37a3548a81
* Nuke CameraX * fix: Run View Finder on UI Thread * Open Camera, set up Threads * fix init * Mirror if needed * Try PreviewView * Use max resolution * Add `hardwareLevel` property * Check if output type is supported * Replace `frameRateRanges` with `minFps` and `maxFps` * Remove `isHighestPhotoQualitySupported` * Remove `colorSpace` The native platforms will use the best / most accurate colorSpace by default anyways. * HDR * Check from format * fix * Remove `supportsParallelVideoProcessing` * Correctly return video/photo sizes on Android now. Finally * Log all Device props * Log if optimized usecase is used * Cleanup * Configure Camera Input only once * Revert "Configure Camera Input only once" This reverts commit 0fd6c03f54c7566cb5592053720c4a8743aba92e. * Extract Camera configuration * Try to reconfigure all * Hook based * Properly set up `CameraSession` * Delete unused * fix: Fix recreate when outputs change * Update NativePreviewView.kt * Use callback for closing * Catch CameraAccessException * Finally got it stable * Remove isMirrored * Implement `takePhoto()` * Add ExifInterface library * Run findViewById on UI Thread * Add Photo Output Surface to takePhoto * Fix Video Stabilization Modes * Optimize Imports * More logs * Update CameraSession.kt * Close Image * Use separate Executor in CameraQueue * Delete hooks * Use same Thread again * If opened, call error * Update CameraSession.kt * Log HW level * fix: Don't enable Stream Use Case if it's not 100% supported * Move some stuff * Cleanup PhotoOutputSynchronizer * Try just open in suspend fun * Some synchronization fixes * fix logs * Update CameraDevice+createCaptureSession.kt * Update CameraDevice+createCaptureSession.kt * fixes * fix: Use Snapshot Template for speed capture prio * Use PREVIEW template for repeating request * Use `TEMPLATE_RECORD` if video use-case is attached * Use `isRunning` flag * Recreate session everytime on active/inactive * Lazily get values in capture session * Stability * Rebuild session if outputs change * Set `didOutputsChange` back to false * Capture first in lock * Try * kinda fix it? idk * fix: Keep Outputs * Refactor into single method * Update CameraView.kt * Use Enums for type safety * Implement Orientation (I think) * Move RefCount management to Java (Frame) * Don't crash when dropping a Frame * Prefer Devices with higher max resolution * Prefer multi-cams * Use FastImage for Media Page * Return orientation in takePhoto() * Load orientation from EXIF Data * Add `isMirrored` props and documentation for PhotoFile * fix: Return `not-determined` on Android * Update CameraViewModule.kt * chore: Upgrade packages * fix: Fix Metro Config * Cleanup config * Properly mirror Images on save * Prepare MediaRecorder * Start/Stop MediaRecorder * Remove `takeSnapshot()` It no longer works on Android and never worked on iOS. Users could use useFrameProcessor to take a Snapshot * Use `MediaCodec` * Move to `VideoRecording` class * Cleanup Snapshot * Create `SkiaPreviewView` hybrid class * Create OpenGL context * Create `SkiaPreviewView` * Fix texture creation missing context * Draw red frame * Somehow get it working * Add Skia CMake setup * Start looping * Init OpenGL * Refactor into `SkiaRenderer` * Cleanup PreviewSize * Set up * Only re-render UI if there is a new Frame * Preview * Fix init * Try rendering Preview * Update SkiaPreviewView.kt * Log version * Try using Skia (fail) * Drawwwww!!!!!!!!!! 