The web player carried a Shaka Player integration plus the scaffolding
built up around it while debugging: an ActionQueue that serialized every
play/pause/seek/volume call behind a 2s timeout, a shallowEqual source
comparison, and a large amount of debug logging. All of it existed to
work around Shaka's async attach/load lifecycle.
Every source this fork's consumer plays is HLS, and the only thing Shaka
was providing is HLS playback in browsers without native support. hls.js
does that in a fraction of the code, so drive the video element directly:
set `src` when the browser plays HLS natively (Safari/WebKit) or the
source isn't HLS at all, and attach hls.js otherwise.
Dropping the queue restores the original direct play/pause/seek/volume
implementations. `resume()` now swallows play() rejections, which the
queue used to absorb -- these are routine when play() lands before the
manifest is parsed or when autoplay is denied.
The source effect keys on the URI string rather than the source object.
Consumers pass `source={{uri}}` as a fresh object literal every render,
which is what shallowEqual was defending against.
Carried forward from the Shaka implementation: the onSeekComplete event
and objectFit: 'fill'. Also resolves `poster` to a URL string instead of
suppressing the type error with @ts-ignore.
Dropped: web-side cropStart/cropEnd handling, which was implemented with
Shaka's playRangeStart/playRangeEnd. No consumer passes those props, and
neither upstream's web player nor this file before Shaka supported them.