ad5e131f6a
* Add `onFrameProcessorPerformanceSuggestionAvailable` and make `frameProcessorFps` support `auto` * Implement performance suggestion and auto-adjusting * Fix FPS setting, evaluate correctly * Floor suggested FPS * Remove `console.log` for frame drop warnings. * Swift format * Use `30` magic number * only call if FPS is different * Update CameraView.swift * Implement Android 1/2 * Cleanup * Update `frameProcessorFps` if available * Optimize `FrameProcessorPerformanceDataCollector` initialization * Cache call * Set frameProcessorFps directly (Kotlin setter) * Don't suggest if same value * Call suggestion every second * reset time on set * Always store 15 last samples * reset counter too * Update FrameProcessorPerformanceDataCollector.swift * Update CameraView+RecordVideo.swift * Update CameraView.kt * iOS: Redesign evaluation * Update CameraView+RecordVideo.swift * Android: Redesign evaluation * Update CameraView.kt * Update REA to latest alpha and install RNScreens * Fix frameProcessorFps updating
33 lines
973 B
Swift
33 lines
973 B
Swift
//
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// ReactLogger.swift
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// mrousavy
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//
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// Created by Marc Rousavy on 15.12.20.
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// Copyright © 2020 mrousavy. All rights reserved.
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//
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import Foundation
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// MARK: - ReactLogger
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enum ReactLogger {
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/**
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Log a message to the console in the format of `VisionCamera.[caller-function-name]: [message]`
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@discussion
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If the global ConsoleLogFunction is set, this function also logs to the JavaScript console (console.log, console.trace, console.warn or console.error)
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This function also always logs to [RCTDefaultLogFunction].
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In non-DEBUG builds, this function is no-op.
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*/
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@inlinable
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static func log(level: RCTLogLevel,
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message: String,
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_ file: String = #file,
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_ lineNumber: Int = #line,
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_ function: String = #function) {
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#if DEBUG
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RCTDefaultLogFunction(level, RCTLogSource.native, file, lineNumber as NSNumber, "VisionCamera.\(function): \(message)")
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#endif
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}
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}
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