1587 lines
38 KiB
TypeScript
1587 lines
38 KiB
TypeScript
export interface Box {
|
|
left?: number;
|
|
top?: number;
|
|
width?: number;
|
|
height?: number;
|
|
}
|
|
|
|
export function encodeBox(message: Box): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeBox(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeBox(message: Box, bb: ByteBuffer): void {
|
|
// optional float left = 1;
|
|
let $left = message.left;
|
|
if ($left !== undefined) {
|
|
writeVarint32(bb, 13);
|
|
writeFloat(bb, $left);
|
|
}
|
|
|
|
// optional float top = 2;
|
|
let $top = message.top;
|
|
if ($top !== undefined) {
|
|
writeVarint32(bb, 21);
|
|
writeFloat(bb, $top);
|
|
}
|
|
|
|
// optional float width = 3;
|
|
let $width = message.width;
|
|
if ($width !== undefined) {
|
|
writeVarint32(bb, 29);
|
|
writeFloat(bb, $width);
|
|
}
|
|
|
|
// optional float height = 4;
|
|
let $height = message.height;
|
|
if ($height !== undefined) {
|
|
writeVarint32(bb, 37);
|
|
writeFloat(bb, $height);
|
|
}
|
|
}
|
|
|
|
export function decodeBox(binary: Uint8Array): Box {
|
|
return _decodeBox(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeBox(bb: ByteBuffer): Box {
|
|
let message: Box = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional float left = 1;
|
|
case 1: {
|
|
message.left = readFloat(bb);
|
|
break;
|
|
}
|
|
|
|
// optional float top = 2;
|
|
case 2: {
|
|
message.top = readFloat(bb);
|
|
break;
|
|
}
|
|
|
|
// optional float width = 3;
|
|
case 3: {
|
|
message.width = readFloat(bb);
|
|
break;
|
|
}
|
|
|
|
// optional float height = 4;
|
|
case 4: {
|
|
message.height = readFloat(bb);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface Point {
|
|
x?: number;
|
|
y?: number;
|
|
}
|
|
|
|
export function encodePoint(message: Point): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodePoint(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodePoint(message: Point, bb: ByteBuffer): void {
|
|
// optional float x = 1;
|
|
let $x = message.x;
|
|
if ($x !== undefined) {
|
|
writeVarint32(bb, 13);
|
|
writeFloat(bb, $x);
|
|
}
|
|
|
|
// optional float y = 2;
|
|
let $y = message.y;
|
|
if ($y !== undefined) {
|
|
writeVarint32(bb, 21);
|
|
writeFloat(bb, $y);
|
|
}
|
|
}
|
|
|
|
export function decodePoint(binary: Uint8Array): Point {
|
|
return _decodePoint(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodePoint(bb: ByteBuffer): Point {
|
|
let message: Point = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional float x = 1;
|
|
case 1: {
|
|
message.x = readFloat(bb);
|
|
break;
|
|
}
|
|
|
|
// optional float y = 2;
|
|
case 2: {
|
|
message.y = readFloat(bb);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface BallDetection {
|
|
plane_position?: Point;
|
|
annotation?: Box;
|
|
interpolated?: boolean;
|
|
}
|
|
|
|
export function encodeBallDetection(message: BallDetection): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeBallDetection(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeBallDetection(message: BallDetection, bb: ByteBuffer): void {
|
|
// optional Point plane_position = 1;
|
|
let $plane_position = message.plane_position;
|
|
if ($plane_position !== undefined) {
|
|
writeVarint32(bb, 10);
|
|
let nested = popByteBuffer();
|
|
_encodePoint($plane_position, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional Box annotation = 2;
|
|
let $annotation = message.annotation;
|
|
if ($annotation !== undefined) {
|
|
writeVarint32(bb, 18);
|
|
let nested = popByteBuffer();
|
|
_encodeBox($annotation, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional bool interpolated = 3;
|
|
let $interpolated = message.interpolated;
|
|
if ($interpolated !== undefined) {
|
|
writeVarint32(bb, 24);
|
|
writeByte(bb, $interpolated ? 1 : 0);
|
|
}
|
|
}
|
|
|
|
export function decodeBallDetection(binary: Uint8Array): BallDetection {
|
|
return _decodeBallDetection(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeBallDetection(bb: ByteBuffer): BallDetection {
|
|
let message: BallDetection = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional Point plane_position = 1;
|
|
case 1: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.plane_position = _decodePoint(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional Box annotation = 2;
|
|
case 2: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.annotation = _decodeBox(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional bool interpolated = 3;
|
|
case 3: {
|
|
message.interpolated = !!readByte(bb);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface RLEBallDetection {
