Set previewType

* feat: Video Recording with Camera2 (#1691)

* Rename

* Update CameraSession.kt

* Use `SurfaceHolder` instead of `SurfaceView` for output

* Update CameraOutputs.kt

* Update CameraSession.kt

* fix: Fix crash when Preview is null

* Check if snapshot capture is supported

* Update RecordingSession.kt

* S

* Use `MediaRecorder`

* Make audio optional

* Add Torch

* Output duration

* Update RecordingSession.kt

* Start RecordingSession

* logs

* More log

* Base for preparing pass-through Recording

* Use `ImageWriter` to append Images to the Recording Surface

* Stream PRIVATE GPU_SAMPLED_IMAGE Images

* Add flags

* Close session on stop

* Allow customizing `videoCodec` and `fileType`

* Enable Torch

* Fix Torch Mode

* Fix comparing outputs with hashCode

* Update CameraSession.kt

* Correctly pass along Frame Processor

* fix: Use AUDIO_BIT_RATE of 16 * 44,1Khz

* Use CAMCORDER instead of MIC microphone

* Use 1 channel

* fix: Use `Orientation`

* Add `native` PixelFormat

* Update iOS to latest Skia integration

* feat: Add `pixelFormat` property to Camera

* Catch error in configureSession

* Fix JPEG format

* Clean up best match finder

* Update CameraDeviceDetails.kt

* Clamp sizes by maximum CamcorderProfile size

* Remove `getAvailableVideoCodecs`

* chore: release 3.0.0-rc.5

* Use maximum video size of RECORD as default

* Update CameraDeviceDetails.kt

* Add a todo

* Add JSON device to issue report

* Prefer `full` devices and flash

* Lock to 30 FPS on Samsung

* Implement Zoom

* Refactor

* Format -> PixelFormat

* fix: Feat `pixelFormat` -> `pixelFormats`

* Update TROUBLESHOOTING.mdx

* Format

* fix: Implement `zoom` for Photo Capture

* fix: Don't run if `isActive` is `false`

* fix: Call `examplePlugin(frame)`

* fix: Fix Flash

* fix: Use `react-native-worklets-core`!

* fix: Fix import
2023-08-21 12:50:14 +02:00
Marc Rousavy
44ed42d5d6
feat: Expose unified VisionCameraProxy object, make FrameProcessorPlugins object-oriented (#1660)
* feat: Replace `FrameProcessorRuntimeManager` with `VisionCameraProxy` (iOS)

* Make `FrameProcessorPlugin` a constructable HostObject

* fix: Fix `name` override

* Simplify `useFrameProcessor

* fix: Fix lint errors

* Remove FrameProcessorPlugin::name

* JSIUtils -> JSINSObjectConversion
2023-07-21 17:52:30 +02:00
Marc Rousavy
375e894038
feat: Complete iOS Codebase rewrite (#1647)
* Make Frame Processors an extra subspec

* Update VisionCamera.podspec

* Make optional

* Make VisionCamera compile without Skia

* Fix

* Add skia again

* Update VisionCamera.podspec

* Make VisionCamera build without Frame Processors

* Rename error to `system/frame-processors-unavailable`

* Fix Frame Processor returning early

* Remove `preset`, FP partial rewrite

* Only warn on frame drop

* Fix wrong queue

* fix: Run on CameraQueue again

* Update CameraView.swift

* fix: Activate audio session asynchronously on audio queue

* Update CameraView+RecordVideo.swift

* Update PreviewView.h

* Cleanups

* Cleanup

* fix cast

* feat: Add LiDAR Depth Camera support

* Upgrade Ruby

* Add vector icons type

* Update Gemfile.lock

* fix: Stop queues on deinit

* Also load `builtInTrueDepthCamera`

* Update CameraViewManager.swift

* Update SkImageHelpers.mm

* Extract FrameProcessorCallback to FrameProcessor

Holds more context now :)

