react-native-vision-camera/android
Marc Rousavy be5ec69b02
feat: Make Reanimated optional (disable Frame Processors if REA v2 is not installed) (#412)
* Fix building iOS without Reanimated

* Conditionally compile Frame Processors (gradle)

* Conditionally use externalNativeBuild

* Remove Reanimated import

* fix: Conditionally load REA/VisionCamera libraries

* fix: Add disable FP to docs

* fix: Fix dummy placeholder for Scheduler.mm

* fix: Fix dummy `Scheduler` declaration

* fix: Only init `CameraView` C++ side if frame processors are enabled

* fix: Install JSI Bindings on Frame Processor Manager ctor

* fix: Wrong conditional

* whoops
2022-01-02 17:35:26 +01:00
..
.settings Bootstrap 2021-02-19 16:07:53 +01:00
gradle/wrapper feat: Add react-native 0.65 support (#378) 2021-08-20 11:53:40 +02:00
src/main feat: Make Reanimated optional (disable Frame Processors if REA v2 is not installed) (#412) 2022-01-02 17:35:26 +01:00
.editorconfig Devops: KTLint to lint Kotlin code (#6) 2021-02-26 10:56:20 +01:00
.project Bootstrap 2021-02-19 16:07:53 +01:00
build.gradle feat: Make Reanimated optional (disable Frame Processors if REA v2 is not installed) (#412) 2022-01-02 17:35:26 +01:00
CMakeLists.txt fix: Fix Android build on React Native 0.65 and older (#694) 2022-01-02 16:25:43 +01:00
gradle.properties feat: Make Reanimated optional (disable Frame Processors if REA v2 is not installed) (#412) 2022-01-02 17:35:26 +01:00
gradlew Use gradle 3.2.1 instead of 4.1.2 2021-02-19 20:43:37 +01:00
gradlew.bat Upgrade Example to RN 0.64 (#83) 2021-03-19 15:53:19 +01:00
README.md Add "check-all" script 2021-03-09 12:19:18 +01:00
settings.gradle feat: Frame Processors for Android (#196) 2021-06-27 12:37:54 +02:00

android

This folder contains the Android-platform-specific code for react-native-vision-camera.

Prerequesites

  1. Install ktlint
    brew install ktlint
    

Getting Started

It is recommended that you work on the code using the Example project (example/android/), since that always includes the React Native header files, plus you can easily test changes that way.

You can however still edit the library project here by opening this folder with Android Studio.

Committing

Before committing, make sure that you're not violating the Kotlin codestyles. To do that, run the following command:

yarn check-android

This will also try to automatically fix any errors by re-formatting the Kotlin code.