72a1fad78e
* Add props * add props (iOS) * Add use-cases conditionally * Update CameraView+RecordVideo.swift * Update RecordingSession.swift * reconfigure on change * Throw correct errors * Check for audio permission * Move `#if` outward * Throw appropriate errors * Update CameraView+RecordVideo.swift * fix Splashscreen * Dynamic filePath * Fix video extension * add `avci` and `m4v` file types * Fix RecordVideo errors * Fix audio setup * Enable `photo`, `video` and `audio` * Check for `video={true}` in frameProcessor * format * Remove unused DispatchQueue * Update docs * Add `supportsPhotoAndVideoCapture` * Fix view manager * Fix error not being propagated * Catch normal errors too * Update DEVICES.mdx * Update CAPTURING.mdx * Update classdocs
33 lines
1.6 KiB
Swift
33 lines
1.6 KiB
Swift
//
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// CameraQueues.swift
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// VisionCamera
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//
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// Created by Marc Rousavy on 22.03.21.
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// Copyright © 2021 mrousavy. All rights reserved.
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//
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import Foundation
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@objc
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public class CameraQueues: NSObject {
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/// The serial execution queue for the camera preview layer (input stream) as well as output processing of photos.
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@objc public static let cameraQueue = DispatchQueue(label: "com.mrousavy.vision.camera-queue",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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/// The serial execution queue for output processing of videos as well as frame processors.
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@objc public static let videoQueue = DispatchQueue(label: "com.mrousavy.vision.video-queue",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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/// The serial execution queue for output processing of audio buffers.
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@objc public static let audioQueue = DispatchQueue(label: "com.mrousavy.vision.audio-queue",
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qos: .userInteractive,
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attributes: [],
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autoreleaseFrequency: .inherit,
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target: nil)
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}
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