Commit Graph

1254 Commits

Author SHA1 Message Date
Armands Malejevs
e07509c1e4 Add accidentally removed readme line 2022-06-13 16:03:58 +03:00
Armands Malejevs
4c41ae67a1 Remove extraneous changes 2022-06-13 16:03:08 +03:00
Armands Malejevs
da1d3bb6c3 Retru on session exceptions 2022-05-24 10:36:49 +03:00
Armands Malejevs
78ef91b652 Update readme 2022-05-12 15:39:04 +03:00
Armands Malejev
c193fe873e
VEX-7095: Crash in ReactExoplayerView.java Line 1059 (#31)
Prevent crashing when the track selector is null.
2022-05-09 17:53:09 -04:00
Armands Malejev
c584022d34
VEX-7094: Android: Crash in ReactExoplayerView.java Line 694 (#30)
When moving init logic to a different thread we missed one function that was not captured if an error occurred. This PR wraps the source init function that happens on a different thread in a try/catch to capture any errors that occur.
2022-05-05 17:10:55 -04:00
Gabriel Rivero
9035e7dfc9
VEX-6625: Handle state to keep playing after gaining connection (#28)
This PR handles autoplay after disconnection

Jira: VEX-6625

There was an error in react-native-video not being properly handled, in addition, the state of the player when reconnecting using a free user was not the expected one, requesting the player to keep playing when ready, made the behavior consistent in all scenarios

Velocity PR: crunchyroll/velocity#2430

Reviews
Major reviewer (domain expert): @jctorresM
Minor reviewer: @jacob-livingston
2022-05-03 16:43:53 -04:00
Gabriel Rivero
b274541431
VEX-7093: Protect initialization of DRM (#29)
This PR will fix the crash from the experiment on react-native-video

Jira: VEX-7093

velocity PR: crunchyroll/velocity#2443

The crash was caused by using the player object before it was set by another thread, the change simply waits for the player to be available before executing any player interaction after DRM initialization.

Reviews
Major reviewer (domain expert): @jctorresM
Minor reviewer: @jacob-livingston
2022-04-28 20:17:59 -04:00
Armands Malejev
f6e9cc8502
VEX-6891: Android: Infinite loading when closing & reopening the player on low end devices (#27)
On low end devices when replaying same content too quickly DRM could fail with an uncaptured error (DrmSessionException). To prevent this we now check for that error and retry DRM one more time.
2022-04-25 19:44:37 -04:00
Armands Malejev
6815044013
VEX-6099: Android: Progress knob jumps backward after tapping Skip Forwards multiple times (#26)
Move to the new way of detecting seek end and remove onSeekProcessed which was deprecated.
2022-04-19 20:05:32 -04:00
Gabriel Rivero
03f77495fc
VEX-6350: add onPlaybackStateChanged prop (#25)
* Adds the new prop onPlaybackStateChanged
2022-04-19 12:12:47 -04:00
Armands Malejev
f78c623df4
VEX-6779: React Native Video buildDrmSessionManager crash followup (#24)
Fix infinite loading on some devices caused by earlier fix to drm session manager crash
2022-04-07 12:36:50 -04:00
Gabriel Rivero
4d17096630
VEX-6779: React Native Video buildDrmSessionManager crash (#23)
Move DRM initialization logic into a separate thread to prevent ANRs.
2022-04-05 18:19:43 -04:00
Armands Malejev
e39d87edae
VEX-6778: Android: React Native video getVideoTrackInfoFromManifest crash (#20)
JIRA: VEX-6778

