react-native-vision-camera/ios/CameraView+Zoom.swift
Marc Rousavy 71730a73ef
fix: Fix AVAudioSession not allowing background music playback (#155)
* Set category always if different

* rename org

* Fix video format sorting

* fix format filtering

* Update AVAudioSession+setCategoryIfNotSet.swift

* upgrade all dependencies

* Also run dependabot for JS codebase

* Update MediaPage.tsx

* Use typescript 4.2.4

* Also run TS in check-all

* Downgrade typescript to 4.2.3

* f

* recreate lockfiles

* docs: Revert package.json changes

* revert all package.json changes

* Update Podfile.lock

* bump all dependencies, pin typescript to 4.2.4

* Downgrade react-native-navigation for now

* upgrade to later snapshot

* Update yarn.lock

* remove yeet
2021-06-01 13:07:57 +02:00

74 lines
1.9 KiB
Swift

//
// CameraView+Zoom.swift
// Cuvent
//
// Created by Marc Rousavy on 18.12.20.
// Copyright © 2020 mrousavy. All rights reserved.
//
import Foundation
extension CameraView {
var minAvailableZoom: CGFloat {
return videoDeviceInput?.device.minAvailableVideoZoomFactor ?? 1
}
var maxAvailableZoom: CGFloat {
return videoDeviceInput?.device.activeFormat.videoMaxZoomFactor ?? 1
}
@objc
final func onPinch(_ gesture: UIPinchGestureRecognizer) {
guard let device = videoDeviceInput?.device else {
return
}
let scale = max(min(gesture.scale * pinchScaleOffset, device.activeFormat.videoMaxZoomFactor), CGFloat(1.0))
if gesture.state == .ended {
pinchScaleOffset = scale
return
}
do {
try device.lockForConfiguration()
device.videoZoomFactor = scale
device.unlockForConfiguration()
} catch {
invokeOnError(.device(.configureError))
}
}
func addPinchGestureRecognizer() {
removePinchGestureRecognizer()
pinchGestureRecognizer = UIPinchGestureRecognizer(target: self, action: #selector(onPinch(_:)))
addGestureRecognizer(pinchGestureRecognizer!)
}
func removePinchGestureRecognizer() {
if let pinchGestureRecognizer = self.pinchGestureRecognizer {
removeGestureRecognizer(pinchGestureRecognizer)
self.pinchGestureRecognizer = nil
}
}
@objc
final func zoom(factor: CGFloat, animated: Bool) {
guard let device = videoDeviceInput?.device else {
return
}
do {
try device.lockForConfiguration()
let clamped = max(min(factor, device.activeFormat.videoMaxZoomFactor), CGFloat(1.0))
if animated {
device.ramp(toVideoZoomFactor: clamped, withRate: 1)
} else {
device.videoZoomFactor = clamped
}
device.unlockForConfiguration()
} catch {
invokeOnError(.device(.configureError))
}
}
}