Moves everything Camera related into `core/` / `Core/` so that it is better encapsulated from React Native. Benefits: 1. Code is much better organized. Should be easier for collaborators now, and cleaner codebase for me. 2. Locking is fully atomically as you can now only configure the session through a lock/Mutex which is batch-overridable * On iOS, this makes Camera startup time **MUCH** faster, I measured speedups from **1.5 seconds** to only **240 milliseconds** since we only lock/commit once! 🚀 * On Android, this fixes a few out-of-sync/concurrency issues like "Capture Request contains unconfigured Input/Output Surface!" since it is now a single lock-operation! 💪 3. It is easier to integrate VisionCamera outside of React Native (e.g. Native iOS Apps, NativeScript, Flutter, etc) With this PR, VisionCamera V3 is up to **7x** faster than V2
37 lines
779 B
Swift
37 lines
779 B
Swift
//
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// ResizeMode.swift
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// VisionCamera
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//
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// Created by Marc Rousavy on 22.09.23.
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// Copyright © 2023 mrousavy. All rights reserved.
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//
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import AVFoundation
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import Foundation
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/**
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A ResizeMode used for the PreviewView.
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*/
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enum ResizeMode: String, JSUnionValue {
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/**
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Keep aspect ratio, but fill entire parent view (centered).
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*/
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case cover
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/**
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Keep aspect ratio, but make sure the entire content is visible even if it introduces additional blank areas (centered).
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*/
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case contain
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init(jsValue: String) throws {
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if let parsed = ResizeMode(rawValue: jsValue) {
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self = parsed
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} else {
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throw CameraError.parameter(.invalid(unionName: "resizeMode", receivedValue: jsValue))
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}
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}
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var jsValue: String {
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return rawValue
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}
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}
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