react-native-vision-camera/example/src/App.tsx
2021-02-25 15:34:23 +01:00

332 lines
14 KiB
TypeScript

import * as React from 'react';
import { useRef, useState, useMemo, useCallback } from 'react';
import { StyleSheet, View } from 'react-native';
import {
PinchGestureHandler,
PinchGestureHandlerGestureEvent,
State,
TapGestureHandler,
TapGestureHandlerStateChangeEvent,
} from 'react-native-gesture-handler';
import { Navigation, NavigationFunctionComponent } from 'react-native-navigation';
import type { CameraDevice, CameraDeviceFormat, CameraProps, CameraRuntimeError, PhotoFile, VideoFile } from 'react-native-vision-camera';
import { Camera, frameRateIncluded, sortDevices, sortFormatsByResolution, filterFormatsByAspectRatio } from 'react-native-vision-camera';
import { useIsScreenFocused } from './hooks/useIsScreenFocused';
import { CONTENT_SPACING, MAX_ZOOM_FACTOR, SAFE_AREA_PADDING } from './Constants';
import Reanimated, { Extrapolate, interpolate, useAnimatedGestureHandler, useAnimatedProps, useSharedValue } from 'react-native-reanimated';
import { useEffect } from 'react';
import { useIsForeground } from './hooks/useIsForeground';
import { StatusBarBlurBackground } from './views/StatusBarBlurBackground';
import { CaptureButton } from './views/CaptureButton';
import { PressableOpacity } from './views/PressableOpacity';
import MaterialIcon from 'react-native-vector-icons/MaterialCommunityIcons';
import IonIcon from 'react-native-vector-icons/Ionicons';
import { useSelector } from 'pipestate';
import { FpsSelector } from './state/selectors';
// @ts-expect-error The <Camera> types are a bit tricky since they're using Unions. I'll try to flatten those out in a future PR.
const ReanimatedCamera = Reanimated.createAnimatedComponent(Camera);
Reanimated.addWhitelistedNativeProps({
zoom: true,
});
const SCALE_FULL_ZOOM = 3;
const BUTTON_SIZE = 40;
export const App: NavigationFunctionComponent = ({ componentId }) => {
const camera = useRef<Camera>(null);
const [isCameraInitialized, setIsCameraInitialized] = useState(false);
const zoom = useSharedValue(0);
const isPressingButton = useSharedValue(false);
// check if camera page is active
const isFocussed = useIsScreenFocused(componentId);
const isForeground = useIsForeground();
const isActive = isFocussed && isForeground;
const [cameraPosition, setCameraPosition] = useState<'front' | 'back'>('back');
const [enableHdr, setEnableHdr] = useState(false);
const [flash, setFlash] = useState<'off' | 'on'>('off');
const [enableNightMode, setEnableNightMode] = useState(false);
// camera format settings
const [devices, setDevices] = useState<CameraDevice[]>([]); // All available camera devices, sorted by "best device" (descending)
const device = useMemo<CameraDevice | undefined>(() => devices.find((d) => d.position === cameraPosition), [cameraPosition, devices]);
const formats = useMemo<CameraDeviceFormat[]>(() => {
if (device?.formats == null) return [];
const filtered = filterFormatsByAspectRatio(device.formats);
return filtered.sort(sortFormatsByResolution);
}, [device?.formats]);
//#region Memos
const [targetFps] = useSelector(FpsSelector);
console.log(`Target FPS: ${targetFps}`);
const fps = useMemo(() => {
if (enableNightMode && !device?.supportsLowLightBoost) {
// User has enabled Night Mode, but Night Mode is not natively supported, so we simulate it by lowering the frame rate.
return 30;
}
const supportsHdrAtHighFps = formats.some((f) => f.supportsVideoHDR && f.frameRateRanges.some((r) => frameRateIncluded(r, targetFps)));
if (enableHdr && !supportsHdrAtHighFps) {
// User has enabled HDR, but HDR is not supported at targetFps.
return 30;
}
const supportsHighFps = formats.some((f) => f.frameRateRanges.some((r) => frameRateIncluded(r, targetFps)));
if (!supportsHighFps) {
// targetFps is not supported by any format.
return 30;
}
// If nothing blocks us from using it, we default to targetFps.
return targetFps;
}, [device?.supportsLowLightBoost, enableHdr, enableNightMode, formats, targetFps]);
const supportsCameraFlipping = useMemo(() => devices.some((d) => d.position === 'back') && devices.some((d) => d.position === 'front'), [devices]);
const supportsFlash = device?.hasFlash ?? false;
const supportsHdr = useMemo(() => formats.some((f) => f.supportsVideoHDR), [formats]);
const canToggleNightMode = enableNightMode
? true // it's enabled so you have to be able to turn it off again
: (device?.supportsLowLightBoost ?? false) || fps > 30; // either we have native support, or we can lower the FPS
//#endregion
const format = useMemo(() => {
let result = formats;
if (enableHdr) {
// We only filter by HDR capable formats if HDR is set to true.
