railbird-gql/rbproto/ts/shot.ts

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export interface Box {
left?: number;
top?: number;
width?: number;
height?: number;
}
export function encodeBox(message: Box): Uint8Array {
let bb = popByteBuffer();
_encodeBox(message, bb);
return toUint8Array(bb);
}
function _encodeBox(message: Box, bb: ByteBuffer): void {
// optional float left = 1;
let $left = message.left;
if ($left !== undefined) {
writeVarint32(bb, 13);
writeFloat(bb, $left);
}
// optional float top = 2;
let $top = message.top;
if ($top !== undefined) {
writeVarint32(bb, 21);
writeFloat(bb, $top);
}
// optional float width = 3;
let $width = message.width;
if ($width !== undefined) {
writeVarint32(bb, 29);
writeFloat(bb, $width);
}
// optional float height = 4;
let $height = message.height;
if ($height !== undefined) {
writeVarint32(bb, 37);
writeFloat(bb, $height);
}
}
export function decodeBox(binary: Uint8Array): Box {
return _decodeBox(wrapByteBuffer(binary));
}
function _decodeBox(bb: ByteBuffer): Box {
let message: Box = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// optional float left = 1;
case 1: {
message.left = readFloat(bb);
break;
}
// optional float top = 2;
case 2: {
message.top = readFloat(bb);
break;
}
// optional float width = 3;
case 3: {
message.width = readFloat(bb);
break;
}
// optional float height = 4;
case 4: {
message.height = readFloat(bb);
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface Point {
x?: number;
y?: number;
}
export function encodePoint(message: Point): Uint8Array {
let bb = popByteBuffer();
_encodePoint(message, bb);
return toUint8Array(bb);
}
function _encodePoint(message: Point, bb: ByteBuffer): void {
// optional float x = 1;
let $x = message.x;
if ($x !== undefined) {
writeVarint32(bb, 13);
writeFloat(bb, $x);
}
// optional float y = 2;
let $y = message.y;
if ($y !== undefined) {
writeVarint32(bb, 21);
writeFloat(bb, $y);
}
}
export function decodePoint(binary: Uint8Array): Point {
return _decodePoint(wrapByteBuffer(binary));
}
function _decodePoint(bb: ByteBuffer): Point {
let message: Point = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// optional float x = 1;
case 1: {
message.x = readFloat(bb);
break;
}
// optional float y = 2;
case 2: {
message.y = readFloat(bb);
break;
}
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default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface BallDetection {
plane_position?: Point;
annotation?: Box;
interpolated?: boolean;
}
export function encodeBallDetection(message: BallDetection): Uint8Array {
let bb = popByteBuffer();
_encodeBallDetection(message, bb);
return toUint8Array(bb);
}
function _encodeBallDetection(message: BallDetection, bb: ByteBuffer): void {
// optional Point plane_position = 1;
let $plane_position = message.plane_position;
if ($plane_position !== undefined) {
writeVarint32(bb, 10);
let nested = popByteBuffer();
_encodePoint($plane_position, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
// optional Box annotation = 2;
let $annotation = message.annotation;
if ($annotation !== undefined) {
writeVarint32(bb, 18);
let nested = popByteBuffer();
_encodeBox($annotation, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
// optional bool interpolated = 3;
let $interpolated = message.interpolated;
if ($interpolated !== undefined) {
writeVarint32(bb, 24);
writeByte(bb, $interpolated ? 1 : 0);
}
}
export function decodeBallDetection(binary: Uint8Array): BallDetection {
return _decodeBallDetection(wrapByteBuffer(binary));
}
function _decodeBallDetection(bb: ByteBuffer): BallDetection {
let message: BallDetection = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// optional Point plane_position = 1;
case 1: {
let limit = pushTemporaryLength(bb);
message.plane_position = _decodePoint(bb);
bb.limit = limit;
break;
}
// optional Box annotation = 2;
case 2: {
let limit = pushTemporaryLength(bb);
message.annotation = _decodeBox(bb);
bb.limit = limit;
break;
}
// optional bool interpolated = 3;
case 3: {
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message.interpolated = !!readByte(bb);
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface RLEBallDetection {
detection?: BallDetection;
count?: number;
}
export function encodeRLEBallDetection(message: RLEBallDetection): Uint8Array {
let bb = popByteBuffer();
_encodeRLEBallDetection(message, bb);
return toUint8Array(bb);
}
function _encodeRLEBallDetection(
message: RLEBallDetection,
bb: ByteBuffer,
): void {
// optional BallDetection detection = 1;
let $detection = message.detection;
if ($detection !== undefined) {
writeVarint32(bb, 10);
let nested = popByteBuffer();
_encodeBallDetection($detection, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
