Marc Rousavy 977b859e46
feat: New JS API for useCameraDevice and useCameraFormat and much faster getAvailableCameraDevices() (#1784)
* Update podfile

* Update useCameraFormat.ts

* Update API

* Delete FormatFilter.md

* Format CameraViewManager.m ObjC style

* Make `getAvailableCameraDevices` synchronous/blocking

* Create some docs

* fix: Fix HardwareLevel types

* fix: Use new device/format API

* Use 60 FPS format as an example

* Replace `Camera.getAvailableCameraDevices` with new `CameraDevices` API/Module

* Fix Lint

* KTLint options

* Use continuation indent of 8

* Use 2 spaces for indent

* Update .editorconfig

* Format code

* Update .editorconfig

* Format more

* Update VideoStabilizationMode.kt

* fix: Expose `CameraDevicesManager` to ObjC

* Update CameraPage.tsx

* fix: `requiresMainQueueSetup() -> false`

* Always prefer higher resolution

* Update CameraDevicesManager.swift

* Update CameraPage.tsx

* Also filter pixelFormat

* fix: Add AVFoundation import
2023-09-21 11:20:33 +02:00
..

ios

This folder contains the iOS-platform-specific code for react-native-vision-camera.

Prerequesites

  1. Install Xcode tools
    xcode-select --install
    
  2. Install need SwiftFormat and SwiftLint
    brew install swiftformat swiftlint
    

Getting Started

It is recommended that you work on the code using the Example project (example/ios/VisionCameraExample.xcworkspace), since that always includes the React Native header files, plus you can easily test changes that way.

You can however still edit the library project here by opening VisionCamera.xcodeproj, this has the advantage of automatically formatting your Code (swiftformat) and showing you Linter errors (swiftlint) when trying to build (+B).

Committing

Before committing, make sure that you're not violating the Swift or C++ codestyles. To do that, run the following command:

yarn check-ios

This will also try to automatically fix any errors by re-formatting the Swift code.