|
|
detection?: BallDetection;
|
|
count?: number;
|
|
}
|
|
|
|
export function encodeRLEBallDetection(message: RLEBallDetection): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeRLEBallDetection(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeRLEBallDetection(
|
|
message: RLEBallDetection,
|
|
bb: ByteBuffer,
|
|
): void {
|
|
// optional BallDetection detection = 1;
|
|
let $detection = message.detection;
|
|
if ($detection !== undefined) {
|
|
writeVarint32(bb, 10);
|
|
let nested = popByteBuffer();
|
|
_encodeBallDetection($detection, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional uint32 count = 2;
|
|
let $count = message.count;
|
|
if ($count !== undefined) {
|
|
writeVarint32(bb, 16);
|
|
writeVarint32(bb, $count);
|
|
}
|
|
}
|
|
|
|
export function decodeRLEBallDetection(binary: Uint8Array): RLEBallDetection {
|
|
return _decodeRLEBallDetection(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeRLEBallDetection(bb: ByteBuffer): RLEBallDetection {
|
|
let message: RLEBallDetection = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional BallDetection detection = 1;
|
|
case 1: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.detection = _decodeBallDetection(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 count = 2;
|
|
case 2: {
|
|
message.count = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface RLEDetectionHistory {
|
|
detections?: RLEBallDetection[];
|
|
}
|
|
|
|
export function encodeRLEDetectionHistory(
|
|
message: RLEDetectionHistory,
|
|
): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeRLEDetectionHistory(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeRLEDetectionHistory(
|
|
message: RLEDetectionHistory,
|
|
bb: ByteBuffer,
|
|
): void {
|
|
// repeated RLEBallDetection detections = 1;
|
|
let array$detections = message.detections;
|
|
if (array$detections !== undefined) {
|
|
for (let value of array$detections) {
|
|
writeVarint32(bb, 10);
|
|
let nested = popByteBuffer();
|
|
_encodeRLEBallDetection(value, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
}
|
|
}
|
|
|
|
export function decodeRLEDetectionHistory(
|
|
binary: Uint8Array,
|
|
): RLEDetectionHistory {
|
|
return _decodeRLEDetectionHistory(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeRLEDetectionHistory(bb: ByteBuffer): RLEDetectionHistory {
|
|
let message: RLEDetectionHistory = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// repeated RLEBallDetection detections = 1;
|
|
case 1: {
|
|
let limit = pushTemporaryLength(bb);
|
|
let values = message.detections || (message.detections = []);
|
|
values.push(_decodeRLEBallDetection(bb));
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface DetectionHistory {
|
|
detections?: BallDetection[];
|
|
}
|
|
|
|
export function encodeDetectionHistory(message: DetectionHistory): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeDetectionHistory(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeDetectionHistory(
|
|
message: DetectionHistory,
|
|
bb: ByteBuffer,
|
|
): void {
|
|
// repeated BallDetection detections = 1;
|
|
let array$detections = message.detections;
|
|
if (array$detections !== undefined) {
|
|
for (let value of array$detections) {
|
|
writeVarint32(bb, 10);
|
|
let nested = popByteBuffer();
|
|
_encodeBallDetection(value, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
}
|
|
}
|
|
|
|
export function decodeDetectionHistory(binary: Uint8Array): DetectionHistory {
|
|
return _decodeDetectionHistory(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeDetectionHistory(bb: ByteBuffer): DetectionHistory {
|
|
let message: DetectionHistory = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// repeated BallDetection detections = 1;
|
|
case 1: {
|
|
let limit = pushTemporaryLength(bb);
|
|
let values = message.detections || (message.detections = []);
|
|
values.push(_decodeBallDetection(bb));
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface CollisionInfo {
|
|
source?: number;
|
|
ball_identifiers?: { [key: number]: Point };
|
|
wall_identifier?: number;
|
|
frame_index?: number;
|
|
static?: boolean;
|
|
}
|
|
|
|
export function encodeCollisionInfo(message: CollisionInfo): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeCollisionInfo(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeCollisionInfo(message: CollisionInfo, bb: ByteBuffer): void {
|
|
// optional uint32 source = 1;
|
|
let $source = message.source;
|
|
if ($source !== undefined) {
|
|
writeVarint32(bb, 8);
|
|
writeVarint32(bb, $source);
|
|
}
|
|
|
|