// optional uint32 count = 2;
let $count = message.count;
if ($count !== undefined) {
writeVarint32(bb, 16);
writeVarint32(bb, $count);
}
}
export function decodeRLEBallDetection(binary: Uint8Array): RLEBallDetection {
return _decodeRLEBallDetection(wrapByteBuffer(binary));
}
function _decodeRLEBallDetection(bb: ByteBuffer): RLEBallDetection {
let message: RLEBallDetection = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// optional BallDetection detection = 1;
case 1: {
let limit = pushTemporaryLength(bb);
message.detection = _decodeBallDetection(bb);
bb.limit = limit;
break;
}
// optional uint32 count = 2;
case 2: {
message.count = readVarint32(bb) >>> 0;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface RLEDetectionHistory {
detections?: RLEBallDetection[];
}
export function encodeRLEDetectionHistory(
message: RLEDetectionHistory,
): Uint8Array {
let bb = popByteBuffer();
_encodeRLEDetectionHistory(message, bb);
return toUint8Array(bb);
}
function _encodeRLEDetectionHistory(
message: RLEDetectionHistory,
bb: ByteBuffer,
): void {
// repeated RLEBallDetection detections = 1;
let array$detections = message.detections;
if (array$detections !== undefined) {
for (let value of array$detections) {
writeVarint32(bb, 10);
let nested = popByteBuffer();
_encodeRLEBallDetection(value, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
}
}
export function decodeRLEDetectionHistory(
binary: Uint8Array,
): RLEDetectionHistory {
return _decodeRLEDetectionHistory(wrapByteBuffer(binary));
}
function _decodeRLEDetectionHistory(bb: ByteBuffer): RLEDetectionHistory {
let message: RLEDetectionHistory = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// repeated RLEBallDetection detections = 1;
case 1: {
let limit = pushTemporaryLength(bb);
let values = message.detections || (message.detections = []);
values.push(_decodeRLEBallDetection(bb));
bb.limit = limit;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface DetectionHistory {
detections?: BallDetection[];
}
export function encodeDetectionHistory(message: DetectionHistory): Uint8Array {
let bb = popByteBuffer();
_encodeDetectionHistory(message, bb);
return toUint8Array(bb);
}
function _encodeDetectionHistory(
message: DetectionHistory,
bb: ByteBuffer,
): void {
// repeated BallDetection detections = 1;
let array$detections = message.detections;
if (array$detections !== undefined) {
for (let value of array$detections) {
writeVarint32(bb, 10);
let nested = popByteBuffer();
_encodeBallDetection(value, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
}
}
export function decodeDetectionHistory(binary: Uint8Array): DetectionHistory {
return _decodeDetectionHistory(wrapByteBuffer(binary));
}
function _decodeDetectionHistory(bb: ByteBuffer): DetectionHistory {
let message: DetectionHistory = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// repeated BallDetection detections = 1;
case 1: {
let limit = pushTemporaryLength(bb);
let values = message.detections || (message.detections = []);
values.push(_decodeBallDetection(bb));
bb.limit = limit;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
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export interface CollisionInfo {
source?: number;
ball_identifiers?: { [key: number]: Point };
wall_identifier?: number;
frame_index?: number;
static?: boolean;
}
export function encodeCollisionInfo(message: CollisionInfo): Uint8Array {
let bb = popByteBuffer();
_encodeCollisionInfo(message, bb);
return toUint8Array(bb);
}
function _encodeCollisionInfo(message: CollisionInfo, bb: ByteBuffer): void {
// optional uint32 source = 1;
let $source = message.source;
if ($source !== undefined) {
writeVarint32(bb, 8);
writeVarint32(bb, $source);
}
// optional map<uint32, Point> ball_identifiers = 2;
let map$ball_identifiers = message.ball_identifiers;
if (map$ball_identifiers !== undefined) {
for (let key in map$ball_identifiers) {
let nested = popByteBuffer();
let value = map$ball_identifiers[key];
writeVarint32(nested, 8);
writeVarint32(nested, +key);
writeVarint32(nested, 18);
let nestedValue = popByteBuffer();
_encodePoint(value, nestedValue);
writeVarint32(nested, nestedValue.limit);
writeByteBuffer(nested, nestedValue);
pushByteBuffer(nestedValue);
writeVarint32(bb, 18);
writeVarint32(bb, nested.offset);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
}
// optional uint32 wall_identifier = 3;
let $wall_identifier = message.wall_identifier;
if ($wall_identifier !== undefined) {
writeVarint32(bb, 24);
writeVarint32(bb, $wall_identifier);
}
// optional uint32 frame_index = 4;
let $frame_index = message.frame_index;
if ($frame_index !== undefined) {
writeVarint32(bb, 32);