🎉 * Use Preview Size * Clear first * Refactor into SkiaRenderer * Add `previewType: "none"` on iOS * Simplify a lot * Draw Camera? For some reason? I have no idea anymore * Fix OpenGL errors * Got it kinda working again? * Actually draw Frame woah * Clean up code * Cleanup * Update on main * Synchronize render calls * holy shit * Update SkiaRenderer.cpp * Update SkiaRenderer.cpp * Refactor * Update SkiaRenderer.cpp * Check for `NO_INPUT_TEXTURE`^ * Post & Wait * Set input size * Add Video back again * Allow session without preview * Convert JPEG to byte[] * feat: Use `ImageReader` and use YUV Image Buffers in Skia Context (#1689) * Try to pass YUV Buffers as Pixmaps * Create pixmap! * Clean up * Render to preview * Only render if we have an output surface * Update SkiaRenderer.cpp * Fix Y+U+V sampling code * Cleanup * Fix Semaphore 0 * Use 4:2:0 YUV again idk * Update SkiaRenderer.h * Set minSdk to 26 * Set surface * Revert "Set minSdk to 26" This reverts commit c4085b7c16c628532e5c2d68cf7ed11c751d0b48. * Set previewType * feat: Video Recording with Camera2 (#1691) * Rename * Update CameraSession.kt * Use `SurfaceHolder` instead of `SurfaceView` for output * Update CameraOutputs.kt * Update CameraSession.kt * fix: Fix crash when Preview is null * Check if snapshot capture is supported * Update RecordingSession.kt * S * Use `MediaRecorder` * Make audio optional * Add Torch * Output duration * Update RecordingSession.kt * Start RecordingSession * logs * More log * Base for preparing pass-through Recording * Use `ImageWriter` to append Images to the Recording Surface * Stream PRIVATE GPU_SAMPLED_IMAGE Images * Add flags * Close session on stop * Allow customizing `videoCodec` and `fileType` * Enable Torch * Fix Torch Mode * Fix comparing outputs with hashCode * Update CameraSession.kt * Correctly pass along Frame Processor * fix: Use AUDIO_BIT_RATE of 16 * 44,1Khz * Use CAMCORDER instead of MIC microphone * Use 1 channel * fix: Use `Orientation` * Add `native` PixelFormat * Update iOS to latest Skia integration * feat: Add `pixelFormat` property to Camera * Catch error in configureSession * Fix JPEG format * Clean up best match finder * Update CameraDeviceDetails.kt * Clamp sizes by maximum CamcorderProfile size * Remove `getAvailableVideoCodecs` * chore: release 3.0.0-rc.5 * Use maximum video size of RECORD as default * Update CameraDeviceDetails.kt * Add a todo * Add JSON device to issue report * Prefer `full` devices and flash * Lock to 30 FPS on Samsung * Implement Zoom * Refactor * Format -> PixelFormat * fix: Feat `pixelFormat` -> `pixelFormats` * Update TROUBLESHOOTING.mdx * Format * fix: Implement `zoom` for Photo Capture * fix: Don't run if `isActive` is `false` * fix: Call `examplePlugin(frame)` * fix: Fix Flash * fix: Use `react-native-worklets-core`! * fix: Fix import
117 lines
4.7 KiB
Plaintext
117 lines
4.7 KiB
Plaintext
//
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// CMSampleBuffer+toSkImage.m
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// VisionCamera
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//
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// Created by Marc Rousavy on 23.11.22.
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// Copyright © 2022 mrousavy. All rights reserved.