// optional map<uint32, Point> ball_identifiers = 2;
|
|
let map$ball_identifiers = message.ball_identifiers;
|
|
if (map$ball_identifiers !== undefined) {
|
|
for (let key in map$ball_identifiers) {
|
|
let nested = popByteBuffer();
|
|
let value = map$ball_identifiers[key];
|
|
writeVarint32(nested, 8);
|
|
writeVarint32(nested, +key);
|
|
writeVarint32(nested, 18);
|
|
let nestedValue = popByteBuffer();
|
|
_encodePoint(value, nestedValue);
|
|
writeVarint32(nested, nestedValue.limit);
|
|
writeByteBuffer(nested, nestedValue);
|
|
pushByteBuffer(nestedValue);
|
|
writeVarint32(bb, 18);
|
|
writeVarint32(bb, nested.offset);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
}
|
|
|
|
// optional uint32 wall_identifier = 3;
|
|
let $wall_identifier = message.wall_identifier;
|
|
if ($wall_identifier !== undefined) {
|
|
writeVarint32(bb, 24);
|
|
writeVarint32(bb, $wall_identifier);
|
|
}
|
|
|
|
// optional uint32 frame_index = 4;
|
|
let $frame_index = message.frame_index;
|
|
if ($frame_index !== undefined) {
|
|
writeVarint32(bb, 32);
|
|
writeVarint32(bb, $frame_index);
|
|
}
|
|
|
|
// optional bool static = 5;
|
|
let $static = message.static;
|
|
if ($static !== undefined) {
|
|
writeVarint32(bb, 40);
|
|
writeByte(bb, $static ? 1 : 0);
|
|
}
|
|
}
|
|
|
|
export function decodeCollisionInfo(binary: Uint8Array): CollisionInfo {
|
|
return _decodeCollisionInfo(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeCollisionInfo(bb: ByteBuffer): CollisionInfo {
|
|
let message: CollisionInfo = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional uint32 source = 1;
|
|
case 1: {
|
|
message.source = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional map<uint32, Point> ball_identifiers = 2;
|
|
case 2: {
|
|
let values =
|
|
message.ball_identifiers || (message.ball_identifiers = {});
|
|
let outerLimit = pushTemporaryLength(bb);
|
|
let key: number | undefined;
|
|
let value: Point | undefined;
|
|
end_of_entry: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_entry;
|
|
case 1: {
|
|
key = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
case 2: {
|
|
let valueLimit = pushTemporaryLength(bb);
|
|
value = _decodePoint(bb);
|
|
bb.limit = valueLimit;
|
|
break;
|
|
}
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
if (key === undefined || value === undefined)
|
|
throw new Error("Invalid data for map: ball_identifiers");
|
|
values[key] = value;
|
|
bb.limit = outerLimit;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 wall_identifier = 3;
|
|
case 3: {
|
|
message.wall_identifier = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 frame_index = 4;
|
|
case 4: {
|
|
message.frame_index = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional bool static = 5;
|
|
case 5: {
|
|
message.static = !!readByte(bb);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface Path {
|
|
start_frame?: number;
|
|
end_frame?: number;
|
|
detections?: DetectionHistory;
|
|
rle_detections?: RLEDetectionHistory;
|
|
not_present?: boolean;
|
|
is_static?: boolean;
|
|
start_info?: CollisionInfo;
|
|
end_info?: CollisionInfo;
|
|
}
|
|
|
|
export function encodePath(message: Path): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodePath(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodePath(message: Path, bb: ByteBuffer): void {
|
|
// optional uint32 start_frame = 1;
|
|
let $start_frame = message.start_frame;
|
|
if ($start_frame !== undefined) {
|
|
writeVarint32(bb, 8);
|
|
writeVarint32(bb, $start_frame);
|
|
}
|
|
|
|
// optional uint32 end_frame = 2;
|
|
let $end_frame = message.end_frame;
|
|
if ($end_frame !== undefined) {
|
|
writeVarint32(bb, 16);
|
|
writeVarint32(bb, $end_frame);
|
|
}
|
|
|
|
// optional DetectionHistory detections = 3;
|
|
let $detections = message.detections;
|
|
if ($detections !== undefined) {
|
|
writeVarint32(bb, 26);
|
|
let nested = popByteBuffer();
|
|
_encodeDetectionHistory($detections, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional RLEDetectionHistory rle_detections = 4;
|
|
let $rle_detections = message.rle_detections;
|
|
if ($rle_detections !== undefined) {
|
|
writeVarint32(bb, 34);
|
|
let nested = popByteBuffer();
|
|
_encodeRLEDetectionHistory($rle_detections, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional bool not_present = 5;
|
|
let $not_present = message.not_present;
|
|
if ($not_present !== undefined) {
|
|
writeVarint32(bb, 40);
|
|
writeByte(bb, $not_present ? 1 : 0);
|
|
}
|
|
|
|
// optional bool is_static = 6;
|
|
let $is_static = message.is_static;
|
|
if ($is_static !== undefined) {