* Rename to .m

* fix: Add `RCTLog` import

* Create SkiaFrameProcessor

* Update CameraBridge.h

* Call Frame Processor

* Fix defines

* fix: Allow deleting callback funcs

* fix Skia build

* batch

* Just call `setSkiaFrameProcessor`

* Rewrite in Swift

* Pass `SkiaRenderer`

* Fix Import

* Move `PreviewView` to Swift

* Fix Layer

* Set Skia Canvas to Frame Host Object

* Make `DrawableFrameHostObject` subclass

* Fix TS types

* Use same MTLDevice and apply scale

* Make getter

* Extract `setTorch` and `Preview`

* fix: Fix nil metal device

* Don't wait for session stop in deinit

* Use main pixel ratio

* Use unique_ptr for Render Contexts

* fix: Fix SkiaPreviewDisplayLink broken after deinit

* inline `getTextureCache`

* Update CameraPage.tsx

* chore: Format iOS

* perf: Allow MTLLayer to be optimized for only frame buffers

* Add RN Video types

* fix: Fix Frame Processors if guard

* Find nodeModules recursively

* Create `Frame.isDrawable`

* Add `cocoapods-check` dependency
2023-07-20 15:30:04 +02:00
Marc Rousavy
f0ea18115e
fix: Fix CI for V3 (#1475)
* fix: Fix CI for "Build Android"

* update versions

* Update Gemfile.lock

* format swift

* fix: Fix swift lint

* Update .swiftlint.yml

* Use C++17 for lint

* fix: Fix C++ lints
2023-02-15 17:24:33 +01:00
Marc Rousavy
a0590dccb5
feat: Replace Reanimated with RN Worklets (#1468)
* Setup RN Worklets

* Use RN Worklets on iOS

* Fix console

* Add `installFrameProcessorBindings()` function

* Add `FrameProcessorPlugins` proxy (BREAKING CHANGE)

* Clean up docs

* Update FRAME_PROCESSORS.mdx

* Use RN Worklets 0.2.5

* feat: Android build setup

* Rewrite Android Frame Processor Part

* Update CMakeLists.txt

* fix: Add react-native-worklets Gradle dependency

* Update Podfile.lock

* fix build

* gradle:7.4.1

* Init JSI Bindings in method on Android

* Fix Folly flags

* fix: Init `FrameProcessorRuntimeManager` later

* fix: Wrap in `<GestureHandlerRootView>`

* Refactor plugins

* fix: Remove enableFrameProcessors

* Install RN Worklets from current GH master

* Update babel.config.js

* Update CameraViewModule.kt

* Update ImageProxyUtils.java

* feat: Upgrade to Reanimated v3

* fix: Fix crash on Worklet init

* Update RN Worklets to latest master

* fix: Simplify FP Plugins Proxy
2023-02-13 15:22:45 +01:00
Marc Rousavy
4b9bcb37e0
feat: Add pauseRecording and resumeRecording 🔥 (#911)
* feat: Add `pauseRecording` and `resumeRecording` (iOS)

* feat: Add `pauseRecording` and `resumeRecording` (Android)

* feat: Add `pauseRecording` and `resumeRecording` (JS)

* fix: Simplify Swift code for Recording
2022-03-22 10:44:58 +01:00
Paul Rostorp
d96c5863c9
feat: Video Codec Option for recording video (#645)
* add video codec value

* add types

* use `recommendedVideoSettings` method instead

* lint

* refactor for better readability

* add a method to get available codecs (ios)

* imrove tsDoc description of the videoCodec option

Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>

* ios format

Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
2021-12-30 10:47:23 +01:00
Marc Rousavy
ad5e131f6a
feat: frameProcessorFps="auto" and automatic performance suggestions (throttle or increase FPS) (#393)
* Add `onFrameProcessorPerformanceSuggestionAvailable` and make `frameProcessorFps` support `auto`

* Implement performance suggestion and auto-adjusting

* Fix FPS setting, evaluate correctly

* Floor suggested FPS

* Remove `console.log` for frame drop warnings.

* Swift format

* Use `30` magic number

* only call if FPS is different

* Update CameraView.swift

* Implement Android 1/2

* Cleanup

* Update `frameProcessorFps` if available

* Optimize `FrameProcessorPerformanceDataCollector` initialization

* Cache call

* Set frameProcessorFps directly (Kotlin setter)

* Don't suggest if same value

* Call suggestion every second

* reset time on set

* Always store 15 last samples

* reset counter too

* Update FrameProcessorPerformanceDataCollector.swift

* Update CameraView+RecordVideo.swift

* Update CameraView.kt

* iOS: Redesign evaluation

* Update CameraView+RecordVideo.swift

* Android: Redesign evaluation

* Update CameraView.kt

* Update REA to latest alpha and install RNScreens

* Fix frameProcessorFps updating
2021-09-06 16:27:16 +02:00
Marc Rousavy
4b4ea0ff33
fix: Fix UI Thread race condition in setFrameProcessor(...) (#265)
* fix: Fix UI Thread race condition in `setFrameProcessor(...)`

* Revert "fix: Fix UI Thread race condition in `setFrameProcessor(...)`"

This reverts commit 9c524e123cff6843d7d11db602a5027d1bb06b4b.