writeVarint32(bb, $frame_index);
}
// optional bool static = 5;
let $static = message.static;
if ($static !== undefined) {
writeVarint32(bb, 40);
writeByte(bb, $static ? 1 : 0);
}
}
export function decodeCollisionInfo(binary: Uint8Array): CollisionInfo {
return _decodeCollisionInfo(wrapByteBuffer(binary));
}
function _decodeCollisionInfo(bb: ByteBuffer): CollisionInfo {
let message: CollisionInfo = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// optional uint32 source = 1;
case 1: {
message.source = readVarint32(bb) >>> 0;
break;
}
// optional map<uint32, Point> ball_identifiers = 2;
case 2: {
let values =
message.ball_identifiers || (message.ball_identifiers = {});
let outerLimit = pushTemporaryLength(bb);
let key: number | undefined;
let value: Point | undefined;
end_of_entry: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_entry;
case 1: {
key = readVarint32(bb) >>> 0;
break;
}
case 2: {
let valueLimit = pushTemporaryLength(bb);
value = _decodePoint(bb);
bb.limit = valueLimit;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
if (key === undefined || value === undefined)
throw new Error("Invalid data for map: ball_identifiers");
values[key] = value;
bb.limit = outerLimit;
break;
}
// optional uint32 wall_identifier = 3;
case 3: {
message.wall_identifier = readVarint32(bb) >>> 0;
break;
}
// optional uint32 frame_index = 4;
case 4: {
message.frame_index = readVarint32(bb) >>> 0;
break;
}
// optional bool static = 5;
case 5: {
message.static = !!readByte(bb);
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface Path {
start_frame?: number;
end_frame?: number;
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detections?: DetectionHistory;
rle_detections?: RLEDetectionHistory;
not_present?: boolean;
is_static?: boolean;
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start_info?: CollisionInfo;
end_info?: CollisionInfo;
}
export function encodePath(message: Path): Uint8Array {
let bb = popByteBuffer();
_encodePath(message, bb);
return toUint8Array(bb);
}
function _encodePath(message: Path, bb: ByteBuffer): void {
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// optional uint32 start_frame = 1;
let $start_frame = message.start_frame;
if ($start_frame !== undefined) {
writeVarint32(bb, 8);
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writeVarint32(bb, $start_frame);
}
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// optional uint32 end_frame = 2;
let $end_frame = message.end_frame;
if ($end_frame !== undefined) {
writeVarint32(bb, 16);
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writeVarint32(bb, $end_frame);
}
// optional DetectionHistory detections = 3;
let $detections = message.detections;
if ($detections !== undefined) {
writeVarint32(bb, 26);
let nested = popByteBuffer();
_encodeDetectionHistory($detections, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
// optional RLEDetectionHistory rle_detections = 4;
let $rle_detections = message.rle_detections;
if ($rle_detections !== undefined) {
writeVarint32(bb, 34);
let nested = popByteBuffer();
_encodeRLEDetectionHistory($rle_detections, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
// optional bool not_present = 5;
let $not_present = message.not_present;
if ($not_present !== undefined) {
writeVarint32(bb, 40);
writeByte(bb, $not_present ? 1 : 0);
}
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// optional bool is_static = 6;
let $is_static = message.is_static;
if ($is_static !== undefined) {
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writeVarint32(bb, 48);
writeByte(bb, $is_static ? 1 : 0);
}
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// optional CollisionInfo start_info = 7;
let $start_info = message.start_info;
if ($start_info !== undefined) {
writeVarint32(bb, 58);
let nested = popByteBuffer();
_encodeCollisionInfo($start_info, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
// optional CollisionInfo end_info = 8;
let $end_info = message.end_info;
if ($end_info !== undefined) {
writeVarint32(bb, 66);
let nested = popByteBuffer();
_encodeCollisionInfo($end_info, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
}
export function decodePath(binary: Uint8Array): Path {
return _decodePath(wrapByteBuffer(binary));
}
function _decodePath(bb: ByteBuffer): Path {
let message: Path = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
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// optional uint32 start_frame = 1;
case 1: {
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message.start_frame = readVarint32(bb) >>> 0;
break;
}
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// optional uint32 end_frame = 2;
case 2: {
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message.end_frame = readVarint32(bb) >>> 0;
