react-native-vision-camera/android/build.gradle
Marc Rousavy 37a3548a81
feat: Full Android rewrite (CameraX -> Camera2) (#1674)
* Nuke CameraX

* fix: Run View Finder on UI Thread

* Open Camera, set up Threads

* fix init

* Mirror if needed

* Try PreviewView

* Use max resolution

* Add `hardwareLevel` property

* Check if output type is supported

* Replace `frameRateRanges` with `minFps` and `maxFps`

* Remove `isHighestPhotoQualitySupported`

* Remove `colorSpace`

The native platforms will use the best / most accurate colorSpace by default anyways.

* HDR

* Check from format

* fix

* Remove `supportsParallelVideoProcessing`

* Correctly return video/photo sizes on Android now. Finally

* Log all Device props

* Log if optimized usecase is used

* Cleanup

* Configure Camera Input only once

* Revert "Configure Camera Input only once"

This reverts commit 0fd6c03f54c7566cb5592053720c4a8743aba92e.

* Extract Camera configuration

* Try to reconfigure all

* Hook based

* Properly set up `CameraSession`

* Delete unused

* fix: Fix recreate when outputs change

* Update NativePreviewView.kt

* Use callback for closing

* Catch CameraAccessException

* Finally got it stable

* Remove isMirrored

* Implement `takePhoto()`

* Add ExifInterface library

* Run findViewById on UI Thread

* Add Photo Output Surface to takePhoto

* Fix Video Stabilization Modes

* Optimize Imports

* More logs

* Update CameraSession.kt

* Close Image

* Use separate Executor in CameraQueue

* Delete hooks

* Use same Thread again

* If opened, call error

* Update CameraSession.kt

* Log HW level

* fix: Don't enable Stream Use Case if it's not 100% supported

* Move some stuff

* Cleanup PhotoOutputSynchronizer

* Try just open in suspend fun

* Some synchronization fixes

* fix logs

* Update CameraDevice+createCaptureSession.kt

* Update CameraDevice+createCaptureSession.kt

* fixes

* fix: Use Snapshot Template for speed capture prio

* Use PREVIEW template for repeating request

* Use `TEMPLATE_RECORD` if video use-case is attached

* Use `isRunning` flag

* Recreate session everytime on active/inactive

* Lazily get values in capture session

* Stability

* Rebuild session if outputs change

* Set `didOutputsChange` back to false

* Capture first in lock

* Try

* kinda fix it? idk

* fix: Keep Outputs

* Refactor into single method

* Update CameraView.kt

* Use Enums for type safety

* Implement Orientation (I think)

* Move RefCount management to Java (Frame)

* Don't crash when dropping a Frame

* Prefer Devices with higher max resolution

* Prefer multi-cams

* Use FastImage for Media Page

* Return orientation in takePhoto()

* Load orientation from EXIF Data

* Add `isMirrored` props and documentation for PhotoFile

* fix: Return `not-determined` on Android

* Update CameraViewModule.kt

* chore: Upgrade packages

* fix: Fix Metro Config

* Cleanup config

* Properly mirror Images on save

* Prepare MediaRecorder

* Start/Stop MediaRecorder

* Remove `takeSnapshot()`

It no longer works on Android and never worked on iOS. Users could use useFrameProcessor to take a Snapshot

* Use `MediaCodec`

* Move to `VideoRecording` class

* Cleanup Snapshot

* Create `SkiaPreviewView` hybrid class

* Create OpenGL context

* Create `SkiaPreviewView`

* Fix texture creation missing context

* Draw red frame

* Somehow get it working

* Add Skia CMake setup

* Start looping

* Init OpenGL

* Refactor into `SkiaRenderer`

* Cleanup PreviewSize

* Set up

* Only re-render UI if there is a new Frame

* Preview

* Fix init

* Try rendering Preview

* Update SkiaPreviewView.kt

* Log version

* Try using Skia (fail)

* Drawwwww!!!!!!!!!! 🎉

* Use Preview Size

* Clear first

* Refactor into SkiaRenderer

* Add `previewType: "none"` on iOS

* Simplify a lot

* Draw Camera? For some reason? I have no idea anymore

* Fix OpenGL errors

* Got it kinda working again?