Move video track info request logic entirely on a different thread, completely preventing ANRs in this section of code.
2022-03-31 15:37:53 +03:00
Armands Malejevs
0e3fe11b78 Fix runtime issues 2022-03-30 15:33:17 +03:00
Armands Malejevs
edd3cc1698 Fix runtime issues 2022-03-30 15:27:09 +03:00
Armands Malejevs
bd1f7f50cb Fix runtime issues 2022-03-30 15:19:50 +03:00
Armands Malejevs
7067afa609 Fix runtime crash 2022-03-30 15:04:49 +03:00
Armands Malejevs
cca2744542 Fix typo 2022-03-30 14:49:40 +03:00
Armands Malejevs
142521bc0e Fix build issues 2022-03-30 14:43:04 +03:00
Armands Malejevs
2f77765fe2 Clean up 2022-03-30 14:35:48 +03:00
Armands Malejevs
88f32ae3c8 Move DRM init to a separate thread 2022-03-30 14:29:08 +03:00
Nick Fujita
39dee21efa
Updates disableDisconnectError retry condition to be more specific (#22)
Updates disableDisconnectError retry condition to be more specific.

Jira: VEX-6518

Reviews
Major reviewer (domain expert): @armadilio3
Minor reviewer: @gabriel-rivero
2022-03-30 18:17:56 +09:00
Armands Malejevs
b6f3652636 Capture more errors from DRM session manager 2022-03-29 15:21:39 +03:00
Gabriel Rivero
e6dd52a245
VEX-6540: Disable recording when playing local videos (#18)
This PR adds core actions to enable or disable screenshots

Jira: VEX-6540
https://jira.tenkasu.net/browse/VEX-6540

velocity PR: crunchyroll/velocity#2248

New core actions were added to control the player surface and mark it as secure. Sending the prop to react-native-video will recreate the surface of the player changing it to a SurfaceView and enabling security

Reviews
Major reviewer (domain expert): @nickfujita
Minor reviewer: @armadilio3
2022-02-15 15:20:01 -04:00
Gabriel
2af360a7bb add useSecureView prop to prevent screen recording 2022-02-14 21:17:22 -04:00
Armands Malejev
2ab029995f
VEX-6365: Improve memory management (#17)
Improve memory management to reduce pressure on low end devices.

JIRA: VEX-6365
2022-01-21 14:10:22 +02:00
Gabriel Rivero
aa63361695
VEX-6030: Further prevent memory crashes (#15)
This PR is intended to prevent memory crashes when the free memory runs out

Jira: VEX-6030
https://jira.tenkasu.net/browse/VEX-6030

Velocity PR: crunchyroll/velocity#2043

By forcefully calling the garbage collector the memory crashes, specially on lower resolutions (<720p) are gone on devices with 2GB of ram or less and Android 6, also testing 3GB Android 7 with this patch, so far is working as intended

Reviews
Major reviewer (domain expert): @nickfujita
Minor reviewer: @jctorresM
2021-11-17 14:58:27 -04:00
Gabriel Rivero
ab202c96b6 typo 2021-11-16 21:40:38 -04:00
Gabriel Rivero
2b310cbf7e force garbage collector when free memory reaches 0 2021-11-16 20:35:30 -04:00
Gabriel Rivero
292b53916a
VEX-6030: Reduce buffer size based on heap (#13)
This PR changes the behavior on old devices that have poor memory management.

Jira: VEX-6030
https://jira.tenkasu.net/browse/VEX-6030

The solution implied customizing the method shouldContinueLoading from RNVLoadControl to use only the available heap, performing tests on an old Nexus 5 it was determined the ideal bytes allocation to half the reported heap, that provided some buffering during ads but smooth playback during the video with no crashes (23:39 of 23:39 at the moment of writing this, video kept playing as expected after 3 ad breaks)

The fix is only targeting Marshmallow as the reduction of buffer is substantial and other versions that work properly should not get affected.

Depending on the test result of VEX-5758, this same fix can be applied to Nougat

Reviews
Major reviewer (domain expert): @armadilio3
Minor reviewer: @nickfujita
2021-11-09 14:37:52 -04:00
Armands Malejev
f712eecb4f
VEX-6011: Align AVOD resolutions with available resolutions on Content (#14)
Add support for content tracks and improve track selection to work even during ads playback.
2021-11-09 14:22:32 +02:00
Gabriel Rivero
7dbc5eb078 add config parameter maxHeapAllocationPercent 2021-11-04 13:54:43 -04:00
Gabriel Rivero
40e450b0b1 VEX-6030-reduce-buffer-size-based-on-heap 2021-11-03 19:35:27 -04:00
Gabriel Rivero
0ab7ff476b VEX-6030-reduce-buffer-size-based-on-heap 2021-11-03 19:14:19 -04:00
Nick Fujita
e27baeb065
VEX-5938: Update resource loader to handle encrypted local files (#12)
Adds offline decryption key and uses it to decrypt content during offline playback

