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react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.40.0, for RN support of 0.19.0 - 0.39.0 please use a pre 1.0 version.

TOC

Installation

Using npm:

npm install --save react-native-video

or using yarn:

yarn add react-native-video
iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import <AVFoundation/AVFoundation.h>  // import

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
  ...
  [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil];  // allow
  ...
}

Note: you can also use the ignoreSilentSwitch prop, shown below.

tvOS

Run react-native link to link the react-native-video library.

react-native link dont works properly with the tvOS target so we need to add the library manually.

First select your project in Xcode.

After that, select the tvOS target of your application and select « General » tab

Scroll to « Linked Frameworks and Libraries » and tap on the + button

Select RCTVideo-tvOS

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

The newer ExoPlayer library will work for most people.

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android-exoplayer')

If you need to use the old Android MediaPlayer based player, use the following instead:

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
   ...
   compile project(':react-native-video')
}

MainApplication.java

On top, where imports are:

import com.brentvatne.react.ReactVideoPackage;

Add the ReactVideoPackage class to your list of exported packages.

@Override
protected List<ReactPackage> getPackages() {
    return Arrays.asList(
            new MainReactPackage(),
            new ReactVideoPackage()
    );
}
Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project
  • UWP: Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj
  • WPF: Select node_modules\react-native-video\windows\ReactNativeVideo.Net46\ReactNativeVideo.Net46.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  • UWP: Check ReactNativeVideo from Solution Projects.
  • WPF: Check ReactNativeVideo.Net46 from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo; // <-- Add this
using System.Collections.Generic;
...

        public override List<IReactPackage> Packages
        {
            get
            {
                return new List<IReactPackage>
                {
                    new MainReactPackage(),
                    new ReactVideoPackage(), // <-- Add this
                };
            }
        }

...

Usage

// Within your render function, assuming you have a file called
// "background.mp4" in your project. You can include multiple videos
// on a single screen if you like.

<Video source={{uri: "background"}}   // Can be a URL or a local file.
       poster="https://baconmockup.com/300/200/" // uri to an image to display until the video plays
       posterResizeMode="contain"              // Poster resize mode. One of contain (default), cover, stretch, center, repeat
       ref={(ref) => {
         this.player = ref
       }}                                      // Store reference
       rate={1.0}                              // 0 is paused, 1 is normal.
       volume={1.0}                            // 0 is muted, 1 is normal.
       muted={true|false}                      // Mutes the audio entirely. Default false
       paused={true|false}                     // Pauses playback entirely. Default false
       resizeMode="cover"                      // Fill the whole screen at aspect ratio.*
       repeat={true|false}                     // Repeat forever. Default false
       playInBackground={true|false}           // Audio continues to play when app entering background. Default false
       playWhenInactive={true|false}           // [iOS] Video continues to play when control or notification center are shown. Default false
       ignoreSilentSwitch={"ignore"}           // [iOS] ignore | obey - When 'ignore', audio will still play with the iOS hard silent switch set to silent. When 'obey', audio will toggle with the switch. When not specified, will inherit audio settings as usual.
       progressUpdateInterval={250.0}          // [iOS] Interval to fire onProgress (default to ~250ms)
       onBuffer={this.onBuffer}                // Callback when remote video is buffering
       onEnd={this.onEnd}                      // Callback when playback finishes
       onError={this.videoError}               // Callback when video cannot be loaded
       onFullscreenPlayerWillPresent={this.fullScreenPlayerWillPresent} // Callback before fullscreen starts
       onFullscreenPlayerDidPresent={this.fullScreenPlayerDidPresent}   // Callback after fullscreen started
       onFullscreenPlayerWillDismiss={this.fullScreenPlayerWillDismiss} // Callback before fullscreen stops
       onFullscreenPlayerDidDismiss={this.fullScreenPlayerDidDissmiss}  // Callback after fullscreen stopped
       onLoadStart={this.loadStart}            // Callback when video starts to load
       onLoad={this.setDuration}               // Callback when video loads
       onProgress={this.setTime}               // Callback every ~250ms with currentTime
       onTimedMetadata={this.onTimedMetadata}  // Callback when the stream receive some metadata
       style={styles.backgroundVideo} />