break;
}
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// optional DetectionHistory detections = 3;
case 3: {
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let limit = pushTemporaryLength(bb);
message.detections = _decodeDetectionHistory(bb);
bb.limit = limit;
break;
}
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// optional RLEDetectionHistory rle_detections = 4;
case 4: {
let limit = pushTemporaryLength(bb);
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message.rle_detections = _decodeRLEDetectionHistory(bb);
bb.limit = limit;
break;
}
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// optional bool not_present = 5;
case 5: {
message.not_present = !!readByte(bb);
break;
}
// optional bool is_static = 6;
case 6: {
message.is_static = !!readByte(bb);
break;
}
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// optional CollisionInfo start_info = 7;
case 7: {
let limit = pushTemporaryLength(bb);
message.start_info = _decodeCollisionInfo(bb);
bb.limit = limit;
break;
}
// optional CollisionInfo end_info = 8;
case 8: {
let limit = pushTemporaryLength(bb);
message.end_info = _decodeCollisionInfo(bb);
bb.limit = limit;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
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export interface IdentifierHistory {
ball_identifier?: number;
paths?: Path[];
}
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export function encodeIdentifierHistory(
message: IdentifierHistory,
): Uint8Array {
let bb = popByteBuffer();
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_encodeIdentifierHistory(message, bb);
return toUint8Array(bb);
}
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function _encodeIdentifierHistory(
message: IdentifierHistory,
bb: ByteBuffer,
): void {
// optional uint32 ball_identifier = 1;
let $ball_identifier = message.ball_identifier;
if ($ball_identifier !== undefined) {
writeVarint32(bb, 8);
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writeVarint32(bb, $ball_identifier);
}
// repeated Path paths = 2;
let array$paths = message.paths;
if (array$paths !== undefined) {
for (let value of array$paths) {
writeVarint32(bb, 18);
let nested = popByteBuffer();
_encodePath(value, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
}
}
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export function decodeIdentifierHistory(binary: Uint8Array): IdentifierHistory {
return _decodeIdentifierHistory(wrapByteBuffer(binary));
}
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function _decodeIdentifierHistory(bb: ByteBuffer): IdentifierHistory {
let message: IdentifierHistory = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
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// optional uint32 ball_identifier = 1;
case 1: {
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message.ball_identifier = readVarint32(bb) >>> 0;
break;
}
// repeated Path paths = 2;
case 2: {
let limit = pushTemporaryLength(bb);
let values = message.paths || (message.paths = []);
values.push(_decodePath(bb));
bb.limit = limit;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
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export interface KeyBallIdentifiers {
cue_ball?: number;
object_ball?: number;
target_ball?: number;
contact_sequence?: number[];
}
export function encodeKeyBallIdentifiers(
message: KeyBallIdentifiers,
): Uint8Array {
let bb = popByteBuffer();
_encodeKeyBallIdentifiers(message, bb);
return toUint8Array(bb);
}
function _encodeKeyBallIdentifiers(
message: KeyBallIdentifiers,
bb: ByteBuffer,
): void {
// optional uint32 cue_ball = 1;
let $cue_ball = message.cue_ball;
if ($cue_ball !== undefined) {
writeVarint32(bb, 8);
writeVarint32(bb, $cue_ball);
}
// optional uint32 object_ball = 2;
let $object_ball = message.object_ball;
if ($object_ball !== undefined) {
writeVarint32(bb, 16);
writeVarint32(bb, $object_ball);
}
// optional uint32 target_ball = 3;
let $target_ball = message.target_ball;
if ($target_ball !== undefined) {
writeVarint32(bb, 24);
writeVarint32(bb, $target_ball);
}
// repeated uint32 contact_sequence = 4;
let array$contact_sequence = message.contact_sequence;
if (array$contact_sequence !== undefined) {
let packed = popByteBuffer();
for (let value of array$contact_sequence) {
writeVarint32(packed, value);
}
writeVarint32(bb, 34);
writeVarint32(bb, packed.offset);
writeByteBuffer(bb, packed);
pushByteBuffer(packed);
}
}
export function decodeKeyBallIdentifiers(
binary: Uint8Array,
): KeyBallIdentifiers {
return _decodeKeyBallIdentifiers(wrapByteBuffer(binary));
}
function _decodeKeyBallIdentifiers(bb: ByteBuffer): KeyBallIdentifiers {