* Actually draw Frame woah

* Clean up code

* Cleanup

* Update on main

* Synchronize render calls

* holy shit

* Update SkiaRenderer.cpp

* Update SkiaRenderer.cpp

* Refactor

* Update SkiaRenderer.cpp

* Check for `NO_INPUT_TEXTURE`^

* Post & Wait

* Set input size

* Add Video back again

* Allow session without preview

* Convert JPEG to byte[]

* feat: Use `ImageReader` and use YUV Image Buffers in Skia Context (#1689)

* Try to pass YUV Buffers as Pixmaps

* Create pixmap!

* Clean up

* Render to preview

* Only render if we have an output surface

* Update SkiaRenderer.cpp

* Fix Y+U+V sampling code

* Cleanup

* Fix Semaphore 0

* Use 4:2:0 YUV again idk

* Update SkiaRenderer.h

* Set minSdk to 26

* Set surface

* Revert "Set minSdk to 26"

This reverts commit c4085b7c16c628532e5c2d68cf7ed11c751d0b48.

* Set previewType

* feat: Video Recording with Camera2 (#1691)

* Rename

* Update CameraSession.kt

* Use `SurfaceHolder` instead of `SurfaceView` for output

* Update CameraOutputs.kt

* Update CameraSession.kt

* fix: Fix crash when Preview is null

* Check if snapshot capture is supported

* Update RecordingSession.kt

* S

* Use `MediaRecorder`

* Make audio optional

* Add Torch

* Output duration

* Update RecordingSession.kt

* Start RecordingSession

* logs

* More log

* Base for preparing pass-through Recording

* Use `ImageWriter` to append Images to the Recording Surface

* Stream PRIVATE GPU_SAMPLED_IMAGE Images

* Add flags

* Close session on stop

* Allow customizing `videoCodec` and `fileType`

* Enable Torch

* Fix Torch Mode

* Fix comparing outputs with hashCode

* Update CameraSession.kt

* Correctly pass along Frame Processor

* fix: Use AUDIO_BIT_RATE of 16 * 44,1Khz

* Use CAMCORDER instead of MIC microphone

* Use 1 channel

* fix: Use `Orientation`

* Add `native` PixelFormat

* Update iOS to latest Skia integration

* feat: Add `pixelFormat` property to Camera

* Catch error in configureSession

* Fix JPEG format

* Clean up best match finder

* Update CameraDeviceDetails.kt

* Clamp sizes by maximum CamcorderProfile size

* Remove `getAvailableVideoCodecs`

* chore: release 3.0.0-rc.5

* Use maximum video size of RECORD as default

* Update CameraDeviceDetails.kt

* Add a todo

* Add JSON device to issue report

* Prefer `full` devices and flash

* Lock to 30 FPS on Samsung

* Implement Zoom

* Refactor

* Format -> PixelFormat

* fix: Feat `pixelFormat` -> `pixelFormats`

* Update TROUBLESHOOTING.mdx

* Format

* fix: Implement `zoom` for Photo Capture

* fix: Don't run if `isActive` is `false`

* fix: Call `examplePlugin(frame)`

* fix: Fix Flash

* fix: Use `react-native-worklets-core`!

