From b15b34c975ec9aebd702c26e5f3540f352bf83d3 Mon Sep 17 00:00:00 2001 From: Ivan Malison Date: Fri, 17 Mar 2023 19:43:37 -0600 Subject: [PATCH] [Linux] Get rid of deprecated picom stuff --- dotfiles/config/picom.conf | 3 --- 1 file changed, 3 deletions(-) diff --git a/dotfiles/config/picom.conf b/dotfiles/config/picom.conf index 34f2c8ab..dc0a43eb 100644 --- a/dotfiles/config/picom.conf +++ b/dotfiles/config/picom.conf @@ -34,7 +34,6 @@ glx-copy-from-front = false; # Recommended if it works. # glx-no-rebind-pixmap = true; - ################################# # # Shadows @@ -177,7 +176,6 @@ detect-client-opacity = true; # opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers. Works only with GLX backend. Known to be most effective on many drivers. Does not actually control paint timing, only buffer swap is affected, so it doesn’t have the effect of --sw-opti unlike other methods. Experimental. # opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically the same as opengl-swc above, except the extension we use. # (Note some VSync methods may not be enabled at compile time.) -vsync = true; # Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. # Reported to have no effect, though. @@ -186,7 +184,6 @@ dbe = false; # Limit compton to repaint at most once every 1 / refresh_rate second to boost performance. # This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already, # unless you wish to specify a lower refresh rate than the actual value. -sw-opti = true; # Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. # Known to cause flickering when redirecting/unredirecting windows.