375e894038
* Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
84 lines
3.2 KiB
Ruby
84 lines
3.2 KiB
Ruby
require "json"
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package = JSON.parse(File.read(File.join(__dir__, "package.json")))
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nodeModules = File.join(__dir__)
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tries = 0
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while !Dir.exist?(File.join(nodeModules, "node_modules")) && tries < 10
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nodeModules = File.join(nodeModules, "..")
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tries += 1
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end
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nodeModules = File.join(nodeModules, "node_modules")
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puts("[VisionCamera] node modules #{Dir.exist?(nodeModules) ? "found at #{nodeModules}" : "not found!"}")
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workletsPath = File.join(nodeModules, "react-native-worklets")
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hasWorklets = File.exist?(workletsPath)
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puts "[VisionCamera] react-native-worklets #{hasWorklets ? "found" : "not found"}, Frame Processors #{hasWorklets ? "enabled" : "disabled"}!"
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skiaPath = File.join(nodeModules, "@shopify", "react-native-skia")
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hasSkia = hasWorklets && File.exist?(skiaPath)
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puts "[VisionCamera] react-native-skia #{hasSkia ? "found" : "not found"}, Skia Frame Processors #{hasSkia ? "enabled" : "disabled"}!"
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Pod::Spec.new do |s|
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s.name = "VisionCamera"
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s.version = package["version"]
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s.summary = package["description"]
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s.description = package["description"]
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s.homepage = package["homepage"]
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s.license = package["license"]
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s.authors = package["author"]
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s.platforms = { :ios => "13.0" }
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s.source = { :git => "https://github.com/mrousavy/react-native-vision-camera.git", :tag => "#{s.version}" }
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s.pod_target_xcconfig = {
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"GCC_PREPROCESSOR_DEFINITIONS" => "$(inherited) SK_METAL=1 SK_GANESH=1 VISION_CAMERA_ENABLE_FRAME_PROCESSORS=#{hasWorklets} VISION_CAMERA_ENABLE_SKIA=#{hasSkia}",
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"OTHER_SWIFT_FLAGS" => "$(inherited) #{hasWorklets ? "-D VISION_CAMERA_ENABLE_FRAME_PROCESSORS" : ""} #{hasSkia ? "-D VISION_CAMERA_ENABLE_SKIA" : ""}",
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"CLANG_CXX_LANGUAGE_STANDARD" => "c++17",
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"HEADER_SEARCH_PATHS" => "\"$(PODS_TARGET_SRCROOT)/cpp/\"/** \"#{skiaPath}/cpp/skia/**\" "
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}
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s.requires_arc = true
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# All source files that should be publicly visible
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# Note how this does not include headers, since those can nameclash.
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s.source_files = [
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# Core
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"ios/*.{m,mm,swift}",
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"ios/Extensions/*.{m,mm,swift}",
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"ios/Parsers/*.{m,mm,swift}",
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"ios/React Utils/*.{m,mm,swift}",
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"ios/CameraBridge.h",
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# Frame Processors
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hasWorklets ? "ios/Frame Processor/*.{m,mm,swift}" : "",
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hasWorklets ? "ios/Frame Processor/Frame.h" : "",
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hasWorklets ? "ios/Frame Processor/FrameProcessor.h" : "",
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hasWorklets ? "ios/Frame Processor/FrameProcessorRuntimeManager.h" : "",
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hasWorklets ? "ios/Frame Processor/FrameProcessorPlugin.h" : "",
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hasWorklets ? "cpp/**/*.{cpp}" : "",
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# Skia Frame Processors
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hasSkia ? "ios/Skia Render Layer/*.{m,mm,swift}" : "",
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hasSkia ? "ios/Skia Render Layer/SkiaRenderer.h" : "",
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]
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# Any private headers that are not globally unique should be mentioned here.
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# Otherwise there will be a nameclash, since CocoaPods flattens out any header directories
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# See https://github.com/firebase/firebase-ios-sdk/issues/4035 for more details.
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s.preserve_paths = [
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"cpp/**/*.h",
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"ios/**/*.h"
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]
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s.dependency "React"
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s.dependency "React-Core"
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s.dependency "React-callinvoker"
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if hasWorklets
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s.dependency "react-native-worklets"
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if hasSkia
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s.dependency "react-native-skia"
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end
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end
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end
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