* fix: Fix import
2023-08-21 12:50:14 +02:00

169 lines
5.3 KiB
Groovy

import java.nio.file.Paths
buildscript {
def kotlin_version = rootProject.ext.has('kotlinVersion') ? rootProject.ext.get('kotlinVersion') : project.properties['VisionCamera_kotlinVersion']
repositories {
maven {
url "https://plugins.gradle.org/m2/"
}
mavenCentral()
google()
}
dependencies {
classpath "com.android.tools.build:gradle:7.4.1"
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
classpath "org.jetbrains.kotlin:kotlin-android-extensions:$kotlin_version"
}
}
def kotlin_version = rootProject.ext.has('kotlinVersion') ? rootProject.ext.get('kotlinVersion') : project.properties['VisionCamera_kotlinVersion']
def resolveBuildType() {
Gradle gradle = getGradle()
String tskReqStr = gradle.getStartParameter().getTaskRequests()['args'].toString()
return tskReqStr.contains('Release') ? 'release' : 'debug'
}
def isNewArchitectureEnabled() {
// To opt-in for the New Architecture, you can either:
// - Set `newArchEnabled` to true inside the `gradle.properties` file
// - Invoke gradle with `-newArchEnabled=true`
// - Set an environment variable `ORG_GRADLE_PROJECT_newArchEnabled=true`
return project.hasProperty("newArchEnabled") && project.newArchEnabled == "true"
}
if (isNewArchitectureEnabled()) {
apply plugin: 'com.facebook.react'
}
apply plugin: 'com.android.library'
apply plugin: 'kotlin-android'
def safeExtGet(prop, fallback) {
rootProject.ext.has(prop) ? rootProject.ext.get(prop) : fallback
}
def reactNativeArchitectures() {
def value = project.getProperties().get("reactNativeArchitectures")
return value ? value.split(",") : ["armeabi-v7a", "x86", "x86_64", "arm64-v8a"]
}
static def findNodeModules(baseDir) {
def basePath = baseDir.toPath().normalize()
// Node's module resolution algorithm searches up to the root directory,
// after which the base path will be null
while (basePath) {
def nodeModulesPath = Paths.get(basePath.toString(), "node_modules")
def reactNativePath = Paths.get(nodeModulesPath.toString(), "react-native")
if (nodeModulesPath.toFile().exists() && reactNativePath.toFile().exists()) {
return nodeModulesPath.toString()
}
basePath = basePath.getParent()
}
throw new GradleException("react-native-vision-camera: Failed to find node_modules/ path!")
}
def nodeModules = findNodeModules(projectDir)
repositories {
google()
mavenCentral()
}
android {
namespace "com.mrousavy.camera.example"
compileSdkVersion safeExtGet("compileSdkVersion", 28)
// Used to override the NDK path/version on internal CI or by allowing
// users to customize the NDK path/version from their root project (e.g. for M1 support)
if (rootProject.hasProperty("ndkPath")) {
ndkPath rootProject.ext.ndkPath
}
if (rootProject.hasProperty("ndkVersion")) {
ndkVersion rootProject.ext.ndkVersion
}
buildFeatures {
prefab true
}
defaultConfig {
minSdkVersion safeExtGet('minSdkVersion', 21)
targetSdkVersion safeExtGet('targetSdkVersion', 33)
versionCode 1
versionName "1.0"
buildConfigField "boolean", "IS_NEW_ARCHITECTURE_ENABLED", isNewArchitectureEnabled().toString()
externalNativeBuild {
cmake {
cppFlags "-O2 -frtti -fexceptions -Wall -Wno-unused-variable -fstack-protector-all"
arguments "-DANDROID_STL=c++_shared",
"-DNODE_MODULES_DIR=${nodeModules}"
abiFilters (*reactNativeArchitectures())
}
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
packagingOptions {
doNotStrip resolveBuildType() == 'debug' ? "**/**/*.so" : ''
excludes = [
"META-INF",
"META-INF/**",
"**/libc++_shared.so",
"**/libfbjni.so",
"**/libjsi.so",
"**/libfolly_json.so",
"**/libfolly_runtime.so",
"**/libglog.so",
"**/libhermes.so",
"**/libhermes-executor-debug.so",
"**/libhermes_executor.so",
"**/libreactnativejni.so",
"**/libturbomodulejsijni.so",
"**/libreact_nativemodule_core.so",
"**/libjscexecutor.so"
]
}
}
dependencies {
//noinspection GradleDynamicVersion
implementation 'com.facebook.react:react-android:+'
implementation "androidx.core:core-ktx:1.3.2"
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-guava:1.5.2"
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-android:1.5.2"
implementation "androidx.exifinterface:exifinterface:1.3.6"
implementation project(":react-native-worklets-core")
implementation project(":shopify_react-native-skia")
}
// Resolves "LOCAL_SRC_FILES points to a missing file, Check that libfb.so exists or that its path is correct".
tasks.whenTaskAdded { task ->
if (task.name.contains("configureCMakeDebug")) {
rootProject.getTasksByName("packageReactNdkDebugLibs", true).forEach {
task.dependsOn(it)
}
}
// We want to add a dependency for both configureCMakeRelease and configureCMakeRelWithDebInfo
if (task.name.contains("configureCMakeRel")) {
rootProject.getTasksByName("packageReactNdkReleaseLibs", true).forEach {
task.dependsOn(it)
}
}
}