// Otherwise we ignore the `supportsVideoHDR` property and accept formats which support HDR `true` or `false`
result = result.filter((f) => f.supportsVideoHDR);
}
// find the first format that includes the given FPS
return result.find((f) => f.frameRateRanges.some((r) => frameRateIncluded(r, fps)));
}, [formats, fps, enableHdr]);
//#region Animated Zoom
const formatMaxZoom = format?.maxZoom ?? 1;
const maxZoomFactor = Math.min(formatMaxZoom, MAX_ZOOM_FACTOR);
const neutralZoom = device?.neutralZoom ?? 0;
const neutralZoomScaled = (neutralZoom / maxZoomFactor) * formatMaxZoom;
const maxZoomScaled = (1 / formatMaxZoom) * maxZoomFactor;
const cameraAnimatedProps = useAnimatedProps<Partial<CameraProps>>(
() => ({
zoom: interpolate(zoom.value, [0, neutralZoomScaled, 1], [0, neutralZoom, maxZoomScaled], Extrapolate.CLAMP),
}),
[maxZoomScaled, neutralZoom, neutralZoomScaled, zoom],
);
//#endregion
//#region Callbacks
const setIsPressingButton = useCallback(
(_isPressingButton: boolean) => {
isPressingButton.value = _isPressingButton;
},
[isPressingButton],
);
// Camera callbacks
const onError = useCallback((error: CameraRuntimeError) => {
console.error(error);
}, []);
const onInitialized = useCallback(() => {
console.log('Camera initialized!');
setIsCameraInitialized(true);
}, []);
const onMediaCaptured = useCallback(async (media: PhotoFile | VideoFile, type: 'photo' | 'video') => {
console.log(`Media captured! ${JSON.stringify(media)}`);
await Navigation.showModal({
component: {
name: 'Media',
passProps: {
type: type,
path: media.path,
},
},
});
}, []);
const onFlipCameraPressed = useCallback(() => {
setCameraPosition((p) => (p === 'back' ? 'front' : 'back'));
}, []);
const onHdrSwitchPressed = useCallback(() => {
setEnableHdr((h) => !h);
}, []);
const onFlashPressed = useCallback(() => {
setFlash((f) => (f === 'off' ? 'on' : 'off'));
}, []);
const onNightModePressed = useCallback(() => {
setEnableNightMode((n) => !n);
}, []);
const onSettingsPressed = useCallback(() => {
Navigation.push(componentId, { component: { name: 'Settings' } });
}, [componentId]);
//#endregion
//#region Tap Gesture
const onDoubleTapGesture = useCallback(
({ nativeEvent: event }: TapGestureHandlerStateChangeEvent) => {
// TODO: (MARC) Allow switching camera (back <-> front) while recording and stich videos together!
if (isPressingButton.value) return;
switch (event.state) {
case State.END:
// on double tap
onFlipCameraPressed();
break;
default:
break;
}
},
[isPressingButton, onFlipCameraPressed],
);
//#endregion
//#region Effects
useEffect(() => {
const loadDevices = async (): Promise<void> => {
try {
const availableCameraDevices = await Camera.getAvailableCameraDevices();
console.log(`Devices: ${availableCameraDevices.map((d) => d.name).join(', ')}`);
const sortedDevices = availableCameraDevices.sort(sortDevices);
console.debug(`Devices (sorted): ${sortedDevices.map((d) => d.name).join(', ')}`);
setDevices(sortedDevices);
} catch (e) {
console.error('Failed to get available devices!', e);
}
};
loadDevices();
}, []);
useEffect(() => {
// Run everytime the neutralZoomScaled value changes. (reset zoom when device changes)
zoom.value = neutralZoomScaled;
}, [neutralZoomScaled, zoom]);
useEffect(() => {
// Run everytime the camera gets set to isActive = false. (reset zoom when tab switching)
if (!isActive) zoom.value = neutralZoomScaled;
}, [neutralZoomScaled, isActive, zoom]);
//#endregion
//#region Pinch to Zoom Gesture
// The gesture handler maps the linear pinch gesture (0 - 1) to an exponential curve since a camera's zoom
// function does not appear linear to the user. (aka zoom 0.1 -> 0.2 does not look equal in difference as 0.8 -> 0.9)
const onPinchGesture = useAnimatedGestureHandler<PinchGestureHandlerGestureEvent, { startZoom?: number }>({
onStart: (_, context) => {
context.startZoom = zoom.value;
},
onActive: (event, context) => {
// we're trying to map the scale gesture to a linear zoom here
const startZoom = context.startZoom ?? 0;
const scale = interpolate(event.scale, [1 - 1 / SCALE_FULL_ZOOM, 1, SCALE_FULL_ZOOM], [-1, 0, 1], Extrapolate.CLAMP);
zoom.value = interpolate(scale, [-1, 0, 1], [0, startZoom, 1], Extrapolate.CLAMP);
},
});
//#endregion
if (device != null && format != null) {
console.log(
`Re-rendering camera page with ${isActive ? 'active' : 'inactive'} camera. ` +
`Device: "${device.name}" (${format.photoWidth}x${format.photoHeight} @ ${fps}fps)`,
);
} else {
console.log('re-rendering camera page without active camera');
}
// TODO: Implement camera flipping (back <-> front) while recording and stich the videos together
// TODO: iOS: Use custom video data stream output to manually process the data and write the MOV/MP4 for more customizability.