|
|
writeVarint32(bb, 48);
|
|
writeByte(bb, $is_static ? 1 : 0);
|
|
}
|
|
|
|
// optional CollisionInfo start_info = 7;
|
|
let $start_info = message.start_info;
|
|
if ($start_info !== undefined) {
|
|
writeVarint32(bb, 58);
|
|
let nested = popByteBuffer();
|
|
_encodeCollisionInfo($start_info, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional CollisionInfo end_info = 8;
|
|
let $end_info = message.end_info;
|
|
if ($end_info !== undefined) {
|
|
writeVarint32(bb, 66);
|
|
let nested = popByteBuffer();
|
|
_encodeCollisionInfo($end_info, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
}
|
|
|
|
export function decodePath(binary: Uint8Array): Path {
|
|
return _decodePath(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodePath(bb: ByteBuffer): Path {
|
|
let message: Path = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional uint32 start_frame = 1;
|
|
case 1: {
|
|
message.start_frame = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 end_frame = 2;
|
|
case 2: {
|
|
message.end_frame = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional DetectionHistory detections = 3;
|
|
case 3: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.detections = _decodeDetectionHistory(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional RLEDetectionHistory rle_detections = 4;
|
|
case 4: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.rle_detections = _decodeRLEDetectionHistory(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional bool not_present = 5;
|
|
case 5: {
|
|
message.not_present = !!readByte(bb);
|
|
break;
|
|
}
|
|
|
|
// optional bool is_static = 6;
|
|
case 6: {
|
|
message.is_static = !!readByte(bb);
|
|
break;
|
|
}
|
|
|
|
// optional CollisionInfo start_info = 7;
|
|
case 7: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.start_info = _decodeCollisionInfo(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional CollisionInfo end_info = 8;
|
|
case 8: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.end_info = _decodeCollisionInfo(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface IdentifierHistory {
|
|
ball_identifier?: number;
|
|
paths?: Path[];
|
|
}
|
|
|
|
export function encodeIdentifierHistory(
|
|
message: IdentifierHistory,
|
|
): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeIdentifierHistory(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeIdentifierHistory(
|
|
message: IdentifierHistory,
|
|
bb: ByteBuffer,
|
|
): void {
|
|
// optional uint32 ball_identifier = 1;
|
|
let $ball_identifier = message.ball_identifier;
|
|
if ($ball_identifier !== undefined) {
|
|
writeVarint32(bb, 8);
|
|
writeVarint32(bb, $ball_identifier);
|
|
}
|
|
|
|
// repeated Path paths = 2;
|
|
let array$paths = message.paths;
|
|
if (array$paths !== undefined) {
|
|
for (let value of array$paths) {
|
|
writeVarint32(bb, 18);
|
|
let nested = popByteBuffer();
|
|
_encodePath(value, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
}
|
|
}
|
|
|
|
export function decodeIdentifierHistory(binary: Uint8Array): IdentifierHistory {
|
|
return _decodeIdentifierHistory(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeIdentifierHistory(bb: ByteBuffer): IdentifierHistory {
|
|
let message: IdentifierHistory = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional uint32 ball_identifier = 1;
|
|
case 1: {
|
|
message.ball_identifier = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// repeated Path paths = 2;
|
|
case 2: {
|
|
let limit = pushTemporaryLength(bb);
|
|
let values = message.paths || (message.paths = []);
|
|
values.push(_decodePath(bb));
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface KeyBallIdentifiers {
|
|
cue_ball?: number;
|
|
object_ball?: number;
|
|
target_ball?: number;
|
|
contact_sequence?: number[];
|
|
}
|
|
|
|
export function encodeKeyBallIdentifiers(
|
|
message: KeyBallIdentifiers,
|
|
): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeKeyBallIdentifiers(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeKeyBallIdentifiers(
|
|
message: KeyBallIdentifiers,
|
|
bb: ByteBuffer,
|
|
): void {
|
|
// optional uint32 cue_ball = 1;
|
|
let $cue_ball = message.cue_ball;
|
|
if ($cue_ball !== undefined) {
|
|
writeVarint32(bb, 8);
|
|
writeVarint32(bb, $cue_ball);
|
|
}
|
|
|
|
// optional uint32 object_ball = 2;
|
|
let $object_ball = message.object_ball;
|
|
if ($object_ball !== undefined) {
|
|
writeVarint32(bb, 16);
|
|
writeVarint32(bb, $object_ball);
|
|
}
|
|
|
|
// optional uint32 target_ball = 3;
|
|
let $target_ball = message.target_ball;
|
|
