38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
| //
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| //  AppDelegate.swift
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| //  TestRecorder
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| //
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| //  Created by Rafael Bastos on 11/07/2024.
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| //  Copyright © 2024 mrousavy. All rights reserved.
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| //
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| 
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| import UIKit
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| 
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| @main
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| class AppDelegate: UIResponder, UIApplicationDelegate {
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| 
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| 
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| 
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|     func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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|         // Override point for customization after application launch.
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|         return true
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|     }
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| 
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|     // MARK: UISceneSession Lifecycle
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| 
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|     func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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|         // Called when a new scene session is being created.
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|         // Use this method to select a configuration to create the new scene with.
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|         return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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|     }
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| 
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|     func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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|         // Called when the user discards a scene session.
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|         // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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|         // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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|     }
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| 
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| 
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| }
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| 
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