Jira: VEX-5938
https://jira.tenkasu.net/browse/VEX-5938

- Update to accept scheme for key required to play offline playback
- Uses provided scheme to intercept call from player and return the key
- Fixes player item observer removal pattern

### Reviews
- Major reviewer (domain expert): @armadilio3
2021-10-28 10:34:05 +09:00
Nick Fujita
8b75438148
VEX-5682: iOS Swift Conversion (#11)
Converts ios implementation from objective-c to swift.
2021-10-27 10:35:07 +09:00
Armands Malejev
3bcf2c6061
VEX-5798: Implement DRM L1 to L3 fallback (#9)
Add support for L1 to L3 Widevine fallback if playback fails initially.
2021-10-13 18:03:29 +03:00
Armands Malejev
2fcc1de626
VEX-5825: Android player error handling improvements (#10)
Improve error handling.
2021-10-12 14:56:50 +03:00
Armands Malejev
a0b679cc07
VEX-5545: Some Android codecs don't support specific resolutions (#8)
Add support for detecting if format is supported and exclude unsupported resolutions from auto quality selection and video track info in RN.
2021-09-26 16:38:10 +03:00
Armands Malejev
93604b2c25
VEX-3245: Buffer Progress UI While Paused (#7)
Add support for onBufferProgress prop on Android to get buffer data even when the player is paused.
2021-07-07 18:59:55 +03:00
Nick Fujita
cba88fa9d8
VEX-5044: Allow exoplayer to preinit with empty source (#6)
- Allow player to be init before source is provided, and later update once a source is provided.
- Adds handling for providing a empty source in order to stop playback and clear out any existing content
2021-06-30 10:24:21 +09:00
Armands Malejev
80873102a4
VEX-4579: Network loss handling (#5)
Add support for customizing back buffer duration and handle network errors gracefully to prevent releasing the player when network is lost.
2021-05-17 13:09:09 +03:00
Armands Malejev
f6cce0d819
VEX-4556: The app crashes when the premium episode is loaded (#4)
Fix player crashing when it is being cleared.
2021-05-07 11:37:57 +03:00
Adrian Mui
61e6535b2f
Feature/toggle buffering (#3)
This PR adds the property disableBuffering: boolean for android. The PR was initally created as a personal fork and referenced in crunchyroll/vilos#1227

also updated RNVLoadControl constructor and method to reflect new ExoPlayer.LoadControl api

related ticket: https://jira.tenkasu.net/browse/VEX-3776
2021-03-18 12:58:04 +02:00
Armands Malejev
6100981760
Upgrade exoplayer to 2.13.2 (#2)
Upgrade ExoPlayer from 2.11.4 to 2.13.2 and fix any related issues related to the upgrade and deprecated method use.
2021-03-17 17:49:10 +02:00
Armands Malejev
568971be77
Fix AudoFocus pausing video when attempting to play (#1)
Fix AudioFocus bug that could cause the player to stop responding to play/pause in some instances.

Fixes issue react-native-video#1945

This was caused by the player requesting audio focus on each play (un-pause) and that resulted in a small window of Audio focus loss and then gain. The focus loss results in the player being paused while the player was supposed to play at the time. The solution is to keep track of Audio focus and not request new focus if we already have it.
2021-03-15 16:51:16 +02:00
Nick
5adedb131b Update package.json version number to 5.1.1 2021-01-14 11:13:39 +09:00
Nick Fujita
88b636f158
iOS DRM Fixes for License Fetching (#2208) 2021-01-13 19:18:01 +09:00
Tero Paananen
faf8aed29b
Renaming Boolean etc to AsBoolean (#2119) 2020-09-30 14:27:39 -04:00