if ($target_ball !== undefined) {
|
|
writeVarint32(bb, 24);
|
|
writeVarint32(bb, $target_ball);
|
|
}
|
|
|
|
// repeated uint32 contact_sequence = 4;
|
|
let array$contact_sequence = message.contact_sequence;
|
|
if (array$contact_sequence !== undefined) {
|
|
let packed = popByteBuffer();
|
|
for (let value of array$contact_sequence) {
|
|
writeVarint32(packed, value);
|
|
}
|
|
writeVarint32(bb, 34);
|
|
writeVarint32(bb, packed.offset);
|
|
writeByteBuffer(bb, packed);
|
|
pushByteBuffer(packed);
|
|
}
|
|
}
|
|
|
|
export function decodeKeyBallIdentifiers(
|
|
binary: Uint8Array,
|
|
): KeyBallIdentifiers {
|
|
return _decodeKeyBallIdentifiers(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeKeyBallIdentifiers(bb: ByteBuffer): KeyBallIdentifiers {
|
|
let message: KeyBallIdentifiers = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// optional uint32 cue_ball = 1;
|
|
case 1: {
|
|
message.cue_ball = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 object_ball = 2;
|
|
case 2: {
|
|
message.object_ball = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 target_ball = 3;
|
|
case 3: {
|
|
message.target_ball = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// repeated uint32 contact_sequence = 4;
|
|
case 4: {
|
|
let values =
|
|
message.contact_sequence || (message.contact_sequence = []);
|
|
if ((tag & 7) === 2) {
|
|
let outerLimit = pushTemporaryLength(bb);
|
|
while (!isAtEnd(bb)) {
|
|
values.push(readVarint32(bb) >>> 0);
|
|
}
|
|
bb.limit = outerLimit;
|
|
} else {
|
|
values.push(readVarint32(bb) >>> 0);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface Shot {
|
|
identifier_histories?: IdentifierHistory[];
|
|
key_balls?: KeyBallIdentifiers;
|
|
start_index?: number;
|
|
end_index?: number;
|
|
}
|
|
|
|
export function encodeShot(message: Shot): Uint8Array {
|
|
let bb = popByteBuffer();
|
|
_encodeShot(message, bb);
|
|
return toUint8Array(bb);
|
|
}
|
|
|
|
function _encodeShot(message: Shot, bb: ByteBuffer): void {
|
|
// repeated IdentifierHistory identifier_histories = 3;
|
|
let array$identifier_histories = message.identifier_histories;
|
|
if (array$identifier_histories !== undefined) {
|
|
for (let value of array$identifier_histories) {
|
|
writeVarint32(bb, 26);
|
|
let nested = popByteBuffer();
|
|
_encodeIdentifierHistory(value, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
}
|
|
|
|
// optional KeyBallIdentifiers key_balls = 4;
|
|
let $key_balls = message.key_balls;
|
|
if ($key_balls !== undefined) {
|
|
writeVarint32(bb, 34);
|
|
let nested = popByteBuffer();
|
|
_encodeKeyBallIdentifiers($key_balls, nested);
|
|
writeVarint32(bb, nested.limit);
|
|
writeByteBuffer(bb, nested);
|
|
pushByteBuffer(nested);
|
|
}
|
|
|
|
// optional uint32 start_index = 5;
|
|
let $start_index = message.start_index;
|
|
if ($start_index !== undefined) {
|
|
writeVarint32(bb, 40);
|
|
writeVarint32(bb, $start_index);
|
|
}
|
|
|
|
// optional uint32 end_index = 6;
|
|
let $end_index = message.end_index;
|
|
if ($end_index !== undefined) {
|
|
writeVarint32(bb, 48);
|
|
writeVarint32(bb, $end_index);
|
|
}
|
|
}
|
|
|
|
export function decodeShot(binary: Uint8Array): Shot {
|
|
return _decodeShot(wrapByteBuffer(binary));
|
|
}
|
|
|
|
function _decodeShot(bb: ByteBuffer): Shot {
|
|
let message: Shot = {} as any;
|
|
|
|
end_of_message: while (!isAtEnd(bb)) {
|
|
let tag = readVarint32(bb);
|
|
|
|
switch (tag >>> 3) {
|
|
case 0:
|
|
break end_of_message;
|
|
|
|
// repeated IdentifierHistory identifier_histories = 3;
|
|
case 3: {
|
|
let limit = pushTemporaryLength(bb);
|
|
let values =
|
|
message.identifier_histories || (message.identifier_histories = []);
|
|
values.push(_decodeIdentifierHistory(bb));
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional KeyBallIdentifiers key_balls = 4;
|
|
case 4: {
|
|
let limit = pushTemporaryLength(bb);
|
|
message.key_balls = _decodeKeyBallIdentifiers(bb);
|
|
bb.limit = limit;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 start_index = 5;
|
|
case 5: {
|
|
message.start_index = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
// optional uint32 end_index = 6;
|
|
case 6: {
|
|
message.end_index = readVarint32(bb) >>> 0;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
skipUnknownField(bb, tag & 7);
|
|
}
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
export interface Long {
|
|
low: number;
|
|
high: number;
|
|
unsigned: boolean;
|
|
}
|
|
|
|
interface ByteBuffer {
|
|
bytes: Uint8Array;
|
|
offset: number;
|
|
limit: number;
|
|
}
|
|
|
|
