Marc Rousavy 445af943c3
feat: BREAKING CHANGE: Express zoom factor always in actual factor value (1, 2, 128, ...) instead of 0.0-1.0 scale (#306)
* Make `zoom` go on "factor" scale

* Clean up `zoom` code

* fix float conversion

* fix zoom interpretation

* Update docs for new zoom scale

* fix float conversion
2021-07-29 11:44:22 +02:00

309 lines
10 KiB
TypeScript

import React, { useCallback, useMemo, useRef } from 'react';
import { StyleSheet, View, ViewProps } from 'react-native';
import {
PanGestureHandler,
PanGestureHandlerGestureEvent,
State,
TapGestureHandler,
TapGestureHandlerStateChangeEvent,
} from 'react-native-gesture-handler';
import Reanimated, {
cancelAnimation,
Easing,
Extrapolate,
interpolate,
useAnimatedStyle,
withSpring,
withTiming,
useAnimatedGestureHandler,
useSharedValue,
withRepeat,
} from 'react-native-reanimated';
import type { Camera, PhotoFile, TakePhotoOptions, TakeSnapshotOptions, VideoFile } from 'react-native-vision-camera';
import { CAPTURE_BUTTON_SIZE, SCREEN_HEIGHT, SCREEN_WIDTH } from './../Constants';
const PAN_GESTURE_HANDLER_FAIL_X = [-SCREEN_WIDTH, SCREEN_WIDTH];
const PAN_GESTURE_HANDLER_ACTIVE_Y = [-2, 2];
const START_RECORDING_DELAY = 200;
const BORDER_WIDTH = CAPTURE_BUTTON_SIZE * 0.1;
interface Props extends ViewProps {
camera: React.RefObject<Camera>;
onMediaCaptured: (media: PhotoFile | VideoFile, type: 'photo' | 'video') => void;
minZoom: number;
maxZoom: number;
cameraZoom: Reanimated.SharedValue<number>;
flash: 'off' | 'on';
enabled: boolean;
setIsPressingButton: (isPressingButton: boolean) => void;
}
const _CaptureButton: React.FC<Props> = ({
camera,
onMediaCaptured,
minZoom,
maxZoom,
cameraZoom,
flash,
enabled,
setIsPressingButton,
style,
...props
}): React.ReactElement => {
const pressDownDate = useRef<Date | undefined>(undefined);
const isRecording = useRef(false);
const recordingProgress = useSharedValue(0);
const takePhotoOptions = useMemo<TakePhotoOptions & TakeSnapshotOptions>(
() => ({
photoCodec: 'jpeg',
qualityPrioritization: 'speed',
flash: flash,
quality: 90,
skipMetadata: true,
}),
[flash],
);
const isPressingButton = useSharedValue(false);
//#region Camera Capture
const takePhoto = useCallback(async () => {
try {
if (camera.current == null) throw new Error('Camera ref is null!');
console.log('Taking photo...');
const photo = await camera.current.takePhoto(takePhotoOptions);
onMediaCaptured(photo, 'photo');
} catch (e) {
console.error('Failed to take photo!', e);
}
}, [camera, onMediaCaptured, takePhotoOptions]);
const onStoppedRecording = useCallback(() => {
isRecording.current = false;
cancelAnimation(recordingProgress);
console.log('stopped recording video!');
}, [recordingProgress]);
const stopRecording = useCallback(async () => {
try {
if (camera.current == null) throw new Error('Camera ref is null!');
console.log('calling stopRecording()...');
await camera.current.stopRecording();
console.log('called stopRecording()!');
} catch (e) {
console.error('failed to stop recording!', e);
}
}, [camera]);
const startRecording = useCallback(() => {
try {
if (camera.current == null) throw new Error('Camera ref is null!');
console.log('calling startRecording()...');
camera.current.startRecording({
flash: flash,
onRecordingError: (error) => {
console.error('Recording failed!', error);
onStoppedRecording();
},
onRecordingFinished: (video) => {
console.log(`Recording successfully finished! ${video.path}`);
onMediaCaptured(video, 'video');
onStoppedRecording();
},
});
// TODO: wait until startRecording returns to actually find out if the recording has successfully started
console.log('called startRecording()!');
isRecording.current = true;
} catch (e) {
console.error('failed to start recording!', e, 'camera');
}
}, [camera, flash, onMediaCaptured, onStoppedRecording]);
//#endregion
//#region Tap handler
const tapHandler = useRef<TapGestureHandler>();
const onHandlerStateChanged = useCallback(
async ({ nativeEvent: event }: TapGestureHandlerStateChangeEvent) => {
// This is the gesture handler for the circular "shutter" button.
// Once the finger touches the button (State.BEGAN), a photo is being taken and "capture mode" is entered. (disabled tab bar)
// Also, we set `pressDownDate` to the time of the press down event, and start a 200ms timeout. If the `pressDownDate` hasn't changed
// after the 200ms, the user is still holding down the "shutter" button. In that case, we start recording.
//
