Let shot filters select a single player within a video

Adds playerIndex to FilterInput, backing ShooterIdentity.player_index --
the cluster-assigned shooter, 0-based and stable only within one video.

Deliberately separate from userId, which is populated only once a cluster
has been confirmed against a registered account. Multiplayer sessions are
usually played against someone without a Railbird login, so filtering by
userId cannot express "the other player" in the common case; the cluster
index always can.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Dean Wenstrand
2026-08-06 11:08:26 -07:00
parent 0f01c71a43
commit f724ec6c0d
2 changed files with 88 additions and 0 deletions

View File

@@ -476,6 +476,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -520,6 +521,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -564,6 +566,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -608,6 +611,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -652,6 +656,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -696,6 +701,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -740,6 +746,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -784,6 +791,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -828,6 +836,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -872,6 +881,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -916,6 +926,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -960,6 +971,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1004,6 +1016,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1048,6 +1061,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1092,6 +1106,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1136,6 +1151,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1180,6 +1196,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1224,6 +1241,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1268,6 +1286,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1312,6 +1331,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1356,6 +1376,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1400,6 +1421,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1444,6 +1466,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1488,6 +1511,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1532,6 +1556,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1576,6 +1601,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1620,6 +1646,7 @@ export type FilterInput =
missAngleInDegrees: FloatRangeFilter;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1664,6 +1691,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter: FilterInput;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1708,6 +1736,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters: Array<FilterInput>;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1752,6 +1781,52 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex: Array<Scalars["Int"]["input"]>;
runId?: never;
runLength?: never;
shotDirection?: never;
spinType?: never;
tableSize?: never;
tags?: never;
targetPocketAngle?: never;
targetPocketAngleDirection?: never;
targetPocketDistance?: never;
totalDistance?: never;
userId?: never;
username?: never;
videoId?: never;
}
| {
andFilters?: never;
annotations?: never;
backcut?: never;
bankAngle?: never;
bankDistance?: never;
createdAt?: never;
cueAngleAfterObject?: never;
cueBallSpeed?: never;
cueObjectAngle?: never;
cueObjectDistance?: never;
cueSpeedAfterObject?: never;
difficulty?: never;
falsePositiveScore?: never;
fargoRating?: never;
intendedPocketType?: never;
isBreakHeuristic?: never;
isDirect?: never;
isLeft?: never;
isLeftMiss?: never;
isRight?: never;
isRightMiss?: never;
isStraight?: never;
kickAngle?: never;
kickDistance?: never;
make?: never;
marginOfErrorInDegrees?: never;
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId: Array<Scalars["Int"]["input"]>;
runLength?: never;
shotDirection?: never;
@@ -1796,6 +1871,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength: FloatRangeFilter;
shotDirection?: never;
@@ -1840,6 +1916,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection: Array<ShotDirectionEnum>;
@@ -1884,6 +1961,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1928,6 +2006,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -1972,6 +2051,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2016,6 +2096,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2060,6 +2141,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2104,6 +2186,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2148,6 +2231,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2192,6 +2276,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2236,6 +2321,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;
@@ -2280,6 +2366,7 @@ export type FilterInput =
missAngleInDegrees?: never;
notFilter?: never;
orFilters?: never;
playerIndex?: never;
runId?: never;
runLength?: never;
shotDirection?: never;

View File

@@ -413,6 +413,7 @@ input FilterInput @oneOf {
userId: [Int!]
runId: [Int!]
username: [String!]
playerIndex: [Int!]
fargoRating: FloatRangeFilter
make: [Boolean!]
tags: [VideoTagInput!]