return (
<View style={styles.container}>
{device != null && (
<PinchGestureHandler onGestureEvent={onPinchGesture} enabled={isActive}>
<Reanimated.View style={StyleSheet.absoluteFill}>
<TapGestureHandler onHandlerStateChange={onDoubleTapGesture} numberOfTaps={2}>
<ReanimatedCamera
ref={camera}
style={StyleSheet.absoluteFill}
device={device}
// @ts-expect-error The <Camera> types are a bit tricky since they're using Unions. I'll try to flatten those out in a future PR.
format={format}
// @ts-expect-error The <Camera> types are a bit tricky since they're using Unions. I'll try to flatten those out in a future PR.
fps={fps}
// @ts-expect-error The <Camera> types are a bit tricky since they're using Unions. I'll try to flatten those out in a future PR.
hdr={enableHdr}
// @ts-expect-error The <Camera> types are a bit tricky since they're using Unions. I'll try to flatten those out in a future PR.
lowLightBoost={device.supportsLowLightBoost && enableNightMode}
isActive={isActive}
onInitialized={onInitialized}
onError={onError}
enableZoomGesture={false}
// TODO: Remove once https://github.com/software-mansion/react-native-reanimated/pull/1697 gets merged
// @ts-expect-error animatedProps should be Partial<P>
animatedProps={cameraAnimatedProps}
/>
</TapGestureHandler>
</Reanimated.View>
</PinchGestureHandler>
)}
<CaptureButton
style={styles.captureButton}
camera={camera}
onMediaCaptured={onMediaCaptured}
cameraZoom={zoom}
flash={supportsFlash ? flash : 'off'}
enabled={isCameraInitialized && isActive}
setIsPressingButton={setIsPressingButton}
/>
<StatusBarBlurBackground />
<View style={styles.rightButtonRow}>
{supportsCameraFlipping && (
<PressableOpacity style={styles.button} onPress={onFlipCameraPressed} disabledOpacity={0.4}>
<IonIcon name="camera-reverse" color="white" size={24} />
</PressableOpacity>
)}
{supportsFlash && (
<PressableOpacity style={styles.button} onPress={onFlashPressed} disabledOpacity={0.4}>
<IonIcon name={flash === 'on' ? 'flash' : 'flash-off'} color="white" size={24} />
</PressableOpacity>
)}
{canToggleNightMode && (
<PressableOpacity style={styles.button} onPress={onNightModePressed} disabledOpacity={0.4}>
<IonIcon name={enableNightMode ? 'moon' : 'moon-outline'} color="white" size={24} />
</PressableOpacity>
)}
{supportsHdr && (
<PressableOpacity style={styles.button} onPress={onHdrSwitchPressed}>
<MaterialIcon name={enableHdr ? 'hdr' : 'hdr-off'} color="white" size={24} />
</PressableOpacity>
)}
<PressableOpacity style={styles.button} onPress={onSettingsPressed}>
<IonIcon name="settings-outline" color="white" size={24} />
</PressableOpacity>
</View>
</View>
);
};
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: 'black',
},
captureButton: {
position: 'absolute',
alignSelf: 'center',
bottom: SAFE_AREA_PADDING.paddingBottom,
},
button: {
marginBottom: CONTENT_SPACING,
width: BUTTON_SIZE,
height: BUTTON_SIZE,
borderRadius: BUTTON_SIZE / 2,
backgroundColor: 'rgba(140, 140, 140, 0.3)',
justifyContent: 'center',
alignItems: 'center',
},
rightButtonRow: {
position: 'absolute',
right: SAFE_AREA_PADDING.paddingRight,
top: SAFE_AREA_PADDING.paddingTop,
},
});