// Once the finger releases the button (State.END/FAILED/CANCELLED), we leave "capture mode" (enable tab bar) and check the `pressDownDate`,
// if `pressDownDate` was less than 200ms ago, we know that the intention of the user is to take a photo. We check the `takePhotoPromise` if
// there already is an ongoing (or already resolved) takePhoto() call (remember that we called takePhoto() when the user pressed down), and
// if yes, use that. If no, we just try calling takePhoto() again
console.debug(`state: ${Object.keys(State)[event.state]}`);
switch (event.state) {
case State.BEGAN: {
// enter "recording mode"
recordingProgress.value = 0;
isPressingButton.value = true;
const now = new Date();
pressDownDate.current = now;
setTimeout(() => {
if (pressDownDate.current === now) {
// user is still pressing down after 200ms, so his intention is to create a video
startRecording();
}
}, START_RECORDING_DELAY);
setIsPressingButton(true);
return;
}
case State.END:
case State.FAILED:
case State.CANCELLED: {
// exit "recording mode"
try {
if (pressDownDate.current == null) throw new Error('PressDownDate ref .current was null!');
const now = new Date();
const diff = now.getTime() - pressDownDate.current.getTime();
pressDownDate.current = undefined;
if (diff < START_RECORDING_DELAY) {
// user has released the button within 200ms, so his intention is to take a single picture.
await takePhoto();
} else {
// user has held the button for more than 200ms, so he has been recording this entire time.
await stopRecording();
}
} finally {
setTimeout(() => {
isPressingButton.value = false;
setIsPressingButton(false);
}, 500);
}
return;
}
default:
break;
}
},
[isPressingButton, recordingProgress, setIsPressingButton, startRecording, stopRecording, takePhoto],
);
//#endregion
//#region Pan handler
const panHandler = useRef<PanGestureHandler>();
const onPanGestureEvent = useAnimatedGestureHandler<PanGestureHandlerGestureEvent, { offsetY?: number; startY?: number }>({
onStart: (event, context) => {
context.startY = event.absoluteY;
const yForFullZoom = context.startY * 0.7;
const offsetYForFullZoom = context.startY - yForFullZoom;
// extrapolate [0 ... 1] zoom -> [0 ... Y_FOR_FULL_ZOOM] finger position
context.offsetY = interpolate(cameraZoom.value, [minZoom, maxZoom], [0, offsetYForFullZoom], Extrapolate.CLAMP);
},
onActive: (event, context) => {
const offset = context.offsetY ?? 0;
const startY = context.startY ?? SCREEN_HEIGHT;
const yForFullZoom = startY * 0.7;
cameraZoom.value = interpolate(event.absoluteY - offset, [yForFullZoom, startY], [maxZoom, minZoom], Extrapolate.CLAMP);
},
});
//#endregion
const shadowStyle = useAnimatedStyle(
() => ({
transform: [
{
scale: withSpring(isPressingButton.value ? 1 : 0, {
mass: 1,
damping: 35,
stiffness: 300,
}),
},
],
}),
[isPressingButton],
);
const buttonStyle = useAnimatedStyle(() => {
let scale: number;
if (enabled) {
if (isPressingButton.value) {
scale = withRepeat(
withSpring(1, {
stiffness: 100,
damping: 1000,
}),
-1,
true,
);
} else {
scale = withSpring(0.9, {
stiffness: 500,
damping: 300,
});
}
} else {
scale = withSpring(0.6, {
stiffness: 500,
damping: 300,
});
}
return {
opacity: withTiming(enabled ? 1 : 0.3, {
duration: 100,
easing: Easing.linear,
}),
transform: [
{
scale: scale,
},
],
};
}, [enabled, isPressingButton]);
return (
<TapGestureHandler
enabled={enabled}
ref={tapHandler}
onHandlerStateChange={onHandlerStateChanged}
shouldCancelWhenOutside={false}
maxDurationMs={99999999} // <-- this prevents the TapGestureHandler from going to State.FAILED when the user moves his finger outside of the child view (to zoom)
simultaneousHandlers={panHandler}>
<Reanimated.View {...props} style={[buttonStyle, style]}>
<PanGestureHandler
enabled={enabled}
ref={panHandler}
failOffsetX={PAN_GESTURE_HANDLER_FAIL_X}
activeOffsetY={PAN_GESTURE_HANDLER_ACTIVE_Y}
onGestureEvent={onPanGestureEvent}
simultaneousHandlers={tapHandler}>
<Reanimated.View style={styles.flex}>
<Reanimated.View style={[styles.shadow, shadowStyle]} />
<View style={styles.button} />
</Reanimated.View>
</PanGestureHandler>
</Reanimated.View>
</TapGestureHandler>
);
};
export const CaptureButton = React.memo(_CaptureButton);
const styles = StyleSheet.create({
flex: {
flex: 1,
},
shadow: {
position: 'absolute',
width: CAPTURE_BUTTON_SIZE,
height: CAPTURE_BUTTON_SIZE,
borderRadius: CAPTURE_BUTTON_SIZE / 2,
backgroundColor: '#e34077',
},
button: {
width: CAPTURE_BUTTON_SIZE,
height: CAPTURE_BUTTON_SIZE,
borderRadius: CAPTURE_BUTTON_SIZE / 2,
borderWidth: BORDER_WIDTH,
borderColor: 'white',
},
});