* feat: CodeScanner JS API * feat: iOS * Use guard * Format * feat: Android base * fix: Attach Surfaces * Use isBusy var * fix: Use separate Queue * feat: Finish iOS types * feat: Implement all other code types on Android * fix: Call JS event * fix: Pass codetypes on Android * fix: iOS use Preview coordinate system * docs: Add comments * chore: Format code * Update CameraView+AVCaptureSession.swift * docs: Add Code Scanner docs * docs: Update * feat: Use lazily downloaded model on Android * Revert changes in CameraPage * Format * fix: Fix empty QR codes * Update README.md
63 lines
1.1 KiB
TypeScript
63 lines
1.1 KiB
TypeScript
/**
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* The type of the code to scan.
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*/
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export type CodeType =
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| 'code-128'
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| 'code-39'
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| 'code-93'
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| 'codabar'
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| 'ean-13'
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| 'ean-8'
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| 'itf'
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| 'upc-e'
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| 'qr'
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| 'pdf-417'
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| 'aztec'
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| 'data-matrix'
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/**
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* A scanned code.
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*/
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export interface Code {
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/**
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* The type of the code that was scanned.
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*/
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type: CodeType | 'unknown'
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/**
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* The string value, or null if it cannot be decoded.
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*/
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value?: string
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/**
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* The location of the code relative to the Camera Preview (in dp).
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*/
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frame?: {
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x: number
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y: number
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width: number
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height: number
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}
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}
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/**
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* A scanner for detecting codes in a Camera Stream.
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*/
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export interface CodeScanner {
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/**
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* The types of codes to configure the code scanner for.
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*/
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codeTypes: CodeType[]
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/**
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* A callback to call whenever the scanned codes change.
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*/
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onCodeScanned: (codes: Code[]) => void
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/**
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* Crops the scanner's view area to the specific region of interest.
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*/
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regionOfInterest?: {
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x: number
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y: number
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width: number
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height: number
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}
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}
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