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* fix: Fix multi-Thread access on Java * fix: Thread-lock access on iOS as well * whoops add missing header impl * Update Podfile.lock * fix: Don't use `CFGetRetainCount` * fix: Lock access on iOS as well * C++ format * More detailed error * chore: Move getters into `Frame` * Format c++ * Use enum `orientation` again * format * fix: Synchronize `isValid` on Java * Also log pixelformat * feat: Use Java enums in C++ * Format C++ |
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ios | ||
src | ||
.eslintrc.js | ||
app.json | ||
babel.config.js | ||
clean.sh | ||
index.js | ||
metro.config.js | ||
package.json | ||
README.md | ||
tsconfig.json | ||
yarn.lock |
Vision Camera playground
Overview
This is a demo application featuring some of the many features of the Vision Camera:
- Photo capture
- Video capture
- Flipping device (back camera <-> front camera)
- Device filtering (ultra-wide-angle, wide-angle, telephoto, or even combined virtual multi-cameras)
- Format filtering (targeting 60 FPS, best capture size, best matching aspect ratio, etc.)
- Zooming using react-native-gesture-handler and react-native-reanimated
- Smoothly switching between constituent camera devices (see demo on my Twitter)
- HDR mode
- Night mode
- Flash for photo capture
- Flash for video capture
- Activating/Pausing the Camera but keeping it "warm"
- Using the Example Frame Processor Plugin
Get started
To try the playground out for yourself, run the following commands:
git clone https://github.com/mrousavy/react-native-vision-camera
cd react-native-vision-camera
yarn bootstrap
iOS
- Open the
example/ios/VisionCameraExample.xcworkspace
file with Xcode - Change signing configuration to your developer account
- Select your device in the devices drop-down
- Hit run
Android
- Open the
example/android/
folder with Android Studio - Select your device in the devices drop-down
- Hit run