* Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
48 lines
1.5 KiB
TypeScript
48 lines
1.5 KiB
TypeScript
import type { CameraCaptureError } from './CameraError';
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import type { TemporaryFile } from './TemporaryFile';
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export type VideoFileType = 'mov' | 'avci' | 'm4v' | 'mp4';
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export type CameraVideoCodec = 'h264' | 'hevc' | 'hevc-alpha';
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export type CameraPhotoCodec = 'jpeg' | 'pro-res-4444' | 'pro-res-422' | 'pro-res-422-hq' | 'pro-res-422-lt' | 'pro-res-422-proxy';
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export interface RecordVideoOptions {
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/**
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* Set the video flash mode. Natively, this just enables the torch while recording.
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*/
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flash?: 'on' | 'off' | 'auto';
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/**
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* Sets the file type to use for the Video Recording.
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* @default "mov"
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*/
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fileType?: VideoFileType;
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/**
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* Called when there was an unexpected runtime error while recording the video.
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*/
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onRecordingError: (error: CameraCaptureError) => void;
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/**
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* Called when the recording has been successfully saved to file.
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*/
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onRecordingFinished: (video: VideoFile) => void;
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/**
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* Set the video codec to record in. Different video codecs affect video quality and video size.
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* To get a list of all available video codecs use the `getAvailableVideoCodecs()` function.
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*
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* @default undefined
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* @platform iOS
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*/
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videoCodec?: CameraVideoCodec;
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}
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/**
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* Represents a Video taken by the Camera written to the local filesystem.
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*
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* Related: {@linkcode Camera.startRecording | Camera.startRecording()}, {@linkcode Camera.stopRecording | Camera.stopRecording()}
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*/
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export interface VideoFile extends TemporaryFile {
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/**
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* Represents the duration of the video, in seconds.
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*/
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duration: number;
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}
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