cd0b413706
Moves everything Camera related into `core/` / `Core/` so that it is better encapsulated from React Native. Benefits: 1. Code is much better organized. Should be easier for collaborators now, and cleaner codebase for me. 2. Locking is fully atomically as you can now only configure the session through a lock/Mutex which is batch-overridable * On iOS, this makes Camera startup time **MUCH** faster, I measured speedups from **1.5 seconds** to only **240 milliseconds** since we only lock/commit once! 🚀 * On Android, this fixes a few out-of-sync/concurrency issues like "Capture Request contains unconfigured Input/Output Surface!" since it is now a single lock-operation! 💪 3. It is easier to integrate VisionCamera outside of React Native (e.g. Native iOS Apps, NativeScript, Flutter, etc) With this PR, VisionCamera V3 is up to **7x** faster than V2
222 lines
7.5 KiB
Swift
222 lines
7.5 KiB
Swift
//
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// CameraSession+Video.swift
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// VisionCamera
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//
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// Created by Marc Rousavy on 11.10.23.
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// Copyright © 2023 mrousavy. All rights reserved.
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//
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import AVFoundation
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import Foundation
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import UIKit
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extension CameraSession {
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/**
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Starts a video + audio recording with a custom Asset Writer.
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*/
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func startRecording(options: RecordVideoOptions,
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onVideoRecorded: @escaping (_ video: Video) -> Void,
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onError: @escaping (_ error: CameraError) -> Void) {
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// Run on Camera Queue
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CameraQueues.cameraQueue.async {
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ReactLogger.log(level: .info, message: "Starting Video recording...")
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if options.flash != .off {
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// use the torch as the video's flash
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self.configure { config in
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config.torch = options.flash
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}
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}
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// Get Video Output
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guard let videoOutput = self.videoOutput else {
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if self.configuration?.video == .disabled {
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onError(.capture(.videoNotEnabled))
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} else {
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onError(.session(.cameraNotReady))
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}
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return
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}
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let enableAudio = self.configuration?.audio != .disabled
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// Callback for when the recording ends
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let onFinish = { (recordingSession: RecordingSession, status: AVAssetWriter.Status, error: Error?) in
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defer {
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// Disable Audio Session again
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if enableAudio {
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CameraQueues.audioQueue.async {
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self.deactivateAudioSession()
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}
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}
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// Reset flash
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if options.flash != .off {
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// Set torch mode back to what it was before if we used it for the video flash.
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self.configure { config in
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let torch = self.configuration?.torch ?? .off
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config.torch = torch
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}
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}
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}
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self.recordingSession = nil
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self.isRecording = false
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ReactLogger.log(level: .info, message: "RecordingSession finished with status \(status.descriptor).")
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if let error = error as NSError? {
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ReactLogger.log(level: .error, message: "RecordingSession Error \(error.code): \(error.description)")
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// Something went wrong, we have an error
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if error.domain == "capture/aborted" {
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onError(.capture(.aborted))
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} else {
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onError(.capture(.unknown(message: "An unknown recording error occured! \(error.code) \(error.description)")))
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}
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} else {
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if status == .completed {
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// Recording was successfully saved
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let video = Video(path: recordingSession.url.absoluteString,
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duration: recordingSession.duration)
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onVideoRecorded(video)
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} else {
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// Recording wasn't saved and we don't have an error either.
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onError(.unknown(message: "AVAssetWriter completed with status: \(status.descriptor)"))
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}
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}
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}
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// Create temporary file
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let errorPointer = ErrorPointer(nilLiteral: ())
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let fileExtension = options.fileType.descriptor ?? "mov"
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guard let tempFilePath = RCTTempFilePath(fileExtension, errorPointer) else {
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let message = errorPointer?.pointee?.description
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onError(.capture(.createTempFileError(message: message)))
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return
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}
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ReactLogger.log(level: .info, message: "File path: \(tempFilePath)")
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let tempURL = URL(string: "file://\(tempFilePath)")!
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let recordingSession: RecordingSession
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do {
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recordingSession = try RecordingSession(url: tempURL,
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fileType: options.fileType,
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completion: onFinish)
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} catch let error as NSError {
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onError(.capture(.createRecorderError(message: error.description)))
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return
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}
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self.recordingSession = recordingSession
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// Init Video
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guard var videoSettings = self.recommendedVideoSettings(videoOutput: videoOutput,
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fileType: options.fileType,
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videoCodec: options.codec),
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!videoSettings.isEmpty else {
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onError(.capture(.createRecorderError(message: "Failed to get video settings!")))
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return
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}
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ReactLogger.log(level: .trace, message: "Recommended Video Settings: \(videoSettings.description)")
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// Custom Video Bit Rate
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if let videoBitRate = options.bitRate {
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// Convert from Mbps -> bps
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let bitsPerSecond = videoBitRate * 1_000_000
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videoSettings[AVVideoCompressionPropertiesKey] = [
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AVVideoAverageBitRateKey: NSNumber(value: bitsPerSecond),
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]
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}
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// get pixel format (420f, 420v, x420)
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let pixelFormat = videoOutput.pixelFormat
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recordingSession.initializeVideoWriter(withSettings: videoSettings,
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pixelFormat: pixelFormat)
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// Enable/Activate Audio Session (optional)
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if enableAudio {
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if let audioOutput = self.audioOutput {
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// Activate Audio Session asynchronously
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CameraQueues.audioQueue.async {
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do {
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try self.activateAudioSession()
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} catch {
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self.onConfigureError(error)
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}
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}
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// Initialize audio asset writer
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let audioSettings = audioOutput.recommendedAudioSettingsForAssetWriter(writingTo: options.fileType)
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recordingSession.initializeAudioWriter(withSettings: audioSettings)
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}
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}
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// start recording session with or without audio.
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do {
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try recordingSession.startAssetWriter()
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self.isRecording = true
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} catch let error as NSError {
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onError(.capture(.createRecorderError(message: "RecordingSession failed to start asset writer. \(error.description)")))
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return
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}
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}
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}
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/**
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Stops an active recording.
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*/
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func stopRecording(promise: Promise) {
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CameraQueues.cameraQueue.async {
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self.isRecording = false
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withPromise(promise) {
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guard let recordingSession = self.recordingSession else {
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throw CameraError.capture(.noRecordingInProgress)
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}
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recordingSession.finish()
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return nil
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}
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}
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}
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/**
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Pauses an active recording.
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*/
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func pauseRecording(promise: Promise) {
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CameraQueues.cameraQueue.async {
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withPromise(promise) {
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guard self.recordingSession != nil else {
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// there's no active recording!
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throw CameraError.capture(.noRecordingInProgress)
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}
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self.isRecording = false
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return nil
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}
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}
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}
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/**
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Resumes an active, but paused recording.
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*/
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func resumeRecording(promise: Promise) {
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CameraQueues.cameraQueue.async {
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withPromise(promise) {
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guard self.recordingSession != nil else {
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// there's no active recording!
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throw CameraError.capture(.noRecordingInProgress)
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}
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self.isRecording = true
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return nil
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}
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}
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}
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private func recommendedVideoSettings(videoOutput: AVCaptureVideoDataOutput,
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fileType: AVFileType,
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videoCodec: AVVideoCodecType?) -> [String: Any]? {
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if videoCodec != nil {
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return videoOutput.recommendedVideoSettings(forVideoCodecType: videoCodec!, assetWriterOutputFileType: fileType)
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} else {
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return videoOutput.recommendedVideoSettingsForAssetWriter(writingTo: fileType)
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}
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}
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}
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