* Use `setImmediate` to call `setFrameProcessor(...)`

* Fix frame processor order of applying

* Add `enableFrameProcessor` prop that defines if a FP is added

* rename constant

* Implement `enableFrameProcessor` prop for Android and make `frameProcessorFps` faster

* link to troubleshooting guide

* Update TROUBLESHOOTING.mdx

* Add logs for use-cases

* fix log

* set initial frame processor in `onLayout` instead of `componentDidMount`
2021-07-12 15:16:03 +02:00
Marc Rousavy
87e6bb710e
feat: Frame Processors for Android (#196)
* Create android gradle build setup

* Fix `prefab` config

* Add `pickFirst **/*.so` to example build.gradle

* fix REA path

* cache gradle builds

* Update validate-android.yml

* Create Native Proxy

* Copy REA header

* implement ctor

* Rename CameraViewModule -> FrameProcessorRuntimeManager

* init FrameProcessorRuntimeManager

* fix name

* Update FrameProcessorRuntimeManager.h

* format

* Create AndroidErrorHandler.h

* Initialize runtime and install JSI funcs

* Update FrameProcessorRuntimeManager.cpp

* Update CameraViewModule.kt

* Make CameraView hybrid C++ class to find view & set frame processor

* Update FrameProcessorRuntimeManager.cpp

* pass function by rvalue

* pass by const &&

* extract hermes and JSC REA

* pass `FOR_HERMES`

* correctly prepare JSC and Hermes

* Update CMakeLists.txt

* add missing hermes include

* clean up imports

* Create JImageProxy.h

* pass ImageProxy to JNI as `jobject`

* try use `JImageProxy` C++ wrapper type

* Use `local_ref<JImageProxy>`

* Create `JImageProxyHostObject` for JSI interop

* debug call to frame processor

* Unset frame processor

* Fix CameraView native part not being registered

* close image

* use `jobject` instead of `JImageProxy` for now :(

* fix hermes build error

* Set enable FP callback

* fix JNI call

* Update CameraView.cpp

* Get Format

* Create plugin abstract

* Make `FrameProcessorPlugin` a hybrid object

* Register plugin CXX

* Call `registerPlugin`

* Catch

* remove JSI

* Create sample QR code plugin

* register plugins

* Fix missing JNI binding

* Add `mHybridData`

* prefix name with two underscores (`__`)

* Update CameraPage.tsx

* wrap `ImageProxy` in host object

* Use `jobject` for HO box

* Update JImageProxy.h

* reinterpret jobject

* Try using `JImageProxy` instead of `jobject`

* Update JImageProxy.h

* get bytes per row and plane count

* Update CameraView.cpp

* Return base

* add some docs and JNI JSI conversion

* indent

* Convert JSI value to JNI jobject

* using namespace facebook

* Try using class

* Use plain old Object[]

* Try convert JNI -> JSI

* fix decl

* fix bool init

* Correctly link folly

* Update CMakeLists.txt

* Convert Map to Object

* Use folly for Map and Array

* Return `alias_ref<jobject>` instead of raw `jobject`

* fix JNI <-> JSI conversion

* Update JSIJNIConversion.cpp

* Log parameters

* fix params index offset

* add more test cases

* Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx

* fix types

* Rename to example plugin

* remove support for hashmap

* Try use HashMap iterable fbjni binding

* try using JReadableArray/JReadableMap

* Fix list return values

* Update JSIJNIConversion.cpp

* Update JSIJNIConversion.cpp

* (iOS) Rename ObjC QR Code Plugin to Example Plugin

* Rename Swift plugin QR -> Example

* Update ExamplePluginSwift.swift

* Fix Map/Dictionary logging format

* Update ExampleFrameProcessorPlugin.m

* Reconfigure session if frame processor changed

* Handle use-cases via `maxUseCasesCount`

* Don't crash app on `configureSession` error

* Document "use-cases"

* Update DEVICES.mdx

* fix merge

* Make `const &`

* iOS: Automatically enable `video` if a `frameProcessor` is set

* Update CameraView.cpp

* fix docs

* Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false.

