e41d0f574e
Before, when you resumed the app the player would **always** start playing again. After this changed the `paused` prop of the `Video` component (which is the `isPaused` variable internally) is consulted on resume for whether or not the playback should resume as well. |
||
---|---|---|
android | ||
android-exoplayer | ||
example | ||
ios | ||
windows | ||
.eslintrc | ||
.gitignore | ||
.npmignore | ||
LICENSE | ||
package.json | ||
react-native-video.podspec | ||
README.md | ||
Video.js | ||
VideoResizeMode.js |
react-native-video
A <Video>
component for react-native, as seen in
react-native-login!
Requires react-native >= 0.40.0, for RN support of 0.19.0 - 0.39.0 please use a pre 1.0 version.
Add it to your project
Run npm i -S react-native-video
iOS
Run react-native link
to link the react-native-video library.
If you would like to allow other apps to play music over your video component, add:
AppDelegate.m
#import <AVFoundation/AVFoundation.h> // import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}
Android
Run react-native link
to link the react-native-video library.
Or if you have trouble, make the following additions to the given files manually:
android/settings.gradle
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')
android/app/build.gradle
dependencies {
...
compile project(':react-native-video')
}
MainActivity.java
On top, where imports are:
import com.brentvatne.react.ReactVideoPackage;
Under .addPackage(new MainReactPackage())
:
.addPackage(new ReactVideoPackage())
Note: In react-native >= 0.29.0 you have to edit MainApplication.java
MainApplication.java (react-native >= 0.29.0)
On top, where imports are:
import com.brentvatne.react.ReactVideoPackage;
Under .addPackage(new MainReactPackage())
:
.addPackage(new ReactVideoPackage())
Windows
Make the following additions to the given files manually:
windows/myapp.sln
Add the ReactNativeVideo
project to your solution.
- Open the solution in Visual Studio 2015
- Right-click Solution icon in Solution Explorer > Add > Existing Project...
- Select
node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj
windows/myapp/myapp.csproj
Add a reference to ReactNativeVideo
to your main application project. From Visual Studio 2015:
- Right-click main application project > Add > Reference...
- Check
ReactNativeVideo
from Solution Projects.
MainPage.cs
Add the ReactVideoPackage
class to your list of exported packages.
using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo; // <-- Add this
using System.Collections.Generic;
...
public override List<IReactPackage> Packages
{
get
{
return new List<IReactPackage>
{
new MainReactPackage(),
new ReactVideoPackage(), // <-- Add this
};
}
}
...
Usage
// Within your render function, assuming you have a file called
// "background.mp4" in your project. You can include multiple videos
// on a single screen if you like.
<Video source={{uri: "background"}} // Can be a URL or a local file.
ref={(ref) => {
this.player = ref
}} // Store reference
rate={1.0} // 0 is paused, 1 is normal.
volume={1.0} // 0 is muted, 1 is normal.
muted={false} // Mutes the audio entirely.
paused={false} // Pauses playback entirely.
resizeMode="cover" // Fill the whole screen at aspect ratio.
repeat={true} // Repeat forever.
playInBackground={false} // Audio continues to play when app entering background.
playWhenInactive={false} // [iOS] Video continues to play when control or notification center are shown.
progressUpdateInterval={250.0} // [iOS] Interval to fire onProgress (default to ~250ms)
onLoadStart={this.loadStart} // Callback when video starts to load
onLoad={this.setDuration} // Callback when video loads
onProgress={this.setTime} // Callback every ~250ms with currentTime
onEnd={this.onEnd} // Callback when playback finishes
onError={this.videoError} // Callback when video cannot be loaded
onBuffer={this.onBuffer} // Callback when remote video is buffering
onTimedMetadata={this.onTimedMetadata} // Callback when the stream receive some metadata
style={styles.backgroundVideo} />
// Later to trigger fullscreen
this.player.presentFullscreenPlayer()
// To set video position in seconds (seek)
this.player.seek(0)
// Later on in your styles..
var styles = StyleSheet.create({
backgroundVideo: {
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
},
});
Android Expansion File Usage
// Within your render function, assuming you have a file called
// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version
<Video source={{uri: "background", mainVer: 1, patchVer: 0}} // Looks for .mp4 file (background.mp4) in the given expansion version.
rate={1.0} // 0 is paused, 1 is normal.
volume={1.0} // 0 is muted, 1 is normal.
muted={false} // Mutes the audio entirely.
paused={false} // Pauses playback entirely.
resizeMode="cover" // Fill the whole screen at aspect ratio.
repeat={true} // Repeat forever.
onLoadStart={this.loadStart} // Callback when video starts to load
onLoad={this.setDuration} // Callback when video loads
onProgress={this.setTime} // Callback every ~250ms with currentTime
onEnd={this.onEnd} // Callback when playback finishes
onError={this.videoError} // Callback when video cannot be loaded
style={styles.backgroundVideo} />
// Later on in your styles..
var styles = Stylesheet.create({
backgroundVideo: {
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
},
});
Load files with the RN Asset System
The asset system introduced in RN 0.14
allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31
the same is true of mp4 video assets for Android. As of RN 0.33
iOS is also supported. Requires react-native-video@0.9.0
.
<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>
Play in background on iOS
To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback
. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )
Static Methods
seek(seconds)
Seeks the video to the specified time (in seconds). Access using a ref to the component
presentFullscreenPlayer()
Toggles a fullscreen player. Access using a ref to the component.
Examples
-
See an Example integration in
react-native-login
note that this example uses an older version of this library, before we usedexport default
-- if you userequire
you will need to dorequire('react-native-video').default
as per instructions above. -
Try the included VideoPlayer example yourself:
git clone git@github.com:react-native-community/react-native-video.git cd react-native-video/example npm install open ios/VideoPlayer.xcodeproj
Then
Cmd+R
to start the React Packager, build and run the project in the simulator. -
Lumpen Radio contains another example integration using local files and full screen background video.
TODOS
- Add support for captions
- Add support for playing multiple videos in a sequence (will interfere with current
repeat
implementation) - Callback to get buffering progress for remote videos
- Bring API closer to HTML5
<Video>
reference
MIT Licensed