Set player rate on main thread
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@ -375,7 +375,9 @@ static NSString *const statusKeyPath = @"status";
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[self setResizeMode:_resizeMode];
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[self setRepeat:_repeat];
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[self setPaused:_paused];
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[_player setRate:_rate];
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dispatch_async(dispatch_get_main_queue(), ^{
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[_player setRate:_rate];
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});
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}
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- (void)setRepeat:(BOOL)repeat {
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