react-native-vision-camera/ios/CameraViewManager.swift

186 lines
6.9 KiB
Swift
Raw Normal View History

2021-02-19 08:28:05 -07:00
//
// CameraViewManager.swift
// mrousavy
2021-02-19 08:28:05 -07:00
//
// Created by Marc Rousavy on 09.11.20.
// Copyright © 2020 mrousavy. All rights reserved.
2021-02-19 08:28:05 -07:00
//
import AVFoundation
import Foundation
@objc(CameraViewManager)
final class CameraViewManager: RCTViewManager {
feature: Frame Processors (iOS) (#2) * Clean up Frame Processor * Create FrameProcessorHolder * Create FrameProcessorDelegate in ObjC++ * Move frame processor to FrameProcessorDelegate * Decorate runtime, check for null * Update FrameProcessorDelegate.mm * Cleanup FrameProcessorBindings.mm * Fix RuntimeDecorator.h import * Update FrameProcessorDelegate.mm * "React" -> "React Helper" to avoid confusion * Rename folders again * Fix podspec flattening a lot of headers, causing REA nameclash * Fix header imports to avoid REA naming collision * Lazily initialize jsi::Runtime on DispatchQueue * Install frame processor bindings from Swift * First try to call jsi::Function (frame processor) :eyes: * Call viewForReactTag on RCT main thread * Fix bridge accessing * Add more logs * Update CameraViewManager.swift * Add more TODOs * Re-indent .cpp files * Fix RCTTurboModule import podspec * Remove unnecessary include check for swift umbrella header * Merge branch 'main' into frame-processors * Docs: use static width for images (283) * Create validate-cpp.yml * Update a lot of packages to latest * Set SWIFT_VERSION to 5.2 in podspec * Create clean.sh * Delete unused C++ files * podspec: Remove CLANG_CXX_LANGUAGE_STANDARD and OTHER_CFLAGS * Update pod lockfiles * Regenerate lockfiles * Remove IOSLogger * Use NSLog * Create FrameProcessorManager (inherits from REA RuntimeManager) * Create reanimated::RuntimeManager shared_ptr * Re-integrate pods * Add react-native-reanimated >=2 peerDependency * Add metro-config * blacklist -> exclusionList * Try to call worklet * Fix jsi::Value* initializer * Call ShareableValue::adapt (makeShareable) with React/JS Runtime * Add null-checks * Lift runtime manager creation out of delegate, into bindings * Remove debug statement * Make RuntimeManager unique_ptr * Set _FRAME_PROCESSOR * Extract convertJSIFunctionToFrameProcessorCallback * Print frame * Merge branch 'main' into frame-processors * Reformat Swift code * Install reanimated from npm again * Re-integrate Pods * Dependabot: Also scan example/ and docs/ * Update validate-cpp.yml * Create FrameProcessorUtils * Create Frame.h * Abstract HostObject creation away * Fix types * Fix frame processor call * Add todo * Update lockfiles * Add C++ contributing instructions * Update CONTRIBUTING.md * Add android/src/main/cpp to cpplint * Update cpplint.sh * Fix a few cpplint errors * Fix globals * Fix a few more cpplint errors * Update App.tsx * Update AndroidLogger.cpp * Format * Fix cpplint script (check-cpp) * Try to simplify frame processor * y * Update FrameProcessorUtils.mm * Update FrameProcessorBindings.mm * Update CameraView.swift * Update CameraViewManager.m * Restructure everything * fix * Fix `@objc` export (make public) * Refactor installFrameProcessorBindings into FrameProcessorRuntimeManager * Add swift RCTBridge.runOnJS helper * Fix run(onJS) * Add pragma once * Add `&self` to lambda * Update FrameProcessorRuntimeManager.mm * reorder imports * Fix imports * forward declare * Rename extension * Destroy buffer after execution * Add FrameProcessorPluginRegistry base * Merge branch 'main' into frame-processors * Add frameProcessor to types * Update Camera.tsx * Fix rebase merge * Remove movieOutput * Use `useFrameProcessor` * Fix bad merge * Add additional ESLint rules * Update lockfiles * Update CameraViewManager.m * Add support for V8 runtime * Add frame processor plugins API * Print plugin invoke * Fix React Utils in podspec * Fix runOnJS swift name * Remove invalid redecl of `captureSession` * Use REA 2.1.0 which includes all my big PRs :tada: * Update validate-cpp.yml * Update Podfile.lock * Remove Flipper * Fix dereferencing * Capture `self` by value. Fucking hell, what a dumb mistake. * Override a few HostObject functions * Expose isReady, width, height, bytesPerRow and planesCount * use hook again * Expose property names * FrameProcessor -> Frame * Update CameraView+RecordVideo.swift * Add Swift support for Frame Processors Plugins * Add macros for plugin installation * Add ObjC frame processor plugin * Correctly install frame processor plugins * Don't require custom name for macro * Check if plugin already exists * Implement QR Code Frame Processor Plugin in Swift * Adjust ObjC style frame processor macro * optimize * Add `frameProcessorFrameDropRate` * Fix types * Only log once * Log if it executes slowly * Implement `frameProcessorFps` * Implement manual encoded video recordings * Use recommended video settings * Add fileType types * Ignore if input is not ready for media data * Add completion handler * Add audio buffer sampling * Init only for video frame * use AVAssetWriterInputPixelBufferAdaptor * Remove AVAssetWriterInputPixelBufferAdaptor * Rotate VideoWriter * Always assume portrait orientation * Update RecordingSession.swift * Use a separate Queue for Audio * Format Swift * Update CameraView+RecordVideo.swift * Use `videoQueue` instead of `cameraQueue` * Move example plugins to example app * Fix hardcoded name in plugin macro * QRFrame... -> QRCodeFrame... * Update FrameProcessorPlugin.h * Add example frame processors to JS base * Update QRCodeFrameProcessorPluginSwift.m * Add docs to create FP Plugins * Update FRAME_PROCESSORS_CREATE.mdx * Update FRAME_PROCESSORS_CREATE.mdx * Use `AVAssetWriterInputPixelBufferAdaptor` for efficient pixel buffer recycling * Add customizable `pixelFormat` * Use native format if available * Update project.pbxproj * Set video width and height as source-pixel-buffer attributes * Catch * Update App.tsx * Don't explicitly set video dimensions, let CVPixelBufferPool handle it * Add a few logs * Cleanup * Update CameraView+RecordVideo.swift * Eagerly initialize asset writer to fix stutter at first frame * Use `cameraQueue` DispatchQueue to not block CaptureDataOutputDelegate * Fix duration calculation * cleanup * Cleanup * Swiftformat * Return available video codecs * Only show frame drop notification for video output * Remove photo and video codec functionality It was too much complexity and probably never used anyways. * Revert all android related changes for now * Cleanup * Remove unused header * Update AVAssetWriter.Status+descriptor.swift * Only call Frame Processor for Video Frames * Fix `if` * Add support for Frame Processor plugin parameters/arguments * Fix arg support * Move to JSIUtils.mm * Update JSIUtils.h * Update FRAME_PROCESSORS_CREATE.mdx * Update FRAME_PROCESSORS_CREATE.mdx * Upgrade packages for docs/ * fix docs * Rename * highlight lines * docs * community plugins * Update FRAME_PROCESSOR_CREATE_FINAL.mdx * Update FRAME_PROCESSOR_PLUGIN_LIST.mdx * Update FRAME_PROCESSOR_PLUGIN_LIST.mdx * Update dependencies (1/2) * Update dependencies (2/2) * Update Gemfile.lock * add FP docs * Update README.md * Make `lastFrameProcessor` private * add `frameProcessor` docs * fix docs * adjust docs * Update DEVICES.mdx * fix * s * Add logs demo * add metro restart note * Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx * Mirror video device * Update AVCaptureVideoDataOutput+mirror.swift * Create .swift-version * Enable whole module optimization * Fix recording mirrored video * Swift format * Clean dictionary on `markInvalid` * Fix cleanup * Add docs for disabling frame processors * Update project.pbxproj * Revert "Update project.pbxproj" This reverts commit e67861e51b88b4888a6940e2d20388f3044211d0. * Log frame drop reason * Format * add more samples * Add clang-format * also check .mm * Revert "also check .mm" This reverts commit 8b9d5e2c29866b05909530d104f6633d6c49eadd. * Revert "Add clang-format" This reverts commit 7643ac808e0fc34567ea1f814e73d84955381636. * Use `kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange` as default * Read matching video attributes from videoSettings * Add TODO * Swiftformat * Conditionally disable frame processors * Assert if trying to use frame processors when disabled * Add frame-processors demo gif * Allow disabling frame processors via `VISION_CAMERA_DISABLE_FRAME_PROCESSORS` * Update FrameProcessorRuntimeManager.mm * Update FRAME_PROCESSORS.mdx * Update project.pbxproj * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
