forked from colonelpanic/dotfiles
169 lines
4.6 KiB
Python
Executable File
169 lines
4.6 KiB
Python
Executable File
#! /usr/bin/env python
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import random
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class TrieNode(object):
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def __init__(self, children=None, is_word=False, word=''):
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self.children = children or {}
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self.is_word = is_word
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self.word = word
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def has_word(self, word):
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node, rem = self.get(word)
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if rem:
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return False
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return node.is_word
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def get(self, suffix):
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if not suffix:
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return self, suffix
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character = suffix[0]
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if character in self.children:
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node = self.children[character]
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return node.get(suffix[1:])
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return self, suffix
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def add(self, word):
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node, suffix = self.get(word)
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if not suffix:
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node.is_word = True
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return node
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character = suffix[0]
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new_node = type(self)(word=node.word+character)
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node.children[character] = new_node
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new_node.add(suffix[1:])
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return new_node
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def build_board(size=4):
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return [
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[chr(random.randint(97, 97+25)) for i in range(size)]
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for j in range(size)
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]
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def board_string(board_to_draw):
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border_line = "+{0}+".format((len(board_to_draw[0]) * 2 - 1) * "-")
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return "{border_line}\n{contents}\n{border_line}".format(
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contents="\n".join("|{0}|".format(" ".join(letter_line))
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for letter_line in board_to_draw),
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border_line=border_line,
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)
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def build_trie():
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node = TrieNode()
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with open('/usr/share/dict/words') as the_file:
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for word in the_file.readlines():
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node.add(word.lower().strip())
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return node
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unit = (1, 0, -1)
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class Boggle(object):
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deltas = [(i, j) for i in unit for j in unit]
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@classmethod
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def new_random(cls, trie):
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return cls(build_Board(), trie)
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def __init__(self, board, trie):
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self.height = len(board)
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self.width = len(board[0])
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self.board = board
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self.trie = trie
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def run(self):
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for i in range(self.width):
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for j in range(self.height):
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for word in self.find(i, j):
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if len(word) > 2:
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yield word
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def adjacency(self, i, j):
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for i_d, j_d in self.deltas:
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new_i = i_d + i
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new_j = j_d + j
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if 0 <= new_i < self.height and 0 <= new_j < self.width:
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yield new_i, new_j
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def find(self, i, j, trie=None, visited=None, current_word=''):
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trie = trie or self.trie
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visited = visited or set()
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visited = set(visited)
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characters = self.board[i][j]
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visited.add((i, j))
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new_trie = trie
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for character in characters:
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if character in new_trie.children:
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new_trie = new_trie.children[character]
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else:
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break
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else:
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current_word += characters
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new_trie = trie.children[character]
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if new_trie.is_word:
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yield current_word
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for new_i, new_j in self.adjacency(i, j):
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if (new_i, new_j) in visited:
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continue
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new_visited = set(visited)
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for word in self.find(new_i, new_j, trie=new_trie,
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visited=new_visited, current_word=current_word):
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yield word
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boggle_dice = [
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["a", "a", 'e', 'e', 'g', 'n'],
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["e", "l", 'r', 't', 't', 'y'],
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["a", "o", 'o', 't', 't', 'w'],
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["a", "b", 'b', 'j', 'o', 'o'],
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["e", "h", 'r', 't', 'v', 'w'],
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["c", "i", 'm', 'o', 't', 'u'],
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["d", "i", 's', 't', 't', 'y'],
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["e", "i", 'o', 's', 's', 't'],
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["d", "e", 'l', 'r', 'v', 'y'],
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["a", "c", 'h', 'o', 'p', 's'],
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["h", "i", 'm', 'n', 'qu', 'u'],
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["e", "e", 'i', 'n', 's', 'u'],
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["e", "e", 'g', 'h', 'n', 'w'],
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["a", "f", 'f', 'k', 'p', 's'],
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["h", "l", 'n', 'n', 'r', 'z'],
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["d", "e", 'i', 'l', 'r', 'x'],
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]
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def random_permutation_of_size(n):
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remaining = list(range(n))
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for i in range(n-1, -1, -1):
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yield remaining.pop(random.randint(0, i))
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def random_permutation(the_list):
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for index in random_permutation_of_size(len(the_list)):
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yield the_list[index]
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def chunks(l, n):
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for i in range(0, len(l), n):
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yield l[i:i + n]
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def roll_dice(dice):
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for die in random_permutation(dice):
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yield random.choice(die)
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def build_board_from_dice_roll(dice=None, row_size=4):
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dice = dice or boggle_dice
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return list(chunks(list(roll_dice(dice)), row_size))
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if __name__ == '__main__':
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dict_trie = build_trie()
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board = build_board_from_dice_roll()
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print(board_string(board))
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print(list(Boggle(board, dict_trie).run()))
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