// Later to trigger fullscreen
this.player.presentFullscreenPlayer()

// Disable fullscreen
this.player.dismissFullscreenPlayer()

// To set video position in seconds (seek)
this.player.seek(0)

// Later on in your styles..
var styles = StyleSheet.create({
  backgroundVideo: {
    position: 'absolute',
    top: 0,
    left: 0,
    bottom: 0,
    right: 0,
  },
});

Props

ignoreSilentSwitch

Controls the iOS silent switch behavior

  • "ignore" - Play audio even if the silent switch is set
  • "inherit" - Use the default AVPlayer behavior
  • "obey" - Don't play audio if the silent switch is set
Type Default Platforms
string "inherit" iOS

muted

If true, mutes the audio

Type Default Platforms
boolean false all

paused

If true, pauses the media

Type Default Platforms
boolean false all

progressUpdateInterval

Delay between onProgress events in milliseconds

Type Default Platforms
number 250.0 all

rate

Speed at which the media should play.

  • 0.0 - Pauses the video
  • 1.0 - Play at normal speed
  • Other values - Slow down or speed up playback
Type Default Platforms
number 1.0 all

Note: On Android MediaPlayer, rate is only supported on Android 6.0 and higher devices.

resizeMode

Determines how to resize the video when the frame doesn't match the raw video dimensions.

  • "contain" - Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or less than the corresponding dimension of the view (minus padding).
  • "cover" - Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or larger than the corresponding dimension of the view (minus padding).
  • "none" - Don't apply resize
  • "stretch" - Scale width and height independently, This may change the aspect ratio of the src.
Type Default Platforms
string "none" Android ExoPlayer, Android MediaPlayer, iOS, Windows UWP

volume

Adjust the volume.

  • 0.0 - Mute the audio
  • Other values - Reduce volume
  • 1.0 - Play at full volume
Name Type Default Platforms Description
ignoreSilentSwitch string "obey" iOS "ignore" Play audio even if the silent switch is set
inherit - Use the default behavior
"obey" - Don't play audio if the silent switch is set
muted boolean false all When true, mutes the audio
paused boolean false all When true, pauses the video
progressUpdateInterval number 250.0 all Delay between onProgress events in milliseconds
rate number 1.0 all normal rate to speed up or slow down playback
Note: For Android MediaPlayer, only works on Android 6.0+
repeat boolean false all When true, once the end is reached the video will replay from the start
resizeMode string "none" AMP
Exo
iOS
UWP
"contain" - Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or less than the corresponding dimension of the view (minus padding).
"cover" - Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or larger than the corresponding dimension of the view (minus padding).
"none" Don't apply resize
"stretch" - Scale width and height independently, This may change the aspect ratio of the src.
volume number 1.0 all

To see the full list of available props, you can check the propTypes of the Video.js component.

  • By default, iOS 9+ will only load encrypted HTTPS urls. If you need to load content from a webserver that only supports HTTP, you will need to modify your Info.plist file and add the following entry:

For more detailed info check this article

Android Expansion File Usage

Within your render function, assuming you have a file called "background.mp4" in your expansion file. Just add your main and (if applicable) patch version

<Video
  source={{uri: "background", mainVer: 1, patchVer: 0}}
/>

This will look for an .mp4 file (background.mp4) in the given expansion version.

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31 the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
  source={require('../assets/video/turntable.mp4')}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Examples

  • See an Example integration in react-native-login note that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:react-native-community/react-native-video.git
    cd react-native-video/example
    npm install
    open ios/VideoPlayer.xcodeproj
    
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video> reference

MIT Licensed