let message: KeyBallIdentifiers = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
// optional uint32 cue_ball = 1;
case 1: {
message.cue_ball = readVarint32(bb) >>> 0;
break;
}
// optional uint32 object_ball = 2;
case 2: {
message.object_ball = readVarint32(bb) >>> 0;
break;
}
// optional uint32 target_ball = 3;
case 3: {
message.target_ball = readVarint32(bb) >>> 0;
break;
}
// repeated uint32 contact_sequence = 4;
case 4: {
let values =
message.contact_sequence || (message.contact_sequence = []);
if ((tag & 7) === 2) {
let outerLimit = pushTemporaryLength(bb);
while (!isAtEnd(bb)) {
values.push(readVarint32(bb) >>> 0);
}
bb.limit = outerLimit;
} else {
values.push(readVarint32(bb) >>> 0);
}
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface Shot {
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identifier_histories?: IdentifierHistory[];
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key_balls?: KeyBallIdentifiers;
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start_index?: number;
end_index?: number;
}
export function encodeShot(message: Shot): Uint8Array {
let bb = popByteBuffer();
_encodeShot(message, bb);
return toUint8Array(bb);
}
function _encodeShot(message: Shot, bb: ByteBuffer): void {
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// repeated IdentifierHistory identifier_histories = 3;
let array$identifier_histories = message.identifier_histories;
if (array$identifier_histories !== undefined) {
for (let value of array$identifier_histories) {
writeVarint32(bb, 26);
let nested = popByteBuffer();
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_encodeIdentifierHistory(value, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
}
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// optional KeyBallIdentifiers key_balls = 4;
let $key_balls = message.key_balls;
if ($key_balls !== undefined) {
writeVarint32(bb, 34);
let nested = popByteBuffer();
_encodeKeyBallIdentifiers($key_balls, nested);
writeVarint32(bb, nested.limit);
writeByteBuffer(bb, nested);
pushByteBuffer(nested);
}
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// optional uint32 start_index = 5;
let $start_index = message.start_index;
if ($start_index !== undefined) {
writeVarint32(bb, 40);
writeVarint32(bb, $start_index);
}
// optional uint32 end_index = 6;
let $end_index = message.end_index;
if ($end_index !== undefined) {
writeVarint32(bb, 48);
writeVarint32(bb, $end_index);
}
}
export function decodeShot(binary: Uint8Array): Shot {
return _decodeShot(wrapByteBuffer(binary));
}
function _decodeShot(bb: ByteBuffer): Shot {
let message: Shot = {} as any;
end_of_message: while (!isAtEnd(bb)) {
let tag = readVarint32(bb);
switch (tag >>> 3) {
case 0:
break end_of_message;
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// repeated IdentifierHistory identifier_histories = 3;
case 3: {
let limit = pushTemporaryLength(bb);
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let values =
message.identifier_histories || (message.identifier_histories = []);
values.push(_decodeIdentifierHistory(bb));
bb.limit = limit;
break;
}
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// optional KeyBallIdentifiers key_balls = 4;
case 4: {
let limit = pushTemporaryLength(bb);
message.key_balls = _decodeKeyBallIdentifiers(bb);
bb.limit = limit;
break;
}
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// optional uint32 start_index = 5;
case 5: {
message.start_index = readVarint32(bb) >>> 0;
break;
}
// optional uint32 end_index = 6;
case 6: {
message.end_index = readVarint32(bb) >>> 0;
break;
}
default:
skipUnknownField(bb, tag & 7);
}
}
return message;
}
export interface Long {
low: number;
high: number;
unsigned: boolean;
}
interface ByteBuffer {
bytes: Uint8Array;
offset: number;
limit: number;
}
function pushTemporaryLength(bb: ByteBuffer): number {
let length = readVarint32(bb);
let limit = bb.limit;
bb.limit = bb.offset + length;
return limit;
}
function skipUnknownField(bb: ByteBuffer, type: number): void {
switch (type) {
case 0:
while (readByte(bb) & 0x80) {}
break;
case 2:
skip(bb, readVarint32(bb));
break;
case 5:
skip(bb, 4);
break;
case 1:
skip(bb, 8);
break;
default:
throw new Error("Unimplemented type: " + type);
}
}
function stringToLong(value: string): Long {
return {
low: value.charCodeAt(0) | (value.charCodeAt(1) << 16),
high: value.charCodeAt(2) | (value.charCodeAt(3) << 16),
unsigned: false,
};
}
function longToString(value: Long): string {
let low = value.low;
let high = value.high;
return String.fromCharCode(
low & 0xffff,
low >>> 16,
high & 0xffff,
high >>> 16,
);
}
// The code below was modified from https://github.com/protobufjs/bytebuffer.js
// which is under the Apache License 2.0.
