* Add props
* add props (iOS)
* Add use-cases conditionally
* Update CameraView+RecordVideo.swift
* Update RecordingSession.swift
* reconfigure on change
* Throw correct errors
* Check for audio permission
* Move `#if` outward
* Throw appropriate errors
* Update CameraView+RecordVideo.swift
* fix Splashscreen
* Dynamic filePath
* Fix video extension
* add `avci` and `m4v` file types
* Fix RecordVideo errors
* Fix audio setup
* Enable `photo`, `video` and `audio`
* Check for `video={true}` in frameProcessor
* format
* Remove unused DispatchQueue
* Update docs
* Add `supportsPhotoAndVideoCapture`
* Fix view manager
* Fix error not being propagated
* Catch normal errors too
* Update DEVICES.mdx
* Update CAPTURING.mdx
* Update classdocs
33 lines
1.6 KiB
Swift
33 lines
1.6 KiB
Swift
//
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// CameraQueues.swift
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// VisionCamera
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//
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// Created by Marc Rousavy on 22.03.21.
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// Copyright © 2021 mrousavy. All rights reserved.
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//
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import Foundation
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@objc
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public class CameraQueues: NSObject {
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/// The serial execution queue for the camera preview layer (input stream) as well as output processing of photos.
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@objc public static let cameraQueue = DispatchQueue(label: "com.mrousavy.vision.camera-queue",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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/// The serial execution queue for output processing of videos as well as frame processors.
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@objc public static let videoQueue = DispatchQueue(label: "com.mrousavy.vision.video-queue",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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/// The serial execution queue for output processing of audio buffers.
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@objc public static let audioQueue = DispatchQueue(label: "com.mrousavy.vision.audio-queue",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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}
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