4a73cb96c1
* Add custom `onViewReady` event to get layout `componentDidMount` is async, so the native view _might_ not exist yet causing a race condition in the `setFrameProcessor` code. This PR fixes this by calling `setFrameProcessor` only after the native view has actually mounted, and to ensure that I created a custom event that fires at that point. * Update CameraView.swift |
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.settings | ||
gradle/wrapper | ||
src/main | ||
.editorconfig | ||
.project | ||
build.gradle | ||
CMakeLists.txt | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
README.md | ||
settings.gradle |
android
This folder contains the Android-platform-specific code for react-native-vision-camera.
Prerequesites
- Install ktlint
brew install ktlint
Getting Started
It is recommended that you work on the code using the Example project (example/android/
), since that always includes the React Native header files, plus you can easily test changes that way.
You can however still edit the library project here by opening this folder with Android Studio.
Committing
Before committing, make sure that you're not violating the Kotlin codestyles. To do that, run the following command:
yarn check-android
This will also try to automatically fix any errors by re-formatting the Kotlin code.