function pushTemporaryLength(bb: ByteBuffer): number {
|
|
let length = readVarint32(bb);
|
|
let limit = bb.limit;
|
|
bb.limit = bb.offset + length;
|
|
return limit;
|
|
}
|
|
|
|
function skipUnknownField(bb: ByteBuffer, type: number): void {
|
|
switch (type) {
|
|
case 0:
|
|
while (readByte(bb) & 0x80) {}
|
|
break;
|
|
case 2:
|
|
skip(bb, readVarint32(bb));
|
|
break;
|
|
case 5:
|
|
skip(bb, 4);
|
|
break;
|
|
case 1:
|
|
skip(bb, 8);
|
|
break;
|
|
default:
|
|
throw new Error("Unimplemented type: " + type);
|
|
}
|
|
}
|
|
|
|
function stringToLong(value: string): Long {
|
|
return {
|
|
low: value.charCodeAt(0) | (value.charCodeAt(1) << 16),
|
|
high: value.charCodeAt(2) | (value.charCodeAt(3) << 16),
|
|
unsigned: false,
|
|
};
|
|
}
|
|
|
|
function longToString(value: Long): string {
|
|
let low = value.low;
|
|
let high = value.high;
|
|
return String.fromCharCode(
|
|
low & 0xffff,
|
|
low >>> 16,
|
|
high & 0xffff,
|
|
high >>> 16,
|
|
);
|
|
}
|
|
|
|
// The code below was modified from https://github.com/protobufjs/bytebuffer.js
|
|
// which is under the Apache License 2.0.
|
|
|
|
let f32 = new Float32Array(1);
|
|
let f32_u8 = new Uint8Array(f32.buffer);
|
|
|
|
let f64 = new Float64Array(1);
|
|
let f64_u8 = new Uint8Array(f64.buffer);
|
|
|
|
function intToLong(value: number): Long {
|
|
value |= 0;
|
|
return {
|
|
low: value,
|
|
high: value >> 31,
|
|
unsigned: value >= 0,
|
|
};
|
|
}
|
|
|
|
let bbStack: ByteBuffer[] = [];
|
|
|
|
function popByteBuffer(): ByteBuffer {
|
|
const bb = bbStack.pop();
|
|
if (!bb) return { bytes: new Uint8Array(64), offset: 0, limit: 0 };
|
|
bb.offset = bb.limit = 0;
|
|
return bb;
|
|
}
|
|
|
|
function pushByteBuffer(bb: ByteBuffer): void {
|
|
bbStack.push(bb);
|
|
}
|
|
|
|
function wrapByteBuffer(bytes: Uint8Array): ByteBuffer {
|
|
return { bytes, offset: 0, limit: bytes.length };
|
|
}
|
|
|
|
function toUint8Array(bb: ByteBuffer): Uint8Array {
|
|
let bytes = bb.bytes;
|
|
let limit = bb.limit;
|
|
return bytes.length === limit ? bytes : bytes.subarray(0, limit);
|
|
}
|
|
|
|
function skip(bb: ByteBuffer, offset: number): void {
|
|
if (bb.offset + offset > bb.limit) {
|
|
throw new Error("Skip past limit");
|
|
}
|
|
bb.offset += offset;
|
|
}
|
|
|
|
function isAtEnd(bb: ByteBuffer): boolean {
|
|
return bb.offset >= bb.limit;
|
|
}
|
|
|
|
function grow(bb: ByteBuffer, count: number): number {
|
|
let bytes = bb.bytes;
|
|
let offset = bb.offset;
|
|
let limit = bb.limit;
|
|
let finalOffset = offset + count;
|
|
if (finalOffset > bytes.length) {
|
|
let newBytes = new Uint8Array(finalOffset * 2);
|
|
newBytes.set(bytes);
|
|
bb.bytes = newBytes;
|
|
}
|
|
bb.offset = finalOffset;
|
|
if (finalOffset > limit) {
|
|
bb.limit = finalOffset;
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
function advance(bb: ByteBuffer, count: number): number {
|
|
let offset = bb.offset;
|
|
if (offset + count > bb.limit) {
|
|
throw new Error("Read past limit");
|
|
}
|
|
bb.offset += count;
|
|
return offset;
|
|
}
|
|
|
|
function readBytes(bb: ByteBuffer, count: number): Uint8Array {
|
|
let offset = advance(bb, count);
|
|
return bb.bytes.subarray(offset, offset + count);
|
|
}
|
|
|
|
function writeBytes(bb: ByteBuffer, buffer: Uint8Array): void {
|
|
let offset = grow(bb, buffer.length);
|
|
bb.bytes.set(buffer, offset);
|
|
}
|
|
|
|
function readString(bb: ByteBuffer, count: number): string {
|
|
// Sadly a hand-coded UTF8 decoder is much faster than subarray+TextDecoder in V8
|
|
let offset = advance(bb, count);
|
|
let fromCharCode = String.fromCharCode;
|
|
let bytes = bb.bytes;
|
|
let invalid = "\uFFFD";
|
|
let text = "";
|
|
|
|
for (let i = 0; i < count; i++) {
|
|
let c1 = bytes[i + offset],
|
|
c2: number,
|
|
c3: number,
|
|
c4: number,
|
|
c: number;
|
|
|
|
// 1 byte
|
|
if ((c1 & 0x80) === 0) {
|
|
text += fromCharCode(c1);
|
|
}
|
|
|
|
// 2 bytes
|
|
else if ((c1 & 0xe0) === 0xc0) {
|
|
if (i + 1 >= count) text += invalid;
|
|
else {
|
|
c2 = bytes[i + offset + 1];
|
|
if ((c2 & 0xc0) !== 0x80) text += invalid;
|
|
else {
|
|
c = ((c1 & 0x1f) << 6) | (c2 & 0x3f);
|
|
if (c < 0x80) text += invalid;
|
|
else {
|
|
text += fromCharCode(c);
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// 3 bytes
|
|
else if ((c1 & 0xf0) == 0xe0) {
|
|
if (i + 2 >= count) text += invalid;
|
|
else {
|
|
c2 = bytes[i + offset + 1];
|
|
c3 = bytes[i + offset + 2];
|
|
if (((c2 | (c3 << 8)) & 0xc0c0) !== 0x8080) text += invalid;
|
|
else {
|
|
c = ((c1 & 0x0f) << 12) | ((c2 & 0x3f) << 6) | (c3 & 0x3f);
|
|
