Marc Rousavy 977b859e46
feat: New JS API for useCameraDevice and useCameraFormat and much faster getAvailableCameraDevices() (#1784)
* Update podfile

* Update useCameraFormat.ts

* Update API

* Delete FormatFilter.md

* Format CameraViewManager.m ObjC style

* Make `getAvailableCameraDevices` synchronous/blocking

* Create some docs

* fix: Fix HardwareLevel types

* fix: Use new device/format API

* Use 60 FPS format as an example

* Replace `Camera.getAvailableCameraDevices` with new `CameraDevices` API/Module

* Fix Lint

* KTLint options

* Use continuation indent of 8

* Use 2 spaces for indent

* Update .editorconfig

* Format code

* Update .editorconfig

* Format more

* Update VideoStabilizationMode.kt

* fix: Expose `CameraDevicesManager` to ObjC

* Update CameraPage.tsx

* fix: `requiresMainQueueSetup() -> false`

* Always prefer higher resolution

* Update CameraDevicesManager.swift

* Update CameraPage.tsx

* Also filter pixelFormat

* fix: Add AVFoundation import
2023-09-21 11:20:33 +02:00
..

android

This folder contains the Android-platform-specific code for react-native-vision-camera.

Prerequesites

  1. Install ktlint
    brew install ktlint
    

Getting Started

It is recommended that you work on the code using the Example project (example/android/), since that always includes the React Native header files, plus you can easily test changes that way.

You can however still edit the library project here by opening this folder with Android Studio.

Committing

Before committing, make sure that you're not violating the Kotlin codestyles. To do that, run the following command:

yarn check-android

This will also try to automatically fix any errors by re-formatting the Kotlin code.