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//
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#import "SkImageHelpers.h"
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#import <AVFoundation/AVFoundation.h>
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#import <Metal/Metal.h>
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#import <include/core/SkColorSpace.h>
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#import <include/core/SkSurface.h>
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#import <include/core/SkCanvas.h>
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#import <include/core/SkImage.h>
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#import <include/gpu/ganesh/SkImageGanesh.h>
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#import <include/gpu/mtl/GrMtlTypes.h>
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#import <include/gpu/GrBackendSurface.h>
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#include <TargetConditionals.h>
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#if TARGET_RT_BIG_ENDIAN
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# define FourCC2Str(fourcc) (const char[]){*((char*)&fourcc), *(((char*)&fourcc)+1), *(((char*)&fourcc)+2), *(((char*)&fourcc)+3),0}
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#else
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# define FourCC2Str(fourcc) (const char[]){*(((char*)&fourcc)+3), *(((char*)&fourcc)+2), *(((char*)&fourcc)+1), *(((char*)&fourcc)+0),0}
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#endif
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inline CVMetalTextureCacheRef getTextureCache() {
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static CVMetalTextureCacheRef textureCache = nil;
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if (textureCache == nil) {
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// Create a new Texture Cache
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auto result = CVMetalTextureCacheCreate(kCFAllocatorDefault,
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nil,
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MTLCreateSystemDefaultDevice(),
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nil,
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&textureCache);
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if (result != kCVReturnSuccess || textureCache == nil) {
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throw std::runtime_error("Failed to create Metal Texture Cache!");
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}
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}
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return textureCache;
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}
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sk_sp<SkImage> SkImageHelpers::convertCMSampleBufferToSkImage(GrRecordingContext* context, CMSampleBufferRef sampleBuffer) {
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auto pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
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double width = CVPixelBufferGetWidth(pixelBuffer);
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double height = CVPixelBufferGetHeight(pixelBuffer);
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// Make sure the format is RGB (BGRA_8888)
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auto format = CVPixelBufferGetPixelFormatType(pixelBuffer);
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if (format != kCVPixelFormatType_32BGRA) {
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auto error = std::string("VisionCamera: Frame has unknown Pixel Format (") + FourCC2Str(format) + std::string(") - cannot convert to SkImage!");
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throw std::runtime_error(error);
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}
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auto textureCache = getTextureCache();
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// Convert CMSampleBuffer* -> CVMetalTexture*
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CVMetalTextureRef cvTexture;
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CVMetalTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
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textureCache,
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pixelBuffer,
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nil,
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MTLPixelFormatBGRA8Unorm,
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width,
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height,
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0, // plane index
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&cvTexture);
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auto mtlTexture = CVMetalTextureGetTexture(cvTexture);
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auto image = convertMTLTextureToSkImage(context, mtlTexture);
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// Release the Texture wrapper (it will still be strong)
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CFRelease(cvTexture);
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return image;
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}
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sk_sp<SkImage> SkImageHelpers::convertMTLTextureToSkImage(GrRecordingContext* context, id<MTLTexture> texture) {
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// Convert the rendered MTLTexture to an SkImage
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GrMtlTextureInfo textureInfo;
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textureInfo.fTexture.retain((__bridge void*)texture);
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GrBackendTexture backendTexture((int)texture.width,
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(int)texture.height,
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GrMipmapped::kNo,
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textureInfo);
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// TODO: Adopt or Borrow?
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auto image = SkImages::AdoptTextureFrom(context,
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backendTexture,
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kTopLeft_GrSurfaceOrigin,
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kBGRA_8888_SkColorType,
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kOpaque_SkAlphaType,
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SkColorSpace::MakeSRGB());
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return image;
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}
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SkRect SkImageHelpers::createCenterCropRect(SkRect sourceRect, SkRect destinationRect) {
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SkSize src;
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if (destinationRect.width() / destinationRect.height() > sourceRect.width() / sourceRect.height()) {
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src = SkSize::Make(sourceRect.width(), (sourceRect.width() * destinationRect.height()) / destinationRect.width());
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} else {
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src = SkSize::Make((sourceRect.height() * destinationRect.width()) / destinationRect.height(), sourceRect.height());
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}
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return inscribe(src, sourceRect);
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}
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SkRect SkImageHelpers::inscribe(SkSize size, SkRect rect) {
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auto halfWidthDelta = (rect.width() - size.width()) / 2.0;
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auto halfHeightDelta = (rect.height() - size.height()) / 2.0;
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return SkRect::MakeXYWH(rect.x() + halfWidthDelta,
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rect.y() + halfHeightDelta,
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size.width(),
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size.height());
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}
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