if (c < 0x0800 || (c >= 0xd800 && c <= 0xdfff)) text += invalid;
|
|
else {
|
|
text += fromCharCode(c);
|
|
i += 2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// 4 bytes
|
|
else if ((c1 & 0xf8) == 0xf0) {
|
|
if (i + 3 >= count) text += invalid;
|
|
else {
|
|
c2 = bytes[i + offset + 1];
|
|
c3 = bytes[i + offset + 2];
|
|
c4 = bytes[i + offset + 3];
|
|
if (((c2 | (c3 << 8) | (c4 << 16)) & 0xc0c0c0) !== 0x808080)
|
|
text += invalid;
|
|
else {
|
|
c =
|
|
((c1 & 0x07) << 0x12) |
|
|
((c2 & 0x3f) << 0x0c) |
|
|
((c3 & 0x3f) << 0x06) |
|
|
(c4 & 0x3f);
|
|
if (c < 0x10000 || c > 0x10ffff) text += invalid;
|
|
else {
|
|
c -= 0x10000;
|
|
text += fromCharCode((c >> 10) + 0xd800, (c & 0x3ff) + 0xdc00);
|
|
i += 3;
|
|
}
|
|
}
|
|
}
|
|
} else text += invalid;
|
|
}
|
|
|
|
return text;
|
|
}
|
|
|
|
function writeString(bb: ByteBuffer, text: string): void {
|
|
// Sadly a hand-coded UTF8 encoder is much faster than TextEncoder+set in V8
|
|
let n = text.length;
|
|
let byteCount = 0;
|
|
|
|
// Write the byte count first
|
|
for (let i = 0; i < n; i++) {
|
|
let c = text.charCodeAt(i);
|
|
if (c >= 0xd800 && c <= 0xdbff && i + 1 < n) {
|
|
c = (c << 10) + text.charCodeAt(++i) - 0x35fdc00;
|
|
}
|
|
byteCount += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
|
}
|
|
writeVarint32(bb, byteCount);
|
|
|
|
let offset = grow(bb, byteCount);
|
|
let bytes = bb.bytes;
|
|
|
|
// Then write the bytes
|
|
for (let i = 0; i < n; i++) {
|
|
let c = text.charCodeAt(i);
|
|
if (c >= 0xd800 && c <= 0xdbff && i + 1 < n) {
|
|
c = (c << 10) + text.charCodeAt(++i) - 0x35fdc00;
|
|
}
|
|
if (c < 0x80) {
|
|
bytes[offset++] = c;
|
|
} else {
|
|
if (c < 0x800) {
|
|
bytes[offset++] = ((c >> 6) & 0x1f) | 0xc0;
|
|
} else {
|
|
if (c < 0x10000) {
|
|
bytes[offset++] = ((c >> 12) & 0x0f) | 0xe0;
|
|
} else {
|
|
bytes[offset++] = ((c >> 18) & 0x07) | 0xf0;
|
|
bytes[offset++] = ((c >> 12) & 0x3f) | 0x80;
|
|
}
|
|
bytes[offset++] = ((c >> 6) & 0x3f) | 0x80;
|
|
}
|
|
bytes[offset++] = (c & 0x3f) | 0x80;
|
|
}
|
|
}
|
|
}
|
|
|
|
function writeByteBuffer(bb: ByteBuffer, buffer: ByteBuffer): void {
|
|
let offset = grow(bb, buffer.limit);
|
|
let from = bb.bytes;
|
|
let to = buffer.bytes;
|
|
|
|
// This for loop is much faster than subarray+set on V8
|
|
for (let i = 0, n = buffer.limit; i < n; i++) {
|
|
from[i + offset] = to[i];
|
|
}
|
|
}
|
|
|
|
function readByte(bb: ByteBuffer): number {
|
|
return bb.bytes[advance(bb, 1)];
|
|
}
|
|
|
|
function writeByte(bb: ByteBuffer, value: number): void {
|
|
let offset = grow(bb, 1);
|
|
bb.bytes[offset] = value;
|
|
}
|
|
|
|
function readFloat(bb: ByteBuffer): number {
|
|
let offset = advance(bb, 4);
|
|
let bytes = bb.bytes;
|
|
|
|
// Manual copying is much faster than subarray+set in V8
|
|
f32_u8[0] = bytes[offset++];
|
|
f32_u8[1] = bytes[offset++];
|
|
f32_u8[2] = bytes[offset++];
|
|
f32_u8[3] = bytes[offset++];
|
|
return f32[0];
|
|
}
|
|
|
|
function writeFloat(bb: ByteBuffer, value: number): void {
|
|
let offset = grow(bb, 4);
|
|
let bytes = bb.bytes;
|
|
f32[0] = value;
|
|
|
|
// Manual copying is much faster than subarray+set in V8
|
|
bytes[offset++] = f32_u8[0];
|
|
bytes[offset++] = f32_u8[1];
|
|
bytes[offset++] = f32_u8[2];
|
|
bytes[offset++] = f32_u8[3];
|
|
}
|
|
|
|
function readDouble(bb: ByteBuffer): number {
|
|
let offset = advance(bb, 8);
|
|
let bytes = bb.bytes;
|
|
|
|
// Manual copying is much faster than subarray+set in V8
|
|
f64_u8[0] = bytes[offset++];
|
|
f64_u8[1] = bytes[offset++];
|
|
f64_u8[2] = bytes[offset++];
|
|
f64_u8[3] = bytes[offset++];
|
|
f64_u8[4] = bytes[offset++];
|
|
f64_u8[5] = bytes[offset++];
|
|
f64_u8[6] = bytes[offset++];
|
|
f64_u8[7] = bytes[offset++];
|
|
return f64[0];
|
|
}
|
|
|
|
function writeDouble(bb: ByteBuffer, value: number): void {
|
|
let offset = grow(bb, 8);
|
|
let bytes = bb.bytes;
|
|
f64[0] = value;
|
|
|
|
// Manual copying is much faster than subarray+set in V8
|
|
bytes[offset++] = f64_u8[0];
|
|
bytes[offset++] = f64_u8[1];
|
|
bytes[offset++] = f64_u8[2];
|
|
bytes[offset++] = f64_u8[3];
|
|
bytes[offset++] = f64_u8[4];
|
|
bytes[offset++] = f64_u8[5];
|
|
bytes[offset++] = f64_u8[6];
|
|
bytes[offset++] = f64_u8[7];
|
|
}
|
|
|
|
function readInt32(bb: ByteBuffer): number {
|
|
let offset = advance(bb, 4);
|
|
let bytes = bb.bytes;
|
|
return (
|
|
bytes[offset] |
|
|
(bytes[offset + 1] << 8) |
|
|
(bytes[offset + 2] << 16) |
|
|
(bytes[offset + 3] << 24)
|
|
);
|
|
}
|
|
|
|
function writeInt32(bb: ByteBuffer, value: number): void {
|
|
let offset = grow(bb, 4);
|
|
let bytes = bb.bytes;
