* chore: Upgrade Example to RN 0.71 * chore: Upgrade all libs * fix: Fix CameraRoll installation * Update Gradle Tools * fix: Fix buildscripts * Clean out build.gradle * fix: Fix Kotlin setup * fix: Move kotlin-android dependency to lib * Move `_setGlobalConsole` * Update gradle-wrapper.properties * Rebuild lockfiles * chore: Update build:gradle * Update StatusBarBlurBackground.tsx * Use Java 11 in Workflows * Update MediaPage.tsx * Add `google` repository to build.gradle * Double Java Heap size * Increase heap size * Alternative args * Update build.gradle
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Vision Camera playground
Overview
This is a demo application featuring some of the many features of the Vision Camera:
- Photo capture
- Video capture
- Flipping device (back camera <-> front camera)
- Device filtering (ultra-wide-angle, wide-angle, telephoto, or even combined virtual multi-cameras)
- Format filtering (targeting 60 FPS, best capture size, best matching aspect ratio, etc.)
- Zooming using react-native-gesture-handler and react-native-reanimated
- Smoothly switching between constituent camera devices (see demo on my Twitter)
- HDR mode
- Night mode
- Flash for photo capture
- Flash for video capture
- Activating/Pausing the Camera but keeping it "warm"
- Using the Example Frame Processor Plugin
Get started
To try the playground out for yourself, run the following commands:
git clone https://github.com/mrousavy/react-native-vision-camera
cd react-native-vision-camera
yarn bootstrap
iOS
- Open the
example/ios/VisionCameraExample.xcworkspace
file with Xcode - Change signing configuration to your developer account
- Select your device in the devices drop-down
- Hit run
Android
- Open the
example/android/
folder with Android Studio - Select your device in the devices drop-down
- Hit run