* Fix lookup

* Update CameraView.kt

* Implement `frameProcessorFps`

* Finalize Frame Processor Plugin Hybrid

* Update CameraViewModule.kt

* Support `flash` on `takeSnapshot()`

* Update docs

* Add docs

* Update CameraPage.tsx

* Attribute NonNull

* remove unused imports

* Add Android docs for Frame Processors

* Make JNI HashMap <-> JSI Object conversion faster

directly access `toHashMap` instead of going through java

* add todo

* Always run `prepareJSC` and `prepareHermes`

* switch jsc and hermes

* Specify ndkVersion `21.4.7075529`

* Update gradle.properties

* Update gradle.properties

* Create .aar

* Correctly prepare android package

* Update package.json

* Update package.json

* remove `prefab` build feature

* split

* Add docs for registering the FP plugin

* Add step for dep

* Update CaptureButton.tsx

* Move to `reanimated-headers/`

* Exclude reanimated-headers from cpplint

* disable `build/include_order` rule

* cpplint fixes

* perf: Make `JSIJNIConversion` a `namespace` instead of `class`

* Ignore runtime/references for `convert` funcs

* Build Android .aar in CI

* Run android build script only on `prepack`

* Update package.json

* Update package.json

* Update build-android-npm-package.sh

* Move to `yarn build`

* Also install node_modules in example step

* Update validate-android.yml

* sort imports

* fix torch

* Run ImageAnalysis on `FrameProcessorThread`

* Update Errors.kt

* Add clean android script

* Upgrade reanimated to 2.3.0-alpha.1

* Revert "Upgrade reanimated to 2.3.0-alpha.1"

This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035.

* ⚠️ TEMP FIX: hotfix reanimated build.gradle

* Update CameraView+TakeSnapshot.kt

* ⚠️ TEMP FIX: Disable ktlint action for now

* Update clean.sh

* Set max heap size to 4g

* rebuild lockfiles

* Update Podfile.lock

* rename

* Build lib .aar before example/
2021-06-27 12:37:54 +02:00
Marc Rousavy
9ea158ad8f
chore: Move to /mrousavy/ (#224)
* rename 1/n

* 2

* 3

* fix indent
2021-06-21 22:42:46 +02:00
Marc Rousavy
9c579c65aa
try: Improvements from WWDC 2021 1:1 workshop (#197)
* perf: Automatically determine Pixel Format depending on active format. (More efficient video recording 🚀)
* perf: Skip `AVAssetWriter` transform by directly correctly orienting the Video Output connection
* feat: Support camera flipping while recording
* feat: Run frame processor on separate queue, avoids stutters in video recordigns
* feat: Automatically drop late frame processor frames
2021-06-11 21:06:19 +02:00
Marc Rousavy
16f2a7cdec
chore: Cleanup void returns (#187)
* Place `return` in `return [void]` on separate line

* format

* Update CameraView+RecordVideo.swift

* f
2021-06-09 11:14:49 +02:00
Marc Rousavy
72a1fad78e
feat: Separate usecases (decouple microphone, video, photo) (#168)
* Add props

* add props (iOS)

* Add use-cases conditionally

* Update CameraView+RecordVideo.swift

* Update RecordingSession.swift

* reconfigure on change

* Throw correct errors

* Check for audio permission

* Move `#if` outward

* Throw appropriate errors

* Update CameraView+RecordVideo.swift

* fix Splashscreen

* Dynamic filePath

* Fix video extension

* add `avci` and `m4v` file types

* Fix RecordVideo errors

* Fix audio setup

* Enable `photo`, `video` and `audio`

* Check for `video={true}` in frameProcessor

* format

* Remove unused DispatchQueue

* Update docs

* Add `supportsPhotoAndVideoCapture`

* Fix view manager

* Fix error not being propagated

* Catch normal errors too

* Update DEVICES.mdx

* Update CAPTURING.mdx

* Update classdocs
2021-06-07 13:08:40 +02:00
Marc Rousavy
555474be7d
fix: Represent neutralZoom in factor instead of percentage (#179)
* Use factor instead of percent for `neutralZoom`

* fix zoom calculation

* Update CameraPage.tsx
2021-06-07 10:46:53 +02:00
Marc Rousavy
eeb765f018
fix: Move Audio Input initialization shortly before startRecording (#159)
* rename