|
|
bytes[offset] = value;
|
|
bytes[offset + 1] = value >> 8;
|
|
bytes[offset + 2] = value >> 16;
|
|
bytes[offset + 3] = value >> 24;
|
|
}
|
|
|
|
function readInt64(bb: ByteBuffer, unsigned: boolean): Long {
|
|
return {
|
|
low: readInt32(bb),
|
|
high: readInt32(bb),
|
|
unsigned,
|
|
};
|
|
}
|
|
|
|
function writeInt64(bb: ByteBuffer, value: Long): void {
|
|
writeInt32(bb, value.low);
|
|
writeInt32(bb, value.high);
|
|
}
|
|
|
|
function readVarint32(bb: ByteBuffer): number {
|
|
let c = 0;
|
|
let value = 0;
|
|
let b: number;
|
|
do {
|
|
b = readByte(bb);
|
|
if (c < 32) value |= (b & 0x7f) << c;
|
|
c += 7;
|
|
} while (b & 0x80);
|
|
return value;
|
|
}
|
|
|
|
function writeVarint32(bb: ByteBuffer, value: number): void {
|
|
value >>>= 0;
|
|
while (value >= 0x80) {
|
|
writeByte(bb, (value & 0x7f) | 0x80);
|
|
value >>>= 7;
|
|
}
|
|
writeByte(bb, value);
|
|
}
|
|
|
|
function readVarint64(bb: ByteBuffer, unsigned: boolean): Long {
|
|
let part0 = 0;
|
|
let part1 = 0;
|
|
let part2 = 0;
|
|
let b: number;
|
|
|
|
b = readByte(bb);
|
|
part0 = b & 0x7f;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part0 |= (b & 0x7f) << 7;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part0 |= (b & 0x7f) << 14;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part0 |= (b & 0x7f) << 21;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part1 = b & 0x7f;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part1 |= (b & 0x7f) << 7;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part1 |= (b & 0x7f) << 14;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part1 |= (b & 0x7f) << 21;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part2 = b & 0x7f;
|
|
if (b & 0x80) {
|
|
b = readByte(bb);
|
|
part2 |= (b & 0x7f) << 7;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return {
|
|
low: part0 | (part1 << 28),
|
|
high: (part1 >>> 4) | (part2 << 24),
|
|
unsigned,
|
|
};
|
|
}
|
|
|
|
function writeVarint64(bb: ByteBuffer, value: Long): void {
|
|
let part0 = value.low >>> 0;
|
|
let part1 = ((value.low >>> 28) | (value.high << 4)) >>> 0;
|
|
let part2 = value.high >>> 24;
|
|
|
|
// ref: src/google/protobuf/io/coded_stream.cc
|
|
let size =
|
|
part2 === 0
|
|
? part1 === 0
|
|
? part0 < 1 << 14
|
|
? part0 < 1 << 7
|
|
? 1
|
|
: 2
|
|
: part0 < 1 << 21
|
|
? 3
|
|
: 4
|
|
: part1 < 1 << 14
|
|
? part1 < 1 << 7
|
|
? 5
|
|
: 6
|
|
: part1 < 1 << 21
|
|
? 7
|
|
: 8
|
|
: part2 < 1 << 7
|
|
? 9
|
|
: 10;
|
|
|
|
let offset = grow(bb, size);
|
|
let bytes = bb.bytes;
|
|
|
|
switch (size) {
|
|
case 10:
|
|
bytes[offset + 9] = (part2 >>> 7) & 0x01;
|
|
case 9:
|
|
bytes[offset + 8] = size !== 9 ? part2 | 0x80 : part2 & 0x7f;
|
|
case 8:
|
|
bytes[offset + 7] =
|
|
size !== 8 ? (part1 >>> 21) | 0x80 : (part1 >>> 21) & 0x7f;
|
|
case 7:
|
|
bytes[offset + 6] =
|
|
size !== 7 ? (part1 >>> 14) | 0x80 : (part1 >>> 14) & 0x7f;
|
|
case 6:
|
|
bytes[offset + 5] =
|
|
size !== 6 ? (part1 >>> 7) | 0x80 : (part1 >>> 7) & 0x7f;
|
|
case 5:
|
|
bytes[offset + 4] = size !== 5 ? part1 | 0x80 : part1 & 0x7f;
|
|
case 4:
|
|
bytes[offset + 3] =
|
|
size !== 4 ? (part0 >>> 21) | 0x80 : (part0 >>> 21) & 0x7f;
|
|
case 3:
|
|
bytes[offset + 2] =
|
|
size !== 3 ? (part0 >>> 14) | 0x80 : (part0 >>> 14) & 0x7f;
|
|
case 2:
|
|
bytes[offset + 1] =
|
|
size !== 2 ? (part0 >>> 7) | 0x80 : (part0 >>> 7) & 0x7f;
|
|
case 1:
|
|
bytes[offset] = size !== 1 ? part0 | 0x80 : part0 & 0x7f;
|
|
}
|
|
}
|
|
|
|
function readVarint32ZigZag(bb: ByteBuffer): number {
|
|
let value = readVarint32(bb);
|
|
|
|
// ref: src/google/protobuf/wire_format_lite.h
|
|
return (value >>> 1) ^ -(value & 1);
|
|
}
|
|
|
|
function writeVarint32ZigZag(bb: ByteBuffer, value: number): void {
|
|
// ref: src/google/protobuf/wire_format_lite.h
|
|
writeVarint32(bb, (value << 1) ^ (value >> 31));
|
|
}
|
|
|
|
function readVarint64ZigZag(bb: ByteBuffer): Long {
|
|
let value = readVarint64(bb, /* unsigned */ false);
|
|
let low = value.low;
|
|
let high = value.high;
|
|
let flip = -(low & 1);
|
|
|
|
// ref: src/google/protobuf/wire_format_lite.h
|
|
return {
|
|
low: ((low >>> 1) | (high << 31)) ^ flip,
|
|
high: (high >>> 1) ^ flip,
|
|
unsigned: false,
|
|
};
|
|
}
|
|
|
|
function writeVarint64ZigZag(bb: ByteBuffer, value: Long): void {
|
|
let low = value.low;
|
|
let high = value.high;
|
|
let flip = high >> 31;
|
|
|
|
// ref: src/google/protobuf/wire_format_lite.h
|
|
writeVarint64(bb, {
|
|
low: (low << 1) ^ flip,
|
|
high: ((high << 1) | (low >>> 31)) ^ flip,
|
|
unsigned: false,
|
|
});
|
|
}
|