react-native-vision-camera/ios/CameraView.swift
Marc Rousavy 48da1819fc
feat: Custom Orientation (#715)
* feat: Custom Orientation

* Update CameraView.swift

* Update CameraView.swift

* Try outputRotation approach

* whoops

* fix: Refactor `VideoCapture` instance

* Update orientation in didSetProps

* Update Orientation in iOS

* expose to objc

* Fix Orientation values

* format
2022-01-04 16:57:40 +01:00

361 lines
14 KiB
Swift

//
// CameraView.swift
// mrousavy
//
// Created by Marc Rousavy on 09.11.20.
// Copyright © 2020 mrousavy. All rights reserved.
//
import AVFoundation
import Foundation
import UIKit
//
// TODOs for the CameraView which are currently too hard to implement either because of AVFoundation's limitations, or my brain capacity
//
// CameraView+RecordVideo
// TODO: Better startRecording()/stopRecording() (promise + callback, wait for TurboModules/JSI)
// CameraView+TakePhoto
// TODO: Photo HDR
private let propsThatRequireReconfiguration = ["cameraId",
"enableDepthData",
"enableHighQualityPhotos",
"enablePortraitEffectsMatteDelivery",
"preset",
"photo",
"video",
"enableFrameProcessor"]
private let propsThatRequireDeviceReconfiguration = ["fps",
"hdr",
"lowLightBoost",
"colorSpace"]
// MARK: - CameraView
public final class CameraView: UIView {
// pragma MARK: React Properties
// pragma MARK: Exported Properties
// props that require reconfiguring
@objc var cameraId: NSString?
@objc var enableDepthData = false
@objc var enableHighQualityPhotos: NSNumber? // nullable bool
@objc var enablePortraitEffectsMatteDelivery = false
@objc var preset: String?
// use cases
@objc var photo: NSNumber? // nullable bool
@objc var video: NSNumber? // nullable bool
@objc var audio: NSNumber? // nullable bool
@objc var enableFrameProcessor = false
// props that require format reconfiguring
@objc var format: NSDictionary?
@objc var fps: NSNumber?
@objc var frameProcessorFps: NSNumber = -1.0 // "auto"
@objc var hdr: NSNumber? // nullable bool
@objc var lowLightBoost: NSNumber? // nullable bool
@objc var colorSpace: NSString?
@objc var orientation: NSString?
// other props
@objc var isActive = false
@objc var torch = "off"
@objc var zoom: NSNumber = 1.0 // in "factor"
@objc var videoStabilizationMode: NSString?
// events
@objc var onInitialized: RCTDirectEventBlock?
@objc var onError: RCTDirectEventBlock?
@objc var onFrameProcessorPerformanceSuggestionAvailable: RCTDirectEventBlock?
@objc var onViewReady: RCTDirectEventBlock?
// zoom
@objc var enableZoomGesture = false {
didSet {
if enableZoomGesture {
addPinchGestureRecognizer()
} else {
removePinchGestureRecognizer()
}
}
}
// pragma MARK: Internal Properties
internal var isMounted = false
internal var isReady = false
// Capture Session
internal let captureSession = AVCaptureSession()
internal let audioCaptureSession = AVCaptureSession()
// Inputs
internal var videoDeviceInput: AVCaptureDeviceInput?
internal var audioDeviceInput: AVCaptureDeviceInput?
internal var photoOutput: AVCapturePhotoOutput?
internal var videoOutput: AVCaptureVideoDataOutput?
internal var audioOutput: AVCaptureAudioDataOutput?
// CameraView+RecordView (+ FrameProcessorDelegate.mm)
internal var isRecording = false
internal var recordingSession: RecordingSession?
@objc public var frameProcessorCallback: FrameProcessorCallback?
internal var lastFrameProcessorCall = DispatchTime.now()
// CameraView+TakePhoto
internal var photoCaptureDelegates: [PhotoCaptureDelegate] = []
// CameraView+Zoom
internal var pinchGestureRecognizer: UIPinchGestureRecognizer?
internal var pinchScaleOffset: CGFloat = 1.0
internal let cameraQueue = CameraQueues.cameraQueue
internal let videoQueue = CameraQueues.videoQueue
internal let audioQueue = CameraQueues.audioQueue
/// Specifies whether the frameProcessor() function is currently executing. used to drop late frames.
internal var isRunningFrameProcessor = false