let f32 = new Float32Array(1);
let f32_u8 = new Uint8Array(f32.buffer);
let f64 = new Float64Array(1);
let f64_u8 = new Uint8Array(f64.buffer);
function intToLong(value: number): Long {
value |= 0;
return {
low: value,
high: value >> 31,
unsigned: value >= 0,
};
}
let bbStack: ByteBuffer[] = [];
function popByteBuffer(): ByteBuffer {
const bb = bbStack.pop();
if (!bb) return { bytes: new Uint8Array(64), offset: 0, limit: 0 };
bb.offset = bb.limit = 0;
return bb;
}
function pushByteBuffer(bb: ByteBuffer): void {
bbStack.push(bb);
}
function wrapByteBuffer(bytes: Uint8Array): ByteBuffer {
return { bytes, offset: 0, limit: bytes.length };
}
function toUint8Array(bb: ByteBuffer): Uint8Array {
let bytes = bb.bytes;
let limit = bb.limit;
return bytes.length === limit ? bytes : bytes.subarray(0, limit);
}
function skip(bb: ByteBuffer, offset: number): void {
if (bb.offset + offset > bb.limit) {
throw new Error("Skip past limit");
}
bb.offset += offset;
}
function isAtEnd(bb: ByteBuffer): boolean {
return bb.offset >= bb.limit;
}
function grow(bb: ByteBuffer, count: number): number {
let bytes = bb.bytes;
let offset = bb.offset;
let limit = bb.limit;
let finalOffset = offset + count;
if (finalOffset > bytes.length) {
let newBytes = new Uint8Array(finalOffset * 2);
newBytes.set(bytes);
bb.bytes = newBytes;
}
bb.offset = finalOffset;
if (finalOffset > limit) {
bb.limit = finalOffset;
}
return offset;
}
function advance(bb: ByteBuffer, count: number): number {
let offset = bb.offset;
if (offset + count > bb.limit) {
throw new Error("Read past limit");
}
bb.offset += count;
return offset;
}
function readBytes(bb: ByteBuffer, count: number): Uint8Array {
let offset = advance(bb, count);
return bb.bytes.subarray(offset, offset + count);
}
function writeBytes(bb: ByteBuffer, buffer: Uint8Array): void {
let offset = grow(bb, buffer.length);
bb.bytes.set(buffer, offset);
}
function readString(bb: ByteBuffer, count: number): string {
// Sadly a hand-coded UTF8 decoder is much faster than subarray+TextDecoder in V8
let offset = advance(bb, count);
let fromCharCode = String.fromCharCode;
let bytes = bb.bytes;
let invalid = "\uFFFD";
let text = "";
for (let i = 0; i < count; i++) {
let c1 = bytes[i + offset],
c2: number,
c3: number,
c4: number,
c: number;
// 1 byte
if ((c1 & 0x80) === 0) {
text += fromCharCode(c1);
}
// 2 bytes
else if ((c1 & 0xe0) === 0xc0) {
if (i + 1 >= count) text += invalid;
else {
c2 = bytes[i + offset + 1];
if ((c2 & 0xc0) !== 0x80) text += invalid;
else {
c = ((c1 & 0x1f) << 6) | (c2 & 0x3f);
if (c < 0x80) text += invalid;
else {
text += fromCharCode(c);
i++;
}
}
}
}
// 3 bytes
else if ((c1 & 0xf0) == 0xe0) {
if (i + 2 >= count) text += invalid;
else {
c2 = bytes[i + offset + 1];
c3 = bytes[i + offset + 2];
if (((c2 | (c3 << 8)) & 0xc0c0) !== 0x8080) text += invalid;
else {
c = ((c1 & 0x0f) << 12) | ((c2 & 0x3f) << 6) | (c3 & 0x3f);
if (c < 0x0800 || (c >= 0xd800 && c <= 0xdfff)) text += invalid;
else {
text += fromCharCode(c);
i += 2;
}
}
}
}
// 4 bytes
else if ((c1 & 0xf8) == 0xf0) {
if (i + 3 >= count) text += invalid;
else {
c2 = bytes[i + offset + 1];
c3 = bytes[i + offset + 2];
c4 = bytes[i + offset + 3];
if (((c2 | (c3 << 8) | (c4 << 16)) & 0xc0c0c0) !== 0x808080)
text += invalid;
else {
c =
((c1 & 0x07) << 0x12) |
((c2 & 0x3f) << 0x0c) |
((c3 & 0x3f) << 0x06) |
(c4 & 0x3f);
if (c < 0x10000 || c > 0x10ffff) text += invalid;
else {
c -= 0x10000;
text += fromCharCode((c >> 10) + 0xd800, (c & 0x3ff) + 0xdc00);
i += 3;
}
}
}
} else text += invalid;
