react-native-vision-camera/ios/Frame Processor/FrameProcessorUtils.mm
Marc Rousavy 9c579c65aa
try: Improvements from WWDC 2021 1:1 workshop (#197)
* perf: Automatically determine Pixel Format depending on active format. (More efficient video recording 🚀)
* perf: Skip `AVAssetWriter` transform by directly correctly orienting the Video Output connection
* feat: Support camera flipping while recording
* feat: Run frame processor on separate queue, avoids stutters in video recordigns
* feat: Automatically drop late frame processor frames
2021-06-11 21:06:19 +02:00

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//
// FrameProcessorUtils.m
// VisionCamera
//
// Created by Marc Rousavy on 15.03.21.
// Copyright © 2021 mrousavy. All rights reserved.
//
#import "FrameProcessorUtils.h"
#import <chrono>
#import <memory>
#import "FrameHostObject.h"
#import "Frame.h"
FrameProcessorCallback convertJSIFunctionToFrameProcessorCallback(jsi::Runtime &runtime, const jsi::Function &value) {
__block auto cb = value.getFunction(runtime);
return ^(Frame* frame) {
auto frameHostObject = std::make_shared<FrameHostObject>(frame);
try {
cb.call(runtime, jsi::Object::createFromHostObject(runtime, frameHostObject));
} catch (jsi::JSError& jsError) {
NSLog(@"Frame Processor threw an error: %s", jsError.getMessage().c_str());
}
// Manually free the buffer because:
// 1. we are sure we don't need it anymore, the frame processor worklet has finished executing.
// 2. we don't know when the JS runtime garbage collects this object, it might be holding it for a few more frames
// which then blocks the camera queue from pushing new frames (memory limit)
frameHostObject->destroyBuffer();
};
}