internal let frameProcessorPerformanceDataCollector = FrameProcessorPerformanceDataCollector()
internal var actualFrameProcessorFps = 30.0
internal var lastSuggestedFrameProcessorFps = 0.0
internal var lastFrameProcessorPerformanceEvaluation = DispatchTime.now()
/// Returns whether the AVCaptureSession is currently running (reflected by isActive)
var isRunning: Bool {
return captureSession.isRunning
}
/// Convenience wrapper to get layer as its statically known type.
var videoPreviewLayer: AVCaptureVideoPreviewLayer {
// swiftlint:disable force_cast
return layer as! AVCaptureVideoPreviewLayer
}
override public class var layerClass: AnyClass {
return AVCaptureVideoPreviewLayer.self
}
// pragma MARK: Setup
override public init(frame: CGRect) {
super.init(frame: frame)
videoPreviewLayer.session = captureSession
videoPreviewLayer.videoGravity = .resizeAspectFill
videoPreviewLayer.frame = layer.bounds
NotificationCenter.default.addObserver(self,
selector: #selector(sessionRuntimeError),
name: .AVCaptureSessionRuntimeError,
object: captureSession)
NotificationCenter.default.addObserver(self,
selector: #selector(sessionRuntimeError),
name: .AVCaptureSessionRuntimeError,
object: audioCaptureSession)
NotificationCenter.default.addObserver(self,
selector: #selector(audioSessionInterrupted),
name: AVAudioSession.interruptionNotification,
object: AVAudioSession.sharedInstance)
NotificationCenter.default.addObserver(self,
selector: #selector(onOrientationChanged),
name: UIDevice.orientationDidChangeNotification,
object: nil)
}
@available(*, unavailable)
required init?(coder _: NSCoder) {
fatalError("init(coder:) is not implemented.")
}
deinit {
NotificationCenter.default.removeObserver(self,
name: .AVCaptureSessionRuntimeError,
object: captureSession)
NotificationCenter.default.removeObserver(self,
name: .AVCaptureSessionRuntimeError,
object: audioCaptureSession)
NotificationCenter.default.removeObserver(self,
name: AVAudioSession.interruptionNotification,
object: AVAudioSession.sharedInstance)
NotificationCenter.default.removeObserver(self,
name: UIDevice.orientationDidChangeNotification,
object: nil)
}
override public func willMove(toSuperview newSuperview: UIView?) {
super.willMove(toSuperview: newSuperview)
if !isMounted {
isMounted = true
guard let onViewReady = onViewReady else {
return
}
onViewReady(nil)
}
}
// pragma MARK: Props updating
override public final func didSetProps(_ changedProps: [String]!) {
ReactLogger.log(level: .info, message: "Updating \(changedProps.count) prop(s)...")
let shouldReconfigure = changedProps.contains { propsThatRequireReconfiguration.contains($0) }
let shouldReconfigureFormat = shouldReconfigure || changedProps.contains("format")
let shouldReconfigureDevice = shouldReconfigureFormat || changedProps.contains { propsThatRequireDeviceReconfiguration.contains($0) }
let shouldReconfigureAudioSession = changedProps.contains("audio")
let willReconfigure = shouldReconfigure || shouldReconfigureFormat || shouldReconfigureDevice
let shouldCheckActive = willReconfigure || changedProps.contains("isActive") || captureSession.isRunning != isActive
let shouldUpdateTorch = willReconfigure || changedProps.contains("torch") || shouldCheckActive
let shouldUpdateZoom = willReconfigure || changedProps.contains("zoom") || shouldCheckActive
let shouldUpdateVideoStabilization = willReconfigure || changedProps.contains("videoStabilizationMode")
let shouldUpdateOrientation = changedProps.contains("orientation")
if shouldReconfigure ||
shouldReconfigureAudioSession ||
shouldCheckActive ||
shouldUpdateTorch ||
shouldUpdateZoom ||
shouldReconfigureFormat ||
shouldReconfigureDevice ||
shouldUpdateVideoStabilization ||
shouldUpdateOrientation {
cameraQueue.async {
if shouldReconfigure {
self.configureCaptureSession()
}
if shouldReconfigureFormat {
self.configureFormat()
}
if shouldReconfigureDevice {
self.configureDevice()
}
if shouldUpdateVideoStabilization, let videoStabilizationMode = self.videoStabilizationMode as String? {