}
return text;
}
function writeString(bb: ByteBuffer, text: string): void {
// Sadly a hand-coded UTF8 encoder is much faster than TextEncoder+set in V8
let n = text.length;
let byteCount = 0;
// Write the byte count first
for (let i = 0; i < n; i++) {
let c = text.charCodeAt(i);
if (c >= 0xd800 && c <= 0xdbff && i + 1 < n) {
c = (c << 10) + text.charCodeAt(++i) - 0x35fdc00;
}
byteCount += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
}
writeVarint32(bb, byteCount);
let offset = grow(bb, byteCount);
let bytes = bb.bytes;
// Then write the bytes
for (let i = 0; i < n; i++) {
let c = text.charCodeAt(i);
if (c >= 0xd800 && c <= 0xdbff && i + 1 < n) {
c = (c << 10) + text.charCodeAt(++i) - 0x35fdc00;
}
if (c < 0x80) {
bytes[offset++] = c;
} else {
if (c < 0x800) {
bytes[offset++] = ((c >> 6) & 0x1f) | 0xc0;
} else {
if (c < 0x10000) {
bytes[offset++] = ((c >> 12) & 0x0f) | 0xe0;
} else {
bytes[offset++] = ((c >> 18) & 0x07) | 0xf0;
bytes[offset++] = ((c >> 12) & 0x3f) | 0x80;
}
bytes[offset++] = ((c >> 6) & 0x3f) | 0x80;
}
bytes[offset++] = (c & 0x3f) | 0x80;
}
}
}
function writeByteBuffer(bb: ByteBuffer, buffer: ByteBuffer): void {
let offset = grow(bb, buffer.limit);
let from = bb.bytes;
let to = buffer.bytes;
// This for loop is much faster than subarray+set on V8
for (let i = 0, n = buffer.limit; i < n; i++) {
from[i + offset] = to[i];
}
}
function readByte(bb: ByteBuffer): number {
return bb.bytes[advance(bb, 1)];
}
function writeByte(bb: ByteBuffer, value: number): void {
let offset = grow(bb, 1);
bb.bytes[offset] = value;
}
function readFloat(bb: ByteBuffer): number {
let offset = advance(bb, 4);
let bytes = bb.bytes;
// Manual copying is much faster than subarray+set in V8
f32_u8[0] = bytes[offset++];
f32_u8[1] = bytes[offset++];
f32_u8[2] = bytes[offset++];
f32_u8[3] = bytes[offset++];
return f32[0];
}
function writeFloat(bb: ByteBuffer, value: number): void {
let offset = grow(bb, 4);
let bytes = bb.bytes;
f32[0] = value;
// Manual copying is much faster than subarray+set in V8
bytes[offset++] = f32_u8[0];
bytes[offset++] = f32_u8[1];
bytes[offset++] = f32_u8[2];
bytes[offset++] = f32_u8[3];
}
function readDouble(bb: ByteBuffer): number {
let offset = advance(bb, 8);
let bytes = bb.bytes;
// Manual copying is much faster than subarray+set in V8
f64_u8[0] = bytes[offset++];
f64_u8[1] = bytes[offset++];
f64_u8[2] = bytes[offset++];
f64_u8[3] = bytes[offset++];
f64_u8[4] = bytes[offset++];
f64_u8[5] = bytes[offset++];
f64_u8[6] = bytes[offset++];
f64_u8[7] = bytes[offset++];
return f64[0];
}
function writeDouble(bb: ByteBuffer, value: number): void {
let offset = grow(bb, 8);
let bytes = bb.bytes;
f64[0] = value;
// Manual copying is much faster than subarray+set in V8
bytes[offset++] = f64_u8[0];
bytes[offset++] = f64_u8[1];
bytes[offset++] = f64_u8[2];
bytes[offset++] = f64_u8[3];
bytes[offset++] = f64_u8[4];
bytes[offset++] = f64_u8[5];
bytes[offset++] = f64_u8[6];
bytes[offset++] = f64_u8[7];
}
function readInt32(bb: ByteBuffer): number {
let offset = advance(bb, 4);
let bytes = bb.bytes;
return (
bytes[offset] |
(bytes[offset + 1] << 8) |
(bytes[offset + 2] << 16) |
(bytes[offset + 3] << 24)
);
}
function writeInt32(bb: ByteBuffer, value: number): void {
let offset = grow(bb, 4);
let bytes = bb.bytes;
bytes[offset] = value;
bytes[offset + 1] = value >> 8;
bytes[offset + 2] = value >> 16;
bytes[offset + 3] = value >> 24;
}
function readInt64(bb: ByteBuffer, unsigned: boolean): Long {
return {
low: readInt32(bb),
high: readInt32(bb),
