react-native-vision-camera/example/ios/VisionCameraExample/AppDelegate.mm
Marc Rousavy 375e894038
feat: Complete iOS Codebase rewrite (#1647)
* Make Frame Processors an extra subspec

* Update VisionCamera.podspec

* Make optional

* Make VisionCamera compile without Skia

* Fix

* Add skia again

* Update VisionCamera.podspec

* Make VisionCamera build without Frame Processors

* Rename error to `system/frame-processors-unavailable`

* Fix Frame Processor returning early

* Remove `preset`, FP partial rewrite

* Only warn on frame drop

* Fix wrong queue

* fix: Run on CameraQueue again

* Update CameraView.swift

* fix: Activate audio session asynchronously on audio queue

* Update CameraView+RecordVideo.swift

* Update PreviewView.h

* Cleanups

* Cleanup

* fix cast

* feat: Add LiDAR Depth Camera support

* Upgrade Ruby

* Add vector icons type

* Update Gemfile.lock

* fix: Stop queues on deinit

* Also load `builtInTrueDepthCamera`

* Update CameraViewManager.swift

* Update SkImageHelpers.mm

* Extract FrameProcessorCallback to FrameProcessor

Holds more context now :)

* Rename to .m

* fix: Add `RCTLog` import

* Create SkiaFrameProcessor

* Update CameraBridge.h

* Call Frame Processor

* Fix defines

* fix: Allow deleting callback funcs

* fix Skia build

* batch

* Just call `setSkiaFrameProcessor`

* Rewrite in Swift

* Pass `SkiaRenderer`

* Fix Import

* Move `PreviewView` to Swift

* Fix Layer

* Set Skia Canvas to Frame Host Object

* Make `DrawableFrameHostObject` subclass

* Fix TS types

* Use same MTLDevice and apply scale

* Make getter

* Extract `setTorch` and `Preview`

* fix: Fix nil metal device

* Don't wait for session stop in deinit

* Use main pixel ratio

* Use unique_ptr for Render Contexts

* fix: Fix SkiaPreviewDisplayLink broken after deinit

* inline `getTextureCache`

* Update CameraPage.tsx

* chore: Format iOS

* perf: Allow MTLLayer to be optimized for only frame buffers

* Add RN Video types

* fix: Fix Frame Processors if guard

* Find nodeModules recursively

* Create `Frame.isDrawable`

* Add `cocoapods-check` dependency
2023-07-20 15:30:04 +02:00

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#import "AppDelegate.h"
#import <React/RCTBundleURLProvider.h>
#import "VisionCameraExample-Swift.h"
#if VISION_CAMERA_ENABLE_FRAME_PROCESSORS
#import <VisionCamera/FrameProcessorPlugin.h>
#endif
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.moduleName = @"VisionCameraExample";
// You can add your custom initial props in the dictionary below.
// They will be passed down to the ViewController used by React Native.
self.initialProps = @{};
#if VISION_CAMERA_ENABLE_FRAME_PROCESSORS
[FrameProcessorPlugin registerPlugin:[[ExamplePluginSwift alloc] init]];
#endif
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
- (NSURL *)sourceURLForBridge:(RCTBridge *)bridge
{
#if DEBUG
return [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:@"index"];
#else
return [[NSBundle mainBundle] URLForResource:@"main" withExtension:@"jsbundle"];
#endif
}
@end