* Update AVAudioSession+updateCategory.swift

* fix bootstrap script

* Update CameraView+AVAudioSession.swift

* move audio input adding lower

* Activate AudioSession only when starting recording

* format

* Deactivate Audio Session

* remove audio input before deactivating audio session

* Update CameraView+AVAudioSession.swift

* log time

* Update CameraView+AVAudioSession.swift

* measure time with `measureElapsedTime`

* Update project.pbxproj

* only log in debug builds

* bootstrap with bridge (RNN new API)

* Mark two funcs as `@inlinable`

* format

* Update ReactLogger.swift

* Make audioWriter optional (allow videos without sound)

* only log frame drop reason in DEBUG

* Make audio writing entirely optional

* format

* Use function name as label for measureElapsedTime

* Update MeasureElapsedTime.swift

* Update MeasureElapsedTime.swift

* Mark AudioWriter as finished

* set `automaticallyConfiguresApplicationAudioSession` once

* Add JS console logging

* log to JS console for a few logs

* Update AVAudioSession+updateCategory.swift

* format

* Update JSConsoleHelper.mm

* catch log errors

* Update ReactLogger.swift

* fix docs

* Update RecordingSession.swift

* Immediatelly add audio input

* Update CameraView+AVCaptureSession.swift

* Update CameraView+AVCaptureSession.swift

* Update ReactLogger.swift

* immediatelly set audio session

* extract

* format

* Update TROUBLESHOOTING.mdx

* hmm

* Update AVAudioSession+updateCategory.swift

* Create secondary `AVCaptureSession` for audio

* Configure once, start stop on demand

* format

* fix audio notification interruptions

* docs
2021-06-03 14:16:02 +02:00
Marc Rousavy
71730a73ef
fix: Fix AVAudioSession not allowing background music playback (#155)
* Set category always if different

* rename org

* Fix video format sorting

* fix format filtering

* Update AVAudioSession+setCategoryIfNotSet.swift

* upgrade all dependencies

* Also run dependabot for JS codebase

* Update MediaPage.tsx

* Use typescript 4.2.4

* Also run TS in check-all

* Downgrade typescript to 4.2.3

* f

* recreate lockfiles

* docs: Revert package.json changes

* revert all package.json changes

* Update Podfile.lock

* bump all dependencies, pin typescript to 4.2.4

* Downgrade react-native-navigation for now

* upgrade to later snapshot

* Update yarn.lock

* remove yeet
2021-06-01 13:07:57 +02:00
Marc Rousavy
b6a67d5ced
feature: Frame Processors (iOS) (#2)
* Clean up Frame Processor

* Create FrameProcessorHolder

* Create FrameProcessorDelegate in ObjC++

* Move frame processor to FrameProcessorDelegate

* Decorate runtime, check for null

* Update FrameProcessorDelegate.mm

* Cleanup FrameProcessorBindings.mm

* Fix RuntimeDecorator.h import

* Update FrameProcessorDelegate.mm

* "React" -> "React Helper" to avoid confusion

* Rename folders again

* Fix podspec flattening a lot of headers, causing REA nameclash

* Fix header imports to avoid REA naming collision

* Lazily initialize jsi::Runtime on DispatchQueue

* Install frame processor bindings from Swift

* First try to call jsi::Function (frame processor) 👀

* Call viewForReactTag on RCT main thread

* Fix bridge accessing

* Add more logs

* Update CameraViewManager.swift

* Add more TODOs

* Re-indent .cpp files

* Fix RCTTurboModule import podspec

* Remove unnecessary include check for swift umbrella header

* Merge branch 'main' into frame-processors

* Docs: use static width for images (283)

* Create validate-cpp.yml

* Update a lot of packages to latest

* Set SWIFT_VERSION to 5.2 in podspec

* Create clean.sh

* Delete unused C++ files

* podspec: Remove CLANG_CXX_LANGUAGE_STANDARD and OTHER_CFLAGS

* Update pod lockfiles

* Regenerate lockfiles

* Remove IOSLogger

* Use NSLog

* Create FrameProcessorManager (inherits from REA RuntimeManager)