unsigned,
};
}
function writeInt64(bb: ByteBuffer, value: Long): void {
writeInt32(bb, value.low);
writeInt32(bb, value.high);
}
function readVarint32(bb: ByteBuffer): number {
let c = 0;
let value = 0;
let b: number;
do {
b = readByte(bb);
if (c < 32) value |= (b & 0x7f) << c;
c += 7;
} while (b & 0x80);
return value;
}
function writeVarint32(bb: ByteBuffer, value: number): void {
value >>>= 0;
while (value >= 0x80) {
writeByte(bb, (value & 0x7f) | 0x80);
value >>>= 7;
}
writeByte(bb, value);
}
function readVarint64(bb: ByteBuffer, unsigned: boolean): Long {
let part0 = 0;
let part1 = 0;
let part2 = 0;
let b: number;
b = readByte(bb);
part0 = b & 0x7f;
if (b & 0x80) {
b = readByte(bb);
part0 |= (b & 0x7f) << 7;
if (b & 0x80) {
b = readByte(bb);
part0 |= (b & 0x7f) << 14;
if (b & 0x80) {
b = readByte(bb);
part0 |= (b & 0x7f) << 21;
if (b & 0x80) {
b = readByte(bb);
part1 = b & 0x7f;
if (b & 0x80) {
b = readByte(bb);
part1 |= (b & 0x7f) << 7;
if (b & 0x80) {
b = readByte(bb);
part1 |= (b & 0x7f) << 14;
if (b & 0x80) {
b = readByte(bb);
part1 |= (b & 0x7f) << 21;
if (b & 0x80) {
b = readByte(bb);
part2 = b & 0x7f;
if (b & 0x80) {
b = readByte(bb);
part2 |= (b & 0x7f) << 7;
}
}
}
}
}
}
}
}
}
return {
low: part0 | (part1 << 28),
high: (part1 >>> 4) | (part2 << 24),
unsigned,
};
}
function writeVarint64(bb: ByteBuffer, value: Long): void {
let part0 = value.low >>> 0;
let part1 = ((value.low >>> 28) | (value.high << 4)) >>> 0;
let part2 = value.high >>> 24;
// ref: src/google/protobuf/io/coded_stream.cc
let size =
part2 === 0
? part1 === 0
? part0 < 1 << 14
? part0 < 1 << 7
? 1
: 2
: part0 < 1 << 21
? 3
: 4
: part1 < 1 << 14
? part1 < 1 << 7
? 5
: 6
: part1 < 1 << 21
? 7
: 8
: part2 < 1 << 7
? 9
: 10;
let offset = grow(bb, size);
let bytes = bb.bytes;
switch (size) {
case 10:
bytes[offset + 9] = (part2 >>> 7) & 0x01;
case 9:
bytes[offset + 8] = size !== 9 ? part2 | 0x80 : part2 & 0x7f;
case 8:
bytes[offset + 7] =
size !== 8 ? (part1 >>> 21) | 0x80 : (part1 >>> 21) & 0x7f;
case 7:
bytes[offset + 6] =
size !== 7 ? (part1 >>> 14) | 0x80 : (part1 >>> 14) & 0x7f;
case 6:
bytes[offset + 5] =
size !== 6 ? (part1 >>> 7) | 0x80 : (part1 >>> 7) & 0x7f;
case 5:
bytes[offset + 4] = size !== 5 ? part1 | 0x80 : part1 & 0x7f;
case 4:
bytes[offset + 3] =
size !== 4 ? (part0 >>> 21) | 0x80 : (part0 >>> 21) & 0x7f;
case 3:
bytes[offset + 2] =
size !== 3 ? (part0 >>> 14) | 0x80 : (part0 >>> 14) & 0x7f;
case 2:
bytes[offset + 1] =
size !== 2 ? (part0 >>> 7) | 0x80 : (part0 >>> 7) & 0x7f;
case 1:
bytes[offset] = size !== 1 ? part0 | 0x80 : part0 & 0x7f;
}
}
function readVarint32ZigZag(bb: ByteBuffer): number {
let value = readVarint32(bb);
// ref: src/google/protobuf/wire_format_lite.h
return (value >>> 1) ^ -(value & 1);
}
function writeVarint32ZigZag(bb: ByteBuffer, value: number): void {
// ref: src/google/protobuf/wire_format_lite.h
writeVarint32(bb, (value << 1) ^ (value >> 31));
}
function readVarint64ZigZag(bb: ByteBuffer): Long {
let value = readVarint64(bb, /* unsigned */ false);
let low = value.low;
let high = value.high;
let flip = -(low & 1);
// ref: src/google/protobuf/wire_format_lite.h
return {
low: ((low >>> 1) | (high << 31)) ^ flip,
high: (high >>> 1) ^ flip,
unsigned: false,
};
}
function writeVarint64ZigZag(bb: ByteBuffer, value: Long): void {
let low = value.low;
let high = value.high;
let flip = high >> 31;
// ref: src/google/protobuf/wire_format_lite.h
writeVarint64(bb, {
low: (low << 1) ^ flip,
high: ((high << 1) | (low >>> 31)) ^ flip,
unsigned: false,
});
}