2021-05-06 06:11:55 -06:00
// pragma MARK: Properties
2021-03-26 09:28:08 -06:00
override var methodQueue: DispatchQueue! {
return DispatchQueue.main
}
2021-02-19 08:28:05 -07:00
override static func requiresMainQueueSetup() -> Bool {
return true
}
2021-03-09 02:53:29 -07:00
override final func view() -> UIView! {
return CameraView()
2021-02-19 08:28:05 -07:00
}
feature: Frame Processors (iOS) (#2) * Clean up Frame Processor * Create FrameProcessorHolder * Create FrameProcessorDelegate in ObjC++ * Move frame processor to FrameProcessorDelegate * Decorate runtime, check for null * Update FrameProcessorDelegate.mm * Cleanup FrameProcessorBindings.mm * Fix RuntimeDecorator.h import * Update FrameProcessorDelegate.mm * "React" -> "React Helper" to avoid confusion * Rename folders again * Fix podspec flattening a lot of headers, causing REA nameclash * Fix header imports to avoid REA naming collision * Lazily initialize jsi::Runtime on DispatchQueue * Install frame processor bindings from Swift * First try to call jsi::Function (frame processor) :eyes: * Call viewForReactTag on RCT main thread * Fix bridge accessing * Add more logs * Update CameraViewManager.swift * Add more TODOs * Re-indent .cpp files * Fix RCTTurboModule import podspec * Remove unnecessary include check for swift umbrella header * Merge branch 'main' into frame-processors * Docs: use static width for images (283) * Create validate-cpp.yml * Update a lot of packages to latest * Set SWIFT_VERSION to 5.2 in podspec * Create clean.sh * Delete unused C++ files * podspec: Remove CLANG_CXX_LANGUAGE_STANDARD and OTHER_CFLAGS * Update pod lockfiles * Regenerate lockfiles * Remove IOSLogger * Use NSLog * Create FrameProcessorManager (inherits from REA RuntimeManager) * Create reanimated::RuntimeManager shared_ptr * Re-integrate pods * Add react-native-reanimated >=2 peerDependency * Add metro-config * blacklist -> exclusionList * Try to call worklet * Fix jsi::Value* initializer * Call ShareableValue::adapt (makeShareable) with React/JS Runtime * Add null-checks * Lift runtime manager creation out of delegate, into bindings * Remove debug statement * Make RuntimeManager unique_ptr * Set _FRAME_PROCESSOR * Extract convertJSIFunctionToFrameProcessorCallback * Print frame * Merge branch 'main' into frame-processors * Reformat Swift code * Install reanimated from npm again * Re-integrate Pods * Dependabot: Also scan example/ and docs/ * Update validate-cpp.yml * Create FrameProcessorUtils * Create Frame.h * Abstract HostObject creation away * Fix types * Fix frame processor call * Add todo * Update lockfiles * Add C++ contributing instructions * Update CONTRIBUTING.md * Add android/src/main/cpp to cpplint * Update cpplint.sh * Fix a few cpplint errors * Fix globals * Fix a few more cpplint errors * Update App.tsx * Update AndroidLogger.cpp * Format * Fix cpplint script (check-cpp) * Try to simplify frame processor * y * Update FrameProcessorUtils.mm * Update FrameProcessorBindings.mm * Update CameraView.swift * Update CameraViewManager.m * Restructure everything * fix * Fix `@objc` export (make public) * Refactor installFrameProcessorBindings into FrameProcessorRuntimeManager * Add swift RCTBridge.runOnJS helper * Fix run(onJS) * Add pragma once * Add `&self` to lambda * Update FrameProcessorRuntimeManager.mm * reorder imports * Fix imports * forward declare * Rename extension * Destroy buffer after execution * Add FrameProcessorPluginRegistry base * Merge branch 'main' into frame-processors * Add frameProcessor to types * Update Camera.tsx * Fix rebase merge * Remove movieOutput * Use `useFrameProcessor` * Fix