* Create reanimated::RuntimeManager shared_ptr

* Re-integrate pods

* Add react-native-reanimated >=2 peerDependency

* Add metro-config

* blacklist -> exclusionList

* Try to call worklet

* Fix jsi::Value* initializer

* Call ShareableValue::adapt (makeShareable) with React/JS Runtime

* Add null-checks

* Lift runtime manager creation out of delegate, into bindings

* Remove debug statement

* Make RuntimeManager unique_ptr

* Set _FRAME_PROCESSOR

* Extract convertJSIFunctionToFrameProcessorCallback

* Print frame

* Merge branch 'main' into frame-processors

* Reformat Swift code

* Install reanimated from npm again

* Re-integrate Pods

* Dependabot: Also scan example/ and docs/

* Update validate-cpp.yml

* Create FrameProcessorUtils

* Create Frame.h

* Abstract HostObject creation away

* Fix types

* Fix frame processor call

* Add todo

* Update lockfiles

* Add C++ contributing instructions

* Update CONTRIBUTING.md

* Add android/src/main/cpp to cpplint

* Update cpplint.sh

* Fix a few cpplint errors

* Fix globals

* Fix a few more cpplint errors

* Update App.tsx

* Update AndroidLogger.cpp

* Format

* Fix cpplint script (check-cpp)

* Try to simplify frame processor

* y

* Update FrameProcessorUtils.mm

* Update FrameProcessorBindings.mm

* Update CameraView.swift

* Update CameraViewManager.m

* Restructure everything

* fix

* Fix `@objc` export (make public)

* Refactor installFrameProcessorBindings into FrameProcessorRuntimeManager

* Add swift RCTBridge.runOnJS helper

* Fix run(onJS)

* Add pragma once

* Add `&self` to lambda

* Update FrameProcessorRuntimeManager.mm

* reorder imports

* Fix imports

* forward declare

* Rename extension

* Destroy buffer after execution

* Add FrameProcessorPluginRegistry base

* Merge branch 'main' into frame-processors

* Add frameProcessor to types

* Update Camera.tsx

* Fix rebase merge

* Remove movieOutput

* Use `useFrameProcessor`

* Fix bad merge

* Add additional ESLint rules

* Update lockfiles

* Update CameraViewManager.m

* Add support for V8 runtime

* Add frame processor plugins API

* Print plugin invoke

* Fix React Utils in podspec

* Fix runOnJS swift name

* Remove invalid redecl of `captureSession`

* Use REA 2.1.0 which includes all my big PRs 🎉

* Update validate-cpp.yml

* Update Podfile.lock

* Remove Flipper

* Fix dereferencing

* Capture `self` by value. Fucking hell, what a dumb mistake.

* Override a few HostObject functions

* Expose isReady, width, height, bytesPerRow and planesCount

* use hook again

* Expose property names

* FrameProcessor -> Frame

* Update CameraView+RecordVideo.swift

* Add Swift support for Frame Processors Plugins

* Add macros for plugin installation

* Add ObjC frame processor plugin

* Correctly install frame processor plugins

* Don't require custom name for macro

* Check if plugin already exists

* Implement QR Code Frame Processor Plugin in Swift

* Adjust ObjC style frame processor macro

* optimize

* Add `frameProcessorFrameDropRate`

* Fix types

* Only log once

* Log if it executes slowly

* Implement `frameProcessorFps`

* Implement manual encoded video recordings

* Use recommended video settings

* Add fileType types

* Ignore if input is not ready for media data

* Add completion handler

* Add audio buffer sampling

* Init only for video frame

* use AVAssetWriterInputPixelBufferAdaptor

* Remove AVAssetWriterInputPixelBufferAdaptor

* Rotate VideoWriter

* Always assume portrait orientation

* Update RecordingSession.swift

* Use a separate Queue for Audio

* Format Swift

* Update CameraView+RecordVideo.swift

* Use `videoQueue` instead of `cameraQueue`

* Move example plugins to example app

* Fix hardcoded name in plugin macro

* QRFrame... -> QRCodeFrame...

* Update FrameProcessorPlugin.h

* Add example frame processors to JS base

* Update QRCodeFrameProcessorPluginSwift.m

* Add docs to create FP Plugins

* Update FRAME_PROCESSORS_CREATE.mdx

* Update FRAME_PROCESSORS_CREATE.mdx

* Use `AVAssetWriterInputPixelBufferAdaptor` for efficient pixel buffer recycling

* Add customizable `pixelFormat`

* Use native format if available

* Update project.pbxproj

* Set video width and height as source-pixel-buffer attributes

* Catch

* Update App.tsx

* Don't explicitly set video dimensions, let CVPixelBufferPool handle it

* Add a few logs

* Cleanup

* Update CameraView+RecordVideo.swift

* Eagerly initialize asset writer to fix stutter at first frame

* Use `cameraQueue` DispatchQueue to not block CaptureDataOutputDelegate

* Fix duration calculation

* cleanup

* Cleanup

* Swiftformat

* Return available video codecs

* Only show frame drop notification for video output

* Remove photo and video codec functionality

It was too much complexity and probably never used anyways.

