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Author SHA1 Message Date
19bdf69830 Add suggestPositionShot schema types and operation
Mirrors the backend's position-play search: SuggestPositionShotInputGQL
(pot lock + target-area polygon), PositionSuggestionGQL /
PositionShotCandidateGQL / CueStrikeGQL, the Query field, and a
SuggestPositionShot operation with a shared candidate fragment. The
regenerated hooks also provide the result types the mobile app uses to
shape local (billsim) physics results.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 16:28:45 -07:00
7 changed files with 7164 additions and 16772 deletions

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@@ -41,7 +41,6 @@ fragment VideoCardFields on VideoGQL {
stream {
id
lastIntendedSegmentBound
uploadCompletionCursor
streamSegmentType
isCompleted
lastSegmentUploadedAt

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@@ -33,30 +33,6 @@ query GetRecordedStreamShots($videoId: Int!, $limit: Int! = 200) {
videoId
startFrame
endFrame
serializedShotPaths {
b64EncodedBuffer
}
cueObjectFeatures {
cueObjectDistance
cueObjectAngle
cueBallSpeed
shotDirection
spinType
}
pocketingIntentionFeatures {
make
targetPocketDistance
targetPocketAngle
targetPocketAngleDirection
marginOfErrorInDegrees
intendedPocketType
difficulty
}
pocketingIntentionInfo {
ballId
pocketId
pathMetadataIndex
}
}
}
}

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@@ -1,51 +0,0 @@
query GetSessionCoach($videoId: Int!) {
getSessionCoach(videoId: $videoId) {
videoId
processingId
analysisVersion
state
generatedAt
processingStatus
ineligibilityReason
summary
shotCount
madeCount
missedCount
unknownOutcomeCount
analyzedShotCount
makePercentage
primaryCandidate {
...SessionCoachCandidateFields
}
candidates {
...SessionCoachCandidateFields
}
}
}
fragment SessionCoachCandidateFields on SessionCoachCandidateGQL {
id
rank
family
kind
title
body
action
supportingShotIds
drillId
limitations
evidence {
bucketKey
bucketLabel
attemptCount
madeCount
missedCount
makePercentage
comparisonAttemptCount
comparisonMadeCount
comparisonMakePercentage
patternShotCount
score
rankReason
}
}

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@@ -85,3 +85,53 @@ query ComputePotAim(
occludingBallIds
}
}
fragment PositionShotCandidate on PositionShotCandidateGQL {
strike {
v0
phi
theta
a
b
}
cueFinalPosition
inTargetArea
distanceToTargetArea
robustness
potted
scratched
projection {
trajectories {
ballId
points {
time
position
}
}
events {
eventType
time
ballIds
position
}
finalState {
ballId
position
}
pottedBallIds
}
}
query SuggestPositionShot($suggestionInput: SuggestPositionShotInputGQL!) {
suggestPositionShot(suggestionInput: $suggestionInput) {
achievable
evaluatedCount
successfulCount
best {
...PositionShotCandidate
}
alternates {
...PositionShotCandidate
}
}
}

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@@ -12,13 +12,6 @@ query getUsageStats($days: Int! = 30) {
retentionPrevActive
retentionReturned
}
cohorts {
weekStart
signups
activated7d
paid7d
activatedNotPaid7d
}
totalUsers
totalVideos
totalShots

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