bad merge * Add additional ESLint rules * Update lockfiles * Update CameraViewManager.m * Add support for V8 runtime * Add frame processor plugins API * Print plugin invoke * Fix React Utils in podspec * Fix runOnJS swift name * Remove invalid redecl of `captureSession` * Use REA 2.1.0 which includes all my big PRs :tada: * Update validate-cpp.yml * Update Podfile.lock * Remove Flipper * Fix dereferencing * Capture `self` by value. Fucking hell, what a dumb mistake. * Override a few HostObject functions * Expose isReady, width, height, bytesPerRow and planesCount * use hook again * Expose property names * FrameProcessor -> Frame * Update CameraView+RecordVideo.swift * Add Swift support for Frame Processors Plugins * Add macros for plugin installation * Add ObjC frame processor plugin * Correctly install frame processor plugins * Don't require custom name for macro * Check if plugin already exists * Implement QR Code Frame Processor Plugin in Swift * Adjust ObjC style frame processor macro * optimize * Add `frameProcessorFrameDropRate` * Fix types * Only log once * Log if it executes slowly * Implement `frameProcessorFps` * Implement manual encoded video recordings * Use recommended video settings * Add fileType types * Ignore if input is not ready for media data * Add completion handler * Add audio buffer sampling * Init only for video frame * use AVAssetWriterInputPixelBufferAdaptor * Remove AVAssetWriterInputPixelBufferAdaptor * Rotate VideoWriter * Always assume portrait orientation * Update RecordingSession.swift * Use a separate Queue for Audio * Format Swift * Update CameraView+RecordVideo.swift * Use `videoQueue` instead of `cameraQueue` * Move example plugins to example app * Fix hardcoded name in plugin macro * QRFrame... -> QRCodeFrame... * Update FrameProcessorPlugin.h * Add example frame processors to JS base * Update QRCodeFrameProcessorPluginSwift.m * Add docs to create FP Plugins * Update FRAME_PROCESSORS_CREATE.mdx * Update FRAME_PROCESSORS_CREATE.mdx * Use `AVAssetWriterInputPixelBufferAdaptor` for efficient pixel buffer recycling * Add customizable `pixelFormat` * Use native format if available * Update project.pbxproj * Set video width and height as source-pixel-buffer attributes * Catch * Update App.tsx * Don't explicitly set video dimensions, let CVPixelBufferPool handle it * Add a few logs * Cleanup * Update CameraView+RecordVideo.swift * Eagerly initialize asset writer to fix stutter at first frame * Use `cameraQueue` DispatchQueue to not block CaptureDataOutputDelegate * Fix duration calculation * cleanup * Cleanup * Swiftformat * Return available video codecs * Only show frame drop notification for video output * Remove photo and video codec functionality It was too much complexity and probably never used anyways. * Revert all android related changes for now * Cleanup * Remove unused header * Update AVAssetWriter.Status+descriptor.swift * Only call Frame Processor for Video Frames * Fix `if` * Add support for Frame Processor plugin parameters/arguments * Fix arg support * Move to JSIUtils.mm * Update JSIUtils.h * Update FRAME_PROCESSORS_CREATE.mdx * Update FRAME_PROCESSORS_CREATE.mdx * Upgrade packages for docs/ * fix docs * Rename * highlight lines * docs * community plugins * Update FRAME_PROCESSOR_CREATE_FINAL.mdx * Update FRAME_PROCESSOR_PLUGIN_LIST.mdx * Update FRAME_PROCESSOR_PLUGIN_LIST.mdx * Update dependencies (1/2) * Update dependencies (2/2) * Update Gemfile.lock * add FP docs * Update README.md * Make `lastFrameProcessor` private * add `frameProcessor` docs * fix docs * adjust docs * Update DEVICES.mdx * fix * s * Add logs demo * add metro restart note * Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx * Mirror video device * Update AVCaptureVideoDataOutput+mirror.swift * Create .swift-version * Enable whole module optimization * Fix recording mirrored video * Swift format * Clean dictionary on `markInvalid` * Fix cleanup * Add docs for disabling frame processors * Update project.pbxproj * Revert "Update project.pbxproj" This reverts commit