* Revert all android related changes for now

* Cleanup

* Remove unused header

* Update AVAssetWriter.Status+descriptor.swift

* Only call Frame Processor for Video Frames

* Fix `if`

* Add support for Frame Processor plugin parameters/arguments

* Fix arg support

* Move to JSIUtils.mm

* Update JSIUtils.h

* Update FRAME_PROCESSORS_CREATE.mdx

* Update FRAME_PROCESSORS_CREATE.mdx

* Upgrade packages for docs/

* fix docs

* Rename

* highlight lines

* docs

* community plugins

* Update FRAME_PROCESSOR_CREATE_FINAL.mdx

* Update FRAME_PROCESSOR_PLUGIN_LIST.mdx

* Update FRAME_PROCESSOR_PLUGIN_LIST.mdx

* Update dependencies (1/2)

* Update dependencies (2/2)

* Update Gemfile.lock

* add FP docs

* Update README.md

* Make `lastFrameProcessor` private

* add `frameProcessor` docs

* fix docs

* adjust docs

* Update DEVICES.mdx

* fix

* s

* Add logs demo

* add metro restart note

* Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx

* Mirror video device

* Update AVCaptureVideoDataOutput+mirror.swift

* Create .swift-version

* Enable whole module optimization

* Fix recording mirrored video

* Swift format

* Clean dictionary on `markInvalid`

* Fix cleanup

* Add docs for disabling frame processors

* Update project.pbxproj

* Revert "Update project.pbxproj"

This reverts commit e67861e51b88b4888a6940e2d20388f3044211d0.

* Log frame drop reason

* Format

* add more samples

* Add clang-format

* also check .mm

* Revert "also check .mm"

This reverts commit 8b9d5e2c29866b05909530d104f6633d6c49eadd.

* Revert "Add clang-format"

This reverts commit 7643ac808e0fc34567ea1f814e73d84955381636.

* Use `kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange` as default

* Read matching video attributes from videoSettings

* Add TODO

* Swiftformat

* Conditionally disable frame processors

* Assert if trying to use frame processors when disabled

* Add frame-processors demo gif

* Allow disabling frame processors via `VISION_CAMERA_DISABLE_FRAME_PROCESSORS`

* Update FrameProcessorRuntimeManager.mm

* Update FRAME_PROCESSORS.mdx

* Update project.pbxproj

* Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
2021-05-06 14:11:55 +02:00
Marc Rousavy
7c33839e36
Reformat (#116)
* Reformat

* Prettier: Print Width 140

* SwiftFormat: Disable `organizeDeclarations`

* React Helpers -> React Utils

* Use bundle exec for pods

* Disable Hermes in Example

* Create clean.sh

* Update package.json

* Re-generate lockfiles

* Add bundle install step to bootstrap
2021-03-31 15:43:29 +02:00
Marc Rousavy
b25cf6a04f Refactor lifecycle vars 2021-03-26 16:28:08 +01:00
Marc Rousavy
db8960580f
Feature/supports focus (#72)
* Add `supportsFocus` prop to CameraDevice

* Add true-depth camera again

* Revert "Add true-depth camera again"

This reverts commit 5814b8ca7a15b3273ff29498144bb352619a4c1d.
2021-03-17 18:07:05 +01:00
Marc Rousavy
64fcf9f069 Fix check-all script 2021-03-17 15:35:49 +01:00
Marc Rousavy
9f30348053 Filter out true-depth-camera in getAvailableCameraDevices 2021-03-17 15:30:17 +01:00
Marc Rousavy
64bb6f6a2a
Run SwiftFormat in GH Action (#28) 2021-03-09 10:53:29 +01:00
Marc Rousavy
796b4f1b98 Fix wrong variable name for tag 2021-02-25 15:15:35 +01:00
Marc Rousavy
c6ccae0cf2 SwiftLint: Fix force_cast 2021-02-25 14:07:46 +01:00
Marc Rousavy
d1a2eddf47 iOS: Autofix in SwiftLint 2021-02-25 13:59:50 +01:00
Marc Rousavy
00c8970366 Add iOS 2021-02-19 16:28:05 +01:00