Gross hack to make things sort of work
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17f675657e
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@ -25,9 +25,58 @@ import kotlinx.coroutines.withContext
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import android.graphics.Bitmap
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import android.graphics.Matrix
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fun Bitmap.rotateBitmap(degrees: Float): Bitmap {
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val matrix = android.graphics.Matrix().apply { postRotate(degrees) }
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return Bitmap.createBitmap(this, 0, 0, width, height, matrix, true)
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fun rotateBitmap90CounterClockwise(source: Bitmap): Bitmap {
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val width = source.width
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val height = source.height
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// Create a new Bitmap with swapped width and height
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val rotatedBitmap = Bitmap.createBitmap(height, width, source.config)
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for (y in 0 until height) {
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for (x in 0 until width) {
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// Set the pixel in the new position
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rotatedBitmap.setPixel(y, width - 1 - x, source.getPixel(x, y))
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}
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}
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return rotatedBitmap
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}
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fun Bitmap.transformBitmap(orientation: Orientation): Bitmap {
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return when (orientation) {
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Orientation.PORTRAIT -> this // No transformation needed
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Orientation.LANDSCAPE_LEFT -> {
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// Transpose (swap width and height)
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val transposedBitmap = Bitmap.createBitmap(height, width, config)
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for (y in 0 until height) {
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for (x in 0 until width) {
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transposedBitmap.setPixel(y, width - 1 - x, getPixel(x, y))
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}
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}
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transposedBitmap
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}
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Orientation.PORTRAIT_UPSIDE_DOWN -> {
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// Invert vertically and horizontally (180-degree rotation)
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val invertedBitmap = Bitmap.createBitmap(width, height, config)
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for (y in 0 until height) {
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for (x in 0 until width) {
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invertedBitmap.setPixel(width - 1 - x, height - 1 - y, getPixel(x, y))
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}
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}
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invertedBitmap
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}
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Orientation.LANDSCAPE_RIGHT -> {
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// Transpose (swap width and height) and invert vertically
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val transposedBitmap = Bitmap.createBitmap(height, width, config)
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for (y in 0 until height) {
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for (x in 0 until width) {
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transposedBitmap.setPixel(height - 1 - y, x, getPixel(x, y))
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}
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}
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transposedBitmap
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}
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}
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}
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@ -97,10 +146,11 @@ class PreviewView(context: Context, callback: SurfaceHolder.Callback) :
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suspend fun getBitmap(): Bitmap? = withContext(Dispatchers.Main) {
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val frame = holder.getSurfaceFrame()
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val width = frame.width()
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val height = frame.height()
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val bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
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val bitmap = Bitmap.createBitmap(height, width, Bitmap.Config.ARGB_8888)
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// Use a coroutine to suspend until the PixelCopy request is complete
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suspendCancellableCoroutine<Bitmap?> { continuation ->
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@ -109,9 +159,7 @@ class PreviewView(context: Context, callback: SurfaceHolder.Callback) :
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bitmap,
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{ copyResult ->
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if (copyResult == PixelCopy.SUCCESS) {
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val rotationDegrees = inputOrientation.toDegrees().toFloat()
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val rotatedBitmap = bitmap.rotateBitmap(rotationDegrees)
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continuation.resume(bitmap)
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continuation.resume(rotateBitmap90CounterClockwise(bitmap))
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} else {
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continuation.resumeWithException(
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RuntimeException("PixelCopy failed with error code $copyResult")
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@ -120,7 +168,7 @@ class PreviewView(context: Context, callback: SurfaceHolder.Callback) :
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},
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Handler(Looper.getMainLooper())
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)
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}
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}
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}
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@ -11,7 +11,7 @@ class FileUtils {
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companion object {
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fun writeBitmapTofile(bitmap: Bitmap, file: File, quality: Int) {
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FileOutputStream(file).use { stream ->
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bitmap.compress(Bitmap.CompressFormat.PNG, quality, stream)
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bitmap.compress(Bitmap.CompressFormat.JPEG, 50, stream)
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}
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}
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