e67861e51b88b4888a6940e2d20388f3044211d0. * Log frame drop reason * Format * add more samples * Add clang-format * also check .mm * Revert "also check .mm" This reverts commit 8b9d5e2c29866b05909530d104f6633d6c49eadd. * Revert "Add clang-format" This reverts commit 7643ac808e0fc34567ea1f814e73d84955381636. * Use `kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange` as default * Read matching video attributes from videoSettings * Add TODO * Swiftformat * Conditionally disable frame processors * Assert if trying to use frame processors when disabled * Add frame-processors demo gif * Allow disabling frame processors via `VISION_CAMERA_DISABLE_FRAME_PROCESSORS` * Update FrameProcessorRuntimeManager.mm * Update FRAME_PROCESSORS.mdx * Update project.pbxproj * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
2021-05-06 06:11:55 -06:00
// pragma MARK: React Functions
@objc
final func installFrameProcessorBindings() -> NSNumber {
feat: Complete iOS Codebase rewrite (#1647) * Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
2023-07-20 07:30:04 -06:00
#if VISION_CAMERA_ENABLE_FRAME_PROCESSORS
// Called on JS Thread (blocking sync method)
let result = VisionCameraInstaller.install(to: bridge)
return NSNumber(value: result)
feat: Complete iOS Codebase rewrite (#1647) * Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
2023-07-20 07:30:04 -06:00
#else
return false as NSNumber
#endif
}
2021-02-19 08:28:05 -07:00
@objc
final func startRecording(_ node: NSNumber, options: NSDictionary, onRecordCallback: @escaping RCTResponseSenderBlock) {
2021-02-25 06:07:46 -07:00
let component = getCameraView(withTag: node)
2021-02-19 08:28:05 -07:00
component.startRecording(options: options, callback: onRecordCallback)
}
@objc
final func pauseRecording(_ node: NSNumber, resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
let component = getCameraView(withTag: node)
component.pauseRecording(promise: Promise(resolver: resolve, rejecter: reject))
}
@objc
final func resumeRecording(_ node: NSNumber, resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
let component = getCameraView(withTag: node)
component.resumeRecording(promise: Promise(resolver: resolve, rejecter: reject))
}
2021-02-19 08:28:05 -07:00
@objc
final func stopRecording(_ node: NSNumber, resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
2021-02-25 06:07:46 -07:00
let component = getCameraView(withTag: node)
2021-02-19 08:28:05 -07:00
component.stopRecording(promise: Promise(resolver: resolve, rejecter: reject))
}
2021-02-25 05:59:50 -07:00
2021-02-19 08:28:05 -07:00
@objc
final func takePhoto(_ node: NSNumber, options: NSDictionary, resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
2021-02-25 06:07:46 -07:00
let component = getCameraView(withTag: node)
2021-02-19 08:28:05 -07:00
component.takePhoto(options: options, promise: Promise(resolver: resolve, rejecter: reject))
}
2021-02-25 05:59:50 -07:00
2021-02-19 08:28:05 -07:00
@objc
final func focus(_ node: NSNumber, point: NSDictionary, resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
let promise = Promise(resolver: resolve, rejecter: reject)
guard let x = point["x"] as? NSNumber, let y = point["y"] as? NSNumber else {
promise.reject(error: .parameter(.invalid(unionName: "point", receivedValue: point.description)))
return
2021-02-19 08:28:05 -07:00
}
2021-02-25 06:07:46 -07:00
let component = getCameraView(withTag: node)
2021-02-19 08:28:05 -07:00
component.focus(point: CGPoint(x: x.doubleValue, y: y.doubleValue), promise: promise)
}
@objc
final func getAvailableVideoCodecs(_ node: NSNumber, fileType: String?, resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
withPromise(resolve: resolve, reject: reject) {
let component = getCameraView(withTag: node)
guard let videoOutput = component.videoOutput else {
throw CameraError.session(SessionError.cameraNotReady)
}
var parsedFileType = AVFileType.mov
if fileType != nil {
guard let parsed = try? AVFileType(withString: fileType!) else {
throw CameraError.parameter(ParameterError.invalid(unionName: "fileType", receivedValue: fileType!))
