cf4882b152
* feat: Add support for LiDAR, TrueDepth, External (USB) and Continuity Camera Devices (iOS 17) * Rename `devices` -> `physicalDevices` * fix: Comment out iOS 17 cameras for now * fix: Move `supportsDepthCapture` to `format` * fix: Fall back to `wide-angle-camera` for any unknown types * Update CameraPage.tsx * `descriptor` -> `physicalDeviceDescriptor` * Update CameraDevice.ts * Format * feat: Expose `userPreferredCameraDevice` Uses the new iOS 17 API where the user can prefer a default device, otherwise fall back to the first device of the available ones * fix: Expose as property * Add TODO comments * fix: Format code * fix: Compile below Swift 5.9 |
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.. | ||
.settings | ||
gradle/wrapper | ||
src/main | ||
.editorconfig | ||
.project | ||
build.gradle | ||
CMakeLists.txt | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
README.md | ||
settings.gradle |
android
This folder contains the Android-platform-specific code for react-native-vision-camera.
Prerequesites
- Install ktlint
brew install ktlint
Getting Started
It is recommended that you work on the code using the Example project (example/android/
), since that always includes the React Native header files, plus you can easily test changes that way.
You can however still edit the library project here by opening this folder with Android Studio.
Committing
Before committing, make sure that you're not violating the Kotlin codestyles. To do that, run the following command:
yarn check-android
This will also try to automatically fix any errors by re-formatting the Kotlin code.