self.captureSession.setVideoStabilizationMode(videoStabilizationMode)
}
if shouldUpdateZoom {
let zoomClamped = max(min(CGFloat(self.zoom.doubleValue), self.maxAvailableZoom), self.minAvailableZoom)
self.zoom(factor: zoomClamped, animated: false)
self.pinchScaleOffset = zoomClamped
}
if shouldCheckActive && self.captureSession.isRunning != self.isActive {
if self.isActive {
ReactLogger.log(level: .info, message: "Starting Session...")
self.captureSession.startRunning()
ReactLogger.log(level: .info, message: "Started Session!")
} else {
ReactLogger.log(level: .info, message: "Stopping Session...")
self.captureSession.stopRunning()
ReactLogger.log(level: .info, message: "Stopped Session!")
}
}
if shouldUpdateOrientation {
self.updateOrientation()
}
// This is a wack workaround, but if I immediately set torch mode after `startRunning()`, the session isn't quite ready yet and will ignore torch.
if shouldUpdateTorch {
self.cameraQueue.asyncAfter(deadline: .now() + 0.1) {
self.setTorchMode(self.torch)
}
}
}
// Audio Configuration
if shouldReconfigureAudioSession {
audioQueue.async {
self.configureAudioSession()
}
}
}
// Frame Processor FPS Configuration
if changedProps.contains("frameProcessorFps") {
if frameProcessorFps.doubleValue == -1 {
// "auto"
actualFrameProcessorFps = 30.0
} else {
actualFrameProcessorFps = frameProcessorFps.doubleValue
}
lastFrameProcessorPerformanceEvaluation = DispatchTime.now()
frameProcessorPerformanceDataCollector.clear()
}
}
internal final func setTorchMode(_ torchMode: String) {
guard let device = videoDeviceInput?.device else {
invokeOnError(.session(.cameraNotReady))
return
}
guard var torchMode = AVCaptureDevice.TorchMode(withString: torchMode) else {
invokeOnError(.parameter(.invalid(unionName: "TorchMode", receivedValue: torch)))
return
}
if !captureSession.isRunning {
torchMode = .off
}
if device.torchMode == torchMode {
// no need to run the whole lock/unlock bs
return
}
if !device.hasTorch || !device.isTorchAvailable {
if torchMode == .off {
// ignore it, when it's off and not supported, it's off.
return
} else {
// torch mode is .auto or .on, but no torch is available.
invokeOnError(.device(.torchUnavailable))
return
}
}
do {
try device.lockForConfiguration()
device.torchMode = torchMode
if torchMode == .on {
try device.setTorchModeOn(level: 1.0)
}
device.unlockForConfiguration()
} catch let error as NSError {
invokeOnError(.device(.configureError), cause: error)
return
}
}
@objc
func onOrientationChanged() {
updateOrientation()
}
// pragma MARK: Event Invokers
internal final func invokeOnError(_ error: CameraError, cause: NSError? = nil) {
ReactLogger.log(level: .error, message: "Invoking onError(): \(error.message)")
guard let onError = onError else { return }
var causeDictionary: [String: Any]?
if let cause = cause {
causeDictionary = [
"code": cause.code,
"domain": cause.domain,
"message": cause.description,
"details": cause.userInfo,
]
}
onError([
"code": error.code,
"message": error.message,
"cause": causeDictionary ?? NSNull(),
])
}
internal final func invokeOnInitialized() {
ReactLogger.log(level: .info, message: "Camera initialized!")
guard let onInitialized = onInitialized else { return }
onInitialized([String: Any]())
}
internal final func invokeOnFrameProcessorPerformanceSuggestionAvailable(currentFps: Double, suggestedFps: Double) {
ReactLogger.log(level: .info, message: "Frame Processor Performance Suggestion available!")
guard let onFrameProcessorPerformanceSuggestionAvailable = onFrameProcessorPerformanceSuggestionAvailable else { return }
if lastSuggestedFrameProcessorFps == suggestedFps { return }
if suggestedFps == currentFps { return }
onFrameProcessorPerformanceSuggestionAvailable([
"type": suggestedFps > currentFps ? "can-use-higher-fps" : "should-use-lower-fps",
"suggestedFrameProcessorFps": suggestedFps,
])
lastSuggestedFrameProcessorFps = suggestedFps
}
}