}
parsedFileType = parsed
}
return videoOutput.availableVideoCodecTypesForAssetWriter(writingTo: parsedFileType).map(\.descriptor)
}
}
2021-02-19 08:28:05 -07:00
@objc
final func getAvailableCameraDevices(_ resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
withPromise(resolve: resolve, reject: reject) {
feat: Complete iOS Codebase rewrite (#1647) * Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
2023-07-20 07:30:04 -06:00
let discoverySession = AVCaptureDevice.DiscoverySession(deviceTypes: getAllDeviceTypes(),
mediaType: .video,
position: .unspecified)
return discoverySession.devices.map {
2021-02-19 08:28:05 -07:00
return [
"id": $0.uniqueID,
2021-03-09 02:53:29 -07:00
"devices": $0.physicalDevices.map(\.deviceType.descriptor),
2021-02-19 08:28:05 -07:00
"position": $0.position.descriptor,
"name": $0.localizedName,
"hasFlash": $0.hasFlash,
"hasTorch": $0.hasTorch,
"minZoom": $0.minAvailableVideoZoomFactor,
"neutralZoom": $0.neutralZoomFactor,
2021-02-19 08:28:05 -07:00
"maxZoom": $0.maxAvailableVideoZoomFactor,
"isMultiCam": $0.isMultiCam,
feat: Frame Processors for Android (#196) * Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * :warning: TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * :warning: TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
2021-06-27 04:37:54 -06:00
"supportsParallelVideoProcessing": true,
2021-02-19 08:28:05 -07:00
"supportsDepthCapture": false, // TODO: supportsDepthCapture
"supportsRawCapture": false, // TODO: supportsRawCapture
"supportsLowLightBoost": $0.isLowLightBoostSupported,
"supportsFocus": $0.isFocusPointOfInterestSupported,
feature: Frame Processors (iOS) (#2) * Clean up Frame Processor * Create FrameProcessorHolder * Create FrameProcessorDelegate in ObjC++ * Move frame processor to FrameProcessorDelegate * Decorate runtime, check for null * Update FrameProcessorDelegate.mm * Cleanup FrameProcessorBindings.mm * Fix RuntimeDecorator.h import * Update FrameProcessorDelegate.mm * "React" -> "React Helper" to avoid confusion * Rename folders again * Fix podspec flattening a lot of headers, causing REA nameclash * Fix header imports to avoid REA naming collision * Lazily initialize jsi::Runtime on DispatchQueue * Install frame processor bindings from Swift * First try to call jsi::Function (frame processor) :eyes: * Call viewForReactTag on RCT main thread * Fix bridge accessing * Add more logs * Update CameraViewManager.swift * Add more TODOs * Re-indent .cpp files * Fix RCTTurboModule import podspec * Remove unnecessary include check for swift umbrella header * Merge branch 'main' into frame-processors * Docs: use static width for images (283) * Create validate-cpp.yml * Update a lot of packages to latest * Set SWIFT_VERSION to 5.2 in podspec * Create clean.sh * Delete unused C++ files * podspec: Remove CLANG_CXX_LANGUAGE_STANDARD and OTHER_CFLAGS * Update pod lockfiles * Regenerate lockfiles * Remove IOSLogger * Use NSLog * Create FrameProcessorManager (inherits from REA RuntimeManager) * Create reanimated::RuntimeManager shared_ptr * Re-integrate pods * Add react-native-reanimated >=2 peerDependency * Add metro-config * blacklist -> exclusionList * Try to call worklet * Fix jsi::Value* initializer * Call ShareableValue::adapt (makeShareable) with React/JS Runtime * Add null-checks * Lift runtime manager creation out of delegate, into bindings * Remove debug statement * Make RuntimeManager unique_ptr * Set _FRAME_PROCESSOR * Extract convertJSIFunctionToFrameProcessorCallback * Print frame * Merge branch 'main' into frame-processors * Reformat Swift code * Install reanimated from npm again * Re-integrate Pods * Dependabot: Also scan example/ and docs/ * Update validate-cpp.yml * Create FrameProcessorUtils * Create Frame.h * Abstract HostObject creation away * Fix types * Fix frame processor call * Add todo * Update lockfiles * Add C++ contributing instructions * Update CONTRIBUTING.md * Add android/src/main/cpp to cpplint * Update