react-native-vision-camera/package/android
Keaton Roux 97941a919f
feat: Add UPC-A support (#2563)
* Add UPC_A support

* Add documentation for UPC-A on iOS

* Doc adjustments

---------

Co-authored-by: Keaton Roux <keaton@codehesion.co.za>
2024-03-18 15:42:57 +01:00
..
.settings chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00
gradle/wrapper chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00
src feat: Add UPC-A support (#2563) 2024-03-18 15:42:57 +01:00
.editorconfig feat: New JS API for useCameraDevice and useCameraFormat and much faster getAvailableCameraDevices() (#1784) 2023-09-21 11:20:33 +02:00
.project chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00
build.gradle fix: Fix Boolean.parse string values from gradle properties (#2599) 2024-02-26 09:16:54 +01:00
CMakeLists.txt fix: Fix Android C++ SharedArray logs 2024-01-25 16:34:45 +01:00
gradle.properties fix: Only copy over C++ headers 2023-12-12 11:23:49 +01:00
gradlew chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00
gradlew.bat chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00
README.md chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00
settings.gradle chore: Move everything into package/ (#1745) 2023-09-01 18:15:28 +02:00

android

This folder contains the Android-platform-specific code for react-native-vision-camera.

Prerequesites

  1. Install ktlint
    brew install ktlint
    

Getting Started

It is recommended that you work on the code using the Example project (example/android/), since that always includes the React Native header files, plus you can easily test changes that way.

You can however still edit the library project here by opening this folder with Android Studio.

Committing

Before committing, make sure that you're not violating the Kotlin codestyles. To do that, run the following command:

yarn check-android

This will also try to automatically fix any errors by re-formatting the Kotlin code.