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dean/usage
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17008
src/index.tsx
17008
src/index.tsx
File diff suppressed because it is too large
Load Diff
@@ -1,38 +0,0 @@
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# Lightweight two-step picker data for loading a recorded shot into Shot Lab.
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query GetRecordedStreams($limit: Int! = 25) {
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getFeedVideos(
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limit: $limit
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filters: { isStreamCompleted: true, excludeVideosWithNoShots: true }
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includePrivate: MINE
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feedInput: { allUsers: true }
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) {
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videos {
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id
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name
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createdAt
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screenshotUri
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framesPerSecond
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totalShots
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owner {
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id
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username
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profileImageUri
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}
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}
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}
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}
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query GetRecordedStreamShots($videoId: Int!, $limit: Int! = 200) {
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getOrderedShots(
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filterInput: { videoId: [$videoId] }
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shotsOrdering: { orderings: [{ startFrame: { descending: false } }] }
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limit: $limit
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) {
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shots {
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id
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videoId
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startFrame
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endFrame
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}
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}
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}
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@@ -24,19 +24,8 @@ query GetLiveTableState($videoId: Int!) {
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identifierToColor {
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identifierToColor {
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hex
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hex
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}
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}
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}
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homography {
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}
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...HomographyInfo
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}
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query GetShotTableState($shotId: Int!) {
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getShotTableState(shotId: $shotId) {
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shotId
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videoId
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frameIndex
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tableState {
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identifierToPosition
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identifierToColor {
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hex
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}
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}
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}
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}
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}
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}
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@@ -85,53 +74,3 @@ query ComputePotAim(
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occludingBallIds
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occludingBallIds
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}
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}
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}
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}
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fragment PositionShotCandidate on PositionShotCandidateGQL {
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strike {
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v0
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phi
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theta
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a
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b
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}
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cueFinalPosition
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inTargetArea
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distanceToTargetArea
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robustness
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potted
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scratched
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projection {
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trajectories {
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ballId
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points {
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time
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position
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}
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}
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events {
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eventType
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time
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ballIds
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position
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}
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finalState {
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ballId
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position
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}
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pottedBallIds
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}
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}
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query SuggestPositionShot($suggestionInput: SuggestPositionShotInputGQL!) {
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suggestPositionShot(suggestionInput: $suggestionInput) {
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achievable
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evaluatedCount
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successfulCount
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best {
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...PositionShotCandidate
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}
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alternates {
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...PositionShotCandidate
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}
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}
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}
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@@ -12,6 +12,13 @@ query getUsageStats($days: Int! = 30) {
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retentionPrevActive
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retentionPrevActive
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retentionReturned
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retentionReturned
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}
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}
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cohorts {
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weekStart
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signups
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activated7d
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paid7d
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activatedNotPaid7d
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}
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totalUsers
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totalUsers
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totalVideos
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totalVideos
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totalShots
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totalShots
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@@ -73,16 +73,12 @@ type Query {
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useHomography: HomographyInputGQL = null
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useHomography: HomographyInputGQL = null
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): TableStateGQL!
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): TableStateGQL!
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getLiveTableState(videoId: Int!): LiveTableStateGQL!
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getLiveTableState(videoId: Int!): LiveTableStateGQL!
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getShotTableState(shotId: Int!): ShotTableStateGQL!
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simulateShot(simulationInput: SimulateShotInputGQL!): ShotProjectionGQL!
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simulateShot(simulationInput: SimulateShotInputGQL!): ShotProjectionGQL!
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computePotAim(
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computePotAim(
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simulationInput: SimulateShotInputGQL!
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simulationInput: SimulateShotInputGQL!
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targetBallId: Int!
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targetBallId: Int!
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pocket: PocketIdentifier!
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pocket: PocketIdentifier!
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): PotAimGQL!
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): PotAimGQL!
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suggestPositionShot(
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suggestionInput: SuggestPositionShotInputGQL!
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): PositionSuggestionGQL!
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getOrderedShots(
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getOrderedShots(
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filterInput: FilterInput!
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filterInput: FilterInput!
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ids: [Int!] = null
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ids: [Int!] = null
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@@ -613,7 +609,7 @@ type VideoTagClass {
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}
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}
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type HomographyInfoGQL {
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type HomographyInfoGQL {
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id: Int
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id: Int!
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frameIndex: Int!
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frameIndex: Int!
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crop: BoundingBoxGQL!
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crop: BoundingBoxGQL!
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pockets: [BoundingBoxGQL!]!
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pockets: [BoundingBoxGQL!]!
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@@ -1069,13 +1065,6 @@ type LiveTableStateGQL {
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tableState: TableStateGQL!
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tableState: TableStateGQL!
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}
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}
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type ShotTableStateGQL {
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shotId: Int!
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videoId: Int!
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frameIndex: Int!
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tableState: TableStateGQL!
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}
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type ShotProjectionGQL {
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type ShotProjectionGQL {
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trajectories: [BallTrajectoryGQL!]!
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trajectories: [BallTrajectoryGQL!]!
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events: [SimulationEventGQL!]!
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events: [SimulationEventGQL!]!
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@@ -1146,44 +1135,6 @@ type PotAimGQL {
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occludingBallIds: [Int!]!
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occludingBallIds: [Int!]!
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}
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}
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type PositionSuggestionGQL {
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achievable: Boolean!
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best: PositionShotCandidateGQL
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alternates: [PositionShotCandidateGQL!]!
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evaluatedCount: Int!
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successfulCount: Int!
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}
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type PositionShotCandidateGQL {
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strike: CueStrikeGQL!
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cueFinalPosition: [Float!]!
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inTargetArea: Boolean!
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distanceToTargetArea: Float!
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robustness: Int!
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potted: Boolean!
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scratched: Boolean!
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projection: ShotProjectionGQL
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}
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type CueStrikeGQL {
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v0: Float!
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phi: Float!
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theta: Float!
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a: Float!
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b: Float!
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}
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input SuggestPositionShotInputGQL {
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cueBallId: Int!
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targetBallId: Int!
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pocket: PocketIdentifier!
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targetArea: [[Float!]!]!
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balls: [SimulationBallStateInputGQL!] = null
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b64Image: String = null
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useHomography: HomographyInputGQL = null
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tableSize: Float = null
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}
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type GetShotsResult {
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type GetShotsResult {
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shots: [ShotGQL!]!
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shots: [ShotGQL!]!
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count: Int
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count: Int
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@@ -1224,6 +1175,7 @@ type UsageStatsGQL {
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totalVideos: Int!
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totalVideos: Int!
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totalShots: Int!
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totalShots: Int!
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totalRuns: Int!
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totalRuns: Int!
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cohorts: [CohortStatsGQL!]!
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windows: [UsageStatsWindowGQL!]!
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windows: [UsageStatsWindowGQL!]!
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daily: [UsageStatsDailyGQL!]!
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daily: [UsageStatsDailyGQL!]!
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processingLast24h: [ProcessingStatusCountGQL!]!
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processingLast24h: [ProcessingStatusCountGQL!]!
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@@ -1242,6 +1194,14 @@ type FunnelStatsGQL {
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retentionReturned: Int!
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retentionReturned: Int!
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}
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}
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type CohortStatsGQL {
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weekStart: Date!
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signups: Int!
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activated7d: Int!
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paid7d: Int!
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activatedNotPaid7d: Int!
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}
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type UsageStatsWindowGQL {
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type UsageStatsWindowGQL {
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label: String!
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label: String!
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newUsers: Int!
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newUsers: Int!
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Reference in New Issue
Block a user