cpplint.sh * Fix a few cpplint errors * Fix globals * Fix a few more cpplint errors * Update App.tsx * Update AndroidLogger.cpp * Format * Fix cpplint script (check-cpp) * Try to simplify frame processor * y * Update FrameProcessorUtils.mm * Update FrameProcessorBindings.mm * Update CameraView.swift * Update CameraViewManager.m * Restructure everything * fix * Fix `@objc` export (make public) * Refactor installFrameProcessorBindings into FrameProcessorRuntimeManager * Add swift RCTBridge.runOnJS helper * Fix run(onJS) * Add pragma once * Add `&self` to lambda * Update FrameProcessorRuntimeManager.mm * reorder imports * Fix imports * forward declare * Rename extension * Destroy buffer after execution * Add FrameProcessorPluginRegistry base * Merge branch 'main' into frame-processors * Add frameProcessor to types * Update Camera.tsx * Fix rebase merge * Remove movieOutput * Use `useFrameProcessor` * Fix bad merge * Add additional ESLint rules * Update lockfiles * Update CameraViewManager.m * Add support for V8 runtime * Add frame processor plugins API * Print plugin invoke * Fix React Utils in podspec * Fix runOnJS swift name * Remove invalid redecl of `captureSession` * Use REA 2.1.0 which includes all my big PRs :tada: * Update validate-cpp.yml * Update Podfile.lock * Remove Flipper * Fix dereferencing * Capture `self` by value. Fucking hell, what a dumb mistake. * Override a few HostObject functions * Expose isReady, width, height, bytesPerRow and planesCount * use hook again * Expose property names * FrameProcessor -> Frame * Update CameraView+RecordVideo.swift * Add Swift support for Frame Processors Plugins * Add macros for plugin installation * Add ObjC frame processor plugin * Correctly install frame processor plugins * Don't require custom name for macro * Check if plugin already exists * Implement QR Code Frame Processor Plugin in Swift * Adjust ObjC style frame processor macro * optimize * Add `frameProcessorFrameDropRate` * Fix types * Only log once * Log if it executes slowly * Implement `frameProcessorFps` * Implement manual encoded video recordings * Use recommended video settings * Add fileType types * Ignore if input is not ready for media data * Add completion handler * Add audio buffer sampling * Init only for video frame * use AVAssetWriterInputPixelBufferAdaptor * Remove AVAssetWriterInputPixelBufferAdaptor * Rotate VideoWriter * Always assume portrait orientation * Update RecordingSession.swift * Use a separate Queue for Audio * Format Swift * Update CameraView+RecordVideo.swift * Use `videoQueue` instead of `cameraQueue` * Move example plugins to example app * Fix hardcoded name in plugin macro * QRFrame... -> QRCodeFrame... * Update FrameProcessorPlugin.h * Add example frame processors to JS base * Update QRCodeFrameProcessorPluginSwift.m * Add docs to create FP Plugins * Update FRAME_PROCESSORS_CREATE.mdx * Update FRAME_PROCESSORS_CREATE.mdx * Use `AVAssetWriterInputPixelBufferAdaptor` for efficient pixel buffer recycling * Add customizable `pixelFormat` * Use native format if available * Update project.pbxproj * Set video width and height as source-pixel-buffer attributes * Catch * Update App.tsx * Don't explicitly set video dimensions, let CVPixelBufferPool handle it * Add a few logs * Cleanup * Update CameraView+RecordVideo.swift * Eagerly initialize asset writer to fix stutter at first frame * Use `cameraQueue` DispatchQueue to not block CaptureDataOutputDelegate * Fix duration calculation * cleanup * Cleanup * Swiftformat * Return available video codecs * Only show frame drop notification for video output * Remove photo and video codec functionality It was too much complexity and probably never used anyways. * Revert all android related changes for now * Cleanup * Remove unused header * Update AVAssetWriter.Status+descriptor.swift * Only call Frame Processor for Video Frames * Fix `if` * Add support for Frame Processor plugin parameters/arguments * Fix arg support * Move to JSIUtils.mm * Update JSIUtils.h * Update FRAME_PROCESSORS_CREATE.mdx * Update FRAME_PROCESSORS_CREATE.mdx * Upgrade packages for docs/ * fix docs * Rename * highlight lines * docs * community plugins * Update FRAME_PROCESSOR_CREATE_FINAL.mdx * Update FRAME_PROCESSOR_PLUGIN_LIST.mdx * Update FRAME_PROCESSOR_PLUGIN_LIST.mdx * Update dependencies (1/2) * Update dependencies (2/2) * Update Gemfile.lock * add FP docs * Update README.md * Make `lastFrameProcessor` private * add `frameProcessor` docs * fix docs * adjust docs * Update DEVICES.mdx * fix * s * Add logs demo * add metro restart note * Update FRAME_PROCESSOR_CREATE_PLUGIN_IOS.mdx * Mirror video device * Update AVCaptureVideoDataOutput+mirror.swift * Create .swift-version * Enable whole module optimization * Fix recording mirrored video * Swift format * Clean dictionary on `markInvalid` * Fix cleanup * Add docs for disabling frame processors * Update project.pbxproj * Revert "Update project.pbxproj" This reverts commit e67861e51b88b4888a6940e2d20388f3044211d0. * Log frame drop reason * Format * add more samples * Add clang-format * also check .mm * Revert "also check .mm" This reverts commit 8b9d5e2c29866b05909530d104f6633d6c49eadd. * Revert "Add clang-format" This reverts commit 7643ac808e0fc34567ea1f814e73d84955381636. * Use `kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange` as default * Read matching video attributes from videoSettings * Add TODO * Swiftformat * Conditionally disable frame processors * Assert if trying to use frame processors when disabled * Add frame-processors demo gif * Allow disabling frame processors via `VISION_CAMERA_DISABLE_FRAME_PROCESSORS` * Update FrameProcessorRuntimeManager.mm * Update FRAME_PROCESSORS.mdx * Update project.pbxproj * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx
2021-05-06 06:11:55 -06:00
"formats": $0.formats.map { format -> [String: Any] in
2021-02-19 08:28:05 -07:00
format.toDictionary()
},
]
}
}
}
@objc
final func getCameraPermissionStatus(_ resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
withPromise(resolve: resolve, reject: reject) {
let status = AVCaptureDevice.authorizationStatus(for: .video)
return status.descriptor
}
}
@objc
final func getMicrophonePermissionStatus(_ resolve: @escaping RCTPromiseResolveBlock, reject: @escaping RCTPromiseRejectBlock) {
withPromise(resolve: resolve, reject: reject) {
let status = AVCaptureDevice.authorizationStatus(for: .audio)
return status.descriptor
}
}
@objc
final func requestCameraPermission(_ resolve: @escaping RCTPromiseResolveBlock, reject _: @escaping RCTPromiseRejectBlock) {
AVCaptureDevice.requestAccess(for: .video) { granted in
let result: AVAuthorizationStatus = granted ? .authorized : .denied
resolve(result.descriptor)
}
}
@objc
final func requestMicrophonePermission(_ resolve: @escaping RCTPromiseResolveBlock, reject _: @escaping RCTPromiseRejectBlock) {
AVCaptureDevice.requestAccess(for: .audio) { granted in
let result: AVAuthorizationStatus = granted ? .authorized : .denied
resolve(result.descriptor)
}
}
2021-03-09 02:53:29 -07:00
// MARK: Private
2021-03-26 09:28:08 -06:00
private func getCameraView(withTag tag: NSNumber) -> CameraView {
// swiftlint:disable force_cast
return bridge.uiManager.view(forReactTag: tag) as! CameraView
feat: Complete iOS Codebase rewrite (#1647) * Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
2023-07-20 07:30:04 -06:00
// swiftlint:enable force_cast
2021-03-26 09:28:08 -06:00
}
2021-03-09 02:53:29 -07:00
private final func getAllDeviceTypes() -> [AVCaptureDevice.DeviceType] {
var deviceTypes: [AVCaptureDevice.DeviceType] = []
if #available(iOS 13.0, *) {
deviceTypes.append(.builtInTripleCamera)
deviceTypes.append(.builtInDualWideCamera)
deviceTypes.append(.builtInUltraWideCamera)
}
deviceTypes.append(.builtInDualCamera)
deviceTypes.append(.builtInWideAngleCamera)
deviceTypes.append(.builtInTelephotoCamera)
return deviceTypes
}
2021-02-19 08:28:05 -07:00
}